36 |
|
* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
37 |
|
* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
38 |
|
* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
39 |
< |
* [4] Vardeman & Gezelter, in progress (2009). |
39 |
> |
* [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010). |
40 |
> |
* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). |
41 |
|
*/ |
42 |
|
|
43 |
|
#ifndef NONBONDED_INTERACTIONMANAGER_HPP |
45 |
|
|
46 |
|
#include "brains/SimInfo.hpp" |
47 |
|
#include "types/AtomType.hpp" |
47 |
– |
#include "UseTheForce/ForceField.hpp" |
48 |
|
#include "nonbonded/LJ.hpp" |
49 |
|
#include "nonbonded/GB.hpp" |
50 |
|
#include "nonbonded/Sticky.hpp" |
52 |
|
#include "nonbonded/SC.hpp" |
53 |
|
#include "nonbonded/Morse.hpp" |
54 |
|
#include "nonbonded/Electrostatic.hpp" |
55 |
+ |
#include "nonbonded/MAW.hpp" |
56 |
+ |
#include "nonbonded/RepulsivePower.hpp" |
57 |
+ |
#include "nonbonded/SwitchingFunction.hpp" |
58 |
|
|
59 |
|
using namespace std; |
60 |
|
|
61 |
|
namespace OpenMD { |
62 |
+ |
|
63 |
|
/** |
64 |
|
* @class InteractionManager InteractionManager is responsible for |
65 |
< |
* keeping track of the non-bonded interactions (C++) and providing |
62 |
< |
* an interface to the low-level loop (Fortran). |
65 |
> |
* keeping track of the non-bonded interactions (C++) |
66 |
|
*/ |
67 |
|
class InteractionManager { |
68 |
|
|
69 |
|
public: |
70 |
< |
static InteractionManager* Instance(); |
71 |
< |
static void setForceField(ForceField *ff) {forceField_ = ff;}; |
70 |
> |
InteractionManager(); |
71 |
> |
~InteractionManager(); |
72 |
> |
void setSimInfo(SimInfo* info) {info_ = info;} |
73 |
> |
void initialize(); |
74 |
|
|
70 |
– |
|
71 |
– |
|
75 |
|
// Fortran support routines |
76 |
|
|
77 |
< |
static void doPrePair(int *atid1, int *atid2, RealType *rij, RealType *rho_i_at_j, RealType *rho_j_at_i); |
78 |
< |
static void doPreForce(int *atid, RealType *rho, RealType *frho, RealType *dfrhodrho); |
79 |
< |
static void doPair(int *atid1, int *atid2, RealType *d, RealType *r, RealType *r2, RealType *rcut, RealType *sw, RealType *vdwMult,RealType *electroMult, RealType *pot, RealType *vpair, RealType *f1, RealType *eFrame1, RealType *eFrame2, RealType *A1, RealType *A2, RealType *t1, RealType *t2, RealType *rho1, RealType *rho2, RealType *dfrho1, RealType *dfrho2, RealType *fshift1, RealType *fshift2); |
80 |
< |
static void doSkipCorrection(int *atid1, int *atid2, RealType *d, RealType *r, RealType *skippedCharge1, RealType *skippedCharge2, RealType *sw, RealType *electroMult, RealType *pot, RealType *vpair, RealType *f1, RealType *eFrame1, RealType *eFrame2, RealType *t1, RealType *t2); |
81 |
< |
static void doSelfCorrection(int *atid, RealType *eFrame, RealType *skippedCharge, RealType *pot, RealType *t); |
82 |
< |
static RealType getSuggestedCutoffRadius(int *atid1); |
77 |
> |
void doPrePair(InteractionData idat); |
78 |
> |
void doPreForce(SelfData sdat); |
79 |
> |
void doPair(InteractionData idat); |
80 |
> |
void doSkipCorrection(InteractionData idat); |
81 |
> |
void doSelfCorrection(SelfData sdat); |
82 |
> |
void setCutoffRadius(RealType rCut); |
83 |
> |
void setSwitchingRadius(RealType rSwitch); |
84 |
> |
RealType getSuggestedCutoffRadius(int *atid1); |
85 |
> |
RealType getSuggestedCutoffRadius(AtomType *atype); |
86 |
|
|
87 |
|
private: |
88 |
< |
virtual ~InteractionManager() { } |
83 |
< |
// singleton pattern, prevent reconstruction |
84 |
< |
InteractionManager() { } |
85 |
< |
InteractionManager(InteractionManager const&) {}; |
86 |
< |
InteractionManager& operator=(InteractionManager const&) {}; |
87 |
< |
static InteractionManager* _instance; |
88 |
> |
bool initialized_; |
89 |
|
|
90 |
< |
static void initialize(); |
90 |
< |
static bool initialized_; |
90 |
> |
void setupElectrostatics(); |
91 |
|
|
92 |
< |
static ForceField* forceField_; |
93 |
< |
static LJ* lj_; |
94 |
< |
static GB* gb_; |
95 |
< |
static Sticky* sticky_; |
96 |
< |
static EAM* eam_; |
97 |
< |
static SC* sc_; |
98 |
< |
static Morse* morse_; |
99 |
< |
static Electrostatic* electrostatic_; |
100 |
< |
|
101 |
< |
static map<int, AtomType*> typeMap_; |
92 |
> |
SimInfo* info_; |
93 |
> |
LJ* lj_; |
94 |
> |
GB* gb_; |
95 |
> |
Sticky* sticky_; |
96 |
> |
EAM* eam_; |
97 |
> |
SC* sc_; |
98 |
> |
Morse* morse_; |
99 |
> |
Electrostatic* electrostatic_; |
100 |
> |
RepulsivePower* repulsivePower_; |
101 |
> |
MAW* maw_; |
102 |
> |
|
103 |
> |
map<int, AtomType*> typeMap_; |
104 |
|
/** |
105 |
|
* Each pair of atom types can have multiple interactions, so the |
106 |
|
* natural data structures are a map between the pair, and a set |
107 |
|
* of non-bonded interactions. |
108 |
|
*/ |
109 |
< |
static map<pair<AtomType*, AtomType*>, set<NonBondedInteraction*> > interactions_; |
108 |
< |
|
109 |
> |
map<pair<AtomType*, AtomType*>, set<NonBondedInteraction*> > interactions_; |
110 |
|
}; |
111 |
|
} |
112 |
|
#endif |