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Comparing:
trunk/src/math/Triangle.hpp (file contents), Revision 1390 by gezelter, Wed Nov 25 20:02:06 2009 UTC vs.
branches/development/src/math/Triangle.hpp (file contents), Revision 1665 by gezelter, Tue Nov 22 20:38:56 2011 UTC

# Line 1 | Line 1
1 < /* Copyright (c) 2008 The University of Notre Dame. All Rights Reserved.
1 > /* Copyright (c) 2008, 2010 The University of Notre Dame. All Rights Reserved.
2   *
3   * The University of Notre Dame grants you ("Licensee") a
4   * non-exclusive, royalty free, license to use, modify and
# Line 35 | Line 35
35   * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
36   * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
37   * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).          
38 < * [4]  Vardeman & Gezelter, in progress (2009).                        
38 > * [4] Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010).
39 > * [4] , Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). *
40   *
40 *
41   *  Triangle.hpp
42   *
43   *  Purpose: Provide basic triangle class for OpenMD. Hates Particle class.
44   *
45   *  Created by Charles F. Vardeman II on 29 July 2008.
46   *  @author  Charles F. Vardeman II
47 < *  @version $Id: Triangle.hpp,v 1.6 2009-11-25 20:02:01 gezelter Exp $
47 > *  @version $Id$
48   *
49   */
50  
# Line 79 | Line 79 | namespace OpenMD {
79        normal_ = normal;
80        HaveNormal_ = true;
81      }
82 +    void setUnitNormal(Vector3d normal) {
83 +      unitnormal_ = normal;
84 +      HaveUnitNormal_ = true;
85 +    }
86  
87      void addVertices(Vector3d P1, Vector3d P2, Vector3d P3);
88  
# Line 100 | Line 104 | namespace OpenMD {
104          return computeNormal();
105        }
106      }
107 +   Vector3d getUnitNormal() {
108 +      if (HaveUnitNormal_) {
109 +        return unitnormal_;
110 +      } else {
111 +        return computeUnitNormal();
112 +      }
113 +    }
114      
115      RealType getArea() {
116        if(HaveArea_){
# Line 112 | Line 123 | namespace OpenMD {
123      RealType computeArea();
124      Vector3d computeNormal();
125      Vector3d computeCentroid();
126 +    Vector3d computeUnitNormal();
127  
128      void setCentroid(Vector3d centroid) {
129        centroid_ = centroid;
# Line 190 | Line 202 | namespace OpenMD {
202      /* Local Indentity of vertex atoms in pos array*/
203      std::vector <StuntDouble*> vertexSD_;
204      Vector3d normal_;
205 +    Vector3d unitnormal_;
206      Vector3d centroid_;
207      Vector3d vertices_[3];
208 <    RealType area_;
208 >    RealType area_;    
209      RealType mass_;
210      Vector3d facetVelocity_;
211      //Length of triangle sides
# Line 200 | Line 213 | namespace OpenMD {
213      RealType alpha_,beta_,gamma_;
214      bool HaveArea_;
215      bool HaveNormal_;
216 +    bool HaveUnitNormal_;
217      bool HaveCentroid_;
218      
219    }; // End class Triangle

Comparing:
trunk/src/math/Triangle.hpp (property svn:keywords), Revision 1390 by gezelter, Wed Nov 25 20:02:06 2009 UTC vs.
branches/development/src/math/Triangle.hpp (property svn:keywords), Revision 1665 by gezelter, Tue Nov 22 20:38:56 2011 UTC

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1 + Author Id Revision Date

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