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root/OpenMD/branches/development/src/primitives/StuntDouble.hpp
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Comparing trunk/src/primitives/StuntDouble.hpp (file contents):
Revision 1245 by chuckv, Tue May 27 16:39:06 2008 UTC vs.
Revision 1309 by gezelter, Tue Oct 21 18:23:31 2008 UTC

# Line 760 | Line 760 | namespace oopse{
760       */        
761      void addTrq(const Vector3d& trq, int snapshotNo) {
762        ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).torque[localIndex_] += trq;
763 +    }      
764 +
765 +
766 +
767 +    /**
768 +     * Returns the previous particlePot of this stuntDouble
769 +     * @return the particlePot of this stuntDouble
770 +     */    
771 +    RealType getPrevParticlePot() {
772 +      return ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_];
773 +    }
774 +      
775 +    /**
776 +     * Returns the current particlePot of this stuntDouble
777 +     * @return the particlePot of this stuntDouble
778 +     */    
779 +    RealType getParticlePot() {
780 +      return ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_];
781 +    }
782 +
783 +    /**
784 +     * Returns the particlePot of this stuntDouble in specified snapshot
785 +     *
786 +     * @return the particlePot of this stuntDouble
787 +     * @param snapshotNo
788 +     */    
789 +    RealType getParticlePot(int snapshotNo) {
790 +      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_];
791 +    }
792 +
793 +    /**
794 +     * Sets  the previous particlePot of this stuntDouble
795 +     *
796 +     * @param particlePot  new particlePot
797 +     * @see #getParticlePot
798 +     */        
799 +    void setPrevParticlePot(const RealType& particlePot) {
800 +      ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] = particlePot;
801 +    }
802 +      
803 +    /**
804 +     * Sets  the current particlePot of this stuntDouble
805 +     * @param particlePot  new particlePot
806 +     */        
807 +    void setParticlePot(const RealType& particlePot) {
808 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] = particlePot;
809 +    }
810 +
811 +    /**
812 +     * Sets  the particlePot of this stuntDouble in specified snapshot
813 +     *
814 +     * @param particlePot particlePot to be set
815 +     * @param snapshotNo
816 +     * @see #getParticlePot
817 +     */        
818 +    void setParticlePot(const RealType& particlePot, int snapshotNo) {
819 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] = particlePot;
820 +    }
821 +
822 +    /**
823 +     * Adds particlePot into the previous particlePot of this stuntDouble
824 +     *
825 +     * @param particlePot  new particlePot
826 +     * @see #getParticlePot
827 +     */        
828 +    void addPrevParticlePot(const RealType& particlePot) {
829 +      ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] += particlePot;
830 +    }
831 +      
832 +    /**
833 +     * Adds particlePot into the current particlePot of this stuntDouble
834 +     * @param particlePot  new particlePot
835 +     */        
836 +    void addParticlePot(const RealType& particlePot) {
837 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] += particlePot;
838 +    }
839 +
840 +    /**
841 +     * Adds particlePot into the particlePot of this stuntDouble in specified snapshot
842 +     *
843 +     * @param particlePot particlePot to be add
844 +     * @param snapshotNo
845 +     * @see #getParticlePot
846 +     */        
847 +    void addParticlePot(const RealType& particlePot, int snapshotNo) {
848 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] += particlePot;
849      }      
850  
851  
# Line 922 | Line 1008 | namespace oopse{
1008  
1009      Vector3d body2Lab(const Vector3d& v, int frame){
1010        return getA(frame).transpose() * v;
925    }
926
927    /**
928     * Returns the previous particle potential of this stuntDouble
929     * @return the particle potential of this stuntDouble
930     */    
931    RealType getPrevParticlePot() {
932      return ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_];
933    }
934      
935    /**
936     * Returns the current particle potential of this stuntDouble
937     * @return the particle potential of this stuntDouble
938     */    
939    RealType getParticlePot() {
940      return ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_];
941    }
942
943    /**
944     * Returns the particle potential of this stuntDouble in specified snapshot
945     * @return the particle potential of this stuntDouble
946     * @param snapshotNo
947     */    
948    RealType getParticlePot(int snapshotNo) {
949      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_];
1011      }
1012  
1013      /**
953     * Sets  the previous particle potential of this stuntDouble
954     * @param po tnew particle potential
955     * @see #getParticlePot
956     */        
957    void setPrevParticlePot(RealType pot) {
958      ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] = pot;
959    }
960      
961    /**
962     * Sets  the current velocity of this stuntDouble
963     * @param vel  new velocity
964     */        
965    void setParticlePot(RealType pot) {
966      ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] = pot;
967    }
968
969    /**
970     * Sets  the particle potential of this stuntDouble in specified snapshot
971     * @param pot potential to be set
972     * @param snapshotNo
973     * @see #getVel
974     */        
975    void setParticlePot(RealType pot, int snapshotNo) {
976      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] = pot;
977    }
978
979    /**
1014       * <p>
1015       * The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on
1016       * the elements of a data structure. In this way, you can change the operation being performed

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