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trunk/src/primitives/StuntDouble.hpp (file contents), Revision 1245 by chuckv, Tue May 27 16:39:06 2008 UTC vs.
branches/development/src/primitives/StuntDouble.hpp (file contents), Revision 1714 by gezelter, Sat May 19 18:12:46 2012 UTC

# Line 6 | Line 6
6   * redistribute this software in source and binary code form, provided
7   * that the following conditions are met:
8   *
9 < * 1. Acknowledgement of the program authors must be made in any
10 < *    publication of scientific results based in part on use of the
11 < *    program.  An acceptable form of acknowledgement is citation of
12 < *    the article in which the program was described (Matthew
13 < *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14 < *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15 < *    Parallel Simulation Engine for Molecular Dynamics,"
16 < *    J. Comput. Chem. 26, pp. 252-271 (2005))
17 < *
18 < * 2. Redistributions of source code must retain the above copyright
9 > * 1. Redistributions of source code must retain the above copyright
10   *    notice, this list of conditions and the following disclaimer.
11   *
12 < * 3. Redistributions in binary form must reproduce the above copyright
12 > * 2. Redistributions in binary form must reproduce the above copyright
13   *    notice, this list of conditions and the following disclaimer in the
14   *    documentation and/or other materials provided with the
15   *    distribution.
# Line 37 | Line 28
28   * arising out of the use of or inability to use software, even if the
29   * University of Notre Dame has been advised of the possibility of
30   * such damages.
31 + *
32 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
33 + * research, please cite the appropriate papers when you publish your
34 + * work.  Good starting points are:
35 + *                                                                      
36 + * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
37 + * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
38 + * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).          
39 + * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010).
40 + * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
41   */
42  
43   /**
# Line 58 | Line 59
59   #include "utils/PropertyMap.hpp"
60   #include "brains/Snapshot.hpp"
61   #include "brains/SnapshotManager.hpp"
62 < namespace oopse{
62 > namespace OpenMD{
63  
64  
65    
# Line 763 | Line 764 | namespace oopse{
764      }      
765  
766  
767 <    /**
768 <     * Returns the previous z-angle of this stuntDouble
769 <     * @return the z-angle of this stuntDouble
767 >
768 >    /**
769 >     * Returns the previous particlePot of this stuntDouble
770 >     * @return the particlePot of this stuntDouble
771       */    
772 <    RealType getPrevZangle() {
773 <      return ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_];
772 >    RealType getPrevParticlePot() {
773 >      return ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_];
774      }
775        
776      /**
777 <     * Returns the current z-angle of this stuntDouble
778 <     * @return the z-angle of this stuntDouble
777 >     * Returns the current particlePot of this stuntDouble
778 >     * @return the particlePot of this stuntDouble
779       */    
780 <    RealType getZangle() {
781 <      return ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_];
780 >    RealType getParticlePot() {
781 >      return ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_];
782      }
783  
784      /**
785 <     * Returns the z-angle of this stuntDouble in specified snapshot
786 <     * @return the z-angle of this stuntDouble
785 >     * Returns the particlePot of this stuntDouble in specified snapshot
786 >     *
787 >     * @return the particlePot of this stuntDouble
788       * @param snapshotNo
789       */    
790 <    RealType getZangle(int snapshotNo) {
791 <      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_];
790 >    RealType getParticlePot(int snapshotNo) {
791 >      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_];
792      }
793  
794      /**
795 <     * Sets  the previous z-angle of this stuntDouble
796 <     * @param angle  new z-angle
797 <     * @see #getZangle
795 >     * Sets  the previous particlePot of this stuntDouble
796 >     *
797 >     * @param particlePot  new particlePot
798 >     * @see #getParticlePot
799       */        
800 <    void setPrevZangle(RealType angle) {
801 <      ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] = angle;
800 >    void setPrevParticlePot(const RealType& particlePot) {
801 >      ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] = particlePot;
802      }
803        
804      /**
805 <     * Sets  the current z-angle of this stuntDouble
806 <     * @param angle  new z-angle
805 >     * Sets  the current particlePot of this stuntDouble
806 >     * @param particlePot  new particlePot
807       */        
808 <    void setZangle(RealType angle) {
809 <      ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] = angle;
808 >    void setParticlePot(const RealType& particlePot) {
809 >      ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] = particlePot;
810      }
811  
812      /**
813 <     * Sets  the z-angle of this stuntDouble in specified snapshot
814 <     * @param angle z-angle to be set
813 >     * Sets  the particlePot of this stuntDouble in specified snapshot
814 >     *
815 >     * @param particlePot particlePot to be set
816       * @param snapshotNo
817 <     * @see #getZangle
817 >     * @see #getParticlePot
818       */        
819 <    void setZangle(RealType angle, int snapshotNo) {
820 <      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] = angle;
819 >    void setParticlePot(const RealType& particlePot, int snapshotNo) {
820 >      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] = particlePot;
821      }
822  
823      /**
824 <     * Adds z-angle into the previous z-angle of this stuntDouble
825 <     * @param angle  new z-angle
826 <     * @see #getZangle
824 >     * Adds particlePot into the previous particlePot of this stuntDouble
825 >     *
826 >     * @param particlePot  new particlePot
827 >     * @see #getParticlePot
828       */        
829 <    void addPrevZangle(RealType angle) {
830 <      ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] += angle;
829 >    void addPrevParticlePot(const RealType& particlePot) {
830 >      ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] += particlePot;
831      }
832        
833      /**
834 <     * Adds z-angle into the current z-angle of this stuntDouble
835 <     * @param angle  new z-angle
834 >     * Adds particlePot into the current particlePot of this stuntDouble
835 >     * @param particlePot  new particlePot
836       */        
837 <    void addZangle(RealType angle) {
838 <      ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] += angle;
837 >    void addParticlePot(const RealType& particlePot) {
838 >      ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] += particlePot;
839      }
840  
841      /**
842 <     * Adds z-angle into the z-angle of this stuntDouble in specified snapshot
843 <     * @param angle z-angle to be add
842 >     * Adds particlePot into the particlePot of this stuntDouble in specified snapshot
843 >     *
844 >     * @param particlePot particlePot to be add
845       * @param snapshotNo
846 <     * @see #getZangle
846 >     * @see #getParticlePot
847       */        
848 <    void addZangle(RealType angle, int snapshotNo) {
849 <      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] += angle;
848 >    void addParticlePot(const RealType& particlePot, int snapshotNo) {
849 >      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] += particlePot;
850 >    }      
851 >
852 >    /**
853 >     * Returns the previous fluctuating charge of this stuntDouble
854 >     * @return the fluctuating charge of this stuntDouble
855 >     */    
856 >    RealType getPrevFlucQPos() {
857 >      return ((snapshotMan_->getPrevSnapshot())->*storage_).flucQPos[localIndex_];
858 >    }
859 >      
860 >    /**
861 >     * Returns the current fluctuating charge of this stuntDouble
862 >     * @return the fluctuating charge of this stuntDouble
863 >     */    
864 >    RealType getFlucQPos() {
865 >      return ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQPos[localIndex_];
866 >    }
867 >
868 >    /**
869 >     * Returns the fluctuating charge of this stuntDouble in specified snapshot
870 >     * @return the fluctuating charge of this stuntDouble
871 >     * @param snapshotNo
872 >     */    
873 >    RealType getFlucQPos(int snapshotNo) {
874 >      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQPos[localIndex_];
875 >    }
876 >
877 >    /**
878 >     * Sets  the previous fluctuating charge of this stuntDouble
879 >     * @param charge  new fluctuating charge
880 >     * @see #getflucQPos
881 >     */        
882 >    void setPrevFlucQPos(RealType charge) {
883 >      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQPos[localIndex_] = charge;
884 >    }
885 >      
886 >    /**
887 >     * Sets  the current fluctuating charge of this stuntDouble
888 >     * @param charge  new fluctuating charge
889 >     */        
890 >    void setFlucQPos(RealType charge) {
891 >      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQPos[localIndex_] = charge;
892 >    }
893 >
894 >    /**
895 >     * Sets  the fluctuating charge of this stuntDouble in specified snapshot
896 >     * @param charge fluctuating charge to be set
897 >     * @param snapshotNo
898 >     * @see #getflucQPos
899 >     */        
900 >    void setFlucQPos(RealType charge, int snapshotNo) {
901 >      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQPos[localIndex_] = charge;
902 >    }
903 >
904 >    /**
905 >     * Adds fluctuating charge into the previous fluctuating charge of this stuntDouble
906 >     * @param charge  new fluctuating charge
907 >     * @see #getflucQPos
908 >     */        
909 >    void addPrevFlucQPos(RealType charge) {
910 >      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQPos[localIndex_] += charge;
911 >    }
912 >      
913 >    /**
914 >     * Adds fluctuating charge into the current fluctuating charge of this stuntDouble
915 >     * @param charge  new fluctuating charge
916 >     */        
917 >    void addFlucQPos(RealType charge) {
918 >      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQPos[localIndex_] += charge;
919 >    }
920 >
921 >    /**
922 >     * Adds fluctuating charge into the fluctuating charge of this stuntDouble in specified snapshot
923 >     * @param value fluctuating charge to be add
924 >     * @param snapshotNo
925 >     * @see #getflucQPos
926 >     */        
927 >    void addflucQPos(RealType charge, int snapshotNo) {
928 >      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQPos[localIndex_] += charge;
929 >    }      
930 >
931 >
932 >    /**
933 >     * Returns the previous charge velocity of this stuntDouble
934 >     * @return the charge velocity of this stuntDouble
935 >     */    
936 >    RealType getPrevFlucQVel() {
937 >      return ((snapshotMan_->getPrevSnapshot())->*storage_).flucQVel[localIndex_];
938 >    }
939 >      
940 >    /**
941 >     * Returns the current charge velocity of this stuntDouble
942 >     * @return the charge velocity of this stuntDouble
943 >     */    
944 >    RealType getFlucQVel() {
945 >      return ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQVel[localIndex_];
946 >    }
947 >
948 >    /**
949 >     * Returns the charge velocity of this stuntDouble in specified snapshot
950 >     * @return the charge velocity of this stuntDouble
951 >     * @param snapshotNo
952 >     */    
953 >    RealType getFlucQVel(int snapshotNo) {
954 >      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQVel[localIndex_];
955 >    }
956 >
957 >    /**
958 >     * Sets  the previous charge velocity of this stuntDouble
959 >     * @param cvel  new charge velocity
960 >     * @see #getflucQVel
961 >     */        
962 >    void setPrevFlucQVel(RealType cvel) {
963 >      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQVel[localIndex_] = cvel;
964 >    }
965 >      
966 >    /**
967 >     * Sets  the current charge velocity of this stuntDouble
968 >     * @param cvel  new charge velocity
969 >     */        
970 >    void setFlucQVel(RealType cvel) {
971 >      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQVel[localIndex_] = cvel;
972 >    }
973 >
974 >    /**
975 >     * Sets  the charge velocity of this stuntDouble in specified snapshot
976 >     * @param cvel charge velocity to be set
977 >     * @param snapshotNo
978 >     * @see #getflucQVel
979 >     */        
980 >    void setFlucQVel(RealType cvel, int snapshotNo) {
981 >      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQVel[localIndex_] = cvel;
982 >    }
983 >
984 >    /**
985 >     * Adds charge velocity into the previous charge velocity of this stuntDouble
986 >     * @param cvel  new charge velocity
987 >     * @see #getflucQVel
988 >     */        
989 >    void addPrevFlucQVel(RealType cvel) {
990 >      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQVel[localIndex_] += cvel;
991 >    }
992 >      
993 >    /**
994 >     * Adds charge velocity into the current charge velocity of this stuntDouble
995 >     * @param cvel  new charge velocity
996 >     */        
997 >    void addFlucQVel(RealType cvel) {
998 >      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQVel[localIndex_] += cvel;
999 >    }
1000 >
1001 >    /**
1002 >     * Adds charge velocity into the charge velocity of this stuntDouble in specified snapshot
1003 >     * @param value charge velocity to be add
1004 >     * @param snapshotNo
1005 >     * @see #getflucQVel
1006 >     */        
1007 >    void addflucQVel(RealType cvel, int snapshotNo) {
1008 >      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQVel[localIndex_] += cvel;
1009      }      
1010 +
1011 +
1012 +    /**
1013 +     * Returns the previous charge force of this stuntDouble
1014 +     * @return the charge force of this stuntDouble
1015 +     */    
1016 +    RealType getPrevFlucQFrc() {
1017 +      return ((snapshotMan_->getPrevSnapshot())->*storage_).flucQFrc[localIndex_];
1018 +    }
1019 +      
1020 +    /**
1021 +     * Returns the current charge force of this stuntDouble
1022 +     * @return the charge force of this stuntDouble
1023 +     */    
1024 +    RealType getFlucQFrc() {
1025 +      return ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQFrc[localIndex_];
1026 +    }
1027 +
1028 +    /**
1029 +     * Returns the charge force of this stuntDouble in specified snapshot
1030 +     * @return the charge force of this stuntDouble
1031 +     * @param snapshotNo
1032 +     */    
1033 +    RealType getFlucQFrc(int snapshotNo) {
1034 +      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQFrc[localIndex_];
1035 +    }
1036 +
1037 +    /**
1038 +     * Sets  the previous charge force of this stuntDouble
1039 +     * @param cfrc  new charge force
1040 +     * @see #getflucQFrc
1041 +     */        
1042 +    void setPrevFlucQFrc(RealType cfrc) {
1043 +      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQFrc[localIndex_] = cfrc;
1044 +    }
1045 +      
1046 +    /**
1047 +     * Sets  the current charge force of this stuntDouble
1048 +     * @param cfrc  new charge force
1049 +     */        
1050 +    void setFlucQFrc(RealType cfrc) {
1051 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQFrc[localIndex_] = cfrc;
1052 +    }
1053 +
1054 +    /**
1055 +     * Sets  the charge force of this stuntDouble in specified snapshot
1056 +     * @param cfrc charge force to be set
1057 +     * @param snapshotNo
1058 +     * @see #getflucQFrc
1059 +     */        
1060 +    void setFlucQFrc(RealType cfrc, int snapshotNo) {
1061 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQFrc[localIndex_] = cfrc;
1062 +    }
1063 +
1064 +    /**
1065 +     * Adds charge force into the previous charge force of this stuntDouble
1066 +     * @param cfrc  new charge force
1067 +     * @see #getflucQFrc
1068 +     */        
1069 +    void addPrevFlucQFrc(RealType cfrc) {
1070 +      ((snapshotMan_->getPrevSnapshot())->*storage_).flucQFrc[localIndex_] += cfrc;
1071 +    }
1072 +      
1073 +    /**
1074 +     * Adds charge force into the current charge force of this stuntDouble
1075 +     * @param cfrc  new charge force
1076 +     */        
1077 +    void addFlucQFrc(RealType cfrc) {
1078 +      ((snapshotMan_->getCurrentSnapshot())->*storage_).flucQFrc[localIndex_] += cfrc;
1079 +    }
1080 +
1081 +    /**
1082 +     * Adds charge force into the charge force of this stuntDouble in specified snapshot
1083 +     * @param value charge force to be add
1084 +     * @param snapshotNo
1085 +     * @see #getflucQFrc
1086 +     */        
1087 +    void addflucQFrc(RealType cfrc, int snapshotNo) {
1088 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).flucQFrc[localIndex_] += cfrc;
1089 +    }      
1090 +
1091 +
1092 +    /**
1093 +     * Returns the previous electric field of this stuntDouble
1094 +     * @return the electric field of this stuntDouble
1095 +     */    
1096 +    Vector3d getPrevElectricField() {
1097 +      return ((snapshotMan_->getPrevSnapshot())->*storage_).electricField[localIndex_];
1098 +    }
1099 +      
1100 +    /**
1101 +     * Returns the current electric field of this stuntDouble
1102 +     * @return the electric field of this stuntDouble
1103 +     */    
1104 +    Vector3d getElectricField() {
1105 +      return ((snapshotMan_->getCurrentSnapshot())->*storage_).electricField[localIndex_];
1106 +    }
1107  
1108 +    /**
1109 +     * Returns the electric field of this stuntDouble in specified snapshot
1110 +     * @return the electric field of this stuntDouble
1111 +     * @param snapshotNo
1112 +     */    
1113 +    Vector3d getElectricField(int snapshotNo) {
1114 +      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).electricField[localIndex_];
1115 +    }
1116 +
1117 +    /**
1118 +     * Sets  the previous electric field of this stuntDouble
1119 +     * @param pos  new electric field
1120 +     * @see #getElectricField
1121 +     */        
1122 +    void setPrevElectricField(const Vector3d& pos) {
1123 +      ((snapshotMan_->getPrevSnapshot())->*storage_).electricField[localIndex_] = pos;
1124 +    }
1125 +      
1126 +    /**
1127 +     * Sets  the current electric field of this stuntDouble
1128 +     * @param pos  new electric field
1129 +     */        
1130 +    void setElectricField(const Vector3d& pos) {
1131 +      DataStorage&  data = snapshotMan_->getCurrentSnapshot()->*storage_;
1132 +      data.electricField[localIndex_] = pos;
1133 +      //((snapshotMan_->getCurrentSnapshot())->*storage_).electricField[localIndex_] = pos;
1134 +    }
1135 +
1136 +    /**
1137 +     * Sets  the electric field of this stuntDouble in specified snapshot
1138 +     * @param pos electric field to be set
1139 +     * @param snapshotNo
1140 +     * @see #getElectricField
1141 +     */        
1142 +    void setElectricField(const Vector3d& pos, int snapshotNo) {
1143 +
1144 +      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).electricField[localIndex_] = pos;
1145 +
1146 +    }
1147 +
1148 +
1149      /** Set the force of this stuntDouble to zero */
1150      void zeroForcesAndTorques();
1151      /**
# Line 925 | Line 1229 | namespace oopse{
1229      }
1230  
1231      /**
928     * Returns the previous particle potential of this stuntDouble
929     * @return the particle potential of this stuntDouble
930     */    
931    RealType getPrevParticlePot() {
932      return ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_];
933    }
934      
935    /**
936     * Returns the current particle potential of this stuntDouble
937     * @return the particle potential of this stuntDouble
938     */    
939    RealType getParticlePot() {
940      return ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_];
941    }
942
943    /**
944     * Returns the particle potential of this stuntDouble in specified snapshot
945     * @return the particle potential of this stuntDouble
946     * @param snapshotNo
947     */    
948    RealType getParticlePot(int snapshotNo) {
949      return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_];
950    }
951
952    /**
953     * Sets  the previous particle potential of this stuntDouble
954     * @param po tnew particle potential
955     * @see #getParticlePot
956     */        
957    void setPrevParticlePot(RealType pot) {
958      ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] = pot;
959    }
960      
961    /**
962     * Sets  the current velocity of this stuntDouble
963     * @param vel  new velocity
964     */        
965    void setParticlePot(RealType pot) {
966      ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] = pot;
967    }
968
969    /**
970     * Sets  the particle potential of this stuntDouble in specified snapshot
971     * @param pot potential to be set
972     * @param snapshotNo
973     * @see #getVel
974     */        
975    void setParticlePot(RealType pot, int snapshotNo) {
976      ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] = pot;
977    }
978
979    /**
1232       * <p>
1233 <     * The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on
1234 <     * the elements of a data structure. In this way, you can change the operation being performed
1235 <     * on a structure without the need of changing the classes of the elements that you are operating
1236 <     * on. Using a Visitor pattern allows you to decouple the classes for the data structure and the
1237 <     * algorithms used upon them
1233 >     * The purpose of the Visitor Pattern is to encapsulate an
1234 >     * operation that you want to perform on the elements of a data
1235 >     * structure. In this way, you can change the operation being
1236 >     * performed on a structure without the need of changing the
1237 >     * classes of the elements that you are operating on. Using a
1238 >     * Visitor pattern allows you to decouple the classes for the data
1239 >     * structure and the algorithms used upon them
1240       * </p>
1241       * @param v visitor
1242       */      
# Line 1053 | Line 1307 | namespace oopse{
1307      PropertyMap properties_;
1308    };
1309  
1310 < }//end namespace oopse
1310 > }//end namespace OpenMD
1311   #endif //PRIMITIVES_STUNTDOUBLE_HPP

Comparing:
trunk/src/primitives/StuntDouble.hpp (property svn:keywords), Revision 1245 by chuckv, Tue May 27 16:39:06 2008 UTC vs.
branches/development/src/primitives/StuntDouble.hpp (property svn:keywords), Revision 1714 by gezelter, Sat May 19 18:12:46 2012 UTC

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