6 |
|
* redistribute this software in source and binary code form, provided |
7 |
|
* that the following conditions are met: |
8 |
|
* |
9 |
< |
* 1. Acknowledgement of the program authors must be made in any |
10 |
< |
* publication of scientific results based in part on use of the |
11 |
< |
* program. An acceptable form of acknowledgement is citation of |
12 |
< |
* the article in which the program was described (Matthew |
13 |
< |
* A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher |
14 |
< |
* J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented |
15 |
< |
* Parallel Simulation Engine for Molecular Dynamics," |
16 |
< |
* J. Comput. Chem. 26, pp. 252-271 (2005)) |
17 |
< |
* |
18 |
< |
* 2. Redistributions of source code must retain the above copyright |
9 |
> |
* 1. Redistributions of source code must retain the above copyright |
10 |
|
* notice, this list of conditions and the following disclaimer. |
11 |
|
* |
12 |
< |
* 3. Redistributions in binary form must reproduce the above copyright |
12 |
> |
* 2. Redistributions in binary form must reproduce the above copyright |
13 |
|
* notice, this list of conditions and the following disclaimer in the |
14 |
|
* documentation and/or other materials provided with the |
15 |
|
* distribution. |
28 |
|
* arising out of the use of or inability to use software, even if the |
29 |
|
* University of Notre Dame has been advised of the possibility of |
30 |
|
* such damages. |
31 |
+ |
* |
32 |
+ |
* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your |
33 |
+ |
* research, please cite the appropriate papers when you publish your |
34 |
+ |
* work. Good starting points are: |
35 |
+ |
* |
36 |
+ |
* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
37 |
+ |
* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
38 |
+ |
* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
39 |
+ |
* [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010). |
40 |
+ |
* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). |
41 |
|
*/ |
42 |
|
|
43 |
|
/** |
59 |
|
#include "utils/PropertyMap.hpp" |
60 |
|
#include "brains/Snapshot.hpp" |
61 |
|
#include "brains/SnapshotManager.hpp" |
62 |
< |
namespace oopse{ |
62 |
> |
namespace OpenMD{ |
63 |
|
|
64 |
|
|
65 |
|
|
84 |
|
* doesn't try to do something stupid like torque an Atom (The |
85 |
|
* quotes above are from Spaceballs...) |
86 |
|
* |
87 |
< |
* @note the dynamic data of stuntdouble will be stored outside of the class |
87 |
> |
* @note the dynamic data of stuntDouble will be stored outside of the class |
88 |
|
*/ |
89 |
|
class StuntDouble{ |
90 |
|
public: |
98 |
|
virtual ~StuntDouble(); |
99 |
|
|
100 |
|
/** |
101 |
< |
* Returns the global index of this stuntRealType. |
102 |
< |
* @return the global index of this stuntdouble |
101 |
> |
* Returns the global index of this stuntDouble. |
102 |
> |
* @return the global index of this stuntDouble |
103 |
|
*/ |
104 |
|
int getGlobalIndex() { |
105 |
|
return globalIndex_; |
106 |
|
} |
107 |
|
|
108 |
|
/** |
109 |
< |
* Sets the global index of this stuntRealType. |
109 |
> |
* Sets the global index of this stuntDouble. |
110 |
|
* @param new global index to be set |
111 |
|
*/ |
112 |
|
void setGlobalIndex(int index) { |
113 |
|
globalIndex_ = index; |
114 |
|
} |
115 |
< |
|
115 |
> |
|
116 |
|
/** |
117 |
< |
* Returns the local index of this stuntdouble |
118 |
< |
* @return the local index of this stuntdouble |
117 |
> |
* Returns the local index of this stuntDouble |
118 |
> |
* @return the local index of this stuntDouble |
119 |
|
*/ |
120 |
|
int getLocalIndex() { |
121 |
|
return localIndex_; |
122 |
|
} |
123 |
|
|
124 |
|
/** |
125 |
< |
* Sets the local index of this stuntdouble |
125 |
> |
* Sets the local index of this stuntDouble |
126 |
|
* @param index new index to be set |
127 |
|
*/ |
128 |
|
void setLocalIndex(int index) { |
129 |
|
localIndex_ = index; |
130 |
|
} |
131 |
+ |
|
132 |
+ |
int getGlobalIntegrableObjectIndex(){ |
133 |
+ |
return globalIntegrableObjectIndex_; |
134 |
+ |
} |
135 |
+ |
void setGlobalIntegrableObjectIndex(int index) { |
136 |
+ |
globalIntegrableObjectIndex_ = index; |
137 |
+ |
} |
138 |
|
|
139 |
|
/** |
140 |
< |
* Sets the Snapshot Manager of this stuntdouble |
140 |
> |
* Sets the Snapshot Manager of this stuntDouble |
141 |
|
*/ |
142 |
|
void setSnapshotManager(SnapshotManager* sman) { |
143 |
|
snapshotMan_ = sman; |
144 |
|
} |
145 |
|
|
146 |
|
/** |
147 |
< |
* Tests if this stuntdouble is an atom |
148 |
< |
* @return true is this stuntdouble is an atom(or a directional atom), return false otherwise |
147 |
> |
* Tests if this stuntDouble is an atom |
148 |
> |
* @return true is this stuntDouble is an atom(or a directional atom), return false otherwise |
149 |
|
*/ |
150 |
|
bool isAtom(){ |
151 |
|
return objType_ == otAtom || objType_ == otDAtom; |
152 |
|
} |
153 |
|
|
154 |
|
/** |
155 |
< |
* Tests if this stuntdouble is an directional atom |
156 |
< |
* @return true if this stuntdouble is an directional atom, return false otherwise |
155 |
> |
* Tests if this stuntDouble is an directional atom |
156 |
> |
* @return true if this stuntDouble is an directional atom, return false otherwise |
157 |
|
*/ |
158 |
|
bool isDirectionalAtom(){ |
159 |
|
return objType_ == otDAtom; |
160 |
|
} |
161 |
|
|
162 |
|
/** |
163 |
< |
* Tests if this stuntdouble is a rigid body. |
164 |
< |
* @return true if this stuntdouble is a rigid body, otherwise return false |
163 |
> |
* Tests if this stuntDouble is a rigid body. |
164 |
> |
* @return true if this stuntDouble is a rigid body, otherwise return false |
165 |
|
*/ |
166 |
|
bool isRigidBody(){ |
167 |
|
return objType_ == otRigidBody; |
168 |
|
} |
169 |
|
|
170 |
|
/** |
171 |
< |
* Tests if this stuntdouble is a directional one. |
172 |
< |
* @return true is this stuntdouble is a directional atom or a rigid body, return false otherwise |
171 |
> |
* Tests if this stuntDouble is a directional one. |
172 |
> |
* @return true is this stuntDouble is a directional atom or a rigid body, return false otherwise |
173 |
|
*/ |
174 |
|
bool isDirectional(){ |
175 |
|
return isDirectionalAtom() || isRigidBody(); |
199 |
|
} |
200 |
|
|
201 |
|
/** |
202 |
< |
* Returns the previous position of this stuntdouble |
203 |
< |
* @return the position of this stuntdouble |
202 |
> |
* Returns the previous position of this stuntDouble |
203 |
> |
* @return the position of this stuntDouble |
204 |
|
*/ |
205 |
|
Vector3d getPrevPos() { |
206 |
|
return ((snapshotMan_->getPrevSnapshot())->*storage_).position[localIndex_]; |
207 |
|
} |
208 |
|
|
209 |
|
/** |
210 |
< |
* Returns the current position of this stuntdouble |
211 |
< |
* @return the position of this stuntdouble |
210 |
> |
* Returns the current position of this stuntDouble |
211 |
> |
* @return the position of this stuntDouble |
212 |
|
*/ |
213 |
|
Vector3d getPos() { |
214 |
|
return ((snapshotMan_->getCurrentSnapshot())->*storage_).position[localIndex_]; |
215 |
|
} |
216 |
|
|
217 |
|
/** |
218 |
< |
* Returns the position of this stuntdouble in specified snapshot |
219 |
< |
* @return the position of this stuntdouble |
218 |
> |
* Returns the position of this stuntDouble in specified snapshot |
219 |
> |
* @return the position of this stuntDouble |
220 |
|
* @param snapshotNo |
221 |
|
*/ |
222 |
|
Vector3d getPos(int snapshotNo) { |
224 |
|
} |
225 |
|
|
226 |
|
/** |
227 |
< |
* Sets the previous position of this stuntdouble |
227 |
> |
* Sets the previous position of this stuntDouble |
228 |
|
* @param pos new position |
229 |
|
* @see #getPos |
230 |
|
*/ |
233 |
|
} |
234 |
|
|
235 |
|
/** |
236 |
< |
* Sets the current position of this stuntdouble |
236 |
> |
* Sets the current position of this stuntDouble |
237 |
|
* @param pos new position |
238 |
|
*/ |
239 |
|
void setPos(const Vector3d& pos) { |
243 |
|
} |
244 |
|
|
245 |
|
/** |
246 |
< |
* Sets the position of this stuntdouble in specified snapshot |
246 |
> |
* Sets the position of this stuntDouble in specified snapshot |
247 |
|
* @param pos position to be set |
248 |
|
* @param snapshotNo |
249 |
|
* @see #getPos |
255 |
|
} |
256 |
|
|
257 |
|
/** |
258 |
< |
* Returns the previous velocity of this stuntdouble |
259 |
< |
* @return the velocity of this stuntdouble |
258 |
> |
* Returns the previous velocity of this stuntDouble |
259 |
> |
* @return the velocity of this stuntDouble |
260 |
|
*/ |
261 |
|
Vector3d getPrevVel() { |
262 |
|
return ((snapshotMan_->getPrevSnapshot())->*storage_).velocity[localIndex_]; |
263 |
|
} |
264 |
|
|
265 |
|
/** |
266 |
< |
* Returns the current velocity of this stuntdouble |
267 |
< |
* @return the velocity of this stuntdouble |
266 |
> |
* Returns the current velocity of this stuntDouble |
267 |
> |
* @return the velocity of this stuntDouble |
268 |
|
*/ |
269 |
|
Vector3d getVel() { |
270 |
|
return ((snapshotMan_->getCurrentSnapshot())->*storage_).velocity[localIndex_]; |
271 |
|
} |
272 |
|
|
273 |
|
/** |
274 |
< |
* Returns the velocity of this stuntdouble in specified snapshot |
275 |
< |
* @return the velocity of this stuntdouble |
274 |
> |
* Returns the velocity of this stuntDouble in specified snapshot |
275 |
> |
* @return the velocity of this stuntDouble |
276 |
|
* @param snapshotNo |
277 |
|
*/ |
278 |
|
Vector3d getVel(int snapshotNo) { |
280 |
|
} |
281 |
|
|
282 |
|
/** |
283 |
< |
* Sets the previous velocity of this stuntdouble |
283 |
> |
* Sets the previous velocity of this stuntDouble |
284 |
|
* @param vel new velocity |
285 |
|
* @see #getVel |
286 |
|
*/ |
289 |
|
} |
290 |
|
|
291 |
|
/** |
292 |
< |
* Sets the current velocity of this stuntdouble |
292 |
> |
* Sets the current velocity of this stuntDouble |
293 |
|
* @param vel new velocity |
294 |
|
*/ |
295 |
|
void setVel(const Vector3d& vel) { |
297 |
|
} |
298 |
|
|
299 |
|
/** |
300 |
< |
* Sets the velocity of this stuntdouble in specified snapshot |
300 |
> |
* Sets the velocity of this stuntDouble in specified snapshot |
301 |
|
* @param vel velocity to be set |
302 |
|
* @param snapshotNo |
303 |
|
* @see #getVel |
307 |
|
} |
308 |
|
|
309 |
|
/** |
310 |
< |
* Returns the previous rotation matrix of this stuntdouble |
311 |
< |
* @return the rotation matrix of this stuntdouble |
310 |
> |
* Returns the previous rotation matrix of this stuntDouble |
311 |
> |
* @return the rotation matrix of this stuntDouble |
312 |
|
*/ |
313 |
|
RotMat3x3d getPrevA() { |
314 |
|
return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_]; |
315 |
|
} |
316 |
|
|
317 |
|
/** |
318 |
< |
* Returns the current rotation matrix of this stuntdouble |
319 |
< |
* @return the rotation matrix of this stuntdouble |
318 |
> |
* Returns the current rotation matrix of this stuntDouble |
319 |
> |
* @return the rotation matrix of this stuntDouble |
320 |
|
*/ |
321 |
|
RotMat3x3d getA() { |
322 |
|
return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_]; |
323 |
|
} |
324 |
|
|
325 |
|
/** |
326 |
< |
* Returns the rotation matrix of this stuntdouble in specified snapshot |
326 |
> |
* Returns the rotation matrix of this stuntDouble in specified snapshot |
327 |
|
* |
328 |
< |
* @return the rotation matrix of this stuntdouble |
328 |
> |
* @return the rotation matrix of this stuntDouble |
329 |
|
* @param snapshotNo |
330 |
|
*/ |
331 |
|
RotMat3x3d getA(int snapshotNo) { |
333 |
|
} |
334 |
|
|
335 |
|
/** |
336 |
< |
* Sets the previous rotation matrix of this stuntdouble |
336 |
> |
* Sets the previous rotation matrix of this stuntDouble |
337 |
|
* @param a new rotation matrix |
338 |
|
* @see #getA |
339 |
|
*/ |
342 |
|
} |
343 |
|
|
344 |
|
/** |
345 |
< |
* Sets the current rotation matrix of this stuntdouble |
345 |
> |
* Sets the current rotation matrix of this stuntDouble |
346 |
|
* @param a new rotation matrix |
347 |
|
*/ |
348 |
|
virtual void setA(const RotMat3x3d& a) { |
350 |
|
} |
351 |
|
|
352 |
|
/** |
353 |
< |
* Sets the rotation matrix of this stuntdouble in specified snapshot |
353 |
> |
* Sets the rotation matrix of this stuntDouble in specified snapshot |
354 |
|
* @param a rotation matrix to be set |
355 |
|
* @param snapshotNo |
356 |
|
* @see #getA |
360 |
|
} |
361 |
|
|
362 |
|
/** |
363 |
< |
* Returns the previous angular momentum of this stuntdouble (body-fixed). |
364 |
< |
* @return the angular momentum of this stuntdouble |
363 |
> |
* Returns the previous angular momentum of this stuntDouble (body-fixed). |
364 |
> |
* @return the angular momentum of this stuntDouble |
365 |
|
*/ |
366 |
|
Vector3d getPrevJ() { |
367 |
|
return ((snapshotMan_->getPrevSnapshot())->*storage_).angularMomentum[localIndex_]; |
368 |
|
} |
369 |
|
|
370 |
|
/** |
371 |
< |
* Returns the current angular momentum of this stuntdouble (body -fixed). |
372 |
< |
* @return the angular momentum of this stuntdouble |
371 |
> |
* Returns the current angular momentum of this stuntDouble (body -fixed). |
372 |
> |
* @return the angular momentum of this stuntDouble |
373 |
|
*/ |
374 |
|
Vector3d getJ() { |
375 |
|
return ((snapshotMan_->getCurrentSnapshot())->*storage_).angularMomentum[localIndex_]; |
376 |
|
} |
377 |
|
|
378 |
|
/** |
379 |
< |
* Returns the angular momentum of this stuntdouble in specified snapshot (body-fixed). |
380 |
< |
* @return the angular momentum of this stuntdouble |
379 |
> |
* Returns the angular momentum of this stuntDouble in specified snapshot (body-fixed). |
380 |
> |
* @return the angular momentum of this stuntDouble |
381 |
|
* @param snapshotNo |
382 |
|
*/ |
383 |
|
Vector3d getJ(int snapshotNo) { |
385 |
|
} |
386 |
|
|
387 |
|
/** |
388 |
< |
* Sets the previous angular momentum of this stuntdouble (body-fixed). |
388 |
> |
* Sets the previous angular momentum of this stuntDouble (body-fixed). |
389 |
|
* @param angMom new angular momentum |
390 |
|
* @see #getJ |
391 |
|
*/ |
394 |
|
} |
395 |
|
|
396 |
|
/** |
397 |
< |
* Sets the current angular momentum of this stuntdouble (body-fixed). |
397 |
> |
* Sets the current angular momentum of this stuntDouble (body-fixed). |
398 |
|
* @param angMom new angular momentum |
399 |
|
*/ |
400 |
|
void setJ(const Vector3d& angMom) { |
402 |
|
} |
403 |
|
|
404 |
|
/** |
405 |
< |
* Sets the angular momentum of this stuntdouble in specified snapshot(body-fixed). |
405 |
> |
* Sets the angular momentum of this stuntDouble in specified snapshot(body-fixed). |
406 |
|
* @param angMom angular momentum to be set |
407 |
|
* @param snapshotNo |
408 |
|
* @see #getJ |
410 |
|
void setJ(const Vector3d& angMom, int snapshotNo) { |
411 |
|
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).angularMomentum[localIndex_] = angMom; |
412 |
|
} |
413 |
< |
|
413 |
> |
|
414 |
|
/** |
415 |
< |
* Returns the previous quaternion of this stuntdouble |
416 |
< |
* @return the quaternion of this stuntdouble |
415 |
> |
* Returns system Center of Mass for stuntDouble frame from snapshot |
416 |
> |
* |
417 |
> |
*/ |
418 |
> |
Vector3d getCOM(){ |
419 |
> |
return (snapshotMan_->getCurrentSnapshot())->getCOM(); |
420 |
> |
} |
421 |
> |
|
422 |
> |
/** |
423 |
> |
* Returns system Center of Mass velocity for stuntDouble frame from snapshot |
424 |
> |
* |
425 |
> |
*/ |
426 |
> |
|
427 |
> |
Vector3d getCOMvel(){ |
428 |
> |
return (snapshotMan_->getCurrentSnapshot())->getCOMvel(); |
429 |
> |
} |
430 |
> |
|
431 |
> |
/** |
432 |
> |
* Returns system Center of Mass angular momentum for stuntDouble frame from snapshot |
433 |
> |
* |
434 |
> |
*/ |
435 |
> |
Vector3d getCOMw(){ |
436 |
> |
return (snapshotMan_->getCurrentSnapshot())->getCOMw(); |
437 |
> |
} |
438 |
> |
|
439 |
> |
/** |
440 |
> |
* Returns system Center of Mass for stuntDouble frame from snapshot |
441 |
> |
* |
442 |
> |
*/ |
443 |
> |
Vector3d getCOM(int snapshotNo){ |
444 |
> |
return (snapshotMan_->getSnapshot(snapshotNo))->getCOM(); |
445 |
> |
} |
446 |
> |
|
447 |
> |
/** |
448 |
> |
* Returns system Center of Mass velocity for stuntDouble frame from snapshot |
449 |
> |
* |
450 |
> |
*/ |
451 |
> |
|
452 |
> |
Vector3d getCOMvel(int snapshotNo){ |
453 |
> |
return (snapshotMan_->getSnapshot(snapshotNo))->getCOMvel(); |
454 |
> |
} |
455 |
> |
|
456 |
> |
/** |
457 |
> |
* Returns system Center of Mass angular momentum for stuntDouble frame from snapshot |
458 |
> |
* |
459 |
> |
*/ |
460 |
> |
Vector3d getCOMw(int snapshotNo){ |
461 |
> |
return (snapshotMan_->getSnapshot(snapshotNo))->getCOMw(); |
462 |
> |
} |
463 |
> |
|
464 |
> |
/** |
465 |
> |
* Returns the previous quaternion of this stuntDouble |
466 |
> |
* @return the quaternion of this stuntDouble |
467 |
|
*/ |
468 |
|
Quat4d getPrevQ() { |
469 |
|
return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_].toQuaternion(); |
470 |
|
} |
471 |
|
|
472 |
|
/** |
473 |
< |
* Returns the current quaternion of this stuntdouble |
474 |
< |
* @return the quaternion of this stuntdouble |
473 |
> |
* Returns the current quaternion of this stuntDouble |
474 |
> |
* @return the quaternion of this stuntDouble |
475 |
|
*/ |
476 |
|
Quat4d getQ() { |
477 |
|
return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_].toQuaternion(); |
478 |
|
} |
479 |
|
|
480 |
|
/** |
481 |
< |
* Returns the quaternion of this stuntdouble in specified snapshot |
482 |
< |
* @return the quaternion of this stuntdouble |
481 |
> |
* Returns the quaternion of this stuntDouble in specified snapshot |
482 |
> |
* @return the quaternion of this stuntDouble |
483 |
|
* @param snapshotNo |
484 |
|
*/ |
485 |
|
Quat4d getQ(int snapshotNo) { |
487 |
|
} |
488 |
|
|
489 |
|
/** |
490 |
< |
* Sets the previous quaternion of this stuntdouble |
490 |
> |
* Sets the previous quaternion of this stuntDouble |
491 |
|
* @param q new quaternion |
492 |
|
* @note actual storage data is rotation matrix |
493 |
|
*/ |
496 |
|
} |
497 |
|
|
498 |
|
/** |
499 |
< |
* Sets the current quaternion of this stuntdouble |
499 |
> |
* Sets the current quaternion of this stuntDouble |
500 |
|
* @param q new quaternion |
501 |
|
* @note actual storage data is rotation matrix |
502 |
|
*/ |
505 |
|
} |
506 |
|
|
507 |
|
/** |
508 |
< |
* Sets the quaternion of this stuntdouble in specified snapshot |
508 |
> |
* Sets the quaternion of this stuntDouble in specified snapshot |
509 |
|
* |
510 |
|
* @param q quaternion to be set |
511 |
|
* @param snapshotNo |
516 |
|
} |
517 |
|
|
518 |
|
/** |
519 |
< |
* Returns the previous euler angles of this stuntdouble |
520 |
< |
* @return the euler angles of this stuntdouble |
519 |
> |
* Returns the previous euler angles of this stuntDouble |
520 |
> |
* @return the euler angles of this stuntDouble |
521 |
|
*/ |
522 |
|
Vector3d getPrevEuler() { |
523 |
|
return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_].toEulerAngles(); |
524 |
|
} |
525 |
|
|
526 |
|
/** |
527 |
< |
* Returns the current euler angles of this stuntdouble |
528 |
< |
* @return the euler angles of this stuntdouble |
527 |
> |
* Returns the current euler angles of this stuntDouble |
528 |
> |
* @return the euler angles of this stuntDouble |
529 |
|
*/ |
530 |
|
Vector3d getEuler() { |
531 |
|
return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_].toEulerAngles(); |
532 |
|
} |
533 |
|
|
534 |
|
/** |
535 |
< |
* Returns the euler angles of this stuntdouble in specified snapshot. |
536 |
< |
* @return the euler angles of this stuntdouble |
535 |
> |
* Returns the euler angles of this stuntDouble in specified snapshot. |
536 |
> |
* @return the euler angles of this stuntDouble |
537 |
|
* @param snapshotNo |
538 |
|
*/ |
539 |
|
Vector3d getEuler(int snapshotNo) { |
541 |
|
} |
542 |
|
|
543 |
|
/** |
544 |
< |
* Sets the previous euler angles of this stuntRealType. |
544 |
> |
* Sets the previous euler angles of this stuntDouble. |
545 |
|
* @param euler new euler angles |
546 |
|
* @see #getEuler |
547 |
|
* @note actual storage data is rotation matrix |
551 |
|
} |
552 |
|
|
553 |
|
/** |
554 |
< |
* Sets the current euler angles of this stuntdouble |
554 |
> |
* Sets the current euler angles of this stuntDouble |
555 |
|
* @param euler new euler angles |
556 |
|
*/ |
557 |
|
void setEuler(const Vector3d& euler) { |
559 |
|
} |
560 |
|
|
561 |
|
/** |
562 |
< |
* Sets the euler angles of this stuntdouble in specified snapshot |
562 |
> |
* Sets the euler angles of this stuntDouble in specified snapshot |
563 |
|
* |
564 |
|
* @param euler euler angles to be set |
565 |
|
* @param snapshotNo |
570 |
|
} |
571 |
|
|
572 |
|
/** |
573 |
< |
* Returns the previous unit vectors of this stuntdouble |
574 |
< |
* @return the unit vectors of this stuntdouble |
573 |
> |
* Returns the previous unit vectors of this stuntDouble |
574 |
> |
* @return the unit vectors of this stuntDouble |
575 |
|
*/ |
576 |
|
RotMat3x3d getPrevElectroFrame() { |
577 |
|
return ((snapshotMan_->getPrevSnapshot())->*storage_).electroFrame[localIndex_]; |
578 |
|
} |
579 |
|
|
580 |
|
/** |
581 |
< |
* Returns the current unit vectors of this stuntdouble |
582 |
< |
* @return the unit vectors of this stuntdouble |
581 |
> |
* Returns the current unit vectors of this stuntDouble |
582 |
> |
* @return the unit vectors of this stuntDouble |
583 |
|
*/ |
584 |
|
RotMat3x3d getElectroFrame() { |
585 |
|
return ((snapshotMan_->getCurrentSnapshot())->*storage_).electroFrame[localIndex_]; |
586 |
|
} |
587 |
|
|
588 |
|
/** |
589 |
< |
* Returns the unit vectors of this stuntdouble in specified snapshot |
589 |
> |
* Returns the unit vectors of this stuntDouble in specified snapshot |
590 |
|
* |
591 |
< |
* @return the unit vectors of this stuntdouble |
591 |
> |
* @return the unit vectors of this stuntDouble |
592 |
|
* @param snapshotNo |
593 |
|
*/ |
594 |
|
RotMat3x3d getElectroFrame(int snapshotNo) { |
596 |
|
} |
597 |
|
|
598 |
|
/** |
599 |
< |
* Returns the previous force of this stuntdouble |
600 |
< |
* @return the force of this stuntdouble |
599 |
> |
* Returns the previous force of this stuntDouble |
600 |
> |
* @return the force of this stuntDouble |
601 |
|
*/ |
602 |
|
Vector3d getPrevFrc() { |
603 |
|
return ((snapshotMan_->getPrevSnapshot())->*storage_).force[localIndex_]; |
604 |
|
} |
605 |
|
|
606 |
|
/** |
607 |
< |
* Returns the current force of this stuntdouble |
608 |
< |
* @return the force of this stuntdouble |
607 |
> |
* Returns the current force of this stuntDouble |
608 |
> |
* @return the force of this stuntDouble |
609 |
|
*/ |
610 |
|
Vector3d getFrc() { |
611 |
|
return ((snapshotMan_->getCurrentSnapshot())->*storage_).force[localIndex_]; |
612 |
|
} |
613 |
|
|
614 |
|
/** |
615 |
< |
* Returns the force of this stuntdouble in specified snapshot |
615 |
> |
* Returns the force of this stuntDouble in specified snapshot |
616 |
|
* |
617 |
< |
* @return the force of this stuntdouble |
617 |
> |
* @return the force of this stuntDouble |
618 |
|
* @param snapshotNo |
619 |
|
*/ |
620 |
|
Vector3d getFrc(int snapshotNo) { |
622 |
|
} |
623 |
|
|
624 |
|
/** |
625 |
< |
* Sets the previous force of this stuntdouble |
625 |
> |
* Sets the previous force of this stuntDouble |
626 |
|
* |
627 |
|
* @param frc new force |
628 |
|
* @see #getFrc |
632 |
|
} |
633 |
|
|
634 |
|
/** |
635 |
< |
* Sets the current force of this stuntdouble |
635 |
> |
* Sets the current force of this stuntDouble |
636 |
|
* @param frc new force |
637 |
|
*/ |
638 |
|
void setFrc(const Vector3d& frc) { |
640 |
|
} |
641 |
|
|
642 |
|
/** |
643 |
< |
* Sets the force of this stuntdouble in specified snapshot |
643 |
> |
* Sets the force of this stuntDouble in specified snapshot |
644 |
|
* |
645 |
|
* @param frc force to be set |
646 |
|
* @param snapshotNo |
651 |
|
} |
652 |
|
|
653 |
|
/** |
654 |
< |
* Adds force into the previous force of this stuntdouble |
654 |
> |
* Adds force into the previous force of this stuntDouble |
655 |
|
* |
656 |
|
* @param frc new force |
657 |
|
* @see #getFrc |
661 |
|
} |
662 |
|
|
663 |
|
/** |
664 |
< |
* Adds force into the current force of this stuntdouble |
664 |
> |
* Adds force into the current force of this stuntDouble |
665 |
|
* @param frc new force |
666 |
|
*/ |
667 |
|
void addFrc(const Vector3d& frc) { |
669 |
|
} |
670 |
|
|
671 |
|
/** |
672 |
< |
* Adds force into the force of this stuntdouble in specified snapshot |
672 |
> |
* Adds force into the force of this stuntDouble in specified snapshot |
673 |
|
* |
674 |
|
* @param frc force to be set |
675 |
|
* @param snapshotNo |
680 |
|
} |
681 |
|
|
682 |
|
/** |
683 |
< |
* Returns the previous torque of this stuntdouble |
684 |
< |
* @return the torque of this stuntdouble |
683 |
> |
* Returns the previous torque of this stuntDouble |
684 |
> |
* @return the torque of this stuntDouble |
685 |
|
*/ |
686 |
|
Vector3d getPrevTrq() { |
687 |
|
return ((snapshotMan_->getPrevSnapshot())->*storage_).torque[localIndex_]; |
688 |
|
} |
689 |
|
|
690 |
|
/** |
691 |
< |
* Returns the current torque of this stuntdouble |
692 |
< |
* @return the torque of this stuntdouble |
691 |
> |
* Returns the current torque of this stuntDouble |
692 |
> |
* @return the torque of this stuntDouble |
693 |
|
*/ |
694 |
|
Vector3d getTrq() { |
695 |
|
return ((snapshotMan_->getCurrentSnapshot())->*storage_).torque[localIndex_]; |
696 |
|
} |
697 |
|
|
698 |
|
/** |
699 |
< |
* Returns the torque of this stuntdouble in specified snapshot |
699 |
> |
* Returns the torque of this stuntDouble in specified snapshot |
700 |
|
* |
701 |
< |
* @return the torque of this stuntdouble |
701 |
> |
* @return the torque of this stuntDouble |
702 |
|
* @param snapshotNo |
703 |
|
*/ |
704 |
|
Vector3d getTrq(int snapshotNo) { |
706 |
|
} |
707 |
|
|
708 |
|
/** |
709 |
< |
* Sets the previous torque of this stuntdouble |
709 |
> |
* Sets the previous torque of this stuntDouble |
710 |
|
* |
711 |
|
* @param trq new torque |
712 |
|
* @see #getTrq |
716 |
|
} |
717 |
|
|
718 |
|
/** |
719 |
< |
* Sets the current torque of this stuntdouble |
719 |
> |
* Sets the current torque of this stuntDouble |
720 |
|
* @param trq new torque |
721 |
|
*/ |
722 |
|
void setTrq(const Vector3d& trq) { |
724 |
|
} |
725 |
|
|
726 |
|
/** |
727 |
< |
* Sets the torque of this stuntdouble in specified snapshot |
727 |
> |
* Sets the torque of this stuntDouble in specified snapshot |
728 |
|
* |
729 |
|
* @param trq torque to be set |
730 |
|
* @param snapshotNo |
735 |
|
} |
736 |
|
|
737 |
|
/** |
738 |
< |
* Adds torque into the previous torque of this stuntdouble |
738 |
> |
* Adds torque into the previous torque of this stuntDouble |
739 |
|
* |
740 |
|
* @param trq new torque |
741 |
|
* @see #getTrq |
745 |
|
} |
746 |
|
|
747 |
|
/** |
748 |
< |
* Adds torque into the current torque of this stuntdouble |
748 |
> |
* Adds torque into the current torque of this stuntDouble |
749 |
|
* @param trq new torque |
750 |
|
*/ |
751 |
|
void addTrq(const Vector3d& trq) { |
753 |
|
} |
754 |
|
|
755 |
|
/** |
756 |
< |
* Adds torque into the torque of this stuntdouble in specified snapshot |
756 |
> |
* Adds torque into the torque of this stuntDouble in specified snapshot |
757 |
|
* |
758 |
|
* @param trq torque to be add |
759 |
|
* @param snapshotNo |
764 |
|
} |
765 |
|
|
766 |
|
|
767 |
+ |
|
768 |
|
/** |
769 |
< |
* Returns the previous z-angle of this stuntdouble |
770 |
< |
* @return the z-angle of this stuntdouble |
769 |
> |
* Returns the previous particlePot of this stuntDouble |
770 |
> |
* @return the particlePot of this stuntDouble |
771 |
> |
*/ |
772 |
> |
RealType getPrevParticlePot() { |
773 |
> |
return ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_]; |
774 |
> |
} |
775 |
> |
|
776 |
> |
/** |
777 |
> |
* Returns the current particlePot of this stuntDouble |
778 |
> |
* @return the particlePot of this stuntDouble |
779 |
> |
*/ |
780 |
> |
RealType getParticlePot() { |
781 |
> |
return ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_]; |
782 |
> |
} |
783 |
> |
|
784 |
> |
/** |
785 |
> |
* Returns the particlePot of this stuntDouble in specified snapshot |
786 |
> |
* |
787 |
> |
* @return the particlePot of this stuntDouble |
788 |
> |
* @param snapshotNo |
789 |
> |
*/ |
790 |
> |
RealType getParticlePot(int snapshotNo) { |
791 |
> |
return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_]; |
792 |
> |
} |
793 |
> |
|
794 |
> |
/** |
795 |
> |
* Sets the previous particlePot of this stuntDouble |
796 |
> |
* |
797 |
> |
* @param particlePot new particlePot |
798 |
> |
* @see #getParticlePot |
799 |
> |
*/ |
800 |
> |
void setPrevParticlePot(const RealType& particlePot) { |
801 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] = particlePot; |
802 |
> |
} |
803 |
> |
|
804 |
> |
/** |
805 |
> |
* Sets the current particlePot of this stuntDouble |
806 |
> |
* @param particlePot new particlePot |
807 |
> |
*/ |
808 |
> |
void setParticlePot(const RealType& particlePot) { |
809 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] = particlePot; |
810 |
> |
} |
811 |
> |
|
812 |
> |
/** |
813 |
> |
* Sets the particlePot of this stuntDouble in specified snapshot |
814 |
> |
* |
815 |
> |
* @param particlePot particlePot to be set |
816 |
> |
* @param snapshotNo |
817 |
> |
* @see #getParticlePot |
818 |
> |
*/ |
819 |
> |
void setParticlePot(const RealType& particlePot, int snapshotNo) { |
820 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] = particlePot; |
821 |
> |
} |
822 |
> |
|
823 |
> |
/** |
824 |
> |
* Adds particlePot into the previous particlePot of this stuntDouble |
825 |
> |
* |
826 |
> |
* @param particlePot new particlePot |
827 |
> |
* @see #getParticlePot |
828 |
> |
*/ |
829 |
> |
void addPrevParticlePot(const RealType& particlePot) { |
830 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] += particlePot; |
831 |
> |
} |
832 |
> |
|
833 |
> |
/** |
834 |
> |
* Adds particlePot into the current particlePot of this stuntDouble |
835 |
> |
* @param particlePot new particlePot |
836 |
> |
*/ |
837 |
> |
void addParticlePot(const RealType& particlePot) { |
838 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] += particlePot; |
839 |
> |
} |
840 |
> |
|
841 |
> |
/** |
842 |
> |
* Adds particlePot into the particlePot of this stuntDouble in specified snapshot |
843 |
> |
* |
844 |
> |
* @param particlePot particlePot to be add |
845 |
> |
* @param snapshotNo |
846 |
> |
* @see #getParticlePot |
847 |
> |
*/ |
848 |
> |
void addParticlePot(const RealType& particlePot, int snapshotNo) { |
849 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] += particlePot; |
850 |
> |
} |
851 |
> |
|
852 |
> |
|
853 |
> |
/** |
854 |
> |
* Returns the previous z-angle of this stuntDouble |
855 |
> |
* @return the z-angle of this stuntDouble |
856 |
|
*/ |
857 |
|
RealType getPrevZangle() { |
858 |
|
return ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_]; |
859 |
|
} |
860 |
|
|
861 |
|
/** |
862 |
< |
* Returns the current z-angle of this stuntdouble |
863 |
< |
* @return the z-angle of this stuntdouble |
862 |
> |
* Returns the current z-angle of this stuntDouble |
863 |
> |
* @return the z-angle of this stuntDouble |
864 |
|
*/ |
865 |
|
RealType getZangle() { |
866 |
|
return ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_]; |
867 |
|
} |
868 |
|
|
869 |
|
/** |
870 |
< |
* Returns the z-angle of this stuntdouble in specified snapshot |
871 |
< |
* @return the z-angle of this stuntdouble |
870 |
> |
* Returns the z-angle of this stuntDouble in specified snapshot |
871 |
> |
* @return the z-angle of this stuntDouble |
872 |
|
* @param snapshotNo |
873 |
|
*/ |
874 |
|
RealType getZangle(int snapshotNo) { |
876 |
|
} |
877 |
|
|
878 |
|
/** |
879 |
< |
* Sets the previous z-angle of this stuntdouble |
879 |
> |
* Sets the previous z-angle of this stuntDouble |
880 |
|
* @param angle new z-angle |
881 |
|
* @see #getZangle |
882 |
|
*/ |
885 |
|
} |
886 |
|
|
887 |
|
/** |
888 |
< |
* Sets the current z-angle of this stuntdouble |
888 |
> |
* Sets the current z-angle of this stuntDouble |
889 |
|
* @param angle new z-angle |
890 |
|
*/ |
891 |
|
void setZangle(RealType angle) { |
893 |
|
} |
894 |
|
|
895 |
|
/** |
896 |
< |
* Sets the z-angle of this stuntdouble in specified snapshot |
896 |
> |
* Sets the z-angle of this stuntDouble in specified snapshot |
897 |
|
* @param angle z-angle to be set |
898 |
|
* @param snapshotNo |
899 |
|
* @see #getZangle |
903 |
|
} |
904 |
|
|
905 |
|
/** |
906 |
< |
* Adds z-angle into the previous z-angle of this stuntdouble |
906 |
> |
* Adds z-angle into the previous z-angle of this stuntDouble |
907 |
|
* @param angle new z-angle |
908 |
|
* @see #getZangle |
909 |
|
*/ |
912 |
|
} |
913 |
|
|
914 |
|
/** |
915 |
< |
* Adds z-angle into the current z-angle of this stuntdouble |
915 |
> |
* Adds z-angle into the current z-angle of this stuntDouble |
916 |
|
* @param angle new z-angle |
917 |
|
*/ |
918 |
|
void addZangle(RealType angle) { |
920 |
|
} |
921 |
|
|
922 |
|
/** |
923 |
< |
* Adds z-angle into the z-angle of this stuntdouble in specified snapshot |
923 |
> |
* Adds z-angle into the z-angle of this stuntDouble in specified snapshot |
924 |
|
* @param angle z-angle to be add |
925 |
|
* @param snapshotNo |
926 |
|
* @see #getZangle |
929 |
|
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] += angle; |
930 |
|
} |
931 |
|
|
932 |
< |
/** Set the force of this stuntdouble to zero */ |
932 |
> |
/** Set the force of this stuntDouble to zero */ |
933 |
|
void zeroForcesAndTorques(); |
934 |
|
/** |
935 |
< |
* Returns the inertia tensor of this stuntdouble |
936 |
< |
* @return the inertia tensor of this stuntdouble |
935 |
> |
* Returns the inertia tensor of this stuntDouble |
936 |
> |
* @return the inertia tensor of this stuntDouble |
937 |
|
*/ |
938 |
|
virtual Mat3x3d getI() = 0; |
939 |
|
|
940 |
|
/** |
941 |
< |
* Returns the gradient of this stuntdouble |
942 |
< |
* @return the gradient of this stuntdouble |
941 |
> |
* Returns the gradient of this stuntDouble |
942 |
> |
* @return the gradient of this stuntDouble |
943 |
|
*/ |
944 |
|
virtual std::vector<RealType> getGrad() = 0; |
945 |
|
|
946 |
|
/** |
947 |
< |
* Tests the if this stuntdouble is a linear rigidbody |
947 |
> |
* Tests the if this stuntDouble is a linear rigidbody |
948 |
|
* |
949 |
< |
* @return true if this stuntdouble is a linear rigidbody, otherwise return false |
949 |
> |
* @return true if this stuntDouble is a linear rigidbody, otherwise return false |
950 |
|
* @note atom and directional atom will always return false |
951 |
|
* |
952 |
|
* @see #linearAxis |
966 |
|
return linearAxis_; |
967 |
|
} |
968 |
|
|
969 |
< |
/** Returns the mass of this stuntdouble */ |
969 |
> |
/** Returns the mass of this stuntDouble */ |
970 |
|
RealType getMass() { |
971 |
|
return mass_; |
972 |
|
} |
979 |
|
mass_ = mass; |
980 |
|
} |
981 |
|
|
982 |
< |
/** Returns the name of this stuntdouble */ |
982 |
> |
/** Returns the name of this stuntDouble */ |
983 |
|
virtual std::string getType() = 0; |
984 |
|
|
985 |
< |
/** Sets the name of this stuntRealType*/ |
985 |
> |
/** Sets the name of this stuntDouble*/ |
986 |
|
virtual void setType(const std::string& name) {} |
987 |
|
|
988 |
|
/** |
1010 |
|
Vector3d body2Lab(const Vector3d& v, int frame){ |
1011 |
|
return getA(frame).transpose() * v; |
1012 |
|
} |
1013 |
+ |
|
1014 |
|
/** |
1015 |
|
* <p> |
1016 |
< |
* The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on |
1017 |
< |
* the elements of a data structure. In this way, you can change the operation being performed |
1018 |
< |
* on a structure without the need of changing the classes of the elements that you are operating |
1019 |
< |
* on. Using a Visitor pattern allows you to decouple the classes for the data structure and the |
1020 |
< |
* algorithms used upon them |
1016 |
> |
* The purpose of the Visitor Pattern is to encapsulate an |
1017 |
> |
* operation that you want to perform on the elements of a data |
1018 |
> |
* structure. In this way, you can change the operation being |
1019 |
> |
* performed on a structure without the need of changing the |
1020 |
> |
* classes of the elements that you are operating on. Using a |
1021 |
> |
* Visitor pattern allows you to decouple the classes for the data |
1022 |
> |
* structure and the algorithms used upon them |
1023 |
|
* </p> |
1024 |
|
* @param v visitor |
1025 |
|
*/ |
1079 |
|
|
1080 |
|
|
1081 |
|
int globalIndex_; |
1082 |
+ |
int globalIntegrableObjectIndex_; |
1083 |
|
int localIndex_; |
1084 |
|
|
1085 |
|
|
1090 |
|
PropertyMap properties_; |
1091 |
|
}; |
1092 |
|
|
1093 |
< |
}//end namespace oopse |
1093 |
> |
}//end namespace OpenMD |
1094 |
|
#endif //PRIMITIVES_STUNTDOUBLE_HPP |