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#ifndef __STUNTDOUBLE_HPP__ |
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#define __STUNTDOUBLE_HPP__ |
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/* |
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* Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. |
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* |
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* The University of Notre Dame grants you ("Licensee") a |
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* non-exclusive, royalty free, license to use, modify and |
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* redistribute this software in source and binary code form, provided |
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* that the following conditions are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the |
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* distribution. |
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* |
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* This software is provided "AS IS," without a warranty of any |
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* kind. All express or implied conditions, representations and |
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* warranties, including any implied warranty of merchantability, |
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* fitness for a particular purpose or non-infringement, are hereby |
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* excluded. The University of Notre Dame and its licensors shall not |
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* be liable for any damages suffered by licensee as a result of |
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* using, modifying or distributing the software or its |
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* derivatives. In no event will the University of Notre Dame or its |
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* licensors be liable for any lost revenue, profit or data, or for |
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* direct, indirect, special, consequential, incidental or punitive |
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* damages, however caused and regardless of the theory of liability, |
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* arising out of the use of or inability to use software, even if the |
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* University of Notre Dame has been advised of the possibility of |
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* such damages. |
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* |
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* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your |
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* research, please cite the appropriate papers when you publish your |
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* work. Good starting points are: |
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* |
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* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
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* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
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* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
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* [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010). |
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* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). |
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*/ |
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|
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/** |
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* @file StuntDouble.hpp |
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* @author tlin |
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* @date 10/22/2004 |
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* @version 1.0 |
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*/ |
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|
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#ifndef PRIMITIVES_STUNTDOUBLE_HPP |
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#define PRIMITIVES_STUNTDOUBLE_HPP |
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|
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#include <map> |
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#include "utils/GenericData.hpp" |
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#include <vector> |
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|
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#define OT_ATOM 0 |
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#define OT_DATOM 1 |
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#define OT_RIGIDBODY 2 |
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#include "visitors/BaseVisitor.hpp" |
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#include "math/Quaternion.hpp" |
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#include "math/SquareMatrix3.hpp" |
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#include "math/Vector3.hpp" |
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#include "utils/PropertyMap.hpp" |
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#include "brains/Snapshot.hpp" |
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#include "brains/SnapshotManager.hpp" |
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namespace OpenMD{ |
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|
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using namespace std; |
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class BaseVisitor; |
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|
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class StuntDouble { |
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public: |
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virtual ~StuntDouble(); |
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|
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int getObjType(); |
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|
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bool isAtom(){ |
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return objType == OT_ATOM || objType == OT_DATOM; |
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} |
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|
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/** |
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* @class StuntDouble StuntDouble.hpp "Primitives/StuntDouble.hpp" |
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* @brief |
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* "Don't move, or you're dead! Stand up! Captain, we've got them!" |
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* |
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* "Spectacular stunt, my friends, but all for naught. Turn around |
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* please. Ha. What a pity. What a pity. So, Princess, you thought |
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* you could outwit the imperious forces of...." |
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* |
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* "You idiots! These are not them. You've captured their stunt |
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* doubles! Search the area. Find them! Find them!" |
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* |
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* StuntDouble is a very strange idea. A StuntDouble stands in for |
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* some object that can be manipulated by the Integrators or |
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* Minimizers. Some of the manipulable objects are Atoms, some are |
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* DirectionalAtoms, and some are RigidBodies. StuntDouble |
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* provides an interface for the Integrators and Minimizers to use, |
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* and does some preliminary sanity checking so that the program |
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* doesn't try to do something stupid like torque an Atom (The |
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* quotes above are from Spaceballs...) |
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* |
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* @note the dynamic data of stuntDouble will be stored outside of the class |
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*/ |
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class StuntDouble{ |
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public: |
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|
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bool isDirectionalAtom(){ |
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return objType == OT_DATOM; |
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} |
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enum ObjectType{ |
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otAtom, |
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otDAtom, |
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otRigidBody |
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}; |
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|
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bool isRigidBody(){ |
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return objType == OT_RIGIDBODY; |
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} |
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virtual ~StuntDouble(); |
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|
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/** |
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* Returns the global index of this stuntDouble. |
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* @return the global index of this stuntDouble |
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*/ |
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int getGlobalIndex() { |
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return globalIndex_; |
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} |
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|
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bool isDirectional(){ |
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return isDirectionalAtom() || isRigidBody(); |
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} |
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/** |
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* Sets the global index of this stuntDouble. |
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* @param new global index to be set |
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*/ |
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void setGlobalIndex(int index) { |
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globalIndex_ = index; |
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} |
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|
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/** |
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* Returns the local index of this stuntDouble |
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* @return the local index of this stuntDouble |
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*/ |
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int getLocalIndex() { |
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return localIndex_; |
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} |
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virtual double getMass(void); |
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|
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virtual void getPos(double pos[3]); |
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virtual void setPos(double pos[3]); |
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|
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virtual void getVel(double vel[3]); |
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virtual void setVel(double vel[3]); |
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|
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virtual void getFrc(double frc[3]); |
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virtual void addFrc(double frc[3]); |
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/** |
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* Sets the local index of this stuntDouble |
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* @param index new index to be set |
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*/ |
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void setLocalIndex(int index) { |
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localIndex_ = index; |
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} |
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|
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int getGlobalIntegrableObjectIndex(){ |
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return globalIntegrableObjectIndex_; |
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} |
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void setGlobalIntegrableObjectIndex(int index) { |
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globalIntegrableObjectIndex_ = index; |
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} |
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|
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virtual void getA(double A[3][3]); |
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virtual void setA(double A[3][3]); |
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/** |
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* Sets the Snapshot Manager of this stuntDouble |
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*/ |
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void setSnapshotManager(SnapshotManager* sman) { |
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snapshotMan_ = sman; |
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} |
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|
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virtual void getJ(double j[3]); |
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virtual void setJ(double j[3]); |
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/** |
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* Tests if this stuntDouble is an atom |
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* @return true is this stuntDouble is an atom(or a directional atom), return false otherwise |
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*/ |
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bool isAtom(){ |
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return objType_ == otAtom || objType_ == otDAtom; |
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} |
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|
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virtual void getQ( double q[4] ); // get the quanternions |
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virtual void setQ( double q[4] ); |
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/** |
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* Tests if this stuntDouble is an directional atom |
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* @return true if this stuntDouble is an directional atom, return false otherwise |
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*/ |
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bool isDirectionalAtom(){ |
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return objType_ == otDAtom; |
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} |
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|
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virtual void setType(char* type) = 0; |
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virtual char* getType() = 0; |
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|
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/** |
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* Tests if this stuntDouble is a rigid body. |
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* @return true if this stuntDouble is a rigid body, otherwise return false |
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*/ |
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bool isRigidBody(){ |
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return objType_ == otRigidBody; |
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} |
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virtual void getTrq(double trq[3]); |
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virtual void addTrq(double trq[3]); |
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/** |
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* Tests if this stuntDouble is a directional one. |
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* @return true is this stuntDouble is a directional atom or a rigid body, return false otherwise |
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*/ |
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bool isDirectional(){ |
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return isDirectionalAtom() || isRigidBody(); |
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} |
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|
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virtual void getI(double I[3][3]); |
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virtual void lab2Body(double vec[3]); |
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/** |
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* Freezes out all velocity, angular velocity, forces and torques |
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* on this StuntDouble. Also computes the number of frozen degrees |
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* of freedom. |
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* @return the total number of frozen degrees of freedom |
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*/ |
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int freeze() { |
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|
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int fdf = 3; |
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virtual void getGrad(double grad[6]); |
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virtual void setEuler(double phi, double theta, double psi); |
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virtual void getEulerAngles(double eulers[3]); |
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setVel(V3Zero); |
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setFrc(V3Zero); |
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if (isDirectional()){ |
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setJ(V3Zero); |
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setTrq(V3Zero); |
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if (isLinear()) |
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fdf +=2; |
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else |
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fdf +=3; |
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} |
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return fdf; |
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} |
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|
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virtual bool isLinear() {return false;} |
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virtual int linearAxis() {return -1;} |
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/** |
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* Returns the previous position of this stuntDouble |
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* @return the position of this stuntDouble |
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*/ |
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Vector3d getPrevPos() { |
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return ((snapshotMan_->getPrevSnapshot())->*storage_).position[localIndex_]; |
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} |
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|
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/** |
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* Returns the current position of this stuntDouble |
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* @return the position of this stuntDouble |
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*/ |
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Vector3d getPos() { |
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return ((snapshotMan_->getCurrentSnapshot())->*storage_).position[localIndex_]; |
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} |
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|
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virtual double getZangle(); |
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virtual void setZangle(double zAngle); |
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virtual void addZangle(double zAngle); |
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/** |
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* Returns the position of this stuntDouble in specified snapshot |
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* @return the position of this stuntDouble |
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* @param snapshotNo |
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*/ |
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Vector3d getPos(int snapshotNo) { |
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return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).position[localIndex_]; |
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} |
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|
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virtual void accept(BaseVisitor* v) = 0; |
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|
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void addProperty(GenericData* data); |
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void removeProperty(const string& propName); |
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GenericData* getProperty(const string& propName); |
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|
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protected: |
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StuntDouble(){} |
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|
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//prevent default copy constructor copy information from properties which will cause problem |
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StuntDouble(const StuntDouble& sd){ |
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objType = sd.objType; |
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} |
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|
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int objType; |
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|
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map<string, GenericData*> properties; |
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}; |
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/** |
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* Sets the previous position of this stuntDouble |
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* @param pos new position |
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* @see #getPos |
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*/ |
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void setPrevPos(const Vector3d& pos) { |
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((snapshotMan_->getPrevSnapshot())->*storage_).position[localIndex_] = pos; |
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} |
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|
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/** |
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* Sets the current position of this stuntDouble |
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* @param pos new position |
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*/ |
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void setPos(const Vector3d& pos) { |
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DataStorage& data = snapshotMan_->getCurrentSnapshot()->*storage_; |
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data.position[localIndex_] = pos; |
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//((snapshotMan_->getCurrentSnapshot())->*storage_).position[localIndex_] = pos; |
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} |
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|
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#endif |
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/** |
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* Sets the position of this stuntDouble in specified snapshot |
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* @param pos position to be set |
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* @param snapshotNo |
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* @see #getPos |
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*/ |
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void setPos(const Vector3d& pos, int snapshotNo) { |
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|
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((snapshotMan_->getSnapshot(snapshotNo))->*storage_).position[localIndex_] = pos; |
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|
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} |
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|
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/** |
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* Returns the previous velocity of this stuntDouble |
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* @return the velocity of this stuntDouble |
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*/ |
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Vector3d getPrevVel() { |
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return ((snapshotMan_->getPrevSnapshot())->*storage_).velocity[localIndex_]; |
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} |
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|
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/** |
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* Returns the current velocity of this stuntDouble |
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* @return the velocity of this stuntDouble |
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*/ |
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Vector3d getVel() { |
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return ((snapshotMan_->getCurrentSnapshot())->*storage_).velocity[localIndex_]; |
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} |
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|
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/** |
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* Returns the velocity of this stuntDouble in specified snapshot |
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* @return the velocity of this stuntDouble |
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* @param snapshotNo |
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*/ |
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Vector3d getVel(int snapshotNo) { |
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return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).velocity[localIndex_]; |
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} |
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|
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/** |
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* Sets the previous velocity of this stuntDouble |
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* @param vel new velocity |
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* @see #getVel |
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*/ |
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void setPrevVel(const Vector3d& vel) { |
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((snapshotMan_->getPrevSnapshot())->*storage_).velocity[localIndex_] = vel; |
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} |
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|
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/** |
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* Sets the current velocity of this stuntDouble |
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* @param vel new velocity |
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*/ |
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void setVel(const Vector3d& vel) { |
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((snapshotMan_->getCurrentSnapshot())->*storage_).velocity[localIndex_] = vel; |
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} |
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|
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/** |
300 |
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* Sets the velocity of this stuntDouble in specified snapshot |
301 |
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* @param vel velocity to be set |
302 |
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* @param snapshotNo |
303 |
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* @see #getVel |
304 |
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*/ |
305 |
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void setVel(const Vector3d& vel, int snapshotNo) { |
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((snapshotMan_->getSnapshot(snapshotNo))->*storage_).velocity[localIndex_] = vel; |
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} |
308 |
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|
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/** |
310 |
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* Returns the previous rotation matrix of this stuntDouble |
311 |
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* @return the rotation matrix of this stuntDouble |
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*/ |
313 |
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RotMat3x3d getPrevA() { |
314 |
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return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_]; |
315 |
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} |
316 |
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|
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/** |
318 |
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* Returns the current rotation matrix of this stuntDouble |
319 |
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* @return the rotation matrix of this stuntDouble |
320 |
> |
*/ |
321 |
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RotMat3x3d getA() { |
322 |
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return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_]; |
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} |
324 |
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|
325 |
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/** |
326 |
> |
* Returns the rotation matrix of this stuntDouble in specified snapshot |
327 |
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* |
328 |
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* @return the rotation matrix of this stuntDouble |
329 |
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* @param snapshotNo |
330 |
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*/ |
331 |
> |
RotMat3x3d getA(int snapshotNo) { |
332 |
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return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_]; |
333 |
> |
} |
334 |
> |
|
335 |
> |
/** |
336 |
> |
* Sets the previous rotation matrix of this stuntDouble |
337 |
> |
* @param a new rotation matrix |
338 |
> |
* @see #getA |
339 |
> |
*/ |
340 |
> |
virtual void setPrevA(const RotMat3x3d& a) { |
341 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_] = a; |
342 |
> |
} |
343 |
> |
|
344 |
> |
/** |
345 |
> |
* Sets the current rotation matrix of this stuntDouble |
346 |
> |
* @param a new rotation matrix |
347 |
> |
*/ |
348 |
> |
virtual void setA(const RotMat3x3d& a) { |
349 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_] = a; |
350 |
> |
} |
351 |
> |
|
352 |
> |
/** |
353 |
> |
* Sets the rotation matrix of this stuntDouble in specified snapshot |
354 |
> |
* @param a rotation matrix to be set |
355 |
> |
* @param snapshotNo |
356 |
> |
* @see #getA |
357 |
> |
*/ |
358 |
> |
virtual void setA(const RotMat3x3d& a, int snapshotNo) { |
359 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_] = a; |
360 |
> |
} |
361 |
> |
|
362 |
> |
/** |
363 |
> |
* Returns the previous angular momentum of this stuntDouble (body-fixed). |
364 |
> |
* @return the angular momentum of this stuntDouble |
365 |
> |
*/ |
366 |
> |
Vector3d getPrevJ() { |
367 |
> |
return ((snapshotMan_->getPrevSnapshot())->*storage_).angularMomentum[localIndex_]; |
368 |
> |
} |
369 |
> |
|
370 |
> |
/** |
371 |
> |
* Returns the current angular momentum of this stuntDouble (body -fixed). |
372 |
> |
* @return the angular momentum of this stuntDouble |
373 |
> |
*/ |
374 |
> |
Vector3d getJ() { |
375 |
> |
return ((snapshotMan_->getCurrentSnapshot())->*storage_).angularMomentum[localIndex_]; |
376 |
> |
} |
377 |
> |
|
378 |
> |
/** |
379 |
> |
* Returns the angular momentum of this stuntDouble in specified snapshot (body-fixed). |
380 |
> |
* @return the angular momentum of this stuntDouble |
381 |
> |
* @param snapshotNo |
382 |
> |
*/ |
383 |
> |
Vector3d getJ(int snapshotNo) { |
384 |
> |
return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).angularMomentum[localIndex_]; |
385 |
> |
} |
386 |
> |
|
387 |
> |
/** |
388 |
> |
* Sets the previous angular momentum of this stuntDouble (body-fixed). |
389 |
> |
* @param angMom new angular momentum |
390 |
> |
* @see #getJ |
391 |
> |
*/ |
392 |
> |
void setPrevJ(const Vector3d& angMom) { |
393 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).angularMomentum[localIndex_] = angMom; |
394 |
> |
} |
395 |
> |
|
396 |
> |
/** |
397 |
> |
* Sets the current angular momentum of this stuntDouble (body-fixed). |
398 |
> |
* @param angMom new angular momentum |
399 |
> |
*/ |
400 |
> |
void setJ(const Vector3d& angMom) { |
401 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).angularMomentum[localIndex_] = angMom; |
402 |
> |
} |
403 |
> |
|
404 |
> |
/** |
405 |
> |
* Sets the angular momentum of this stuntDouble in specified snapshot(body-fixed). |
406 |
> |
* @param angMom angular momentum to be set |
407 |
> |
* @param snapshotNo |
408 |
> |
* @see #getJ |
409 |
> |
*/ |
410 |
> |
void setJ(const Vector3d& angMom, int snapshotNo) { |
411 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).angularMomentum[localIndex_] = angMom; |
412 |
> |
} |
413 |
> |
|
414 |
> |
/** |
415 |
> |
* Returns system Center of Mass for stuntDouble frame from snapshot |
416 |
> |
* |
417 |
> |
*/ |
418 |
> |
Vector3d getCOM(){ |
419 |
> |
return (snapshotMan_->getCurrentSnapshot())->getCOM(); |
420 |
> |
} |
421 |
> |
|
422 |
> |
/** |
423 |
> |
* Returns system Center of Mass velocity for stuntDouble frame from snapshot |
424 |
> |
* |
425 |
> |
*/ |
426 |
> |
|
427 |
> |
Vector3d getCOMvel(){ |
428 |
> |
return (snapshotMan_->getCurrentSnapshot())->getCOMvel(); |
429 |
> |
} |
430 |
> |
|
431 |
> |
/** |
432 |
> |
* Returns system Center of Mass angular momentum for stuntDouble frame from snapshot |
433 |
> |
* |
434 |
> |
*/ |
435 |
> |
Vector3d getCOMw(){ |
436 |
> |
return (snapshotMan_->getCurrentSnapshot())->getCOMw(); |
437 |
> |
} |
438 |
> |
|
439 |
> |
/** |
440 |
> |
* Returns system Center of Mass for stuntDouble frame from snapshot |
441 |
> |
* |
442 |
> |
*/ |
443 |
> |
Vector3d getCOM(int snapshotNo){ |
444 |
> |
return (snapshotMan_->getSnapshot(snapshotNo))->getCOM(); |
445 |
> |
} |
446 |
> |
|
447 |
> |
/** |
448 |
> |
* Returns system Center of Mass velocity for stuntDouble frame from snapshot |
449 |
> |
* |
450 |
> |
*/ |
451 |
> |
|
452 |
> |
Vector3d getCOMvel(int snapshotNo){ |
453 |
> |
return (snapshotMan_->getSnapshot(snapshotNo))->getCOMvel(); |
454 |
> |
} |
455 |
> |
|
456 |
> |
/** |
457 |
> |
* Returns system Center of Mass angular momentum for stuntDouble frame from snapshot |
458 |
> |
* |
459 |
> |
*/ |
460 |
> |
Vector3d getCOMw(int snapshotNo){ |
461 |
> |
return (snapshotMan_->getSnapshot(snapshotNo))->getCOMw(); |
462 |
> |
} |
463 |
> |
|
464 |
> |
/** |
465 |
> |
* Returns the previous quaternion of this stuntDouble |
466 |
> |
* @return the quaternion of this stuntDouble |
467 |
> |
*/ |
468 |
> |
Quat4d getPrevQ() { |
469 |
> |
return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_].toQuaternion(); |
470 |
> |
} |
471 |
> |
|
472 |
> |
/** |
473 |
> |
* Returns the current quaternion of this stuntDouble |
474 |
> |
* @return the quaternion of this stuntDouble |
475 |
> |
*/ |
476 |
> |
Quat4d getQ() { |
477 |
> |
return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_].toQuaternion(); |
478 |
> |
} |
479 |
> |
|
480 |
> |
/** |
481 |
> |
* Returns the quaternion of this stuntDouble in specified snapshot |
482 |
> |
* @return the quaternion of this stuntDouble |
483 |
> |
* @param snapshotNo |
484 |
> |
*/ |
485 |
> |
Quat4d getQ(int snapshotNo) { |
486 |
> |
return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_].toQuaternion(); |
487 |
> |
} |
488 |
> |
|
489 |
> |
/** |
490 |
> |
* Sets the previous quaternion of this stuntDouble |
491 |
> |
* @param q new quaternion |
492 |
> |
* @note actual storage data is rotation matrix |
493 |
> |
*/ |
494 |
> |
void setPrevQ(const Quat4d& q) { |
495 |
> |
setPrevA(q); |
496 |
> |
} |
497 |
> |
|
498 |
> |
/** |
499 |
> |
* Sets the current quaternion of this stuntDouble |
500 |
> |
* @param q new quaternion |
501 |
> |
* @note actual storage data is rotation matrix |
502 |
> |
*/ |
503 |
> |
void setQ(const Quat4d& q) { |
504 |
> |
setA(q); |
505 |
> |
} |
506 |
> |
|
507 |
> |
/** |
508 |
> |
* Sets the quaternion of this stuntDouble in specified snapshot |
509 |
> |
* |
510 |
> |
* @param q quaternion to be set |
511 |
> |
* @param snapshotNo |
512 |
> |
* @note actual storage data is rotation matrix |
513 |
> |
*/ |
514 |
> |
void setQ(const Quat4d& q, int snapshotNo) { |
515 |
> |
setA(q, snapshotNo); |
516 |
> |
} |
517 |
> |
|
518 |
> |
/** |
519 |
> |
* Returns the previous euler angles of this stuntDouble |
520 |
> |
* @return the euler angles of this stuntDouble |
521 |
> |
*/ |
522 |
> |
Vector3d getPrevEuler() { |
523 |
> |
return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_].toEulerAngles(); |
524 |
> |
} |
525 |
> |
|
526 |
> |
/** |
527 |
> |
* Returns the current euler angles of this stuntDouble |
528 |
> |
* @return the euler angles of this stuntDouble |
529 |
> |
*/ |
530 |
> |
Vector3d getEuler() { |
531 |
> |
return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_].toEulerAngles(); |
532 |
> |
} |
533 |
> |
|
534 |
> |
/** |
535 |
> |
* Returns the euler angles of this stuntDouble in specified snapshot. |
536 |
> |
* @return the euler angles of this stuntDouble |
537 |
> |
* @param snapshotNo |
538 |
> |
*/ |
539 |
> |
Vector3d getEuler(int snapshotNo) { |
540 |
> |
return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_].toEulerAngles(); |
541 |
> |
} |
542 |
> |
|
543 |
> |
/** |
544 |
> |
* Sets the previous euler angles of this stuntDouble. |
545 |
> |
* @param euler new euler angles |
546 |
> |
* @see #getEuler |
547 |
> |
* @note actual storage data is rotation matrix |
548 |
> |
*/ |
549 |
> |
void setPrevEuler(const Vector3d& euler) { |
550 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_] = euler; |
551 |
> |
} |
552 |
> |
|
553 |
> |
/** |
554 |
> |
* Sets the current euler angles of this stuntDouble |
555 |
> |
* @param euler new euler angles |
556 |
> |
*/ |
557 |
> |
void setEuler(const Vector3d& euler) { |
558 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_] = euler; |
559 |
> |
} |
560 |
> |
|
561 |
> |
/** |
562 |
> |
* Sets the euler angles of this stuntDouble in specified snapshot |
563 |
> |
* |
564 |
> |
* @param euler euler angles to be set |
565 |
> |
* @param snapshotNo |
566 |
> |
* @note actual storage data is rotation matrix |
567 |
> |
*/ |
568 |
> |
void setEuler(const Vector3d& euler, int snapshotNo) { |
569 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_] = euler; |
570 |
> |
} |
571 |
> |
|
572 |
> |
/** |
573 |
> |
* Returns the previous unit vectors of this stuntDouble |
574 |
> |
* @return the unit vectors of this stuntDouble |
575 |
> |
*/ |
576 |
> |
RotMat3x3d getPrevElectroFrame() { |
577 |
> |
return ((snapshotMan_->getPrevSnapshot())->*storage_).electroFrame[localIndex_]; |
578 |
> |
} |
579 |
> |
|
580 |
> |
/** |
581 |
> |
* Returns the current unit vectors of this stuntDouble |
582 |
> |
* @return the unit vectors of this stuntDouble |
583 |
> |
*/ |
584 |
> |
RotMat3x3d getElectroFrame() { |
585 |
> |
return ((snapshotMan_->getCurrentSnapshot())->*storage_).electroFrame[localIndex_]; |
586 |
> |
} |
587 |
> |
|
588 |
> |
/** |
589 |
> |
* Returns the unit vectors of this stuntDouble in specified snapshot |
590 |
> |
* |
591 |
> |
* @return the unit vectors of this stuntDouble |
592 |
> |
* @param snapshotNo |
593 |
> |
*/ |
594 |
> |
RotMat3x3d getElectroFrame(int snapshotNo) { |
595 |
> |
return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).electroFrame[localIndex_]; |
596 |
> |
} |
597 |
> |
|
598 |
> |
/** |
599 |
> |
* Returns the previous force of this stuntDouble |
600 |
> |
* @return the force of this stuntDouble |
601 |
> |
*/ |
602 |
> |
Vector3d getPrevFrc() { |
603 |
> |
return ((snapshotMan_->getPrevSnapshot())->*storage_).force[localIndex_]; |
604 |
> |
} |
605 |
> |
|
606 |
> |
/** |
607 |
> |
* Returns the current force of this stuntDouble |
608 |
> |
* @return the force of this stuntDouble |
609 |
> |
*/ |
610 |
> |
Vector3d getFrc() { |
611 |
> |
return ((snapshotMan_->getCurrentSnapshot())->*storage_).force[localIndex_]; |
612 |
> |
} |
613 |
> |
|
614 |
> |
/** |
615 |
> |
* Returns the force of this stuntDouble in specified snapshot |
616 |
> |
* |
617 |
> |
* @return the force of this stuntDouble |
618 |
> |
* @param snapshotNo |
619 |
> |
*/ |
620 |
> |
Vector3d getFrc(int snapshotNo) { |
621 |
> |
return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).force[localIndex_]; |
622 |
> |
} |
623 |
> |
|
624 |
> |
/** |
625 |
> |
* Sets the previous force of this stuntDouble |
626 |
> |
* |
627 |
> |
* @param frc new force |
628 |
> |
* @see #getFrc |
629 |
> |
*/ |
630 |
> |
void setPrevFrc(const Vector3d& frc) { |
631 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).force[localIndex_] = frc; |
632 |
> |
} |
633 |
> |
|
634 |
> |
/** |
635 |
> |
* Sets the current force of this stuntDouble |
636 |
> |
* @param frc new force |
637 |
> |
*/ |
638 |
> |
void setFrc(const Vector3d& frc) { |
639 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).force[localIndex_] = frc; |
640 |
> |
} |
641 |
> |
|
642 |
> |
/** |
643 |
> |
* Sets the force of this stuntDouble in specified snapshot |
644 |
> |
* |
645 |
> |
* @param frc force to be set |
646 |
> |
* @param snapshotNo |
647 |
> |
* @see #getFrc |
648 |
> |
*/ |
649 |
> |
void setFrc(const Vector3d& frc, int snapshotNo) { |
650 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).force[localIndex_] = frc; |
651 |
> |
} |
652 |
> |
|
653 |
> |
/** |
654 |
> |
* Adds force into the previous force of this stuntDouble |
655 |
> |
* |
656 |
> |
* @param frc new force |
657 |
> |
* @see #getFrc |
658 |
> |
*/ |
659 |
> |
void addPrevFrc(const Vector3d& frc) { |
660 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).force[localIndex_] += frc; |
661 |
> |
} |
662 |
> |
|
663 |
> |
/** |
664 |
> |
* Adds force into the current force of this stuntDouble |
665 |
> |
* @param frc new force |
666 |
> |
*/ |
667 |
> |
void addFrc(const Vector3d& frc) { |
668 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).force[localIndex_] += frc; |
669 |
> |
} |
670 |
> |
|
671 |
> |
/** |
672 |
> |
* Adds force into the force of this stuntDouble in specified snapshot |
673 |
> |
* |
674 |
> |
* @param frc force to be set |
675 |
> |
* @param snapshotNo |
676 |
> |
* @see #getFrc |
677 |
> |
*/ |
678 |
> |
void addFrc(const Vector3d& frc, int snapshotNo) { |
679 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).force[localIndex_] += frc; |
680 |
> |
} |
681 |
> |
|
682 |
> |
/** |
683 |
> |
* Returns the previous torque of this stuntDouble |
684 |
> |
* @return the torque of this stuntDouble |
685 |
> |
*/ |
686 |
> |
Vector3d getPrevTrq() { |
687 |
> |
return ((snapshotMan_->getPrevSnapshot())->*storage_).torque[localIndex_]; |
688 |
> |
} |
689 |
> |
|
690 |
> |
/** |
691 |
> |
* Returns the current torque of this stuntDouble |
692 |
> |
* @return the torque of this stuntDouble |
693 |
> |
*/ |
694 |
> |
Vector3d getTrq() { |
695 |
> |
return ((snapshotMan_->getCurrentSnapshot())->*storage_).torque[localIndex_]; |
696 |
> |
} |
697 |
> |
|
698 |
> |
/** |
699 |
> |
* Returns the torque of this stuntDouble in specified snapshot |
700 |
> |
* |
701 |
> |
* @return the torque of this stuntDouble |
702 |
> |
* @param snapshotNo |
703 |
> |
*/ |
704 |
> |
Vector3d getTrq(int snapshotNo) { |
705 |
> |
return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).torque[localIndex_]; |
706 |
> |
} |
707 |
> |
|
708 |
> |
/** |
709 |
> |
* Sets the previous torque of this stuntDouble |
710 |
> |
* |
711 |
> |
* @param trq new torque |
712 |
> |
* @see #getTrq |
713 |
> |
*/ |
714 |
> |
void setPrevTrq(const Vector3d& trq) { |
715 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).torque[localIndex_] = trq; |
716 |
> |
} |
717 |
> |
|
718 |
> |
/** |
719 |
> |
* Sets the current torque of this stuntDouble |
720 |
> |
* @param trq new torque |
721 |
> |
*/ |
722 |
> |
void setTrq(const Vector3d& trq) { |
723 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).torque[localIndex_] = trq; |
724 |
> |
} |
725 |
> |
|
726 |
> |
/** |
727 |
> |
* Sets the torque of this stuntDouble in specified snapshot |
728 |
> |
* |
729 |
> |
* @param trq torque to be set |
730 |
> |
* @param snapshotNo |
731 |
> |
* @see #getTrq |
732 |
> |
*/ |
733 |
> |
void setTrq(const Vector3d& trq, int snapshotNo) { |
734 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).torque[localIndex_] = trq; |
735 |
> |
} |
736 |
> |
|
737 |
> |
/** |
738 |
> |
* Adds torque into the previous torque of this stuntDouble |
739 |
> |
* |
740 |
> |
* @param trq new torque |
741 |
> |
* @see #getTrq |
742 |
> |
*/ |
743 |
> |
void addPrevTrq(const Vector3d& trq) { |
744 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).torque[localIndex_] += trq; |
745 |
> |
} |
746 |
> |
|
747 |
> |
/** |
748 |
> |
* Adds torque into the current torque of this stuntDouble |
749 |
> |
* @param trq new torque |
750 |
> |
*/ |
751 |
> |
void addTrq(const Vector3d& trq) { |
752 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).torque[localIndex_] += trq; |
753 |
> |
} |
754 |
> |
|
755 |
> |
/** |
756 |
> |
* Adds torque into the torque of this stuntDouble in specified snapshot |
757 |
> |
* |
758 |
> |
* @param trq torque to be add |
759 |
> |
* @param snapshotNo |
760 |
> |
* @see #getTrq |
761 |
> |
*/ |
762 |
> |
void addTrq(const Vector3d& trq, int snapshotNo) { |
763 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).torque[localIndex_] += trq; |
764 |
> |
} |
765 |
> |
|
766 |
> |
|
767 |
> |
|
768 |
> |
/** |
769 |
> |
* Returns the previous particlePot of this stuntDouble |
770 |
> |
* @return the particlePot of this stuntDouble |
771 |
> |
*/ |
772 |
> |
RealType getPrevParticlePot() { |
773 |
> |
return ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_]; |
774 |
> |
} |
775 |
> |
|
776 |
> |
/** |
777 |
> |
* Returns the current particlePot of this stuntDouble |
778 |
> |
* @return the particlePot of this stuntDouble |
779 |
> |
*/ |
780 |
> |
RealType getParticlePot() { |
781 |
> |
return ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_]; |
782 |
> |
} |
783 |
> |
|
784 |
> |
/** |
785 |
> |
* Returns the particlePot of this stuntDouble in specified snapshot |
786 |
> |
* |
787 |
> |
* @return the particlePot of this stuntDouble |
788 |
> |
* @param snapshotNo |
789 |
> |
*/ |
790 |
> |
RealType getParticlePot(int snapshotNo) { |
791 |
> |
return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_]; |
792 |
> |
} |
793 |
> |
|
794 |
> |
/** |
795 |
> |
* Sets the previous particlePot of this stuntDouble |
796 |
> |
* |
797 |
> |
* @param particlePot new particlePot |
798 |
> |
* @see #getParticlePot |
799 |
> |
*/ |
800 |
> |
void setPrevParticlePot(const RealType& particlePot) { |
801 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] = particlePot; |
802 |
> |
} |
803 |
> |
|
804 |
> |
/** |
805 |
> |
* Sets the current particlePot of this stuntDouble |
806 |
> |
* @param particlePot new particlePot |
807 |
> |
*/ |
808 |
> |
void setParticlePot(const RealType& particlePot) { |
809 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] = particlePot; |
810 |
> |
} |
811 |
> |
|
812 |
> |
/** |
813 |
> |
* Sets the particlePot of this stuntDouble in specified snapshot |
814 |
> |
* |
815 |
> |
* @param particlePot particlePot to be set |
816 |
> |
* @param snapshotNo |
817 |
> |
* @see #getParticlePot |
818 |
> |
*/ |
819 |
> |
void setParticlePot(const RealType& particlePot, int snapshotNo) { |
820 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] = particlePot; |
821 |
> |
} |
822 |
> |
|
823 |
> |
/** |
824 |
> |
* Adds particlePot into the previous particlePot of this stuntDouble |
825 |
> |
* |
826 |
> |
* @param particlePot new particlePot |
827 |
> |
* @see #getParticlePot |
828 |
> |
*/ |
829 |
> |
void addPrevParticlePot(const RealType& particlePot) { |
830 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] += particlePot; |
831 |
> |
} |
832 |
> |
|
833 |
> |
/** |
834 |
> |
* Adds particlePot into the current particlePot of this stuntDouble |
835 |
> |
* @param particlePot new particlePot |
836 |
> |
*/ |
837 |
> |
void addParticlePot(const RealType& particlePot) { |
838 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] += particlePot; |
839 |
> |
} |
840 |
> |
|
841 |
> |
/** |
842 |
> |
* Adds particlePot into the particlePot of this stuntDouble in specified snapshot |
843 |
> |
* |
844 |
> |
* @param particlePot particlePot to be add |
845 |
> |
* @param snapshotNo |
846 |
> |
* @see #getParticlePot |
847 |
> |
*/ |
848 |
> |
void addParticlePot(const RealType& particlePot, int snapshotNo) { |
849 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] += particlePot; |
850 |
> |
} |
851 |
> |
|
852 |
> |
|
853 |
> |
/** |
854 |
> |
* Returns the previous z-angle of this stuntDouble |
855 |
> |
* @return the z-angle of this stuntDouble |
856 |
> |
*/ |
857 |
> |
RealType getPrevZangle() { |
858 |
> |
return ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_]; |
859 |
> |
} |
860 |
> |
|
861 |
> |
/** |
862 |
> |
* Returns the current z-angle of this stuntDouble |
863 |
> |
* @return the z-angle of this stuntDouble |
864 |
> |
*/ |
865 |
> |
RealType getZangle() { |
866 |
> |
return ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_]; |
867 |
> |
} |
868 |
> |
|
869 |
> |
/** |
870 |
> |
* Returns the z-angle of this stuntDouble in specified snapshot |
871 |
> |
* @return the z-angle of this stuntDouble |
872 |
> |
* @param snapshotNo |
873 |
> |
*/ |
874 |
> |
RealType getZangle(int snapshotNo) { |
875 |
> |
return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_]; |
876 |
> |
} |
877 |
> |
|
878 |
> |
/** |
879 |
> |
* Sets the previous z-angle of this stuntDouble |
880 |
> |
* @param angle new z-angle |
881 |
> |
* @see #getZangle |
882 |
> |
*/ |
883 |
> |
void setPrevZangle(RealType angle) { |
884 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] = angle; |
885 |
> |
} |
886 |
> |
|
887 |
> |
/** |
888 |
> |
* Sets the current z-angle of this stuntDouble |
889 |
> |
* @param angle new z-angle |
890 |
> |
*/ |
891 |
> |
void setZangle(RealType angle) { |
892 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] = angle; |
893 |
> |
} |
894 |
> |
|
895 |
> |
/** |
896 |
> |
* Sets the z-angle of this stuntDouble in specified snapshot |
897 |
> |
* @param angle z-angle to be set |
898 |
> |
* @param snapshotNo |
899 |
> |
* @see #getZangle |
900 |
> |
*/ |
901 |
> |
void setZangle(RealType angle, int snapshotNo) { |
902 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] = angle; |
903 |
> |
} |
904 |
> |
|
905 |
> |
/** |
906 |
> |
* Adds z-angle into the previous z-angle of this stuntDouble |
907 |
> |
* @param angle new z-angle |
908 |
> |
* @see #getZangle |
909 |
> |
*/ |
910 |
> |
void addPrevZangle(RealType angle) { |
911 |
> |
((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] += angle; |
912 |
> |
} |
913 |
> |
|
914 |
> |
/** |
915 |
> |
* Adds z-angle into the current z-angle of this stuntDouble |
916 |
> |
* @param angle new z-angle |
917 |
> |
*/ |
918 |
> |
void addZangle(RealType angle) { |
919 |
> |
((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] += angle; |
920 |
> |
} |
921 |
> |
|
922 |
> |
/** |
923 |
> |
* Adds z-angle into the z-angle of this stuntDouble in specified snapshot |
924 |
> |
* @param angle z-angle to be add |
925 |
> |
* @param snapshotNo |
926 |
> |
* @see #getZangle |
927 |
> |
*/ |
928 |
> |
void addZangle(RealType angle, int snapshotNo) { |
929 |
> |
((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] += angle; |
930 |
> |
} |
931 |
> |
|
932 |
> |
/** Set the force of this stuntDouble to zero */ |
933 |
> |
void zeroForcesAndTorques(); |
934 |
> |
/** |
935 |
> |
* Returns the inertia tensor of this stuntDouble |
936 |
> |
* @return the inertia tensor of this stuntDouble |
937 |
> |
*/ |
938 |
> |
virtual Mat3x3d getI() = 0; |
939 |
> |
|
940 |
> |
/** |
941 |
> |
* Returns the gradient of this stuntDouble |
942 |
> |
* @return the gradient of this stuntDouble |
943 |
> |
*/ |
944 |
> |
virtual std::vector<RealType> getGrad() = 0; |
945 |
> |
|
946 |
> |
/** |
947 |
> |
* Tests the if this stuntDouble is a linear rigidbody |
948 |
> |
* |
949 |
> |
* @return true if this stuntDouble is a linear rigidbody, otherwise return false |
950 |
> |
* @note atom and directional atom will always return false |
951 |
> |
* |
952 |
> |
* @see #linearAxis |
953 |
> |
*/ |
954 |
> |
bool isLinear() { |
955 |
> |
return linear_; |
956 |
> |
} |
957 |
> |
|
958 |
> |
/** |
959 |
> |
* Returns the linear axis of the rigidbody, atom and directional atom will always return -1 |
960 |
> |
* |
961 |
> |
* @return the linear axis of the rigidbody |
962 |
> |
* |
963 |
> |
* @see #isLinear |
964 |
> |
*/ |
965 |
> |
int linearAxis() { |
966 |
> |
return linearAxis_; |
967 |
> |
} |
968 |
> |
|
969 |
> |
/** Returns the mass of this stuntDouble */ |
970 |
> |
RealType getMass() { |
971 |
> |
return mass_; |
972 |
> |
} |
973 |
> |
|
974 |
> |
/** |
975 |
> |
* Sets the mass of this stuntdoulbe |
976 |
> |
* @param mass the mass to be set |
977 |
> |
*/ |
978 |
> |
void setMass(RealType mass) { |
979 |
> |
mass_ = mass; |
980 |
> |
} |
981 |
> |
|
982 |
> |
/** Returns the name of this stuntDouble */ |
983 |
> |
virtual std::string getType() = 0; |
984 |
> |
|
985 |
> |
/** Sets the name of this stuntDouble*/ |
986 |
> |
virtual void setType(const std::string& name) {} |
987 |
> |
|
988 |
> |
/** |
989 |
> |
* Converts a lab fixed vector to a body fixed vector. |
990 |
> |
* @return body fixed vector |
991 |
> |
* @param v lab fixed vector |
992 |
> |
*/ |
993 |
> |
Vector3d lab2Body(const Vector3d& v) { |
994 |
> |
return getA() * v; |
995 |
> |
} |
996 |
> |
|
997 |
> |
Vector3d lab2Body(const Vector3d& v, int frame) { |
998 |
> |
return getA(frame) * v; |
999 |
> |
} |
1000 |
> |
|
1001 |
> |
/** |
1002 |
> |
* Converts a body fixed vector to a lab fixed vector. |
1003 |
> |
* @return corresponding lab fixed vector |
1004 |
> |
* @param v body fixed vector |
1005 |
> |
*/ |
1006 |
> |
Vector3d body2Lab(const Vector3d& v){ |
1007 |
> |
return getA().transpose() * v; |
1008 |
> |
} |
1009 |
> |
|
1010 |
> |
Vector3d body2Lab(const Vector3d& v, int frame){ |
1011 |
> |
return getA(frame).transpose() * v; |
1012 |
> |
} |
1013 |
> |
|
1014 |
> |
/** |
1015 |
> |
* <p> |
1016 |
> |
* The purpose of the Visitor Pattern is to encapsulate an |
1017 |
> |
* operation that you want to perform on the elements of a data |
1018 |
> |
* structure. In this way, you can change the operation being |
1019 |
> |
* performed on a structure without the need of changing the |
1020 |
> |
* classes of the elements that you are operating on. Using a |
1021 |
> |
* Visitor pattern allows you to decouple the classes for the data |
1022 |
> |
* structure and the algorithms used upon them |
1023 |
> |
* </p> |
1024 |
> |
* @param v visitor |
1025 |
> |
*/ |
1026 |
> |
virtual void accept(BaseVisitor* v) = 0; |
1027 |
> |
|
1028 |
> |
//below functions are just forward functions |
1029 |
> |
/** |
1030 |
> |
* Adds property into property map |
1031 |
> |
* @param genData GenericData to be added into PropertyMap |
1032 |
> |
*/ |
1033 |
> |
void addProperty(GenericData* genData); |
1034 |
> |
|
1035 |
> |
/** |
1036 |
> |
* Removes property from PropertyMap by name |
1037 |
> |
* @param propName the name of property to be removed |
1038 |
> |
*/ |
1039 |
> |
void removeProperty(const std::string& propName); |
1040 |
> |
|
1041 |
> |
/** |
1042 |
> |
* clear all of the properties |
1043 |
> |
*/ |
1044 |
> |
void clearProperties(); |
1045 |
> |
|
1046 |
> |
/** |
1047 |
> |
* Returns all names of properties |
1048 |
> |
* @return all names of properties |
1049 |
> |
*/ |
1050 |
> |
std::vector<std::string> getPropertyNames(); |
1051 |
> |
|
1052 |
> |
/** |
1053 |
> |
* Returns all of the properties in PropertyMap |
1054 |
> |
* @return all of the properties in PropertyMap |
1055 |
> |
*/ |
1056 |
> |
std::vector<GenericData*> getProperties(); |
1057 |
> |
|
1058 |
> |
/** |
1059 |
> |
* Returns property |
1060 |
> |
* @param propName name of property |
1061 |
> |
* @return a pointer point to property with propName. If no property named propName |
1062 |
> |
* exists, return NULL |
1063 |
> |
*/ |
1064 |
> |
GenericData* getPropertyByName(const std::string& propName); |
1065 |
> |
|
1066 |
> |
protected: |
1067 |
> |
|
1068 |
> |
StuntDouble(ObjectType objType, DataStoragePointer storage); |
1069 |
> |
|
1070 |
> |
StuntDouble(const StuntDouble& sd); |
1071 |
> |
StuntDouble& operator=(const StuntDouble& sd); |
1072 |
> |
|
1073 |
> |
ObjectType objType_; |
1074 |
> |
DataStoragePointer storage_; |
1075 |
> |
SnapshotManager* snapshotMan_; |
1076 |
> |
|
1077 |
> |
bool linear_; |
1078 |
> |
int linearAxis_; |
1079 |
> |
|
1080 |
> |
|
1081 |
> |
int globalIndex_; |
1082 |
> |
int globalIntegrableObjectIndex_; |
1083 |
> |
int localIndex_; |
1084 |
> |
|
1085 |
> |
|
1086 |
> |
RealType mass_; |
1087 |
> |
|
1088 |
> |
private: |
1089 |
> |
|
1090 |
> |
PropertyMap properties_; |
1091 |
> |
}; |
1092 |
> |
|
1093 |
> |
}//end namespace OpenMD |
1094 |
> |
#endif //PRIMITIVES_STUNTDOUBLE_HPP |