CLearing out some memory leaks
Fixed a widespread typo in the license
A bug fix in the electric field for the new electrostatic code. Also comment fixes for Doxygen
Massive multipole rewrite
updated copyright notices
First few fixes for explicit interactions.
bug fixes.
bug fixes (not done yet)
migrating cutoff information from InteractionManager to ForceManager
Added neighbor list check, and migrated skinThickness into ForceDecomposition (and out of the InteractionManager). Removed a spurious inline.
still busted, but much progress
forgot one method
compiles, builds and runs, but is very slow
Well, it compiles and builds, but still has a bus error at runtime.
Added MAW to the C++ side, removed a whole bunch more fortran.
Moved switching functions and force options over to the C++ side, and removed them from Fortran.
fixes
Doesn't build yet, but getting much closer...
Less busted than it was on last check-in, but still won't completely build.
The C++ side now compiles. Moving on to doForces
Many changes, and we're not quite done with this phase yet.
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