ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/OpenMD/branches/development/src/parallel/ForceDecomposition.hpp
Revision: 1756
Committed: Mon Jun 18 18:23:20 2012 UTC (12 years, 10 months ago) by gezelter
File size: 7818 byte(s)
Log Message:
bugfixes for self interactions (particularly in parallel)

File Contents

# Content
1 /*
2 * Copyright (c) 2011 The University of Notre Dame. All Rights Reserved.
3 *
4 * The University of Notre Dame grants you ("Licensee") a
5 * non-exclusive, royalty free, license to use, modify and
6 * redistribute this software in source and binary code form, provided
7 * that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the
15 * distribution.
16 *
17 * This software is provided "AS IS," without a warranty of any
18 * kind. All express or implied conditions, representations and
19 * warranties, including any implied warranty of merchantability,
20 * fitness for a particular purpose or non-infringement, are hereby
21 * excluded. The University of Notre Dame and its licensors shall not
22 * be liable for any damages suffered by licensee as a result of
23 * using, modifying or distributing the software or its
24 * derivatives. In no event will the University of Notre Dame or its
25 * licensors be liable for any lost revenue, profit or data, or for
26 * direct, indirect, special, consequential, incidental or punitive
27 * damages, however caused and regardless of the theory of liability,
28 * arising out of the use of or inability to use software, even if the
29 * University of Notre Dame has been advised of the possibility of
30 * such damages.
31 *
32 * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your
33 * research, please cite the appropriate papers when you publish your
34 * work. Good starting points are:
35 *
36 * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).
37 * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).
38 * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).
39 * [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010).
40 * [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
41 */
42
43 #ifndef PARALLEL_FORCEDECOMPOSITION_HPP
44 #define PARALLEL_FORCEDECOMPOSITION_HPP
45
46 #include "brains/SimInfo.hpp"
47 #include "brains/SnapshotManager.hpp"
48 #include "nonbonded/NonBondedInteraction.hpp"
49 #include "nonbonded/Cutoffs.hpp"
50 #include "nonbonded/InteractionManager.hpp"
51 #include "utils/Tuple.hpp"
52
53 using namespace std;
54 namespace OpenMD {
55
56 typedef tuple3<RealType, RealType, RealType> groupCutoffs;
57
58 /**
59 * @class ForceDecomposition
60 *
61 * ForceDecomposition is an interface for passing out and collecting
62 * information from many processors at various stages of the main
63 * non-bonded ForceLoop.
64 *
65 * The pairwise force calculation has an outer-running loop (the "I"
66 * loop) and an inner-running loop (the "J" loop). In parallel
67 * decompositions, these loop over different groups of atoms on
68 * different processors. Between each set of computations on the
69 * local processor, data must be exchanged among the processors.
70 * This can happen at different times in the calculation:
71 *
72 * distributeInitialData (parallel communication - one time only)
73 * distributeData (parallel communication - every ForceLoop)
74 *
75 * loop iLoop over nLoops (nLoops may be 1, 2, or until self consistent)
76 * | loop over i
77 * | | loop over j
78 * | | | localComputation
79 * | | end
80 * | end
81 * | if (nLoops > 1):
82 * | | collectIntermediateData (parallel communication)
83 * | | distributeIntermediateData (parallel communication)
84 * | endif
85 * end
86 * collectData (parallel communication)
87 *
88 * ForceDecomposition provides the interface for ForceLoop to do the
89 * communication steps and to iterate using the correct set of atoms
90 * and cutoff groups.
91 */
92 class ForceDecomposition {
93 public:
94
95 ForceDecomposition(SimInfo* info, InteractionManager* iMan);
96 virtual ~ForceDecomposition() {}
97
98 virtual void distributeInitialData() = 0;
99 virtual void distributeData() = 0;
100 virtual void zeroWorkArrays() = 0;
101 virtual void collectIntermediateData() = 0;
102 virtual void distributeIntermediateData() = 0;
103 virtual void collectData() = 0;
104 virtual void collectSelfData() = 0;
105 virtual potVec* getEmbeddingPotential() { return &embeddingPot; }
106 virtual potVec* getPairwisePotential() { return &pairwisePot; }
107
108 // neighbor list routines
109 virtual bool checkNeighborList();
110 virtual vector<pair<int, int> > buildNeighborList() = 0;
111
112 // how to handle cutoffs:
113 void setCutoffPolicy(CutoffPolicy cp) {cutoffPolicy_ = cp;}
114 void setUserCutoff(RealType rcut) {userCutoff_ = rcut; userChoseCutoff_ = true; }
115
116 // group bookkeeping
117 virtual groupCutoffs getGroupCutoffs(int cg1, int cg2) = 0;
118 virtual Vector3d getGroupVelocityColumn(int atom2) = 0;
119
120 // Group->atom bookkeeping
121 virtual vector<int> getAtomsInGroupRow(int cg1) = 0;
122 virtual vector<int> getAtomsInGroupColumn(int cg2) = 0;
123
124 virtual Vector3d getAtomToGroupVectorRow(int atom1, int cg1) = 0;
125 virtual Vector3d getAtomToGroupVectorColumn(int atom2, int cg2) = 0;
126 virtual RealType getMassFactorRow(int atom1) = 0;
127 virtual RealType getMassFactorColumn(int atom2) = 0;
128
129 // spatial data
130 virtual Vector3d getIntergroupVector(int cg1, int cg2) = 0;
131 virtual Vector3d getInteratomicVector(int atom1, int atom2) = 0;
132
133 // atom bookkeeping
134 virtual int getNAtomsInRow() = 0;
135 virtual vector<int> getExcludesForAtom(int atom1) = 0;
136 virtual bool skipAtomPair(int atom1, int atom2, int cg1, int cg2) = 0;
137 virtual bool excludeAtomPair(int atom1, int atom2) = 0;
138 virtual int getTopologicalDistance(int atom1, int atom2) = 0;
139 virtual void addForceToAtomRow(int atom1, Vector3d fg) = 0;
140 virtual void addForceToAtomColumn(int atom2, Vector3d fg) = 0;
141 virtual Vector3d getAtomVelocityColumn(int atom2) = 0;
142
143 // filling interaction blocks with pointers
144 virtual void fillInteractionData(InteractionData &idat, int atom1, int atom2) = 0;
145 virtual void unpackInteractionData(InteractionData &idat, int atom1, int atom2) = 0;
146
147 virtual void fillSelfData(SelfData &sdat, int atom1);
148
149 virtual void addToHeatFlux(Vector3d hf);
150 virtual void setHeatFlux(Vector3d hf);
151
152 protected:
153 SimInfo* info_;
154 SnapshotManager* sman_;
155 Snapshot* snap_;
156 ForceField* ff_;
157 InteractionManager* interactionMan_;
158
159 int storageLayout_;
160 bool needVelocities_;
161 RealType skinThickness_; /**< Verlet neighbor list skin thickness */
162 RealType largestRcut_;
163
164 vector<int> idents;
165 potVec pairwisePot;
166 potVec embeddingPot;
167
168 /**
169 * The topological distance between two atomic sites is handled
170 * via two vector structures for speed. These structures agnostic
171 * regarding the parallel decomposition. The index for
172 * toposForAtom could be local or row, while the values could be
173 * local or column. It will be up to the specific decomposition
174 * method to fill these.
175 */
176 vector<vector<int> > toposForAtom;
177 vector<vector<int> > topoDist;
178 vector<vector<int> > excludesForAtom;
179 vector<vector<int> > groupList_;
180 vector<RealType> massFactors;
181 vector<AtomType*> atypesLocal;
182
183 vector<Vector3i> cellOffsets_;
184 Vector3i nCells_;
185 vector<vector<int> > cellList_;
186 vector<Vector3d> saved_CG_positions_;
187
188 bool userChoseCutoff_;
189 RealType userCutoff_;
190 CutoffPolicy cutoffPolicy_;
191
192 map<pair<int, int>, tuple3<RealType, RealType, RealType> > gTypeCutoffMap;
193
194 };
195 }
196 #endif

Properties

Name Value
svn:eol-style native
svn:executable *