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Comparing branches/development/src/primitives/StuntDouble.hpp (file contents):
Revision 1710 by gezelter, Fri May 18 21:44:02 2012 UTC vs.
Revision 1839 by gezelter, Fri Jan 25 15:21:04 2013 UTC

# Line 107 | Line 107 | namespace OpenMD{
107  
108      /**
109       * Sets the global index of this stuntDouble.
110 <     * @param new global index to be set
110 >     * @param index new global index to be set
111       */
112      void setGlobalIndex(int index) {
113        globalIndex_ = index;
# Line 568 | Line 568 | namespace OpenMD{
568      void setEuler(const Vector3d& euler, int snapshotNo) {
569        ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_] = euler;
570      }
571 <      
571 >
572      /**
573 <     * Returns the previous unit vectors of this stuntDouble
574 <     * @return the unit vectors of this stuntDouble
573 >     * Returns the previous dipole vector of this stuntDouble
574 >     * @return the dipole vector of this stuntDouble
575       */    
576 <    RotMat3x3d getPrevElectroFrame() {
577 <      return ((snapshotMan_->getPrevSnapshot())->*storage_).electroFrame[localIndex_];
576 >    Vector3d getPrevDipole() {
577 >      return ((snapshotMan_->getPrevSnapshot())->*storage_).dipole[localIndex_];
578      }
579 <      
579 >    
580      /**
581 <     * Returns the current unit vectors of this stuntDouble
582 <     * @return the unit vectors of this stuntDouble
581 >     * Returns the current dipole vector of this stuntDouble
582 >     * @return the dipole vector of this stuntDouble
583       */    
584 <    RotMat3x3d getElectroFrame() {
585 <      return ((snapshotMan_->getCurrentSnapshot())->*storage_).electroFrame[localIndex_];
584 >    Vector3d getDipole() {
585 >      return ((snapshotMan_->getCurrentSnapshot())->*storage_).dipole[localIndex_];
586      }
587 <
587 >    
588      /**
589 <     * Returns the unit vectors of this stuntDouble in specified snapshot
589 >     * Returns the dipole vector of this stuntDouble in specified snapshot
590       *
591 <     * @return the unit vectors of this stuntDouble
591 >     * @return the dipole vector of this stuntDouble
592       * @param snapshotNo
593       */    
594 <    RotMat3x3d getElectroFrame(int snapshotNo) {
595 <      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).electroFrame[localIndex_];
594 >    Vector3d getDipole(int snapshotNo) {
595 >      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).dipole[localIndex_];
596      }
597  
598 +
599      /**
600 +     * Returns the previous quadrupole tensor of this stuntDouble
601 +     * @return the quadrupole tensor of this stuntDouble
602 +     */    
603 +    Mat3x3d getPrevQuadrupole() {
604 +      return ((snapshotMan_->getPrevSnapshot())->*storage_).quadrupole[localIndex_];
605 +    }
606 +    
607 +    /**
608 +     * Returns the current quadrupole tensor of this stuntDouble
609 +     * @return the quadrupole tensor of this stuntDouble
610 +     */    
611 +    Mat3x3d getQuadrupole() {
612 +      return ((snapshotMan_->getCurrentSnapshot())->*storage_).quadrupole[localIndex_];
613 +    }
614 +    
615 +    /**
616 +     * Returns the quadrupole tensor of this stuntDouble in specified snapshot
617 +     *
618 +     * @return the quadrupole tensor of this stuntDouble
619 +     * @param snapshotNo
620 +     */    
621 +    Mat3x3d getQuadrupole(int snapshotNo) {
622 +      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).quadrupole[localIndex_];
623 +    }
624 +        
625 +    /**
626       * Returns the previous force of this stuntDouble
627       * @return the force of this stuntDouble
628       */    
# Line 848 | Line 875 | namespace OpenMD{
875      void addParticlePot(const RealType& particlePot, int snapshotNo) {
876        ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] += particlePot;
877      }      
851
852
853    /**
854     * Returns the previous z-angle of this stuntDouble
855     * @return the z-angle of this stuntDouble
856     */    
857    RealType getPrevZangle() {
858      return ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_];
859    }
860      
861    /**
862     * Returns the current z-angle of this stuntDouble
863     * @return the z-angle of this stuntDouble
864     */    
865    RealType getZangle() {
866      return ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_];
867    }
878  
879      /**
870     * Returns the z-angle of this stuntDouble in specified snapshot
871     * @return the z-angle of this stuntDouble
872     * @param snapshotNo
873     */    
874    RealType getZangle(int snapshotNo) {
875      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_];
876    }
877
878    /**
879     * Sets  the previous z-angle of this stuntDouble
880     * @param angle  new z-angle
881     * @see #getZangle
882     */        
883    void setPrevZangle(RealType angle) {
884      ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] = angle;
885    }
886      
887    /**
888     * Sets  the current z-angle of this stuntDouble
889     * @param angle  new z-angle
890     */        
891    void setZangle(RealType angle) {
892      ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] = angle;
893    }
894
895    /**
896     * Sets  the z-angle of this stuntDouble in specified snapshot
897     * @param angle z-angle to be set
898     * @param snapshotNo
899     * @see #getZangle
900     */        
901    void setZangle(RealType angle, int snapshotNo) {
902      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] = angle;
903    }
904
905    /**
906     * Adds z-angle into the previous z-angle of this stuntDouble
907     * @param angle  new z-angle
908     * @see #getZangle
909     */        
910    void addPrevZangle(RealType angle) {
911      ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] += angle;
912    }
913      
914    /**
915     * Adds z-angle into the current z-angle of this stuntDouble
916     * @param angle  new z-angle
917     */        
918    void addZangle(RealType angle) {
919      ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] += angle;
920    }
921
922    /**
923     * Adds z-angle into the z-angle of this stuntDouble in specified snapshot
924     * @param angle z-angle to be add
925     * @param snapshotNo
926     * @see #getZangle
927     */        
928    void addZangle(RealType angle, int snapshotNo) {
929      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] += angle;
930    }      
931
932
933    /**
880       * Returns the previous fluctuating charge of this stuntDouble
881       * @return the fluctuating charge of this stuntDouble
882       */    
# Line 958 | Line 904 | namespace OpenMD{
904      /**
905       * Sets  the previous fluctuating charge of this stuntDouble
906       * @param charge  new fluctuating charge
907 <     * @see #getflucQPos
907 >     * @see #getFlucQPos
908       */        
909      void setPrevFlucQPos(RealType charge) {
910        ((snapshotMan_->getPrevSnapshot())->*storage_).flucQPos[localIndex_] = charge;
# Line 976 | Line 922 | namespace OpenMD{
922       * Sets  the fluctuating charge of this stuntDouble in specified snapshot
923       * @param charge fluctuating charge to be set
924       * @param snapshotNo
925 <     * @see #getflucQPos
925 >     * @see #getFlucQPos
926       */        
927      void setFlucQPos(RealType charge, int snapshotNo) {
928        ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQPos[localIndex_] = charge;
# Line 985 | Line 931 | namespace OpenMD{
931      /**
932       * Adds fluctuating charge into the previous fluctuating charge of this stuntDouble
933       * @param charge  new fluctuating charge
934 <     * @see #getflucQPos
934 >     * @see #getFlucQPos
935       */        
936      void addPrevFlucQPos(RealType charge) {
937        ((snapshotMan_->getPrevSnapshot())->*storage_).flucQPos[localIndex_] += charge;
# Line 1001 | Line 947 | namespace OpenMD{
947  
948      /**
949       * Adds fluctuating charge into the fluctuating charge of this stuntDouble in specified snapshot
950 <     * @param value fluctuating charge to be add
950 >     * @param charge fluctuating charge to be add
951       * @param snapshotNo
952 <     * @see #getflucQPos
952 >     * @see #getFlucQPos
953       */        
954      void addflucQPos(RealType charge, int snapshotNo) {
955        ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQPos[localIndex_] += charge;
# Line 1038 | Line 984 | namespace OpenMD{
984      /**
985       * Sets  the previous charge velocity of this stuntDouble
986       * @param cvel  new charge velocity
987 <     * @see #getflucQVel
987 >     * @see #getFlucQVel
988       */        
989      void setPrevFlucQVel(RealType cvel) {
990        ((snapshotMan_->getPrevSnapshot())->*storage_).flucQVel[localIndex_] = cvel;
# Line 1056 | Line 1002 | namespace OpenMD{
1002       * Sets  the charge velocity of this stuntDouble in specified snapshot
1003       * @param cvel charge velocity to be set
1004       * @param snapshotNo
1005 <     * @see #getflucQVel
1005 >     * @see #getFlucQVel
1006       */        
1007      void setFlucQVel(RealType cvel, int snapshotNo) {
1008        ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQVel[localIndex_] = cvel;
# Line 1065 | Line 1011 | namespace OpenMD{
1011      /**
1012       * Adds charge velocity into the previous charge velocity of this stuntDouble
1013       * @param cvel  new charge velocity
1014 <     * @see #getflucQVel
1014 >     * @see #getFlucQVel
1015       */        
1016      void addPrevFlucQVel(RealType cvel) {
1017        ((snapshotMan_->getPrevSnapshot())->*storage_).flucQVel[localIndex_] += cvel;
# Line 1081 | Line 1027 | namespace OpenMD{
1027  
1028      /**
1029       * Adds charge velocity into the charge velocity of this stuntDouble in specified snapshot
1030 <     * @param value charge velocity to be add
1030 >     * @param cvel charge velocity to be add
1031       * @param snapshotNo
1032 <     * @see #getflucQVel
1032 >     * @see #getFlucQVel
1033       */        
1034      void addflucQVel(RealType cvel, int snapshotNo) {
1035        ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQVel[localIndex_] += cvel;
# Line 1118 | Line 1064 | namespace OpenMD{
1064      /**
1065       * Sets  the previous charge force of this stuntDouble
1066       * @param cfrc  new charge force
1067 <     * @see #getflucQFrc
1067 >     * @see #getFlucQFrc
1068       */        
1069      void setPrevFlucQFrc(RealType cfrc) {
1070        ((snapshotMan_->getPrevSnapshot())->*storage_).flucQFrc[localIndex_] = cfrc;
# Line 1136 | Line 1082 | namespace OpenMD{
1082       * Sets  the charge force of this stuntDouble in specified snapshot
1083       * @param cfrc charge force to be set
1084       * @param snapshotNo
1085 <     * @see #getflucQFrc
1085 >     * @see #getFlucQFrc
1086       */        
1087      void setFlucQFrc(RealType cfrc, int snapshotNo) {
1088        ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQFrc[localIndex_] = cfrc;
# Line 1144 | Line 1090 | namespace OpenMD{
1090  
1091      /**
1092       * Adds charge force into the previous charge force of this stuntDouble
1093 <     * @param cfrc  new charge force
1094 <     * @see #getflucQFrc
1093 >     * @param cfrc   charge force to be added
1094 >     * @see #getFlucQFrc
1095       */        
1096      void addPrevFlucQFrc(RealType cfrc) {
1097        ((snapshotMan_->getPrevSnapshot())->*storage_).flucQFrc[localIndex_] += cfrc;
# Line 1153 | Line 1099 | namespace OpenMD{
1099        
1100      /**
1101       * Adds charge force into the current charge force of this stuntDouble
1102 <     * @param cfrc  new charge force
1102 >     * @param cfrc   charge force to be added
1103       */        
1104      void addFlucQFrc(RealType cfrc) {
1105        ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQFrc[localIndex_] += cfrc;
# Line 1161 | Line 1107 | namespace OpenMD{
1107  
1108      /**
1109       * Adds charge force into the charge force of this stuntDouble in specified snapshot
1110 <     * @param value charge force to be add
1110 >     * @param cfrc charge force to be added
1111       * @param snapshotNo
1112 <     * @see #getflucQFrc
1112 >     * @see #getFlucQFrc
1113       */        
1114      void addflucQFrc(RealType cfrc, int snapshotNo) {
1115        ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQFrc[localIndex_] += cfrc;
1116      }      
1117 +
1118 +
1119 +    /**
1120 +     * Returns the previous electric field of this stuntDouble
1121 +     * @return the electric field of this stuntDouble
1122 +     */    
1123 +    Vector3d getPrevElectricField() {
1124 +      return ((snapshotMan_->getPrevSnapshot())->*storage_).electricField[localIndex_];
1125 +    }
1126 +      
1127 +    /**
1128 +     * Returns the current electric field of this stuntDouble
1129 +     * @return the electric field of this stuntDouble
1130 +     */    
1131 +    Vector3d getElectricField() {
1132 +      return ((snapshotMan_->getCurrentSnapshot())->*storage_).electricField[localIndex_];
1133 +    }
1134 +
1135 +    /**
1136 +     * Returns the electric field of this stuntDouble in specified snapshot
1137 +     * @return the electric field of this stuntDouble
1138 +     * @param snapshotNo
1139 +     */    
1140 +    Vector3d getElectricField(int snapshotNo) {
1141 +      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).electricField[localIndex_];
1142 +    }
1143  
1144 +    /**
1145 +     * Sets the previous electric field of this stuntDouble
1146 +     * @param eField  new electric field
1147 +     * @see #getElectricField
1148 +     */        
1149 +    void setPrevElectricField(const Vector3d& eField) {
1150 +      ((snapshotMan_->getPrevSnapshot())->*storage_).electricField[localIndex_] = eField;
1151 +    }
1152 +      
1153 +    /**
1154 +     * Sets the current electric field of this stuntDouble
1155 +     * @param eField  new electric field
1156 +     */        
1157 +    void setElectricField(const Vector3d& eField) {
1158 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).electricField[localIndex_] = eField;
1159 +    }
1160  
1161 +    /**
1162 +     * Sets the electric field of this stuntDouble in specified snapshot
1163 +     * @param eField electric field to be set
1164 +     * @param snapshotNo
1165 +     * @see #getElectricField
1166 +     */        
1167 +    void setElectricField(const Vector3d& eField, int snapshotNo) {
1168 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).electricField[localIndex_] = eField;
1169 +    }
1170  
1171 +    /**
1172 +     * Adds electric field into the previous electric field of this
1173 +     * stuntDouble
1174 +     *
1175 +     * @param eField new electric field
1176 +     * @see #getElectricField
1177 +     */        
1178 +    void addPrevEelectricField(const Vector3d& eField) {
1179 +      ((snapshotMan_->getPrevSnapshot())->*storage_).electricField[localIndex_] += eField;
1180 +    }
1181 +      
1182 +    /**
1183 +     * Adds electric field into the current electric field of this stuntDouble
1184 +     * @param eField  new electric field
1185 +     */        
1186 +    void addElectricField(const Vector3d& eField) {
1187 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).electricField[localIndex_] += eField;
1188 +    }
1189  
1190 +    /**
1191 +     * Adds electric field into the electric field of this stuntDouble in specified snapshot
1192 +     *
1193 +     * @param eField electric field to be added
1194 +     * @param snapshotNo
1195 +     * @see #getElectricField
1196 +     */        
1197 +    void addElectricField(const Vector3d& eField, int snapshotNo) {
1198 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).electricField[localIndex_] += eField;
1199 +    }      
1200 +
1201 +
1202      /** Set the force of this stuntDouble to zero */
1203      void zeroForcesAndTorques();
1204      /**

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