60 |
|
Vector3d pos3 = atom1_->getPos(); |
61 |
|
Vector3d pos4 = atom4_->getPos(); |
62 |
|
|
63 |
– |
/*std::ofstream myfile; |
64 |
– |
myfile.open("Inversion", std::ios::app); |
65 |
– |
myfile << atom1_->getType() << " - atom1; " |
66 |
– |
<< atom2_->getType() << " - atom2; " |
67 |
– |
<< atom3_->getType() << " - atom3; " |
68 |
– |
<< atom4_->getType() << " - atom4; " |
69 |
– |
<< std::endl; |
70 |
– |
*/ |
63 |
|
Vector3d r31 = pos1 - pos3; |
64 |
|
Vector3d r23 = pos3 - pos2; |
65 |
|
Vector3d r43 = pos3 - pos4; |
78 |
|
|
79 |
|
// Calculate the sin and cos |
80 |
|
RealType cos_phi = dot(A, B) ; |
81 |
< |
if (cos_phi > 1.0) {cos_phi = 1.0; std::cout << "!!!! cos_phi is bigger than 1.0" |
82 |
< |
<< std::endl;} |
91 |
< |
if (cos_phi < -1.0) {cos_phi = -1.0; std::cout << "!!!! cos_phi is less than -1.0" |
92 |
< |
<< std::endl;} |
93 |
< |
//std::cout << "We actually use this inversion!!!!" << std::endl; |
81 |
> |
if (cos_phi > 1.0) cos_phi = 1.0; |
82 |
> |
if (cos_phi < -1.0) cos_phi = -1.0; |
83 |
|
|
84 |
|
RealType dVdcosPhi; |
96 |
– |
//cos_phi = 2.0*cos_phi*cos_phi - 1.0; |
85 |
|
inversionType_->calcForce(cos_phi, potential_, dVdcosPhi); |
86 |
|
Vector3d f1 ; |
87 |
|
Vector3d f2 ; |
109 |
|
atom4_->addFrc(-f2); |
110 |
|
atom3_->addFrc(-f3); |
111 |
|
|
112 |
+ |
atom1_->addParticlePot(potential_); |
113 |
+ |
atom2_->addParticlePot(potential_); |
114 |
+ |
atom3_->addParticlePot(potential_); |
115 |
+ |
atom4_->addParticlePot(potential_); |
116 |
+ |
|
117 |
|
angle = acos(cos_phi) /M_PI * 180.0; |
118 |
|
} |
119 |
|
|