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Comparing trunk/src/math/MatVec3.h (file contents):
Revision 3 by tim, Fri Sep 24 16:27:58 2004 UTC vs.
Revision 963 by tim, Wed May 17 21:51:42 2006 UTC

# Line 1 | Line 1
1 < #ifndef __MATVEC3_H__
2 < #define __MATVEC3_H__
1 > /*
2 > * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3 > *
4 > * The University of Notre Dame grants you ("Licensee") a
5 > * non-exclusive, royalty free, license to use, modify and
6 > * redistribute this software in source and binary code form, provided
7 > * that the following conditions are met:
8 > *
9 > * 1. Acknowledgement of the program authors must be made in any
10 > *    publication of scientific results based in part on use of the
11 > *    program.  An acceptable form of acknowledgement is citation of
12 > *    the article in which the program was described (Matthew
13 > *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14 > *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15 > *    Parallel Simulation Engine for Molecular Dynamics,"
16 > *    J. Comput. Chem. 26, pp. 252-271 (2005))
17 > *
18 > * 2. Redistributions of source code must retain the above copyright
19 > *    notice, this list of conditions and the following disclaimer.
20 > *
21 > * 3. Redistributions in binary form must reproduce the above copyright
22 > *    notice, this list of conditions and the following disclaimer in the
23 > *    documentation and/or other materials provided with the
24 > *    distribution.
25 > *
26 > * This software is provided "AS IS," without a warranty of any
27 > * kind. All express or implied conditions, representations and
28 > * warranties, including any implied warranty of merchantability,
29 > * fitness for a particular purpose or non-infringement, are hereby
30 > * excluded.  The University of Notre Dame and its licensors shall not
31 > * be liable for any damages suffered by licensee as a result of
32 > * using, modifying or distributing the software or its
33 > * derivatives. In no event will the University of Notre Dame or its
34 > * licensors be liable for any lost revenue, profit or data, or for
35 > * direct, indirect, special, consequential, incidental or punitive
36 > * damages, however caused and regardless of the theory of liability,
37 > * arising out of the use of or inability to use software, even if the
38 > * University of Notre Dame has been advised of the possibility of
39 > * such damages.
40 > */
41 >
42 > #ifndef MATH_MATVEC3_HPP
43 > #define MATH_MATVEC3_HPP
44  
45   #include <math.h>
46   #include "utils/simError.h"
# Line 7 | Line 48 | extern "C" {
48   extern "C" {
49   #endif
50  
51 <  void   identityMat3(double A[3][3]);
52 <  void   swapVectors3(double v1[3], double v2[3]);
53 <  static double norm3(const double x[3]){ return sqrt(x[0]*x[0] + x[1]*x[1] + x[2]*x[2]); };
54 <  double normalize3(double x[3]);
55 <  void   matMul3(double a[3][3], double b[3][3], double out[3][3]);
56 <  void   matVecMul3(double m[3][3], double inVec[3], double outVec[3]);
57 <  double matDet3(double m[3][3]);
58 <  void   invertMat3(double in[3][3], double out[3][3]);
59 <  void   transposeMat3(double in[3][3], double out[3][3]);
60 <  void   printMat3(double A[3][3]);
61 <  void   printMat9(double A[9]);
62 <  double matTrace3(double m[3][3]);
63 <  void   crossProduct3(double a[3],double b[3], double out[3]);
64 <  double dotProduct3(double a[3], double b[3]);
65 <  void   diagonalize3x3(const double A[3][3],double w[3],double V[3][3]);
66 <  int    JacobiN(double **a, int n, double *w, double **v);
51 >  void   identityMat3(RealType A[3][3]);
52 >  void   swapVectors3(RealType v1[3], RealType v2[3]);
53 >  static RealType norm3(const RealType x[3]){ return sqrt(x[0]*x[0] + x[1]*x[1] + x[2]*x[2]); };
54 >  RealType normalize3(RealType x[3]);
55 >  void   matMul3(RealType a[3][3], RealType b[3][3], RealType out[3][3]);
56 >  void   matVecMul3(RealType m[3][3], RealType inVec[3], RealType outVec[3]);
57 >  RealType matDet3(RealType m[3][3]);
58 >  void   invertMat3(RealType in[3][3], RealType out[3][3]);
59 >  void   transposeMat3(RealType in[3][3], RealType out[3][3]);
60 >  void   printMat3(RealType A[3][3]);
61 >  void   printMat9(RealType A[9]);
62 >  RealType matTrace3(RealType m[3][3]);
63 >  void   crossProduct3(RealType a[3],RealType b[3], RealType out[3]);
64 >  RealType dotProduct3(RealType a[3], RealType b[3]);
65 >  void   diagonalize3x3(const RealType A[3][3],RealType w[3],RealType V[3][3]);
66 >  int    JacobiN(RealType **a, int n, RealType *w, RealType **v);
67  
68   #ifdef __cplusplus
69   }

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