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* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
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* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
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* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
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* [4] Vardeman & Gezelter, in progress (2009). |
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* [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010). |
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* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). |
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*/ |
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#include <algorithm> |
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#include <math.h> |
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void RigidBody::setPrevA(const RotMat3x3d& a) { |
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((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_] = a; |
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|
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< |
for (int i =0 ; i < atoms_.size(); ++i){ |
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> |
for (unsigned int i = 0 ; i < atoms_.size(); ++i){ |
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if (atoms_[i]->isDirectional()) { |
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atoms_[i]->setPrevA(refOrients_[i].transpose() * a); |
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} |
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void RigidBody::setA(const RotMat3x3d& a) { |
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((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_] = a; |
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|
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< |
for (int i =0 ; i < atoms_.size(); ++i){ |
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> |
for (unsigned int i = 0 ; i < atoms_.size(); ++i){ |
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if (atoms_[i]->isDirectional()) { |
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atoms_[i]->setA(refOrients_[i].transpose() * a); |
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} |
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|
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void RigidBody::setA(const RotMat3x3d& a, int snapshotNo) { |
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((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_] = a; |
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< |
|
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< |
//((snapshotMan_->getSnapshot(snapshotNo))->*storage_).electroFrame[localIndex_] = a.transpose() * sU_; |
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< |
|
79 |
< |
for (int i =0 ; i < atoms_.size(); ++i){ |
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> |
|
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> |
for (unsigned int i = 0 ; i < atoms_.size(); ++i){ |
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if (atoms_[i]->isDirectional()) { |
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atoms_[i]->setA(refOrients_[i].transpose() * a, snapshotNo); |
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} |
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Vector3d frc(0.0); |
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Vector3d trq(0.0); |
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Vector3d pos = this->getPos(); |
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< |
for (int i = 0; i < atoms_.size(); i++) { |
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> |
for (unsigned int i = 0; i < atoms_.size(); i++) { |
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|
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afrc = atoms_[i]->getFrc(); |
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apos = atoms_[i]->getPos(); |
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Vector3d pos = this->getPos(); |
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Mat3x3d tau_(0.0); |
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|
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< |
for (int i = 0; i < atoms_.size(); i++) { |
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> |
for (unsigned int i = 0; i < atoms_.size(); i++) { |
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|
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afrc = atoms_[i]->getFrc(); |
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apos = atoms_[i]->getPos(); |
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|
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|
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Vector3d velRot; |
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< |
for (int i =0 ; i < refCoords_.size(); ++i) { |
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> |
for (unsigned int i = 0 ; i < refCoords_.size(); ++i) { |
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atoms_[i]->setVel(rbVel + mat * refCoords_[i]); |
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} |
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|
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|
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|
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Vector3d velRot; |
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< |
for (int i =0 ; i < refCoords_.size(); ++i) { |
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> |
for (unsigned int i = 0 ; i < refCoords_.size(); ++i) { |
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atoms_[i]->setVel(rbVel + mat * refCoords_[i], frame); |
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} |
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