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Comparing:
trunk/src/math/ConvexHull.cpp (file contents), Revision 1141 by chuckv, Wed May 30 18:47:04 2007 UTC vs.
branches/development/src/math/ConvexHull.cpp (file contents), Revision 1866 by gezelter, Thu Apr 25 14:32:56 2013 UTC

# Line 1 | Line 1
1 < /* Copyright (c) 2006 The University of Notre Dame. All Rights Reserved.
1 > /* Copyright (c) 2010 The University of Notre Dame. All Rights Reserved.
2   *
3   * The University of Notre Dame grants you ("Licensee") a
4   * non-exclusive, royalty free, license to use, modify and
5   * redistribute this software in source and binary code form, provided
6   * that the following conditions are met:
7   *
8 < * 1. Acknowledgement of the program authors must be made in any
9 < *    publication of scientific results based in part on use of the
10 < *    program.  An acceptable form of acknowledgement is citation of
11 < *    the article in which the program was described (Matthew
12 < *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
13 < *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
14 < *    Parallel Simulation Engine for Molecular Dynamics,"
15 < *    J. Comput. Chem. 26, pp. 252-271 (2005))
16 < *
17 < * 2. Redistributions of source code must retain the above copyright
8 > * 1. Redistributions of source code must retain the above copyright
9   *    notice, this list of conditions and the following disclaimer.
10   *
11 < * 3. Redistributions in binary form must reproduce the above copyright
11 > * 2. Redistributions in binary form must reproduce the above copyright
12   *    notice, this list of conditions and the following disclaimer in the
13   *    documentation and/or other materials provided with the
14   *    distribution.
# Line 37 | Line 28
28   * University of Notre Dame has been advised of the possibility of
29   * such damages.
30   *
31 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
32 + * research, please cite the appropriate papers when you publish your
33 + * work.  Good starting points are:
34 + *                                                                      
35 + * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
36 + * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
37 + * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008).          
38 + * [4] Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010).
39 + * [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
40   *
41   *  ConvexHull.cpp
42   *
43 < *  Purpose: To calculate convexhull, hull volume libqhull.
44 < *
45 < *  Created by Charles F. Vardeman II on 11 Dec 2006.
46 < *  @author  Charles F. Vardeman II
47 < *  @version $Id: ConvexHull.cpp,v 1.3 2007-05-30 18:47:03 chuckv Exp $
48 < *
43 > *  Purpose: To calculate a convex hull.
44   */
45  
46 + /* Standard includes independent of library */
47 +
48   #include <iostream>
49   #include <fstream>
50 + #include <list>
51 + #include <algorithm>
52 + #include <iterator>
53   #include "math/ConvexHull.hpp"
54 + #include "utils/simError.h"
55  
56 < using namespace oopse;
56 > #ifdef IS_MPI
57 > #include <mpi.h>
58 > #endif
59  
60 < ConvexHull::ConvexHull() : dim_(3), options_("qhull Qt FA") {
60 > #include "math/qhull.hpp"
61 >
62 > #ifdef HAVE_QHULL
63 > using namespace OpenMD;
64 > using namespace std;
65 >
66 > ConvexHull::ConvexHull() : Hull(), dim_(3), options_("qhull FA Qt Pp") {
67   }
68  
69 < bool ConvexHull::genHull(std::vector<Vector3d> pos) {
61 <  FILE *outfile = stdout;
62 <  FILE *errfile = stderr;
63 <  facetT *facet;
64 <  int exitcode;
65 <  boolT ismalloc = False;
66 <  int curlong,totlong;
69 > void ConvexHull::computeHull(vector<StuntDouble*> bodydoubles) {
70    
71 <  int numpoints = pos.size();
71 >  int numpoints = bodydoubles.size();
72    
73 <  coordT points[numpoints][dim_];
73 >  Triangles_.clear();
74    
75 <  for (int i=0; i<numpoints; i++) {
76 <    points[i][0] = pos[i][0];
77 <    points[i][1] = pos[i][1];
78 <    points[i][2] = pos[i][2];          
75 >  vertexT *vertex, **vertexp;
76 >  facetT *facet;
77 >  setT *vertices;
78 >  int curlong, totlong;
79 >
80 >  Vector3d boxMax;
81 >  Vector3d boxMin;
82 >  
83 >  vector<double> ptArray(numpoints*dim_);
84 >
85 >  // Copy the positon vector into a points vector for qhull.
86 >  vector<StuntDouble*>::iterator SD;
87 >  int i = 0;
88 >
89 >  for (SD =bodydoubles.begin(); SD != bodydoubles.end(); ++SD){
90 >    Vector3d pos = (*SD)->getPos();      
91 >    ptArray[dim_ * i] = pos.x();
92 >    ptArray[dim_ * i + 1] = pos.y();
93 >    ptArray[dim_ * i + 2] = pos.z();
94 >    i++;
95    }
96    
97 +  /* Clean up memory from previous convex hull calculations */
98 +  boolT ismalloc = False;
99    
100 +  /* compute the hull for our local points (or all the points for single
101 +     processor versions) */
102 +  if (qh_new_qhull(dim_, numpoints, &ptArray[0], ismalloc,
103 +                   const_cast<char *>(options_.c_str()), NULL, stderr)) {
104 +    
105 +    sprintf(painCave.errMsg, "ConvexHull: Qhull failed to compute convex hull");
106 +    painCave.isFatal = 1;
107 +    simError();
108 +    
109 +  } //qh_new_qhull
110 +
111 +
112 + #ifdef IS_MPI
113 +  //If we are doing the mpi version, set up some vectors for data communication
114    
115 <  qh_initflags (const_cast<char *>(options_.c_str()));
116 <  qh_init_B (points[0], numpoints, dim_, ismalloc);
117 <  qh_qhull();
118 <  qh_check_output();
115 >  int nproc = MPI::COMM_WORLD.Get_size();
116 >  int myrank = MPI::COMM_WORLD.Get_rank();
117 >  int localHullSites = 0;
118 >
119 >  vector<int> hullSitesOnProc(nproc, 0);
120 >  vector<int> coordsOnProc(nproc, 0);
121 >  vector<int> displacements(nproc, 0);
122 >  vector<int> vectorDisplacements(nproc, 0);
123 >
124 >  vector<double> coords;
125 >  vector<double> vels;
126 >  vector<int> indexMap;
127 >  vector<double> masses;
128 >
129 >  FORALLvertices{
130 >    localHullSites++;
131 >    
132 >    int idx = qh_pointid(vertex->point);
133 >
134 >    indexMap.push_back(idx);
135 >
136 >    coords.push_back(ptArray[dim_  * idx]);
137 >    coords.push_back(ptArray[dim_  * idx + 1]);
138 >    coords.push_back(ptArray[dim_  * idx + 2]);
139 >
140 >    StuntDouble* sd = bodydoubles[idx];
141 >
142 >    Vector3d vel = sd->getVel();
143 >    vels.push_back(vel.x());
144 >    vels.push_back(vel.y());
145 >    vels.push_back(vel.z());
146 >
147 >    masses.push_back(sd->getMass());
148 >  }
149 >
150 >  MPI::COMM_WORLD.Allgather(&localHullSites, 1, MPI::INT, &hullSitesOnProc[0],
151 >                            1, MPI::INT);
152 >
153 >  int globalHullSites = 0;
154 >  for (int iproc = 0; iproc < nproc; iproc++){
155 >    globalHullSites += hullSitesOnProc[iproc];
156 >    coordsOnProc[iproc] = dim_ * hullSitesOnProc[iproc];
157 >  }
158 >
159 >  displacements[0] = 0;
160 >  vectorDisplacements[0] = 0;
161    
162 +  for (int iproc = 1; iproc < nproc; iproc++){
163 +    displacements[iproc] = displacements[iproc-1] + hullSitesOnProc[iproc-1];
164 +    vectorDisplacements[iproc] = vectorDisplacements[iproc-1] + coordsOnProc[iproc-1];
165 +  }
166 +
167 +  vector<double> globalCoords(dim_ * globalHullSites);
168 +  vector<double> globalVels(dim_ * globalHullSites);
169 +  vector<double> globalMasses(globalHullSites);
170 +
171 +  int count = coordsOnProc[myrank];
172    
173 <  
174 <  qh_getarea(qh facet_list);
175 <  volume_ = qh totvol;                                                  
176 <  area_ = qh totarea;                                          
177 <  
178 <  
179 <  
173 >  MPI::COMM_WORLD.Allgatherv(&coords[0], count, MPI::DOUBLE, &globalCoords[0],
174 >                             &coordsOnProc[0], &vectorDisplacements[0],
175 >                             MPI::DOUBLE);
176 >
177 >  MPI::COMM_WORLD.Allgatherv(&vels[0], count, MPI::DOUBLE, &globalVels[0],
178 >                             &coordsOnProc[0], &vectorDisplacements[0],
179 >                             MPI::DOUBLE);
180 >
181 >  MPI::COMM_WORLD.Allgatherv(&masses[0], localHullSites, MPI::DOUBLE,
182 >                             &globalMasses[0], &hullSitesOnProc[0],
183 >                             &displacements[0], MPI::DOUBLE);
184 >
185 >  // Free previous hull
186    qh_freeqhull(!qh_ALL);
187 <  qh_memfreeshort (&curlong, &totlong);
188 <  if (curlong || totlong)
189 <    fprintf (errfile, "qhull internal warning (main): did not free %d bytes of long memory (%d pieces)\n",
190 <             totlong, curlong);
187 >  qh_memfreeshort(&curlong, &totlong);
188 >  if (curlong || totlong) {
189 >    sprintf(painCave.errMsg, "ConvexHull: qhull internal warning:\n"
190 >            "\tdid not free %d bytes of long memory (%d pieces)",
191 >            totlong, curlong);
192 >    painCave.isFatal = 1;
193 >    simError();
194 >  }
195    
196 +  if (qh_new_qhull(dim_, globalHullSites, &globalCoords[0], ismalloc,
197 +                   const_cast<char *>(options_.c_str()), NULL, stderr)){
198 +    
199 +    sprintf(painCave.errMsg,
200 +            "ConvexHull: Qhull failed to compute global convex hull");
201 +    painCave.isFatal = 1;
202 +    simError();
203 +    
204 +  } //qh_new_qhull
205 +
206 + #endif
207 +  // commented out below, so comment out here also.
208 +  // intPoint = qh interior_point;
209 +  // RealType calcvol = 0.0;
210    
211 <  return true;
212 < }
211 >  qh_triangulate ();
212 >  int num_facets = qh num_facets;
213 >  int num_vertices = qh num_vertices;
214  
215 +  FORALLfacets {  
216 +    Triangle face;
217 +    //Qhull sets the unit normal in facet->normal
218 +    Vector3d V3dNormal(facet->normal[0], facet->normal[1], facet->normal[2]);
219 +    face.setUnitNormal(V3dNormal);
220 +    
221 +    RealType faceArea = qh_facetarea(facet);
222 +    face.setArea(faceArea);
223 +    
224 +    vertices = qh_facet3vertex(facet);
225 +      
226 +    coordT *center = qh_getcenter(vertices);
227 +    Vector3d V3dCentroid(center[0], center[1], center[2]);
228 +    face.setCentroid(V3dCentroid);
229  
230 < RealType ConvexHull::getVolume() {
231 <  return volume_;
230 >    Vector3d faceVel = V3Zero;
231 >    Vector3d p[3];
232 >    RealType faceMass = 0.0;
233 >
234 >    int ver = 0;
235 >
236 >    FOREACHvertex_(vertices){
237 >      int id = qh_pointid(vertex->point);
238 >      p[ver][0] = vertex->point[0];
239 >      p[ver][1] = vertex->point[1];
240 >      p[ver][2] = vertex->point[2];
241 >      Vector3d vel;
242 >      RealType mass;
243 >
244 > #ifdef IS_MPI
245 >      vel = Vector3d(globalVels[dim_ * id],
246 >                     globalVels[dim_ * id + 1],
247 >                     globalVels[dim_ * id + 2]);
248 >      mass = globalMasses[id];
249 >
250 >      // localID will be between 0 and hullSitesOnProc[myrank] if we
251 >      // own this guy.
252 >
253 >      int localID = id - displacements[myrank];
254 >
255 >
256 >      if (localID >= 0 && localID < hullSitesOnProc[myrank]){
257 >        face.addVertexSD(bodydoubles[indexMap[localID]]);
258 >      }else{
259 >        face.addVertexSD(NULL);
260 >      }
261 > #else
262 >      vel = bodydoubles[id]->getVel();
263 >      mass = bodydoubles[id]->getMass();
264 >      face.addVertexSD(bodydoubles[id]);      
265 > #endif  
266 >      faceVel = faceVel + vel;
267 >      faceMass = faceMass + mass;
268 >      ver++;      
269 >    } //Foreachvertex
270 >
271 >    face.addVertices(p[0], p[1], p[2]);
272 >    face.setFacetMass(faceMass);
273 >    face.setFacetVelocity(faceVel / RealType(3.0));
274 >    /*
275 >    RealType comparea = face.computeArea();
276 >    realT calcarea = qh_facetarea (facet);
277 >    Vector3d V3dCompNorm = -face.computeUnitNormal();
278 >    RealType thisOffset = ((0.0-p[0][0])*V3dCompNorm[0] + (0.0-p[0][1])*V3dCompNorm[1] + (0.0-p[0][2])*V3dCompNorm[2]);
279 >    RealType dist = facet->offset + intPoint[0]*V3dNormal[0] + intPoint[1]*V3dNormal[1] + intPoint[2]*V3dNormal[2];
280 >    cout << "facet offset and computed offset: " << facet->offset << "  " << thisOffset <<  endl;
281 >    calcvol +=  -dist*comparea/qh hull_dim;
282 >    */
283 >    Triangles_.push_back(face);
284 >    qh_settempfree(&vertices);      
285 >
286 >  } //FORALLfacets
287 >  
288 >  qh_getarea(qh facet_list);
289 >  volume_ = qh totvol;
290 >  area_ = qh totarea;
291 >
292 >  int index = 0;
293 >  FORALLvertices {
294 >    Vector3d point(vertex->point[0], vertex->point[1], vertex->point[2]);
295 >    if (index == 0) {
296 >      boxMax = point;
297 >      boxMin = point;
298 >    } else {
299 >      for (int i = 0; i < 3; i++) {
300 >        boxMax[i] = max(boxMax[i], point[i]);
301 >        boxMin[i] = min(boxMin[i], point[i]);
302 >      }
303 >    }
304 >    index++;
305 >  }
306 >  boundingBox_ = Mat3x3d(0.0);
307 >  boundingBox_(0,0) = boxMax[0] - boxMin[0];
308 >  boundingBox_(1,1) = boxMax[1] - boxMin[1];
309 >  boundingBox_(2,2) = boxMax[2] - boxMin[2];
310 >    
311 >  qh_freeqhull(!qh_ALL);
312 >  qh_memfreeshort(&curlong, &totlong);
313 >  if (curlong || totlong) {
314 >    sprintf(painCave.errMsg, "ConvexHull: qhull internal warning:\n"
315 >            "\tdid not free %d bytes of long memory (%d pieces)",
316 >            totlong, curlong);
317 >    painCave.isFatal = 1;
318 >    simError();
319 >  }
320   }
321  
322 < void ConvexHull::geomviewHull(const std::string& geomFileName) {
322 > void ConvexHull::printHull(const string& geomFileName) {
323    
324 <  std::ofstream newGeomFile;
325 <  
326 <  //create new .md file based on old .md file
327 <  newGeomFile.open(geomFileName.c_str());
328 <  
329 <  
330 <  newGeomFile.close();
324 > #ifdef IS_MPI
325 >  if (worldRank == 0)  {
326 > #endif
327 >    FILE *newGeomFile;
328 >    
329 >    //create new .md file based on old .md file
330 >    newGeomFile = fopen(geomFileName.c_str(), "w");
331 >    qh_findgood_all(qh facet_list);
332 >    for (int i = 0; i < qh_PRINTEND; i++)
333 >      qh_printfacets(newGeomFile, qh PRINTout[i], qh facet_list, NULL, !qh_ALL);
334 >    
335 >    fclose(newGeomFile);
336 > #ifdef IS_MPI
337 >  }
338 > #endif
339   }
340 + #endif //QHULL

Comparing:
trunk/src/math/ConvexHull.cpp (property svn:keywords), Revision 1141 by chuckv, Wed May 30 18:47:04 2007 UTC vs.
branches/development/src/math/ConvexHull.cpp (property svn:keywords), Revision 1866 by gezelter, Thu Apr 25 14:32:56 2013 UTC

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