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root/OpenMD/branches/development/src/parallel/ForceDecomposition.hpp
Revision: 1583
Committed: Thu Jun 16 22:00:08 2011 UTC (13 years, 10 months ago) by gezelter
File size: 7521 byte(s)
Log Message:
Bug squashing

File Contents

# Content
1 /*
2 * Copyright (c) 2011 The University of Notre Dame. All Rights Reserved.
3 *
4 * The University of Notre Dame grants you ("Licensee") a
5 * non-exclusive, royalty free, license to use, modify and
6 * redistribute this software in source and binary code form, provided
7 * that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the
15 * distribution.
16 *
17 * This software is provided "AS IS," without a warranty of any
18 * kind. All express or implied conditions, representations and
19 * warranties, including any implied warranty of merchantability,
20 * fitness for a particular purpose or non-infringement, are hereby
21 * excluded. The University of Notre Dame and its licensors shall not
22 * be liable for any damages suffered by licensee as a result of
23 * using, modifying or distributing the software or its
24 * derivatives. In no event will the University of Notre Dame or its
25 * licensors be liable for any lost revenue, profit or data, or for
26 * direct, indirect, special, consequential, incidental or punitive
27 * damages, however caused and regardless of the theory of liability,
28 * arising out of the use of or inability to use software, even if the
29 * University of Notre Dame has been advised of the possibility of
30 * such damages.
31 *
32 * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your
33 * research, please cite the appropriate papers when you publish your
34 * work. Good starting points are:
35 *
36 * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).
37 * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).
38 * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).
39 * [4] Vardeman & Gezelter, in progress (2009).
40 */
41
42 #ifndef PARALLEL_FORCEDECOMPOSITION_HPP
43 #define PARALLEL_FORCEDECOMPOSITION_HPP
44
45 #include "brains/SimInfo.hpp"
46 #include "brains/SnapshotManager.hpp"
47 #include "nonbonded/NonBondedInteraction.hpp"
48 #include "nonbonded/Cutoffs.hpp"
49 #include "nonbonded/InteractionManager.hpp"
50 #include "utils/Tuple.hpp"
51
52 using namespace std;
53 namespace OpenMD {
54
55 typedef tuple3<RealType, RealType, RealType> groupCutoffs;
56
57 /**
58 * @class ForceDecomposition
59 *
60 * ForceDecomposition is an interface for passing out and collecting
61 * information from many processors at various stages of the main
62 * non-bonded ForceLoop.
63 *
64 * The pairwise force calculation has an outer-running loop (the "I"
65 * loop) and an inner-running loop (the "J" loop). In parallel
66 * decompositions, these loop over different groups of atoms on
67 * different processors. Between each set of computations on the
68 * local processor, data must be exchanged among the processors.
69 * This can happen at different times in the calculation:
70 *
71 * distributeInitialData (parallel communication - one time only)
72 * distributeData (parallel communication - every ForceLoop)
73 *
74 * loop iLoop over nLoops (nLoops may be 1, 2, or until self consistent)
75 * | loop over i
76 * | | loop over j
77 * | | | localComputation
78 * | | end
79 * | end
80 * | if (nLoops > 1):
81 * | | collectIntermediateData (parallel communication)
82 * | | distributeIntermediateData (parallel communication)
83 * | endif
84 * end
85 * collectData (parallel communication)
86 *
87 * ForceDecomposition provides the interface for ForceLoop to do the
88 * communication steps and to iterate using the correct set of atoms
89 * and cutoff groups.
90 */
91 class ForceDecomposition {
92 public:
93
94 ForceDecomposition(SimInfo* info, InteractionManager* iMan);
95 virtual ~ForceDecomposition() {}
96
97 virtual void distributeInitialData() = 0;
98 virtual void distributeData() = 0;
99 virtual void zeroWorkArrays() = 0;
100 virtual void collectIntermediateData() = 0;
101 virtual void distributeIntermediateData() = 0;
102 virtual void collectData() = 0;
103 virtual potVec* getEmbeddingPotential() { return &embeddingPot; }
104 virtual potVec* getPairwisePotential() { return &pairwisePot; }
105
106 // neighbor list routines
107 virtual bool checkNeighborList();
108 virtual vector<pair<int, int> > buildNeighborList() = 0;
109
110 // how to handle cutoffs:
111 void setCutoffPolicy(CutoffPolicy cp) {cutoffPolicy_ = cp;}
112 void setUserCutoff(RealType rcut) {userCutoff_ = rcut; userChoseCutoff_ = true; }
113
114 // group bookkeeping
115 virtual groupCutoffs getGroupCutoffs(int cg1, int cg2) = 0;
116
117 // Group->atom bookkeeping
118 virtual vector<int> getAtomsInGroupRow(int cg1) = 0;
119 virtual vector<int> getAtomsInGroupColumn(int cg2) = 0;
120
121 virtual Vector3d getAtomToGroupVectorRow(int atom1, int cg1) = 0;
122 virtual Vector3d getAtomToGroupVectorColumn(int atom2, int cg2) = 0;
123 virtual RealType getMassFactorRow(int atom1) = 0;
124 virtual RealType getMassFactorColumn(int atom2) = 0;
125
126 // spatial data
127 virtual Vector3d getIntergroupVector(int cg1, int cg2) = 0;
128 virtual Vector3d getInteratomicVector(int atom1, int atom2) = 0;
129
130 // atom bookkeeping
131 virtual int getNAtomsInRow() = 0;
132 virtual vector<int> getSkipsForAtom(int atom1) = 0;
133 virtual bool skipAtomPair(int atom1, int atom2) = 0;
134 virtual void addForceToAtomRow(int atom1, Vector3d fg) = 0;
135 virtual void addForceToAtomColumn(int atom2, Vector3d fg) = 0;
136 virtual int getTopologicalDistance(int atom1, int atom2) = 0;
137
138 // filling interaction blocks with pointers
139 virtual void fillInteractionData(InteractionData &idat, int atom1, int atom2) = 0;
140 virtual void unpackInteractionData(InteractionData &idat, int atom1, int atom2) = 0;
141
142 virtual void fillSkipData(InteractionData &idat, int atom1, int atom2) = 0;
143 virtual void unpackSkipData(InteractionData &idat, int atom1, int atom2) = 0;
144 virtual void fillSelfData(SelfData &sdat, int atom1);
145
146 protected:
147 SimInfo* info_;
148 SnapshotManager* sman_;
149 Snapshot* snap_;
150 ForceField* ff_;
151 InteractionManager* interactionMan_;
152
153 int storageLayout_;
154 RealType skinThickness_; /**< Verlet neighbor list skin thickness */
155 RealType largestRcut_;
156
157 vector<int> idents;
158 potVec pairwisePot;
159 potVec embeddingPot;
160
161 /**
162 * The topological distance between two atomic sites is handled
163 * via two vector structures for speed. These structures agnostic
164 * regarding the parallel decomposition. The index for
165 * toposForAtom could be local or row, while the values could be
166 * local or column. It will be up to the specific decomposition
167 * method to fill these.
168 */
169 vector<vector<int> > toposForAtom;
170 vector<vector<int> > topoDist;
171 vector<vector<int> > skipsForAtom;
172 vector<vector<int> > groupList_;
173 vector<RealType> massFactors;
174
175 vector<Vector3i> cellOffsets_;
176 Vector3i nCells_;
177 vector<vector<int> > cellList_;
178 vector<Vector3d> saved_CG_positions_;
179
180 bool userChoseCutoff_;
181 RealType userCutoff_;
182 CutoffPolicy cutoffPolicy_;
183
184 map<pair<int, int>, tuple3<RealType, RealType, RealType> > gTypeCutoffMap;
185
186 };
187 }
188 #endif

Properties

Name Value
svn:eol-style native
svn:executable *