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/* |
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* Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project |
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* |
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* Contact: oopse@oopse.org |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public License |
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* as published by the Free Software Foundation; either version 2.1 |
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* of the License, or (at your option) any later version. |
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* All we ask is that proper credit is given for our work, which includes |
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* - but is not limited to - adding the above copyright notice to the beginning |
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* of your source code files, and to any copyright notice that you may distribute |
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* with programs based on this work. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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* |
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*/ |
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/** |
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* @file PropertyMap.hpp |
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* @author tlin |
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* @date 09/21/2004 |
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* @time 9:20am |
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* @version 1.0 |
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*/ |
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#ifndef UTIL_PROPERTYMAP_HPP |
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#define UTIL_PROPERTYMAP_HPP |
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#include <map> |
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#include <string> |
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#include <vector> |
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#include <utils/GenericData.hpp> |
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namespace oopse{ |
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/** |
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* @class PropertyMap |
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* PropertyMap class maintains a list of GenericData. Type of Property is actually GenericData. |
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*/ |
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class PropertyMap{ |
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public: |
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/** trivial constructor */ |
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PropertyMap() {} |
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/** |
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* Virtual Destructor responsible for deleting all of the generc data in PropertyMap |
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*/ |
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virtual ~PropertyMap(); |
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/** |
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* Adds property into property map |
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* |
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* @param genData GenericData to be added into PropertyMap |
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* |
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* @see #removeProperty |
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* @see #clearProperties |
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*/ |
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void addProperty(GenericData* genData); |
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/** |
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* Removes property from PropertyMap by name |
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* |
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* @param propName the name of property to be removed |
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* |
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* @see #addProperty |
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* @see #clearProperties |
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*/ |
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bool removeProperty(const std::string& propName); |
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/** |
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* clear all of the properties |
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* |
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* @see #addProperty |
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* @see #removeProperty |
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*/ |
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void clearProperties(); |
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/** |
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* Returns all names of properties |
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* |
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* @return all names of properties |
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*/ |
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std::vector<std::string> getPropertyNames(); |
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/** |
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* Returns all of the properties in PropertyMap |
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* |
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* @return all of the properties in PropertyMap |
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* |
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* @see #getPropertyByName |
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*/ |
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std::vector<GenericData*> getProperties(); |
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/** |
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* Returns property |
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* |
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* @param propName name of property |
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* |
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* @return a pointer point to property with propName. If no property named propName |
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* exists, return NULL |
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* |
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* @see #getProperties |
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*/ |
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GenericData* getPropertyByName(const std::string& propName); |
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//template<typename T = GenericData*> T getPropertyByName(std:string& propName); |
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protected: |
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std::map<std::string, GenericData*> propMap_; |
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private: |
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/** prevent copy constructing */ |
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PropertyMap(const PropertyMap&); |
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/** prevent copy assignment */ |
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PropertyMap& operator=(const PropertyMap&); |
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}; |
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}// namespace oopse |
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#endif //UTIL_PROPERTYMAP_HPP |