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namespace OpenMD { |
46 |
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47 |
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/**@todo still a lot left to improve*/ |
48 |
< |
void GhostBend::calcForce(RealType& angle) { |
48 |
> |
void GhostBend::calcForce(RealType& angle, bool doParticlePot) { |
49 |
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DirectionalAtom* ghostAtom = static_cast<DirectionalAtom*>(atom2_); |
50 |
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51 |
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Vector3d pos1 = atom1_->getPos(); |
95 |
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ghostAtom->addFrc(-force1); |
96 |
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97 |
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ghostAtom->addTrq( cross(r23, force3) ); |
98 |
+ |
if(doParticlePot) { |
99 |
+ |
atom1_->addParticlePot(potential_); |
100 |
+ |
ghostAtom->addParticlePot(potential_); |
101 |
+ |
} |
102 |
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99 |
– |
atom1_->addParticlePot(potential_); |
100 |
– |
ghostAtom->addParticlePot(potential_); |
101 |
– |
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103 |
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angle = theta /M_PI * 180.0; |
104 |
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105 |
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} |