| 196 | 
  | 
      }    | 
| 197 | 
  | 
 | 
| 198 | 
  | 
      RealType angle = 0.0; | 
| 199 | 
+ | 
      RealType p4 = 0.0; | 
| 200 | 
  | 
       | 
| 201 | 
  | 
      if (doVect_) { | 
| 202 | 
  | 
        for (sd = seleMan1_.beginSelected(ii); sd != NULL;  | 
| 204 | 
  | 
          if (sd->isDirectional()) { | 
| 205 | 
  | 
            Vector3d vec = sd->getA().getColumn(2); | 
| 206 | 
  | 
            vec.normalize(); | 
| 207 | 
< | 
            angle += acos(dot(vec, director)); | 
| 207 | 
> | 
            RealType myDot = dot(vec, director); | 
| 208 | 
> | 
            angle += acos(myDot); | 
| 209 | 
> | 
            p4 += (35.0 * pow(myDot, 4) - 30.0 * pow(myDot, 2) + 3.0) / 8.0; | 
| 210 | 
  | 
          } | 
| 211 | 
  | 
        } | 
| 212 | 
  | 
        angle = angle/(seleMan1_.getSelectionCount()*NumericConstant::PI)*180.0; | 
| 213 | 
< | 
         | 
| 213 | 
> | 
        p4 /= (seleMan1_.getSelectionCount()); | 
| 214 | 
  | 
      } else { | 
| 215 | 
  | 
        for (vector<pair<StuntDouble*, StuntDouble*> >::iterator j = sdPairs_.begin(); j != sdPairs_.end(); ++j) { | 
| 216 | 
  | 
          Vector3d vec = j->first->getPos() - j->second->getPos(); | 
| 217 | 
  | 
          if (usePeriodicBoundaryConditions_) | 
| 218 | 
  | 
            currentSnapshot_->wrapVector(vec); | 
| 219 | 
  | 
          vec.normalize();           | 
| 220 | 
< | 
          angle += acos(dot(vec, director)) ; | 
| 220 | 
> | 
          RealType myDot = dot(vec, director); | 
| 221 | 
> | 
          angle += acos(myDot); | 
| 222 | 
> | 
          p4 += (35.0 * pow(myDot, 4) - 30.0 * pow(myDot, 2) + 3.0) / 8.0; | 
| 223 | 
  | 
        } | 
| 224 | 
  | 
        angle = angle / (sdPairs_.size() * NumericConstant::PI) * 180.0; | 
| 225 | 
+ | 
        p4 /= (seleMan1_.getSelectionCount()); | 
| 226 | 
  | 
      } | 
| 227 | 
  | 
 | 
| 228 | 
  | 
      OrderParam param; | 
| 229 | 
  | 
      param.p2 = p2; | 
| 230 | 
  | 
      param.director = director; | 
| 231 | 
  | 
      param.angle = angle; | 
| 232 | 
+ | 
      param.p4 = p4; | 
| 233 | 
  | 
 | 
| 234 | 
  | 
      orderParams_.push_back(param);        | 
| 235 | 
  | 
     | 
| 247 | 
  | 
    if (!doVect_) { | 
| 248 | 
  | 
      os << "selection2: (" << selectionScript2_ << ")\n"; | 
| 249 | 
  | 
    } | 
| 250 | 
< | 
    os << "#p2\tdirector_x\tdirector_y\tdiretor_z\tangle(degree)\n";     | 
| 250 | 
> | 
    os << "#p2\tdirector_x\tdirector_y\tdiretor_z\tangle(degree)\t<p4>\n";     | 
| 251 | 
  | 
 | 
| 252 | 
  | 
    for (size_t i = 0; i < orderParams_.size(); ++i) { | 
| 253 | 
  | 
      os <<  orderParams_[i].p2 << "\t" | 
| 254 | 
  | 
         <<  orderParams_[i].director[0] << "\t" | 
| 255 | 
  | 
         <<  orderParams_[i].director[1] << "\t" | 
| 256 | 
  | 
         <<  orderParams_[i].director[2] << "\t" | 
| 257 | 
< | 
         <<  orderParams_[i].angle << "\n"; | 
| 257 | 
> | 
         <<  orderParams_[i].angle << "\t" | 
| 258 | 
> | 
         <<  orderParams_[i].p4 << "\n"; | 
| 259 | 
  | 
 | 
| 260 | 
  | 
    } | 
| 261 | 
  | 
 |