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#define PRIMITIVES_DIRECTIONALATOM_HPP |
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#include "primitives/Atom.hpp" |
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#include "types/DirectionalAtomType.hpp" |
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namespace oopse{ |
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class DirectionalAtom : public Atom { |
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public: |
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DirectionalAtom(); |
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DirectionalAtom(DirectionalAtomType* dAtomType); |
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/** |
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* Returns the inertia tensor of this stuntdouble |
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* @return the inertia tensor of this stuntdouble |
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* @see #setI |
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*/ |
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virtual Mat3x3d getI(); |
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/** |
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* Sets the inertia tensor of this stuntdouble |
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* @param trq new inertia tensor |
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* @see #getI |
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*/ |
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virtual void setI(Mat3x3d& I); |
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/** |
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* Sets the previous rotation matrix of this stuntdouble |
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*/ |
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virtual void setA(const RotMat3x3d& a, int snapshotNo); |
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/** |
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* Left multiple rotation matrix by another rotation matrix |
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* @param m a rotation matrix |
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*/ |
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void rotateBy(const RotMat3x3d& m); |
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/** Sets the internal unit frame of this stuntdouble by three euler angles */ |
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void setUnitFrameFromEuler(double phi, double theta, double psi); |
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