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* Created by Charles F. Vardeman II on 29 July 2008. |
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* @author Charles F. Vardeman II |
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* @version $Id: Triangle.hpp,v 1.3 2008-11-14 15:44:34 chuckv Exp $ |
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* @version $Id: Triangle.hpp,v 1.5 2009-05-13 22:27:29 gezelter Exp $ |
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* |
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*/ |
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#define MATH_FACET_HPP |
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#include "math/Vector3.hpp" |
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#include "math/SquareMatrix3.hpp" |
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#include "config.h" |
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#include "primitives/StuntDouble.hpp" |
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RealType t2 = -a1 + b1 + c1; |
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RealType t3 = a1 - b1 + c1; |
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RealType t4 = a1 + b1 - c1; |
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RealType junk = t1*t2*t3*t4; |
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return a1 * b1 * c1 / sqrt(t1 * t2 * t3 * t4); |
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} |
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Mat3x3d computeHydrodynamicTensor(RealType viscosity); |
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private: |
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Mat3x3d hydro_tensor(const Vector3d& ri, const Vector3d& rj0, const Vector3d& rj1, const Vector3d& rj2,RealType s, RealType viscosity); |
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/* Local Indentity of vertex atoms in pos array*/ |
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std::vector <StuntDouble*> vertexSD_; |
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Vector3d normal_; |