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Comparing:
trunk/src/primitives/StuntDouble.hpp (file contents), Revision 1245 by chuckv, Tue May 27 16:39:06 2008 UTC vs.
branches/development/src/primitives/StuntDouble.hpp (file contents), Revision 1711 by gezelter, Sat May 19 02:58:35 2012 UTC

# Line 6 | Line 6
6   * redistribute this software in source and binary code form, provided
7   * that the following conditions are met:
8   *
9 < * 1. Acknowledgement of the program authors must be made in any
10 < *    publication of scientific results based in part on use of the
11 < *    program.  An acceptable form of acknowledgement is citation of
12 < *    the article in which the program was described (Matthew
13 < *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14 < *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15 < *    Parallel Simulation Engine for Molecular Dynamics,"
16 < *    J. Comput. Chem. 26, pp. 252-271 (2005))
17 < *
18 < * 2. Redistributions of source code must retain the above copyright
9 > * 1. Redistributions of source code must retain the above copyright
10   *    notice, this list of conditions and the following disclaimer.
11   *
12 < * 3. Redistributions in binary form must reproduce the above copyright
12 > * 2. Redistributions in binary form must reproduce the above copyright
13   *    notice, this list of conditions and the following disclaimer in the
14   *    documentation and/or other materials provided with the
15   *    distribution.
# Line 37 | Line 28
28   * arising out of the use of or inability to use software, even if the
29   * University of Notre Dame has been advised of the possibility of
30   * such damages.
31 + *
32 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
33 + * research, please cite the appropriate papers when you publish your
34 + * work.  Good starting points are:
35 + *                                                                      
36 + * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
37 + * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
38 + * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).          
39 + * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010).
40 + * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
41   */
42  
43   /**
# Line 58 | Line 59
59   #include "utils/PropertyMap.hpp"
60   #include "brains/Snapshot.hpp"
61   #include "brains/SnapshotManager.hpp"
62 < namespace oopse{
62 > namespace OpenMD{
63  
64  
65    
# Line 763 | Line 764 | namespace oopse{
764      }      
765  
766  
767 +
768      /**
769 <     * Returns the previous z-angle of this stuntDouble
770 <     * @return the z-angle of this stuntDouble
769 >     * Returns the previous particlePot of this stuntDouble
770 >     * @return the particlePot of this stuntDouble
771       */    
772 <    RealType getPrevZangle() {
773 <      return ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_];
772 >    RealType getPrevParticlePot() {
773 >      return ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_];
774      }
775        
776      /**
777 <     * Returns the current z-angle of this stuntDouble
778 <     * @return the z-angle of this stuntDouble
777 >     * Returns the current particlePot of this stuntDouble
778 >     * @return the particlePot of this stuntDouble
779       */    
780 <    RealType getZangle() {
781 <      return ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_];
780 >    RealType getParticlePot() {
781 >      return ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_];
782      }
783  
784      /**
785 <     * Returns the z-angle of this stuntDouble in specified snapshot
786 <     * @return the z-angle of this stuntDouble
785 >     * Returns the particlePot of this stuntDouble in specified snapshot
786 >     *
787 >     * @return the particlePot of this stuntDouble
788       * @param snapshotNo
789       */    
790 <    RealType getZangle(int snapshotNo) {
791 <      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_];
790 >    RealType getParticlePot(int snapshotNo) {
791 >      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_];
792      }
793  
794      /**
795 <     * Sets  the previous z-angle of this stuntDouble
796 <     * @param angle  new z-angle
797 <     * @see #getZangle
795 >     * Sets  the previous particlePot of this stuntDouble
796 >     *
797 >     * @param particlePot  new particlePot
798 >     * @see #getParticlePot
799       */        
800 <    void setPrevZangle(RealType angle) {
801 <      ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] = angle;
800 >    void setPrevParticlePot(const RealType& particlePot) {
801 >      ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] = particlePot;
802      }
803        
804      /**
805 <     * Sets  the current z-angle of this stuntDouble
806 <     * @param angle  new z-angle
805 >     * Sets  the current particlePot of this stuntDouble
806 >     * @param particlePot  new particlePot
807       */        
808 <    void setZangle(RealType angle) {
809 <      ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] = angle;
808 >    void setParticlePot(const RealType& particlePot) {
809 >      ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] = particlePot;
810      }
811  
812      /**
813 <     * Sets  the z-angle of this stuntDouble in specified snapshot
814 <     * @param angle z-angle to be set
813 >     * Sets  the particlePot of this stuntDouble in specified snapshot
814 >     *
815 >     * @param particlePot particlePot to be set
816       * @param snapshotNo
817 <     * @see #getZangle
817 >     * @see #getParticlePot
818       */        
819 <    void setZangle(RealType angle, int snapshotNo) {
820 <      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] = angle;
819 >    void setParticlePot(const RealType& particlePot, int snapshotNo) {
820 >      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] = particlePot;
821      }
822  
823      /**
824 <     * Adds z-angle into the previous z-angle of this stuntDouble
825 <     * @param angle  new z-angle
826 <     * @see #getZangle
824 >     * Adds particlePot into the previous particlePot of this stuntDouble
825 >     *
826 >     * @param particlePot  new particlePot
827 >     * @see #getParticlePot
828       */        
829 <    void addPrevZangle(RealType angle) {
830 <      ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] += angle;
829 >    void addPrevParticlePot(const RealType& particlePot) {
830 >      ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] += particlePot;
831      }
832        
833      /**
834 <     * Adds z-angle into the current z-angle of this stuntDouble
835 <     * @param angle  new z-angle
834 >     * Adds particlePot into the current particlePot of this stuntDouble
835 >     * @param particlePot  new particlePot
836       */        
837 <    void addZangle(RealType angle) {
838 <      ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] += angle;
837 >    void addParticlePot(const RealType& particlePot) {
838 >      ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] += particlePot;
839      }
840  
841      /**
842 <     * Adds z-angle into the z-angle of this stuntDouble in specified snapshot
843 <     * @param angle z-angle to be add
844 <     * @param snapshotNo
845 <     * @see #getZangle
842 >     * Adds particlePot into the particlePot of this stuntDouble in specified snapshot
843 >     *
844 >     * @param particlePot particlePot to be add
845 >     * @param snapshotNo
846 >     * @see #getParticlePot
847       */        
848 <    void addZangle(RealType angle, int snapshotNo) {
849 <      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] += angle;
848 >    void addParticlePot(const RealType& particlePot, int snapshotNo) {
849 >      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] += particlePot;
850      }      
851  
852 +    /**
853 +     * Returns the previous fluctuating charge of this stuntDouble
854 +     * @return the fluctuating charge of this stuntDouble
855 +     */    
856 +    RealType getPrevFlucQPos() {
857 +      return ((snapshotMan_->getPrevSnapshot())->*storage_).flucQPos[localIndex_];
858 +    }
859 +      
860 +    /**
861 +     * Returns the current fluctuating charge of this stuntDouble
862 +     * @return the fluctuating charge of this stuntDouble
863 +     */    
864 +    RealType getFlucQPos() {
865 +      return ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQPos[localIndex_];
866 +    }
867 +
868 +    /**
869 +     * Returns the fluctuating charge of this stuntDouble in specified snapshot
870 +     * @return the fluctuating charge of this stuntDouble
871 +     * @param snapshotNo
872 +     */    
873 +    RealType getFlucQPos(int snapshotNo) {
874 +      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQPos[localIndex_];
875 +    }
876 +
877 +    /**
878 +     * Sets  the previous fluctuating charge of this stuntDouble
879 +     * @param charge  new fluctuating charge
880 +     * @see #getflucQPos
881 +     */        
882 +    void setPrevFlucQPos(RealType charge) {
883 +      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQPos[localIndex_] = charge;
884 +    }
885 +      
886 +    /**
887 +     * Sets  the current fluctuating charge of this stuntDouble
888 +     * @param charge  new fluctuating charge
889 +     */        
890 +    void setFlucQPos(RealType charge) {
891 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQPos[localIndex_] = charge;
892 +    }
893 +
894 +    /**
895 +     * Sets  the fluctuating charge of this stuntDouble in specified snapshot
896 +     * @param charge fluctuating charge to be set
897 +     * @param snapshotNo
898 +     * @see #getflucQPos
899 +     */        
900 +    void setFlucQPos(RealType charge, int snapshotNo) {
901 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQPos[localIndex_] = charge;
902 +    }
903 +
904 +    /**
905 +     * Adds fluctuating charge into the previous fluctuating charge of this stuntDouble
906 +     * @param charge  new fluctuating charge
907 +     * @see #getflucQPos
908 +     */        
909 +    void addPrevFlucQPos(RealType charge) {
910 +      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQPos[localIndex_] += charge;
911 +    }
912 +      
913 +    /**
914 +     * Adds fluctuating charge into the current fluctuating charge of this stuntDouble
915 +     * @param charge  new fluctuating charge
916 +     */        
917 +    void addFlucQPos(RealType charge) {
918 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQPos[localIndex_] += charge;
919 +    }
920 +
921 +    /**
922 +     * Adds fluctuating charge into the fluctuating charge of this stuntDouble in specified snapshot
923 +     * @param value fluctuating charge to be add
924 +     * @param snapshotNo
925 +     * @see #getflucQPos
926 +     */        
927 +    void addflucQPos(RealType charge, int snapshotNo) {
928 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQPos[localIndex_] += charge;
929 +    }      
930 +
931 +
932 +    /**
933 +     * Returns the previous charge velocity of this stuntDouble
934 +     * @return the charge velocity of this stuntDouble
935 +     */    
936 +    RealType getPrevFlucQVel() {
937 +      return ((snapshotMan_->getPrevSnapshot())->*storage_).flucQVel[localIndex_];
938 +    }
939 +      
940 +    /**
941 +     * Returns the current charge velocity of this stuntDouble
942 +     * @return the charge velocity of this stuntDouble
943 +     */    
944 +    RealType getFlucQVel() {
945 +      return ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQVel[localIndex_];
946 +    }
947 +
948 +    /**
949 +     * Returns the charge velocity of this stuntDouble in specified snapshot
950 +     * @return the charge velocity of this stuntDouble
951 +     * @param snapshotNo
952 +     */    
953 +    RealType getFlucQVel(int snapshotNo) {
954 +      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQVel[localIndex_];
955 +    }
956 +
957 +    /**
958 +     * Sets  the previous charge velocity of this stuntDouble
959 +     * @param cvel  new charge velocity
960 +     * @see #getflucQVel
961 +     */        
962 +    void setPrevFlucQVel(RealType cvel) {
963 +      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQVel[localIndex_] = cvel;
964 +    }
965 +      
966 +    /**
967 +     * Sets  the current charge velocity of this stuntDouble
968 +     * @param cvel  new charge velocity
969 +     */        
970 +    void setFlucQVel(RealType cvel) {
971 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQVel[localIndex_] = cvel;
972 +    }
973 +
974 +    /**
975 +     * Sets  the charge velocity of this stuntDouble in specified snapshot
976 +     * @param cvel charge velocity to be set
977 +     * @param snapshotNo
978 +     * @see #getflucQVel
979 +     */        
980 +    void setFlucQVel(RealType cvel, int snapshotNo) {
981 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQVel[localIndex_] = cvel;
982 +    }
983 +
984 +    /**
985 +     * Adds charge velocity into the previous charge velocity of this stuntDouble
986 +     * @param cvel  new charge velocity
987 +     * @see #getflucQVel
988 +     */        
989 +    void addPrevFlucQVel(RealType cvel) {
990 +      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQVel[localIndex_] += cvel;
991 +    }
992 +      
993 +    /**
994 +     * Adds charge velocity into the current charge velocity of this stuntDouble
995 +     * @param cvel  new charge velocity
996 +     */        
997 +    void addFlucQVel(RealType cvel) {
998 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQVel[localIndex_] += cvel;
999 +    }
1000 +
1001 +    /**
1002 +     * Adds charge velocity into the charge velocity of this stuntDouble in specified snapshot
1003 +     * @param value charge velocity to be add
1004 +     * @param snapshotNo
1005 +     * @see #getflucQVel
1006 +     */        
1007 +    void addflucQVel(RealType cvel, int snapshotNo) {
1008 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQVel[localIndex_] += cvel;
1009 +    }      
1010 +
1011 +
1012 +    /**
1013 +     * Returns the previous charge force of this stuntDouble
1014 +     * @return the charge force of this stuntDouble
1015 +     */    
1016 +    RealType getPrevFlucQFrc() {
1017 +      return ((snapshotMan_->getPrevSnapshot())->*storage_).flucQFrc[localIndex_];
1018 +    }
1019 +      
1020 +    /**
1021 +     * Returns the current charge force of this stuntDouble
1022 +     * @return the charge force of this stuntDouble
1023 +     */    
1024 +    RealType getFlucQFrc() {
1025 +      return ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQFrc[localIndex_];
1026 +    }
1027 +
1028 +    /**
1029 +     * Returns the charge force of this stuntDouble in specified snapshot
1030 +     * @return the charge force of this stuntDouble
1031 +     * @param snapshotNo
1032 +     */    
1033 +    RealType getFlucQFrc(int snapshotNo) {
1034 +      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQFrc[localIndex_];
1035 +    }
1036 +
1037 +    /**
1038 +     * Sets  the previous charge force of this stuntDouble
1039 +     * @param cfrc  new charge force
1040 +     * @see #getflucQFrc
1041 +     */        
1042 +    void setPrevFlucQFrc(RealType cfrc) {
1043 +      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQFrc[localIndex_] = cfrc;
1044 +    }
1045 +      
1046 +    /**
1047 +     * Sets  the current charge force of this stuntDouble
1048 +     * @param cfrc  new charge force
1049 +     */        
1050 +    void setFlucQFrc(RealType cfrc) {
1051 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQFrc[localIndex_] = cfrc;
1052 +    }
1053 +
1054 +    /**
1055 +     * Sets  the charge force of this stuntDouble in specified snapshot
1056 +     * @param cfrc charge force to be set
1057 +     * @param snapshotNo
1058 +     * @see #getflucQFrc
1059 +     */        
1060 +    void setFlucQFrc(RealType cfrc, int snapshotNo) {
1061 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQFrc[localIndex_] = cfrc;
1062 +    }
1063 +
1064 +    /**
1065 +     * Adds charge force into the previous charge force of this stuntDouble
1066 +     * @param cfrc  new charge force
1067 +     * @see #getflucQFrc
1068 +     */        
1069 +    void addPrevFlucQFrc(RealType cfrc) {
1070 +      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQFrc[localIndex_] += cfrc;
1071 +    }
1072 +      
1073 +    /**
1074 +     * Adds charge force into the current charge force of this stuntDouble
1075 +     * @param cfrc  new charge force
1076 +     */        
1077 +    void addFlucQFrc(RealType cfrc) {
1078 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQFrc[localIndex_] += cfrc;
1079 +    }
1080 +
1081 +    /**
1082 +     * Adds charge force into the charge force of this stuntDouble in specified snapshot
1083 +     * @param value charge force to be add
1084 +     * @param snapshotNo
1085 +     * @see #getflucQFrc
1086 +     */        
1087 +    void addflucQFrc(RealType cfrc, int snapshotNo) {
1088 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQFrc[localIndex_] += cfrc;
1089 +    }      
1090 +
1091 +
1092 +
1093 +
1094      /** Set the force of this stuntDouble to zero */
1095      void zeroForcesAndTorques();
1096      /**
# Line 925 | Line 1174 | namespace oopse{
1174      }
1175  
1176      /**
928     * Returns the previous particle potential of this stuntDouble
929     * @return the particle potential of this stuntDouble
930     */    
931    RealType getPrevParticlePot() {
932      return ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_];
933    }
934      
935    /**
936     * Returns the current particle potential of this stuntDouble
937     * @return the particle potential of this stuntDouble
938     */    
939    RealType getParticlePot() {
940      return ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_];
941    }
942
943    /**
944     * Returns the particle potential of this stuntDouble in specified snapshot
945     * @return the particle potential of this stuntDouble
946     * @param snapshotNo
947     */    
948    RealType getParticlePot(int snapshotNo) {
949      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_];
950    }
951
952    /**
953     * Sets  the previous particle potential of this stuntDouble
954     * @param po tnew particle potential
955     * @see #getParticlePot
956     */        
957    void setPrevParticlePot(RealType pot) {
958      ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] = pot;
959    }
960      
961    /**
962     * Sets  the current velocity of this stuntDouble
963     * @param vel  new velocity
964     */        
965    void setParticlePot(RealType pot) {
966      ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] = pot;
967    }
968
969    /**
970     * Sets  the particle potential of this stuntDouble in specified snapshot
971     * @param pot potential to be set
972     * @param snapshotNo
973     * @see #getVel
974     */        
975    void setParticlePot(RealType pot, int snapshotNo) {
976      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] = pot;
977    }
978
979    /**
1177       * <p>
1178 <     * The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on
1179 <     * the elements of a data structure. In this way, you can change the operation being performed
1180 <     * on a structure without the need of changing the classes of the elements that you are operating
1181 <     * on. Using a Visitor pattern allows you to decouple the classes for the data structure and the
1182 <     * algorithms used upon them
1178 >     * The purpose of the Visitor Pattern is to encapsulate an
1179 >     * operation that you want to perform on the elements of a data
1180 >     * structure. In this way, you can change the operation being
1181 >     * performed on a structure without the need of changing the
1182 >     * classes of the elements that you are operating on. Using a
1183 >     * Visitor pattern allows you to decouple the classes for the data
1184 >     * structure and the algorithms used upon them
1185       * </p>
1186       * @param v visitor
1187       */      
# Line 1053 | Line 1252 | namespace oopse{
1252      PropertyMap properties_;
1253    };
1254  
1255 < }//end namespace oopse
1255 > }//end namespace OpenMD
1256   #endif //PRIMITIVES_STUNTDOUBLE_HPP

Comparing:
trunk/src/primitives/StuntDouble.hpp (property svn:keywords), Revision 1245 by chuckv, Tue May 27 16:39:06 2008 UTC vs.
branches/development/src/primitives/StuntDouble.hpp (property svn:keywords), Revision 1711 by gezelter, Sat May 19 02:58:35 2012 UTC

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