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root/OpenMD/branches/development/src/math/Triangle.hpp
Revision: 1465
Committed: Fri Jul 9 23:08:25 2010 UTC (14 years, 9 months ago) by chuckv
File size: 5949 byte(s)
Log Message:
Creating busticated version of OpenMD

File Contents

# User Rev Content
1 chuckv 1404 /* Copyright (c) 2008, 2010 The University of Notre Dame. All Rights Reserved.
2 chuckv 1293 *
3     * The University of Notre Dame grants you ("Licensee") a
4     * non-exclusive, royalty free, license to use, modify and
5     * redistribute this software in source and binary code form, provided
6     * that the following conditions are met:
7     *
8 gezelter 1390 * 1. Redistributions of source code must retain the above copyright
9 chuckv 1293 * notice, this list of conditions and the following disclaimer.
10     *
11 gezelter 1390 * 2. Redistributions in binary form must reproduce the above copyright
12 chuckv 1293 * notice, this list of conditions and the following disclaimer in the
13     * documentation and/or other materials provided with the
14     * distribution.
15     *
16     * This software is provided "AS IS," without a warranty of any
17     * kind. All express or implied conditions, representations and
18     * warranties, including any implied warranty of merchantability,
19     * fitness for a particular purpose or non-infringement, are hereby
20     * excluded. The University of Notre Dame and its licensors shall not
21     * be liable for any damages suffered by licensee as a result of
22     * using, modifying or distributing the software or its
23     * derivatives. In no event will the University of Notre Dame or its
24     * licensors be liable for any lost revenue, profit or data, or for
25     * direct, indirect, special, consequential, incidental or punitive
26     * damages, however caused and regardless of the theory of liability,
27     * arising out of the use of or inability to use software, even if the
28     * University of Notre Dame has been advised of the possibility of
29     * such damages.
30     *
31 gezelter 1390 * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your
32     * research, please cite the appropriate papers when you publish your
33     * work. Good starting points are:
34     *
35     * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).
36     * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).
37     * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).
38     * [4] Vardeman & Gezelter, in progress (2009).
39 chuckv 1293 *
40 gezelter 1390 *
41 chuckv 1293 * Triangle.hpp
42     *
43 gezelter 1390 * Purpose: Provide basic triangle class for OpenMD. Hates Particle class.
44 chuckv 1293 *
45     * Created by Charles F. Vardeman II on 29 July 2008.
46     * @author Charles F. Vardeman II
47 gezelter 1442 * @version $Id$
48 chuckv 1293 *
49     */
50    
51    
52     #ifndef MATH_FACET_HPP
53     #define MATH_FACET_HPP
54    
55     #include "math/Vector3.hpp"
56 gezelter 1344 #include "math/SquareMatrix3.hpp"
57 chuckv 1293 #include "config.h"
58     #include "primitives/StuntDouble.hpp"
59    
60     #include <vector>
61    
62    
63 gezelter 1390 namespace OpenMD {
64 chuckv 1293
65     /**
66     * @class Triangle
67     *
68 gezelter 1390 * Triangle provides geometric data to OpenMD. Triangle includes
69 chuckv 1293 * information about the normal, centroid and the atoms
70     * that belong to this triangle.
71     */
72     class Triangle {
73    
74     public:
75 chuckv 1316 Triangle();
76 chuckv 1293 virtual ~Triangle() { };
77    
78     void setNormal(Vector3d normal) {
79     normal_ = normal;
80 chuckv 1316 HaveNormal_ = true;
81 chuckv 1293 }
82 chuckv 1404 void setUnitNormal(Vector3d normal) {
83     unitnormal_ = normal;
84     HaveUnitNormal_ = true;
85     }
86 chuckv 1293
87 chuckv 1316 void addVertices(Vector3d P1, Vector3d P2, Vector3d P3);
88    
89     void addVertexSD(StuntDouble* thisSD){
90 chuckv 1293 vertexSD_.push_back(thisSD);
91     }
92 chuckv 1316
93 chuckv 1293 std::vector<StuntDouble*> getVertices(){return vertexSD_;}
94    
95     void setArea(RealType area) {
96     area_ = area;
97 chuckv 1316 HaveArea_ = true;
98 chuckv 1293 }
99    
100 chuckv 1316 Vector3d getNormal() {
101     if (HaveNormal_) {
102     return normal_;
103     } else {
104     return computeNormal();
105     }
106 chuckv 1293 }
107 chuckv 1404 Vector3d getUnitNormal() {
108     if (HaveUnitNormal_) {
109     return unitnormal_;
110     } else {
111     return computeUnitNormal();
112     }
113     }
114 chuckv 1293
115     RealType getArea() {
116 chuckv 1316 if(HaveArea_){
117     return area_;
118     }else{
119     return computeArea();
120     }
121 chuckv 1293 }
122    
123 chuckv 1316 RealType computeArea();
124     Vector3d computeNormal();
125     Vector3d computeCentroid();
126 chuckv 1404 Vector3d computeUnitNormal();
127 chuckv 1316
128 chuckv 1293 void setCentroid(Vector3d centroid) {
129     centroid_ = centroid;
130 chuckv 1316 HaveCentroid_ = true;
131 chuckv 1293 }
132    
133 chuckv 1316 Vector3d getCentroid() {
134     if (HaveCentroid_) {
135     return centroid_;
136     } else {
137     return computeCentroid();
138     }
139 chuckv 1293 }
140 chuckv 1316
141 chuckv 1307 Vector3d getFacetVelocity(){
142     return facetVelocity_;
143     }
144    
145     void setFacetVelocity(Vector3d facetVelocity){
146     facetVelocity_ = facetVelocity;
147     }
148    
149 chuckv 1316 void setFacetMass(RealType mass){
150     mass_ = mass;
151     }
152 chuckv 1307
153 chuckv 1316 RealType getFacetMass(){
154     return mass_;
155     }
156    
157     RealType a(){
158     return a_.length();
159     }
160    
161     RealType b(){
162     return b_.length();
163     }
164    
165     RealType c(){
166     return c_.length();
167     }
168    
169     RealType getHydroLength() {
170     RealType a1 = a();
171     RealType b1 = b();
172     RealType c1 = c();
173     RealType t1 = a1 + b1 + c1;
174     RealType t4 = a1 + b1 - c1;
175    
176     return 32.0 * c1 / log(t1*t1/t4/t4);
177     }
178    
179    
180     RealType getIncircleRadius() {
181     return 2.0 * getArea() / (a() + b() + c());
182     }
183    
184     RealType getCircumcircleRadius() {
185     RealType a1 = a();
186     RealType b1 = b();
187     RealType c1 = c();
188     RealType t1 = a1 + b1 + c1;
189     RealType t2 = -a1 + b1 + c1;
190     RealType t3 = a1 - b1 + c1;
191     RealType t4 = a1 + b1 - c1;
192 chuckv 1325 RealType junk = t1*t2*t3*t4;
193 chuckv 1316 return a1 * b1 * c1 / sqrt(t1 * t2 * t3 * t4);
194     }
195    
196 gezelter 1344 Mat3x3d computeHydrodynamicTensor(RealType viscosity);
197 chuckv 1316
198    
199 chuckv 1293 private:
200 gezelter 1344 Mat3x3d hydro_tensor(const Vector3d& ri, const Vector3d& rj0, const Vector3d& rj1, const Vector3d& rj2,RealType s, RealType viscosity);
201    
202 chuckv 1293 /* Local Indentity of vertex atoms in pos array*/
203     std::vector <StuntDouble*> vertexSD_;
204     Vector3d normal_;
205 chuckv 1404 Vector3d unitnormal_;
206 chuckv 1293 Vector3d centroid_;
207 chuckv 1316 Vector3d vertices_[3];
208 chuckv 1404 RealType area_;
209 chuckv 1316 RealType mass_;
210 chuckv 1307 Vector3d facetVelocity_;
211 chuckv 1316 //Length of triangle sides
212     Vector3d a_,b_,c_;
213     RealType alpha_,beta_,gamma_;
214     bool HaveArea_;
215     bool HaveNormal_;
216 chuckv 1404 bool HaveUnitNormal_;
217 chuckv 1316 bool HaveCentroid_;
218 chuckv 1293
219     }; // End class Triangle
220    
221    
222    
223 gezelter 1390 } //end namespace OpenMD
224 chuckv 1293
225    
226    
227     #endif // MATH_FACET_HPP
228    
229    
230    
231    
232    

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