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root/OpenMD/branches/development/src/restraints/MolecularRestraint.cpp
Revision: 1390
Committed: Wed Nov 25 20:02:06 2009 UTC (15 years, 5 months ago) by gezelter
Original Path: trunk/src/restraints/MolecularRestraint.cpp
File size: 7278 byte(s)
Log Message:
Almost all of the changes necessary to create OpenMD out of our old
project (OOPSE-4)

File Contents

# Content
1 /*
2 * Copyright (c) 2009 The University of Notre Dame. All Rights Reserved.
3 *
4 * The University of Notre Dame grants you ("Licensee") a
5 * non-exclusive, royalty free, license to use, modify and
6 * redistribute this software in source and binary code form, provided
7 * that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the
15 * distribution.
16 *
17 * This software is provided "AS IS," without a warranty of any
18 * kind. All express or implied conditions, representations and
19 * warranties, including any implied warranty of merchantability,
20 * fitness for a particular purpose or non-infringement, are hereby
21 * excluded. The University of Notre Dame and its licensors shall not
22 * be liable for any damages suffered by licensee as a result of
23 * using, modifying or distributing the software or its
24 * derivatives. In no event will the University of Notre Dame or its
25 * licensors be liable for any lost revenue, profit or data, or for
26 * direct, indirect, special, consequential, incidental or punitive
27 * damages, however caused and regardless of the theory of liability,
28 * arising out of the use of or inability to use software, even if the
29 * University of Notre Dame has been advised of the possibility of
30 * such damages.
31 *
32 * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your
33 * research, please cite the appropriate papers when you publish your
34 * work. Good starting points are:
35 *
36 * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).
37 * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).
38 * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).
39 * [4] Vardeman & Gezelter, in progress (2009).
40 */
41
42 #include "restraints/MolecularRestraint.hpp"
43 #include "math/SquareMatrix3.hpp"
44 #include "math/SVD.hpp"
45 #include <utility>
46
47 //using namespace JAMA;
48
49 namespace OpenMD {
50
51 void MolecularRestraint::calcForce(std::vector<Vector3d> struc,
52 Vector3d molCom){
53
54 assert(struc.size() == ref_.size());
55
56 std::vector<Vector3d>::iterator it;
57
58 // clear out initial values:
59 pot_ = 0.0;
60 for(it = forces_.begin(); it != forces_.end(); ++it)
61 (*it) = 0.0;
62
63
64 if (restType_ & rtDisplacement) {
65 Vector3d del = molCom - refCom_;
66
67 RealType r = del.length();
68 RealType p = 0.5 * kDisp_ * r * r;
69
70 pot_ += p;
71
72 restInfo_[rtDisplacement] = std::make_pair(r, p);
73
74 for(it = forces_.begin(); it != forces_.end(); ++it)
75 (*it) = -kDisp_ * del * scaleFactor_;
76 }
77
78 for(it = struc.begin(); it != struc.end(); ++it)
79 (*it) -= molCom;
80
81 // rtDisplacement = 1, so anything higher than that requires orientations:
82 if (restType_ > 1) {
83 Vector3d tBody(0.0);
84
85 Mat3x3d R(0.0);
86
87 for (int n = 0; n < struc.size(); n++){
88
89 /*
90 * correlation matrix R:
91 * R(i,j) = sum(over n): y(n,i) * x(n,j)
92 * where x(n) and y(n) are two vector sets
93 */
94
95 R += outProduct(struc[n], ref_[n]);
96 }
97
98 // SVD class uses dynamic matrices, so we must wrap the correlation
99 // matrix before calling SVD and then unwrap the results into Mat3x3d
100 // and Vector3d before we use them.
101
102 DynamicRectMatrix<RealType> Rtmp(3, 3, 0.0);
103 DynamicRectMatrix<RealType> vtmp(3, 3);
104 DynamicVector<RealType> stmp(3);
105 DynamicRectMatrix<RealType> wtmp(3, 3);
106
107 Rtmp.setSubMatrix(0, 0, R);
108
109 // Heavy lifting goes here:
110
111 JAMA::SVD<RealType> svd(Rtmp);
112
113 svd.getU(vtmp);
114 svd.getSingularValues(stmp);
115 svd.getV(wtmp);
116
117 Mat3x3d v;
118 Vector3d s;
119 Mat3x3d w_tr;
120
121 vtmp.getSubMatrix(0, 0, v);
122 stmp.getSubVector(0, s);
123 wtmp.getSubMatrix(0, 0, w_tr);
124
125 bool is_reflection = (v.determinant() * w_tr.determinant()) < 0.0;
126
127 if (is_reflection){
128 v(2, 0) = -v(2, 0);
129 v(2, 1) = -v(2, 1);
130 v(2, 2) = -v(2, 2);
131 }
132
133 RotMat3x3d Atrans = v * w_tr.transpose();
134 RotMat3x3d A = Atrans.transpose();
135
136 Vector3d eularAngles = A.toEulerAngles();
137
138
139 RealType twistAngle, swingAngle;
140 Vector3d swingAxis;
141
142 Quat4d quat = A.toQuaternion();
143
144 quat.getTwistSwingAxisAngle(twistAngle, swingAngle, swingAxis);
145
146 RealType tw, sx, sy, ttw, swingX, swingY;
147 quat.toTwistSwing(tw, sx, sy);
148 quat.toSwingTwist(swingX, swingY, ttw);
149
150 // std::cerr << eularAngles << "\t[" << twistAngle << "," << swingAngle <<
151 // "]\t[" << tw << "," << sx << "," << sy << "]\t[" << ttw <<
152 // "," << ssx << "," << ssy << "]" << std::endl;
153
154 RealType dVdtwist, dVdswing, dVdswingX, dVdswingY;
155 RealType dTwist, dSwing, dSwingX, dSwingY;
156 RealType p;
157
158 if (restType_ & rtTwist){
159 dTwist = twistAngle - twist0_;
160 dVdtwist = kTwist_ * sin(dTwist) ;
161 p = kTwist_ * (1.0 - cos(dTwist) ) ;
162 pot_ += p;
163 tBody -= dVdtwist * V3Z;
164 restInfo_[rtTwist] = std::make_pair(twistAngle, p);
165 }
166
167 // if (restType_ & rtSwing){
168 // dSwing = swingAngle - swing0_;
169 // dVdswing = kSwing_ * 2.0 * sin(2.0 * dSwing);
170 // p = kSwing_ * (1.0 - cos(2.0 * dSwing));
171 // pot_ += p;
172 // tBody -= dVdswing * swingAxis;
173 // restInfo_[rtSwing] = std::make_pair(swingAngle, p);
174 // }
175
176 if (restType_ & rtSwingX){
177 dSwingX = swingX - swingX0_;
178 dVdswingX = kSwingX_ * 2.0 * sin(2.0 * dSwingX);
179 p = kSwingX_ * (1.0 - cos(2.0 * dSwingX));
180 pot_ += p;
181 tBody -= dVdswingX * V3X;
182 restInfo_[rtSwingX] = std::make_pair(swingX, p);
183 }
184 if (restType_ & rtSwingY){
185 dSwingY = swingY - swingY0_;
186 dVdswingY = kSwingY_ * 2.0 * sin(2.0 * dSwingY);
187 p = kSwingY_ * (1.0 - cos(2.0 * dSwingY));
188 pot_ += p;
189 tBody -= dVdswingY * V3Y;
190 restInfo_[rtSwingY] = std::make_pair(swingY, p);
191 }
192
193
194 RealType t2 = dot(tBody, tBody);
195
196 Vector3d rLab, rBody, txr, fBody, fLab;
197
198 for (int i = 0; i < struc.size(); i++) {
199
200 rLab = struc[i];
201 rBody = A * rLab;
202
203 txr = cross(tBody, rBody);
204 fBody = txr * t2;
205 fLab = Atrans * fBody;
206 fLab *= scaleFactor_;
207
208 forces_[i] += fLab;
209 }
210
211 // test the force vectors and see if it is the right orientation
212 // std::cout << struc.size() << std::endl << std::endl;
213 // for (int i = 0; i != struc.size(); ++i){
214 // std::cout << "H\t" << struc[i].x() << "\t" << struc[i].y() << "\t" << struc[i].z() << "\t";
215 // std::cout << forces_[i].x() << "\t" << forces_[i].y() << "\t" << forces_[i].z() << std::endl;
216 // }
217 }
218 }
219 }