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root/OpenMD/branches/development/src/primitives/RigidBody.cpp
Revision: 374
Committed: Tue Feb 22 18:56:25 2005 UTC (20 years, 2 months ago) by tim
Original Path: trunk/src/primitives/RigidBody.cpp
File size: 14826 byte(s)
Log Message:
reactionfield get fixed

File Contents

# User Rev Content
1 gezelter 246 /*
2     * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3     *
4     * The University of Notre Dame grants you ("Licensee") a
5     * non-exclusive, royalty free, license to use, modify and
6     * redistribute this software in source and binary code form, provided
7     * that the following conditions are met:
8     *
9     * 1. Acknowledgement of the program authors must be made in any
10     * publication of scientific results based in part on use of the
11     * program. An acceptable form of acknowledgement is citation of
12     * the article in which the program was described (Matthew
13     * A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14     * J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15     * Parallel Simulation Engine for Molecular Dynamics,"
16     * J. Comput. Chem. 26, pp. 252-271 (2005))
17     *
18     * 2. Redistributions of source code must retain the above copyright
19     * notice, this list of conditions and the following disclaimer.
20     *
21     * 3. Redistributions in binary form must reproduce the above copyright
22     * notice, this list of conditions and the following disclaimer in the
23     * documentation and/or other materials provided with the
24     * distribution.
25     *
26     * This software is provided "AS IS," without a warranty of any
27     * kind. All express or implied conditions, representations and
28     * warranties, including any implied warranty of merchantability,
29     * fitness for a particular purpose or non-infringement, are hereby
30     * excluded. The University of Notre Dame and its licensors shall not
31     * be liable for any damages suffered by licensee as a result of
32     * using, modifying or distributing the software or its
33     * derivatives. In no event will the University of Notre Dame or its
34     * licensors be liable for any lost revenue, profit or data, or for
35     * direct, indirect, special, consequential, incidental or punitive
36     * damages, however caused and regardless of the theory of liability,
37     * arising out of the use of or inability to use software, even if the
38     * University of Notre Dame has been advised of the possibility of
39     * such damages.
40     */
41     #include <algorithm>
42 tim 253 #include <math.h>
43 tim 3 #include "primitives/RigidBody.hpp"
44     #include "utils/simError.h"
45 tim 374 #include "utils/NumericConstant.hpp"
46 gezelter 246 namespace oopse {
47 gezelter 2
48 gezelter 246 RigidBody::RigidBody() : StuntDouble(otRigidBody, &Snapshot::rigidbodyData), inertiaTensor_(0.0){
49 gezelter 2
50     }
51    
52 gezelter 246 void RigidBody::setPrevA(const RotMat3x3d& a) {
53     ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_] = a;
54     //((snapshotMan_->getPrevSnapshot())->*storage_).electroFrame[localIndex_] = a.transpose() * sU_;
55 gezelter 2
56 gezelter 246 for (int i =0 ; i < atoms_.size(); ++i){
57     if (atoms_[i]->isDirectional()) {
58     atoms_[i]->setPrevA(a * refOrients_[i]);
59     }
60     }
61 gezelter 2
62     }
63    
64 gezelter 246
65     void RigidBody::setA(const RotMat3x3d& a) {
66     ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_] = a;
67     //((snapshotMan_->getCurrentSnapshot())->*storage_).electroFrame[localIndex_] = a.transpose() * sU_;
68 gezelter 2
69 gezelter 246 for (int i =0 ; i < atoms_.size(); ++i){
70     if (atoms_[i]->isDirectional()) {
71     atoms_[i]->setA(a * refOrients_[i]);
72     }
73     }
74 gezelter 2 }
75    
76 gezelter 246 void RigidBody::setA(const RotMat3x3d& a, int snapshotNo) {
77     ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_] = a;
78     //((snapshotMan_->getSnapshot(snapshotNo))->*storage_).electroFrame[localIndex_] = a.transpose() * sU_;
79 gezelter 2
80 gezelter 246 for (int i =0 ; i < atoms_.size(); ++i){
81     if (atoms_[i]->isDirectional()) {
82     atoms_[i]->setA(a * refOrients_[i], snapshotNo);
83     }
84 gezelter 2 }
85    
86 gezelter 246 }
87 gezelter 2
88 gezelter 246 Mat3x3d RigidBody::getI() {
89     return inertiaTensor_;
90     }
91 gezelter 2
92 gezelter 246 std::vector<double> RigidBody::getGrad() {
93     std::vector<double> grad(6, 0.0);
94     Vector3d force;
95     Vector3d torque;
96     Vector3d myEuler;
97     double phi, theta, psi;
98     double cphi, sphi, ctheta, stheta;
99     Vector3d ephi;
100     Vector3d etheta;
101     Vector3d epsi;
102 gezelter 2
103 gezelter 246 force = getFrc();
104     torque =getTrq();
105     myEuler = getA().toEulerAngles();
106 gezelter 2
107 gezelter 246 phi = myEuler[0];
108     theta = myEuler[1];
109     psi = myEuler[2];
110 gezelter 2
111 gezelter 246 cphi = cos(phi);
112     sphi = sin(phi);
113     ctheta = cos(theta);
114     stheta = sin(theta);
115 gezelter 2
116 gezelter 246 // get unit vectors along the phi, theta and psi rotation axes
117 gezelter 2
118 gezelter 246 ephi[0] = 0.0;
119     ephi[1] = 0.0;
120     ephi[2] = 1.0;
121 gezelter 2
122 gezelter 246 etheta[0] = cphi;
123     etheta[1] = sphi;
124     etheta[2] = 0.0;
125 gezelter 2
126 gezelter 246 epsi[0] = stheta * cphi;
127     epsi[1] = stheta * sphi;
128     epsi[2] = ctheta;
129 gezelter 2
130 gezelter 246 //gradient is equal to -force
131     for (int j = 0 ; j<3; j++)
132     grad[j] = -force[j];
133 gezelter 2
134 gezelter 246 for (int j = 0; j < 3; j++ ) {
135 gezelter 2
136 gezelter 246 grad[3] += torque[j]*ephi[j];
137     grad[4] += torque[j]*etheta[j];
138     grad[5] += torque[j]*epsi[j];
139 gezelter 2
140 gezelter 246 }
141    
142     return grad;
143     }
144 gezelter 2
145 gezelter 246 void RigidBody::accept(BaseVisitor* v) {
146     v->visit(this);
147     }
148 gezelter 2
149 gezelter 246 /**@todo need modification */
150     void RigidBody::calcRefCoords() {
151     double mtmp;
152     Vector3d refCOM(0.0);
153     mass_ = 0.0;
154     for (std::size_t i = 0; i < atoms_.size(); ++i) {
155     mtmp = atoms_[i]->getMass();
156     mass_ += mtmp;
157     refCOM += refCoords_[i]*mtmp;
158     }
159     refCOM /= mass_;
160 gezelter 2
161 gezelter 246 // Next, move the origin of the reference coordinate system to the COM:
162     for (std::size_t i = 0; i < atoms_.size(); ++i) {
163     refCoords_[i] -= refCOM;
164     }
165 gezelter 2
166 gezelter 246 // Moment of Inertia calculation
167     Mat3x3d Itmp(0.0);
168 gezelter 2
169 gezelter 246 for (std::size_t i = 0; i < atoms_.size(); i++) {
170     mtmp = atoms_[i]->getMass();
171     Itmp -= outProduct(refCoords_[i], refCoords_[i]) * mtmp;
172     double r2 = refCoords_[i].lengthSquare();
173     Itmp(0, 0) += mtmp * r2;
174     Itmp(1, 1) += mtmp * r2;
175     Itmp(2, 2) += mtmp * r2;
176     }
177 gezelter 2
178 tim 273 //project the inertial moment of directional atoms into this rigid body
179     for (std::size_t i = 0; i < atoms_.size(); i++) {
180     if (atoms_[i]->isDirectional()) {
181     RectMatrix<double, 3, 3> Iproject = refOrients_[i].transpose() * atoms_[i]->getI();
182     Itmp(0, 0) += Iproject(0, 0);
183     Itmp(1, 1) += Iproject(1, 1);
184     Itmp(2, 2) += Iproject(2, 2);
185     }
186     }
187    
188 gezelter 246 //diagonalize
189     Vector3d evals;
190     Mat3x3d::diagonalize(Itmp, evals, sU_);
191 gezelter 2
192 gezelter 246 // zero out I and then fill the diagonals with the moments of inertia:
193     inertiaTensor_(0, 0) = evals[0];
194     inertiaTensor_(1, 1) = evals[1];
195     inertiaTensor_(2, 2) = evals[2];
196    
197     int nLinearAxis = 0;
198     for (int i = 0; i < 3; i++) {
199     if (fabs(evals[i]) < oopse::epsilon) {
200     linear_ = true;
201     linearAxis_ = i;
202     ++ nLinearAxis;
203     }
204     }
205 gezelter 2
206 gezelter 246 if (nLinearAxis > 1) {
207     sprintf( painCave.errMsg,
208     "RigidBody error.\n"
209     "\tOOPSE found more than one axis in this rigid body with a vanishing \n"
210     "\tmoment of inertia. This can happen in one of three ways:\n"
211     "\t 1) Only one atom was specified, or \n"
212     "\t 2) All atoms were specified at the same location, or\n"
213     "\t 3) The programmers did something stupid.\n"
214     "\tIt is silly to use a rigid body to describe this situation. Be smarter.\n"
215     );
216     painCave.isFatal = 1;
217     simError();
218     }
219 gezelter 2
220     }
221    
222 gezelter 246 void RigidBody::calcForcesAndTorques() {
223     Vector3d afrc;
224     Vector3d atrq;
225     Vector3d apos;
226     Vector3d rpos;
227     Vector3d frc(0.0);
228     Vector3d trq(0.0);
229     Vector3d pos = this->getPos();
230     for (int i = 0; i < atoms_.size(); i++) {
231 gezelter 2
232 gezelter 246 afrc = atoms_[i]->getFrc();
233     apos = atoms_[i]->getPos();
234     rpos = apos - pos;
235    
236     frc += afrc;
237 gezelter 2
238 gezelter 246 trq[0] += rpos[1]*afrc[2] - rpos[2]*afrc[1];
239     trq[1] += rpos[2]*afrc[0] - rpos[0]*afrc[2];
240     trq[2] += rpos[0]*afrc[1] - rpos[1]*afrc[0];
241 gezelter 2
242 gezelter 246 // If the atom has a torque associated with it, then we also need to
243     // migrate the torques onto the center of mass:
244 gezelter 2
245 gezelter 246 if (atoms_[i]->isDirectional()) {
246     atrq = atoms_[i]->getTrq();
247     trq += atrq;
248     }
249    
250     }
251    
252     setFrc(frc);
253     setTrq(trq);
254    
255     }
256 gezelter 2
257 gezelter 246 void RigidBody::updateAtoms() {
258     unsigned int i;
259     Vector3d ref;
260     Vector3d apos;
261     DirectionalAtom* dAtom;
262     Vector3d pos = getPos();
263     RotMat3x3d a = getA();
264 gezelter 2
265 gezelter 246 for (i = 0; i < atoms_.size(); i++) {
266    
267     ref = body2Lab(refCoords_[i]);
268 gezelter 2
269 gezelter 246 apos = pos + ref;
270 gezelter 2
271 gezelter 246 atoms_[i]->setPos(apos);
272 gezelter 2
273 gezelter 246 if (atoms_[i]->isDirectional()) {
274    
275     dAtom = (DirectionalAtom *) atoms_[i];
276     dAtom->setA(a * refOrients_[i]);
277     //dAtom->rotateBy( A );
278     }
279 gezelter 2
280     }
281    
282 gezelter 246 }
283 gezelter 2
284    
285 tim 318 void RigidBody::updateAtoms(int frame) {
286     unsigned int i;
287     Vector3d ref;
288     Vector3d apos;
289     DirectionalAtom* dAtom;
290     Vector3d pos = getPos(frame);
291     RotMat3x3d a = getA(frame);
292    
293     for (i = 0; i < atoms_.size(); i++) {
294    
295 tim 334 ref = body2Lab(refCoords_[i], frame);
296 tim 318
297     apos = pos + ref;
298    
299     atoms_[i]->setPos(apos, frame);
300    
301     if (atoms_[i]->isDirectional()) {
302    
303     dAtom = (DirectionalAtom *) atoms_[i];
304     dAtom->setA(a * refOrients_[i], frame);
305     }
306    
307     }
308    
309     }
310    
311     void RigidBody::updateAtomVel() {
312     Mat3x3d skewMat;;
313    
314     Vector3d ji = getJ();
315     Mat3x3d I = getI();
316    
317     skewMat(0, 0) =0;
318     skewMat(0, 1) = ji[2] /I(2, 2);
319     skewMat(0, 2) = -ji[1] /I(1, 1);
320    
321     skewMat(1, 0) = -ji[2] /I(2, 2);
322     skewMat(1, 1) = 0;
323     skewMat(1, 2) = ji[0]/I(0, 0);
324    
325     skewMat(2, 0) =ji[1] /I(1, 1);
326     skewMat(2, 1) = -ji[0]/I(0, 0);
327     skewMat(2, 2) = 0;
328    
329     Mat3x3d mat = (getA() * skewMat).transpose();
330     Vector3d rbVel = getVel();
331    
332    
333     Vector3d velRot;
334     for (int i =0 ; i < refCoords_.size(); ++i) {
335     atoms_[i]->setVel(rbVel + mat * refCoords_[i]);
336     }
337    
338     }
339    
340     void RigidBody::updateAtomVel(int frame) {
341     Mat3x3d skewMat;;
342    
343     Vector3d ji = getJ(frame);
344     Mat3x3d I = getI();
345    
346     skewMat(0, 0) =0;
347     skewMat(0, 1) = ji[2] /I(2, 2);
348     skewMat(0, 2) = -ji[1] /I(1, 1);
349    
350     skewMat(1, 0) = -ji[2] /I(2, 2);
351     skewMat(1, 1) = 0;
352     skewMat(1, 2) = ji[0]/I(0, 0);
353    
354     skewMat(2, 0) =ji[1] /I(1, 1);
355     skewMat(2, 1) = -ji[0]/I(0, 0);
356     skewMat(2, 2) = 0;
357    
358     Mat3x3d mat = (getA(frame) * skewMat).transpose();
359     Vector3d rbVel = getVel(frame);
360    
361    
362     Vector3d velRot;
363     for (int i =0 ; i < refCoords_.size(); ++i) {
364     atoms_[i]->setVel(rbVel + mat * refCoords_[i], frame);
365     }
366    
367     }
368    
369    
370    
371 gezelter 246 bool RigidBody::getAtomPos(Vector3d& pos, unsigned int index) {
372     if (index < atoms_.size()) {
373 gezelter 2
374 gezelter 246 Vector3d ref = body2Lab(refCoords_[index]);
375     pos = getPos() + ref;
376     return true;
377     } else {
378     std::cerr << index << " is an invalid index, current rigid body contains "
379     << atoms_.size() << "atoms" << std::endl;
380     return false;
381     }
382     }
383 gezelter 2
384 gezelter 246 bool RigidBody::getAtomPos(Vector3d& pos, Atom* atom) {
385     std::vector<Atom*>::iterator i;
386     i = std::find(atoms_.begin(), atoms_.end(), atom);
387     if (i != atoms_.end()) {
388     //RigidBody class makes sure refCoords_ and atoms_ match each other
389     Vector3d ref = body2Lab(refCoords_[i - atoms_.begin()]);
390     pos = getPos() + ref;
391     return true;
392     } else {
393     std::cerr << "Atom " << atom->getGlobalIndex()
394     <<" does not belong to Rigid body "<< getGlobalIndex() << std::endl;
395     return false;
396 gezelter 2 }
397     }
398 gezelter 246 bool RigidBody::getAtomVel(Vector3d& vel, unsigned int index) {
399 gezelter 2
400 gezelter 246 //velRot = $(A\cdot skew(I^{-1}j))^{T}refCoor$
401 gezelter 2
402 gezelter 246 if (index < atoms_.size()) {
403 gezelter 2
404 gezelter 246 Vector3d velRot;
405     Mat3x3d skewMat;;
406     Vector3d ref = refCoords_[index];
407     Vector3d ji = getJ();
408     Mat3x3d I = getI();
409 gezelter 2
410 gezelter 246 skewMat(0, 0) =0;
411     skewMat(0, 1) = ji[2] /I(2, 2);
412     skewMat(0, 2) = -ji[1] /I(1, 1);
413 gezelter 2
414 gezelter 246 skewMat(1, 0) = -ji[2] /I(2, 2);
415     skewMat(1, 1) = 0;
416     skewMat(1, 2) = ji[0]/I(0, 0);
417 gezelter 2
418 gezelter 246 skewMat(2, 0) =ji[1] /I(1, 1);
419     skewMat(2, 1) = -ji[0]/I(0, 0);
420     skewMat(2, 2) = 0;
421 gezelter 2
422 gezelter 246 velRot = (getA() * skewMat).transpose() * ref;
423 gezelter 2
424 gezelter 246 vel =getVel() + velRot;
425     return true;
426    
427     } else {
428     std::cerr << index << " is an invalid index, current rigid body contains "
429     << atoms_.size() << "atoms" << std::endl;
430     return false;
431 gezelter 2 }
432 gezelter 246 }
433 gezelter 2
434 gezelter 246 bool RigidBody::getAtomVel(Vector3d& vel, Atom* atom) {
435 gezelter 2
436 gezelter 246 std::vector<Atom*>::iterator i;
437     i = std::find(atoms_.begin(), atoms_.end(), atom);
438     if (i != atoms_.end()) {
439     return getAtomVel(vel, i - atoms_.begin());
440     } else {
441     std::cerr << "Atom " << atom->getGlobalIndex()
442     <<" does not belong to Rigid body "<< getGlobalIndex() << std::endl;
443     return false;
444     }
445     }
446 gezelter 2
447 gezelter 246 bool RigidBody::getAtomRefCoor(Vector3d& coor, unsigned int index) {
448     if (index < atoms_.size()) {
449    
450     coor = refCoords_[index];
451     return true;
452     } else {
453     std::cerr << index << " is an invalid index, current rigid body contains "
454     << atoms_.size() << "atoms" << std::endl;
455     return false;
456 gezelter 2 }
457    
458     }
459    
460 gezelter 246 bool RigidBody::getAtomRefCoor(Vector3d& coor, Atom* atom) {
461     std::vector<Atom*>::iterator i;
462     i = std::find(atoms_.begin(), atoms_.end(), atom);
463     if (i != atoms_.end()) {
464     //RigidBody class makes sure refCoords_ and atoms_ match each other
465     coor = refCoords_[i - atoms_.begin()];
466     return true;
467     } else {
468     std::cerr << "Atom " << atom->getGlobalIndex()
469     <<" does not belong to Rigid body "<< getGlobalIndex() << std::endl;
470     return false;
471     }
472 gezelter 2
473     }
474    
475    
476 gezelter 246 void RigidBody::addAtom(Atom* at, AtomStamp* ats) {
477 gezelter 2
478 gezelter 246 Vector3d coords;
479     Vector3d euler;
480 gezelter 2
481    
482 gezelter 246 atoms_.push_back(at);
483    
484     if( !ats->havePosition() ){
485     sprintf( painCave.errMsg,
486     "RigidBody error.\n"
487     "\tAtom %s does not have a position specified.\n"
488     "\tThis means RigidBody cannot set up reference coordinates.\n",
489     ats->getType() );
490     painCave.isFatal = 1;
491     simError();
492 gezelter 2 }
493    
494 gezelter 246 coords[0] = ats->getPosX();
495     coords[1] = ats->getPosY();
496     coords[2] = ats->getPosZ();
497 gezelter 2
498 gezelter 246 refCoords_.push_back(coords);
499 gezelter 2
500 gezelter 246 RotMat3x3d identMat = RotMat3x3d::identity();
501 gezelter 2
502 gezelter 246 if (at->isDirectional()) {
503 gezelter 2
504 gezelter 246 if( !ats->haveOrientation() ){
505     sprintf( painCave.errMsg,
506     "RigidBody error.\n"
507     "\tAtom %s does not have an orientation specified.\n"
508     "\tThis means RigidBody cannot set up reference orientations.\n",
509     ats->getType() );
510     painCave.isFatal = 1;
511     simError();
512     }
513    
514 tim 374 euler[0] = ats->getEulerPhi() * NumericConstant::PI /180.0;
515     euler[1] = ats->getEulerTheta() * NumericConstant::PI /180.0;
516     euler[2] = ats->getEulerPsi() * NumericConstant::PI /180.0;
517 gezelter 2
518 gezelter 246 RotMat3x3d Atmp(euler);
519     refOrients_.push_back(Atmp);
520 gezelter 2
521 gezelter 246 }else {
522     refOrients_.push_back(identMat);
523 gezelter 2 }
524    
525    
526     }
527    
528     }
529