6 |
|
* redistribute this software in source and binary code form, provided |
7 |
|
* that the following conditions are met: |
8 |
|
* |
9 |
< |
* 1. Acknowledgement of the program authors must be made in any |
10 |
< |
* publication of scientific results based in part on use of the |
11 |
< |
* program. An acceptable form of acknowledgement is citation of |
12 |
< |
* the article in which the program was described (Matthew |
13 |
< |
* A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher |
14 |
< |
* J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented |
15 |
< |
* Parallel Simulation Engine for Molecular Dynamics," |
16 |
< |
* J. Comput. Chem. 26, pp. 252-271 (2005)) |
17 |
< |
* |
18 |
< |
* 2. Redistributions of source code must retain the above copyright |
9 |
> |
* 1. Redistributions of source code must retain the above copyright |
10 |
|
* notice, this list of conditions and the following disclaimer. |
11 |
|
* |
12 |
< |
* 3. Redistributions in binary form must reproduce the above copyright |
12 |
> |
* 2. Redistributions in binary form must reproduce the above copyright |
13 |
|
* notice, this list of conditions and the following disclaimer in the |
14 |
|
* documentation and/or other materials provided with the |
15 |
|
* distribution. |
28 |
|
* arising out of the use of or inability to use software, even if the |
29 |
|
* University of Notre Dame has been advised of the possibility of |
30 |
|
* such damages. |
31 |
+ |
* |
32 |
+ |
* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your |
33 |
+ |
* research, please cite the appropriate papers when you publish your |
34 |
+ |
* work. Good starting points are: |
35 |
+ |
* |
36 |
+ |
* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
37 |
+ |
* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
38 |
+ |
* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
39 |
+ |
* [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010). |
40 |
+ |
* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). |
41 |
|
*/ |
42 |
< |
|
43 |
< |
#ifndef CONSTRAINTS_CONTRAINTELEM_HPP |
44 |
< |
#define CONSTRAINTS_CONTRAINTELEM_HPP |
45 |
< |
|
46 |
< |
#include "primitives/StuntDouble.hpp" |
47 |
< |
#include "utils/GenericData.hpp" |
48 |
< |
#include "utils/simError.h" |
49 |
< |
namespace oopse { |
50 |
< |
|
51 |
< |
/** |
52 |
< |
* @class ConstraintElem ConstraintElem.hpp "constraints/ConstraintElem.hpp" |
53 |
< |
* An adapter class of StuntDouble which is used at constraint algorithm |
54 |
< |
*/ |
55 |
< |
|
56 |
< |
class ConstraintElem{ |
57 |
< |
public: |
58 |
< |
ConstraintElem(StuntDouble* sd) : sd_(sd) { |
59 |
< |
GenericData* movedData = sd_->getPropertyByName("Moved"); |
60 |
< |
if (movedData !=NULL) { //if generic data with keyword "moved" exists, assign it to moved_ |
61 |
< |
moved_ = dynamic_cast<BoolGenericData*>(movedData); |
62 |
< |
if (moved_ == NULL) { |
63 |
< |
sprintf(painCave.errMsg, |
64 |
< |
"Generic Data with keyword Moved exists, however, it can not be casted to a BoolGenericData.\n"); |
65 |
< |
painCave.isFatal = 1;; |
66 |
< |
simError(); |
67 |
< |
} |
68 |
< |
}else { //if generic data with keyword "moved" does not exist, create it |
69 |
< |
moved_ = new BoolGenericData("Moved"); |
70 |
< |
sd_->addProperty(moved_); |
71 |
< |
} |
72 |
< |
|
73 |
< |
GenericData* movingData = sd_->getPropertyByName("Moving"); |
74 |
< |
if (movingData !=NULL) { |
75 |
< |
moving_ = dynamic_cast<BoolGenericData*>(movingData); |
76 |
< |
if (moving_ == NULL) { |
77 |
< |
sprintf(painCave.errMsg, |
78 |
< |
"Generic Data with keyword Moving exists, however, it can not be casted to a BoolGenericData.\n"); |
79 |
< |
painCave.isFatal = 1;; |
80 |
< |
simError(); |
81 |
< |
} |
82 |
< |
}else { |
83 |
< |
moving_ = new BoolGenericData("Moving"); |
84 |
< |
sd_->addProperty(moving_); |
85 |
< |
} |
86 |
< |
|
87 |
< |
} |
88 |
< |
|
89 |
< |
bool getMoved() { return moved_->getData(); } |
90 |
< |
void setMoved(bool moved) { moved_->setData(moved);} |
91 |
< |
|
92 |
< |
bool getMoving() { return moving_->getData(); } |
93 |
< |
void setMoving(bool moving) { moving_->setData(moving); } |
94 |
< |
|
95 |
< |
StuntDouble* getStuntDouble() { return sd_; } |
96 |
< |
|
97 |
< |
/** |
98 |
< |
* Returns the global index of this stuntdouble. |
99 |
< |
* @return the global index of this stuntdouble |
100 |
< |
*/ |
101 |
< |
int getGlobalIndex() { |
102 |
< |
return sd_->getGlobalIndex(); |
103 |
< |
} |
104 |
< |
|
105 |
< |
/** |
106 |
< |
* Sets the global index of this stuntdouble. |
107 |
< |
* @param new global index to be set |
108 |
< |
*/ |
109 |
< |
void setGlobalIndex(int index) { |
110 |
< |
sd_->setGlobalIndex(index); |
111 |
< |
} |
112 |
< |
|
113 |
< |
/** |
114 |
< |
* Returns the local index of this stuntdouble |
115 |
< |
* @return the local index of this stuntdouble |
116 |
< |
*/ |
117 |
< |
int getLocalIndex() { |
118 |
< |
return sd_->getLocalIndex(); |
119 |
< |
} |
120 |
< |
|
121 |
< |
/** |
122 |
< |
* Sets the local index of this stuntdouble |
123 |
< |
* @param index new index to be set |
124 |
< |
*/ |
125 |
< |
void setLocalIndex(int index) { |
126 |
< |
sd_->setLocalIndex(index); |
127 |
< |
} |
128 |
< |
|
129 |
< |
/** |
130 |
< |
* Sets the Snapshot Manager of this stuntdouble |
131 |
< |
*/ |
132 |
< |
void setSnapshotManager(SnapshotManager* sman) { |
133 |
< |
sd_->setSnapshotManager(sman); |
134 |
< |
} |
135 |
< |
|
136 |
< |
/** |
137 |
< |
* Tests if this stuntdouble is an atom |
138 |
< |
* @return true is this stuntdouble is an atom(or a directional atom), return false otherwise |
139 |
< |
*/ |
140 |
< |
bool isAtom(){ |
141 |
< |
return sd_->isAtom(); |
142 |
< |
} |
143 |
< |
|
144 |
< |
/** |
145 |
< |
* Tests if this stuntdouble is an directional atom |
146 |
< |
* @return true if this stuntdouble is an directional atom, return false otherwise |
147 |
< |
*/ |
148 |
< |
bool isDirectionalAtom(){ |
149 |
< |
return sd_->isDirectional(); |
150 |
< |
} |
151 |
< |
|
152 |
< |
/** |
153 |
< |
* Tests if this stuntdouble is a rigid body. |
154 |
< |
* @return true if this stuntdouble is a rigid body, otherwise return false |
155 |
< |
*/ |
156 |
< |
bool isRigidBody(){ |
157 |
< |
return sd_->isRigidBody(); |
158 |
< |
} |
159 |
< |
|
160 |
< |
/** |
161 |
< |
* Tests if this stuntdouble is a directional one. |
162 |
< |
* @return true is this stuntdouble is a directional atom or a rigid body, return false otherwise |
163 |
< |
*/ |
164 |
< |
bool isDirectional(){ |
165 |
< |
return sd_->isDirectional(); |
166 |
< |
} |
167 |
< |
|
168 |
< |
/** |
169 |
< |
* Returns the previous position of this stuntdouble |
170 |
< |
* @return the position of this stuntdouble |
171 |
< |
*/ |
172 |
< |
Vector3d getPrevPos() { |
173 |
< |
return sd_->getPrevPos(); |
174 |
< |
} |
175 |
< |
|
176 |
< |
/** |
177 |
< |
* Returns the current position of this stuntdouble |
178 |
< |
* @return the position of this stuntdouble |
179 |
< |
*/ |
180 |
< |
Vector3d getPos() { |
181 |
< |
return sd_->getPos(); |
182 |
< |
} |
183 |
< |
|
184 |
< |
/** |
185 |
< |
* Returns the position of this stuntdouble in specified snapshot |
186 |
< |
* @return the position of this stuntdouble |
187 |
< |
* @param snapshotNo |
188 |
< |
*/ |
189 |
< |
Vector3d getPos(int snapshotNo) { |
190 |
< |
return sd_->getPos(snapshotNo); |
191 |
< |
} |
192 |
< |
|
193 |
< |
/** |
194 |
< |
* Sets the previous position of this stuntdouble |
195 |
< |
* @param pos new position |
196 |
< |
* @see #getPos |
197 |
< |
*/ |
198 |
< |
void setPrevPos(const Vector3d& pos) { |
199 |
< |
sd_->setPrevPos(pos); |
200 |
< |
} |
201 |
< |
|
202 |
< |
/** |
203 |
< |
* Sets the current position of this stuntdouble |
204 |
< |
* @param pos new position |
205 |
< |
*/ |
206 |
< |
void setPos(const Vector3d& pos) { |
207 |
< |
sd_->setPos(pos); |
208 |
< |
} |
209 |
< |
|
210 |
< |
/** |
211 |
< |
* Sets the position of this stuntdouble in specified snapshot |
212 |
< |
* @param pos position to be set |
213 |
< |
* @param snapshotNo |
214 |
< |
* @see #getPos |
215 |
< |
*/ |
216 |
< |
void setPos(const Vector3d& pos, int snapshotNo) { |
217 |
< |
sd_->setPos(pos, snapshotNo); |
218 |
< |
} |
219 |
< |
|
220 |
< |
/** |
221 |
< |
* Returns the previous velocity of this stuntdouble |
222 |
< |
* @return the velocity of this stuntdouble |
223 |
< |
*/ |
224 |
< |
Vector3d getPrevVel() { |
225 |
< |
return sd_->getPrevVel(); |
226 |
< |
} |
227 |
< |
|
228 |
< |
/** |
229 |
< |
* Returns the current velocity of this stuntdouble |
230 |
< |
* @return the velocity of this stuntdouble |
231 |
< |
*/ |
232 |
< |
Vector3d getVel() { |
233 |
< |
return sd_->getVel(); |
234 |
< |
} |
235 |
< |
|
236 |
< |
/** |
237 |
< |
* Returns the velocity of this stuntdouble in specified snapshot |
238 |
< |
* @return the velocity of this stuntdouble |
239 |
< |
* @param snapshotNo |
240 |
< |
*/ |
241 |
< |
|
242 |
< |
Vector3d getVel(int snapshotNo) { |
243 |
< |
return sd_->getVel(snapshotNo); |
244 |
< |
} |
245 |
< |
|
246 |
< |
/** |
247 |
< |
* Sets the previous velocity of this stuntdouble |
248 |
< |
* @param vel new velocity |
249 |
< |
* @see #getVel |
250 |
< |
*/ |
251 |
< |
void setPrevVel(const Vector3d& vel) { |
252 |
< |
sd_->setPrevVel(vel); |
253 |
< |
} |
254 |
< |
|
255 |
< |
/** |
256 |
< |
* Sets the current velocity of this stuntdouble |
257 |
< |
* @param vel new velocity |
258 |
< |
*/ |
259 |
< |
void setVel(const Vector3d& vel) { |
260 |
< |
sd_->setVel(vel); |
261 |
< |
} |
262 |
< |
|
263 |
< |
/** |
264 |
< |
* Sets the velocity of this stuntdouble in specified snapshot |
265 |
< |
* @param vel velocity to be set |
266 |
< |
* @param snapshotNo |
267 |
< |
* @see #getVel |
268 |
< |
*/ |
269 |
< |
void setVel(const Vector3d& vel, int snapshotNo) { |
270 |
< |
sd_->setVel(vel, snapshotNo); |
271 |
< |
} |
272 |
< |
|
273 |
< |
/** |
274 |
< |
* Returns the previous rotation matrix of this stuntdouble |
275 |
< |
* @return the rotation matrix of this stuntdouble |
276 |
< |
*/ |
277 |
< |
RotMat3x3d getPrevA() { |
278 |
< |
return sd_->getPrevA(); |
279 |
< |
} |
280 |
< |
|
281 |
< |
/** |
282 |
< |
* Returns the current rotation matrix of this stuntdouble |
283 |
< |
* @return the rotation matrix of this stuntdouble |
284 |
< |
*/ |
285 |
< |
RotMat3x3d getA() { |
286 |
< |
return sd_->getA(); |
287 |
< |
} |
288 |
< |
|
289 |
< |
/** |
290 |
< |
* Returns the rotation matrix of this stuntdouble in specified snapshot |
291 |
< |
* |
292 |
< |
* @return the rotation matrix of this stuntdouble |
293 |
< |
* @param snapshotNo |
294 |
< |
*/ |
295 |
< |
RotMat3x3d getA(int snapshotNo) { |
296 |
< |
return sd_->getA(snapshotNo); |
297 |
< |
} |
298 |
< |
|
299 |
< |
/** |
300 |
< |
* Sets the previous rotation matrix of this stuntdouble |
301 |
< |
* @param a new rotation matrix |
302 |
< |
* @see #getA |
303 |
< |
*/ |
304 |
< |
void setPrevA(const RotMat3x3d& a) { |
305 |
< |
sd_->setPrevA(a); |
306 |
< |
} |
307 |
< |
|
308 |
< |
/** |
309 |
< |
* Sets the current rotation matrix of this stuntdouble |
310 |
< |
* @param a new rotation matrix |
311 |
< |
*/ |
312 |
< |
void setA(const RotMat3x3d& a) { |
313 |
< |
sd_->setA(a); |
314 |
< |
} |
315 |
< |
|
316 |
< |
/** |
317 |
< |
* Sets the rotation matrix of this stuntdouble in specified snapshot |
318 |
< |
* @param a rotation matrix to be set |
319 |
< |
* @param snapshotNo |
320 |
< |
* @see #getA |
321 |
< |
*/ |
322 |
< |
void setA(const RotMat3x3d& a, int snapshotNo) { |
323 |
< |
sd_->setA(a, snapshotNo); |
324 |
< |
} |
325 |
< |
|
326 |
< |
/** |
327 |
< |
* Returns the previous angular momentum of this stuntdouble (body-fixed). |
328 |
< |
* @return the angular momentum of this stuntdouble |
329 |
< |
*/ |
330 |
< |
Vector3d getPrevJ() { |
331 |
< |
return sd_->getPrevJ(); |
332 |
< |
} |
333 |
< |
|
334 |
< |
/** |
335 |
< |
* Returns the current angular momentum of this stuntdouble (body -fixed). |
336 |
< |
* @return the angular momentum of this stuntdouble |
337 |
< |
*/ |
338 |
< |
Vector3d getJ() { |
339 |
< |
return sd_->getJ(); |
340 |
< |
} |
341 |
< |
|
342 |
< |
/** |
343 |
< |
* Returns the angular momentum of this stuntdouble in specified snapshot (body-fixed). |
344 |
< |
* @return the angular momentum of this stuntdouble |
345 |
< |
* @param snapshotNo |
346 |
< |
*/ |
347 |
< |
Vector3d getJ(int snapshotNo) { |
348 |
< |
return sd_->getJ(snapshotNo); |
349 |
< |
} |
350 |
< |
|
351 |
< |
/** |
352 |
< |
* Sets the previous angular momentum of this stuntdouble (body-fixed). |
353 |
< |
* @param angMom new angular momentum |
354 |
< |
* @see #getJ |
355 |
< |
*/ |
356 |
< |
void setPrevJ(const Vector3d& angMom) { |
357 |
< |
sd_->setPrevJ(angMom); |
358 |
< |
} |
359 |
< |
|
360 |
< |
/** |
361 |
< |
* Sets the current angular momentum of this stuntdouble (body-fixed). |
362 |
< |
* @param angMom new angular momentum |
363 |
< |
*/ |
364 |
< |
void setJ(const Vector3d& angMom) { |
365 |
< |
sd_->setJ(angMom); |
366 |
< |
} |
367 |
< |
|
368 |
< |
/** |
369 |
< |
* Sets the angular momentum of this stuntdouble in specified snapshot(body-fixed). |
370 |
< |
* @param angMom angular momentum to be set |
371 |
< |
* @param snapshotNo |
372 |
< |
* @see #getJ |
373 |
< |
*/ |
374 |
< |
void setJ(const Vector3d& angMom, int snapshotNo) { |
375 |
< |
sd_->setJ(angMom, snapshotNo); |
376 |
< |
} |
377 |
< |
|
378 |
< |
/** |
379 |
< |
* Returns the previous quaternion of this stuntdouble |
380 |
< |
* @return the quaternion of this stuntdouble |
381 |
< |
*/ |
382 |
< |
Quat4d getPrevQ() { |
383 |
< |
return sd_->getPrevQ(); |
384 |
< |
} |
385 |
< |
|
386 |
< |
/** |
387 |
< |
* Returns the current quaternion of this stuntdouble |
388 |
< |
* @return the quaternion of this stuntdouble |
389 |
< |
*/ |
390 |
< |
Quat4d getQ() { |
391 |
< |
return sd_->getQ(); |
392 |
< |
} |
393 |
< |
|
394 |
< |
/** |
395 |
< |
* Returns the quaternion of this stuntdouble in specified snapshot |
396 |
< |
* @return the quaternion of this stuntdouble |
397 |
< |
* @param snapshotNo |
398 |
< |
*/ |
399 |
< |
Quat4d getQ(int snapshotNo) { |
400 |
< |
return sd_->getQ(snapshotNo); |
401 |
< |
} |
402 |
< |
|
403 |
< |
/** |
404 |
< |
* Sets the previous quaternion of this stuntdouble |
405 |
< |
* @param q new quaternion |
406 |
< |
* @note actual storage data is rotation matrix |
407 |
< |
*/ |
408 |
< |
void setPrevQ(const Quat4d& q) { |
409 |
< |
sd_->setPrevQ(q); |
410 |
< |
} |
411 |
< |
|
412 |
< |
/** |
413 |
< |
* Sets the current quaternion of this stuntdouble |
414 |
< |
* @param q new quaternion |
415 |
< |
* @note actual storage data is rotation matrix |
416 |
< |
*/ |
417 |
< |
void setQ(const Quat4d& q) { |
418 |
< |
sd_->setQ(q); |
419 |
< |
} |
420 |
< |
|
421 |
< |
/** |
422 |
< |
* Sets the quaternion of this stuntdouble in specified snapshot |
423 |
< |
* |
424 |
< |
* @param q quaternion to be set |
425 |
< |
* @param snapshotNo |
426 |
< |
* @note actual storage data is rotation matrix |
427 |
< |
*/ |
428 |
< |
void setQ(const Quat4d& q, int snapshotNo) { |
429 |
< |
sd_->setQ(q, snapshotNo); |
430 |
< |
} |
431 |
< |
|
432 |
< |
/** |
433 |
< |
* Returns the previous euler angles of this stuntdouble |
434 |
< |
* @return the euler angles of this stuntdouble |
435 |
< |
*/ |
436 |
< |
Vector3d getPrevEuler() { |
437 |
< |
return sd_->getPrevEuler(); |
438 |
< |
} |
439 |
< |
|
440 |
< |
/** |
441 |
< |
* Returns the current euler angles of this stuntdouble |
442 |
< |
* @return the euler angles of this stuntdouble |
443 |
< |
*/ |
444 |
< |
Vector3d getEuler() { |
445 |
< |
return sd_->getEuler(); |
446 |
< |
} |
447 |
< |
|
448 |
< |
/** |
449 |
< |
* Returns the euler angles of this stuntdouble in specified snapshot. |
450 |
< |
* @return the euler angles of this stuntdouble |
451 |
< |
* @param snapshotNo |
452 |
< |
*/ |
453 |
< |
Vector3d getEuler(int snapshotNo) { |
454 |
< |
return sd_->getEuler(snapshotNo); |
455 |
< |
} |
456 |
< |
|
457 |
< |
/** |
458 |
< |
* Sets the previous euler angles of this stuntdouble. |
459 |
< |
* @param euler new euler angles |
460 |
< |
* @see #getEuler |
461 |
< |
* @note actual storage data is rotation matrix |
462 |
< |
*/ |
463 |
< |
void setPrevEuler(const Vector3d& euler) { |
464 |
< |
sd_->setPrevEuler(euler); |
465 |
< |
} |
466 |
< |
|
467 |
< |
/** |
468 |
< |
* Sets the current euler angles of this stuntdouble |
469 |
< |
* @param euler new euler angles |
470 |
< |
*/ |
471 |
< |
void setEuler(const Vector3d& euler) { |
472 |
< |
sd_->setEuler(euler); |
473 |
< |
} |
474 |
< |
|
475 |
< |
/** |
476 |
< |
* Sets the euler angles of this stuntdouble in specified snapshot |
477 |
< |
* |
478 |
< |
* @param euler euler angles to be set |
479 |
< |
* @param snapshotNo |
480 |
< |
* @note actual storage data is rotation matrix |
481 |
< |
*/ |
482 |
< |
void setEuler(const Vector3d& euler, int snapshotNo) { |
483 |
< |
sd_->setEuler(euler, snapshotNo); |
484 |
< |
} |
485 |
< |
|
486 |
< |
/** |
487 |
< |
* Returns the previous unit vectors of this stuntdouble |
488 |
< |
* @return the unit vectors of this stuntdouble |
489 |
< |
*/ |
490 |
< |
RotMat3x3d getPrevElectroFrame() { |
491 |
< |
return sd_->getPrevElectroFrame(); |
492 |
< |
} |
493 |
< |
|
494 |
< |
/** |
495 |
< |
* Returns the current unit vectors of this stuntdouble |
496 |
< |
* @return the unit vectors of this stuntdouble |
497 |
< |
*/ |
498 |
< |
RotMat3x3d getElectroFrame() { |
499 |
< |
return sd_->getElectroFrame(); |
500 |
< |
} |
501 |
< |
|
502 |
< |
/** |
503 |
< |
* Returns the unit vectors of this stuntdouble in specified snapshot |
504 |
< |
* |
505 |
< |
* @return the unit vectors of this stuntdouble |
506 |
< |
* @param snapshotNo |
507 |
< |
*/ |
508 |
< |
RotMat3x3d getElectroFrame(int snapshotNo) { |
509 |
< |
return sd_->getElectroFrame(snapshotNo); |
510 |
< |
} |
511 |
< |
|
512 |
< |
/** |
513 |
< |
* Returns the previous force of this stuntdouble |
514 |
< |
* @return the force of this stuntdouble |
515 |
< |
*/ |
516 |
< |
Vector3d getPrevFrc() { |
517 |
< |
return sd_->getPrevFrc(); |
518 |
< |
} |
519 |
< |
|
520 |
< |
/** |
521 |
< |
* Returns the current force of this stuntdouble |
522 |
< |
* @return the force of this stuntdouble |
523 |
< |
*/ |
524 |
< |
Vector3d getFrc() { |
525 |
< |
return sd_->getFrc(); |
526 |
< |
} |
527 |
< |
|
528 |
< |
/** |
529 |
< |
* Returns the force of this stuntdouble in specified snapshot |
530 |
< |
* |
531 |
< |
* @return the force of this stuntdouble |
532 |
< |
* @param snapshotNo |
533 |
< |
*/ |
534 |
< |
Vector3d getFrc(int snapshotNo) { |
535 |
< |
return sd_->getFrc(snapshotNo); |
536 |
< |
} |
537 |
< |
|
538 |
< |
/** |
539 |
< |
* Sets the previous force of this stuntdouble |
540 |
< |
* |
541 |
< |
* @param frc new force |
542 |
< |
* @see #getFrc |
543 |
< |
*/ |
544 |
< |
void setPrevFrc(const Vector3d& frc) { |
545 |
< |
sd_->setPrevFrc(frc); |
546 |
< |
} |
547 |
< |
|
548 |
< |
/** |
549 |
< |
* Sets the current force of this stuntdouble |
550 |
< |
* @param frc new force |
551 |
< |
*/ |
552 |
< |
void setFrc(const Vector3d& frc) { |
553 |
< |
sd_->setFrc(frc); |
554 |
< |
} |
555 |
< |
|
556 |
< |
/** |
557 |
< |
* Sets the force of this stuntdouble in specified snapshot |
558 |
< |
* |
559 |
< |
* @param frc force to be set |
560 |
< |
* @param snapshotNo |
561 |
< |
* @see #getFrc |
562 |
< |
*/ |
563 |
< |
void setFrc(const Vector3d& frc, int snapshotNo) { |
564 |
< |
sd_->setFrc(frc, snapshotNo); |
565 |
< |
} |
566 |
< |
|
567 |
< |
/** |
568 |
< |
* Adds force into the previous force of this stuntdouble |
569 |
< |
* |
570 |
< |
* @param frc new force |
571 |
< |
* @see #getFrc |
572 |
< |
*/ |
573 |
< |
void addPrevFrc(const Vector3d& frc) { |
574 |
< |
sd_->addPrevFrc(frc); |
575 |
< |
} |
576 |
< |
|
577 |
< |
/** |
578 |
< |
* Adds force into the current force of this stuntdouble |
579 |
< |
* @param frc new force |
580 |
< |
*/ |
581 |
< |
void addFrc(const Vector3d& frc) { |
582 |
< |
sd_->addFrc(frc); |
583 |
< |
} |
584 |
< |
|
585 |
< |
/** |
586 |
< |
* Adds force into the force of this stuntdouble in specified snapshot |
587 |
< |
* |
588 |
< |
* @param frc force to be set |
589 |
< |
* @param snapshotNo |
590 |
< |
* @see #getFrc |
591 |
< |
*/ |
592 |
< |
void addFrc(const Vector3d& frc, int snapshotNo) { |
593 |
< |
sd_->addFrc(frc, snapshotNo); |
594 |
< |
} |
595 |
< |
|
596 |
< |
/** |
597 |
< |
* Returns the previous torque of this stuntdouble |
598 |
< |
* @return the torque of this stuntdouble |
599 |
< |
*/ |
600 |
< |
Vector3d getPrevTrq() { |
601 |
< |
return sd_->getPrevTrq(); |
602 |
< |
} |
603 |
< |
|
604 |
< |
/** |
605 |
< |
* Returns the current torque of this stuntdouble |
606 |
< |
* @return the torque of this stuntdouble |
607 |
< |
*/ |
608 |
< |
Vector3d getTrq() { |
609 |
< |
return sd_->getTrq(); |
610 |
< |
} |
611 |
< |
|
612 |
< |
/** |
613 |
< |
* Returns the torque of this stuntdouble in specified snapshot |
614 |
< |
* |
615 |
< |
* @return the torque of this stuntdouble |
616 |
< |
* @param snapshotNo |
617 |
< |
*/ |
618 |
< |
Vector3d getTrq(int snapshotNo) { |
619 |
< |
return sd_->getTrq(snapshotNo); |
620 |
< |
} |
621 |
< |
|
622 |
< |
/** |
623 |
< |
* Sets the previous torque of this stuntdouble |
624 |
< |
* |
625 |
< |
* @param trq new torque |
626 |
< |
* @see #getTrq |
627 |
< |
*/ |
628 |
< |
void setPrevTrq(const Vector3d& trq) { |
629 |
< |
sd_->setPrevTrq(trq); |
630 |
< |
} |
631 |
< |
|
632 |
< |
/** |
633 |
< |
* Sets the current torque of this stuntdouble |
634 |
< |
* @param trq new torque |
635 |
< |
*/ |
636 |
< |
void setTrq(const Vector3d& trq) { |
637 |
< |
sd_->setTrq(trq); |
638 |
< |
} |
639 |
< |
|
640 |
< |
/** |
641 |
< |
* Sets the torque of this stuntdouble in specified snapshot |
642 |
< |
* |
643 |
< |
* @param trq torque to be set |
644 |
< |
* @param snapshotNo |
645 |
< |
* @see #getTrq |
646 |
< |
*/ |
647 |
< |
void setTrq(const Vector3d& trq, int snapshotNo) { |
648 |
< |
sd_->setTrq(trq, snapshotNo); |
649 |
< |
} |
650 |
< |
|
651 |
< |
/** |
652 |
< |
* Adds torque into the previous torque of this stuntdouble |
653 |
< |
* |
654 |
< |
* @param trq new torque |
655 |
< |
* @see #getTrq |
656 |
< |
*/ |
657 |
< |
void addPrevTrq(const Vector3d& trq) { |
658 |
< |
sd_->addPrevTrq(trq); |
659 |
< |
} |
660 |
< |
|
661 |
< |
/** |
662 |
< |
* Adds torque into the current torque of this stuntdouble |
663 |
< |
* @param trq new torque |
664 |
< |
*/ |
665 |
< |
void addTrq(const Vector3d& trq) { |
666 |
< |
sd_->addTrq(trq); |
667 |
< |
} |
668 |
< |
|
669 |
< |
/** |
670 |
< |
* Adds torque into the torque of this stuntdouble in specified snapshot |
671 |
< |
* |
672 |
< |
* @param trq torque to be add |
673 |
< |
* @param snapshotNo |
674 |
< |
* @see #getTrq |
675 |
< |
*/ |
676 |
< |
void addTrq(const Vector3d& trq, int snapshotNo) { |
677 |
< |
sd_->addTrq(trq, snapshotNo); |
678 |
< |
} |
679 |
< |
|
680 |
< |
/** Set the force of this stuntdouble to zero */ |
681 |
< |
void zeroForcesAndTorques() { |
682 |
< |
sd_->zeroForcesAndTorques(); |
683 |
< |
} |
684 |
< |
/** |
685 |
< |
* Returns the inertia tensor of this stuntdouble |
686 |
< |
* @return the inertia tensor of this stuntdouble |
687 |
< |
*/ |
688 |
< |
Mat3x3d getI() { |
689 |
< |
return sd_->getI(); |
690 |
< |
} |
691 |
< |
|
692 |
< |
/** |
693 |
< |
* Returns the gradient of this stuntdouble |
694 |
< |
* @return the gradient of this stuntdouble |
695 |
< |
*/ |
696 |
< |
std::vector<double> getGrad() { |
697 |
< |
return sd_->getGrad(); |
698 |
< |
} |
699 |
< |
|
700 |
< |
/** |
701 |
< |
* Tests the if this stuntdouble is a linear rigidbody |
702 |
< |
* |
703 |
< |
* @return true if this stuntdouble is a linear rigidbody, otherwise return false |
704 |
< |
* @note atom and directional atom will always return false |
705 |
< |
* |
706 |
< |
* @see #linearAxis |
707 |
< |
*/ |
708 |
< |
bool isLinear() { |
709 |
< |
return sd_->isLinear(); |
710 |
< |
} |
711 |
< |
|
712 |
< |
/** |
713 |
< |
* Returns the linear axis of the rigidbody, atom and directional atom will always return -1 |
714 |
< |
* |
715 |
< |
* @return the linear axis of the rigidbody |
716 |
< |
* |
717 |
< |
* @see #isLinear |
718 |
< |
*/ |
719 |
< |
int linearAxis() { |
720 |
< |
return sd_->linearAxis(); |
721 |
< |
} |
722 |
< |
|
723 |
< |
/** Returns the mass of this stuntdouble */ |
724 |
< |
double getMass() { |
725 |
< |
return sd_->getMass(); |
726 |
< |
} |
727 |
< |
|
728 |
< |
/** |
729 |
< |
* Sets the mass of this stuntdoulbe |
730 |
< |
* @param mass the mass to be set |
731 |
< |
*/ |
732 |
< |
void setMass(double mass) { |
733 |
< |
sd_->setMass(mass); |
734 |
< |
} |
735 |
< |
|
736 |
< |
/** Returns the name of this stuntdouble */ |
737 |
< |
std::string getType() { |
738 |
< |
return sd_->getType(); |
739 |
< |
} |
740 |
< |
|
741 |
< |
/** Sets the name of this stuntdouble*/ |
742 |
< |
void setType(const std::string& name) { |
743 |
< |
sd_->setType(name); |
744 |
< |
} |
745 |
< |
|
746 |
< |
/** |
747 |
< |
* Converts a lab fixed vector to a body fixed vector. |
748 |
< |
* @return body fixed vector |
749 |
< |
* @param v lab fixed vector |
750 |
< |
*/ |
751 |
< |
Vector3d lab2Body(const Vector3d& v) { |
752 |
< |
return sd_->lab2Body(v); |
753 |
< |
} |
754 |
< |
|
755 |
< |
/** |
756 |
< |
* Converts a body fixed vector to a lab fixed vector. |
757 |
< |
* @return corresponding lab fixed vector |
758 |
< |
* @param v body fixed vector |
759 |
< |
*/ |
760 |
< |
Vector3d body2Lab(const Vector3d& v){ |
761 |
< |
return sd_->body2Lab(v); |
762 |
< |
} |
763 |
< |
/** |
764 |
< |
* <p> |
765 |
< |
* The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on |
766 |
< |
* the elements of a data structure. In this way, you can change the operation being performed |
767 |
< |
* on a structure without the need of changing the classes of the elements that you are operating |
768 |
< |
* on. Using a Visitor pattern allows you to decouple the classes for the data structure and the |
769 |
< |
* algorithms used upon them |
770 |
< |
* </p> |
771 |
< |
* @param v visitor |
772 |
< |
*/ |
773 |
< |
void accept(BaseVisitor* v) { |
774 |
< |
sd_->accept(v); |
775 |
< |
} |
776 |
< |
|
777 |
< |
//below functions are just forward functions |
778 |
< |
/** |
779 |
< |
* Adds property into property map |
780 |
< |
* @param genData GenericData to be added into PropertyMap |
781 |
< |
*/ |
782 |
< |
void addProperty(GenericData* genData){ |
783 |
< |
sd_->addProperty(genData); |
784 |
< |
} |
785 |
< |
|
786 |
< |
/** |
787 |
< |
* Removes property from PropertyMap by name |
788 |
< |
* @param propName the name of property to be removed |
789 |
< |
*/ |
790 |
< |
void removeProperty(const std::string& propName) { |
791 |
< |
sd_->removeProperty(propName); |
792 |
< |
} |
793 |
< |
|
794 |
< |
/** |
795 |
< |
* clear all of the properties |
796 |
< |
*/ |
797 |
< |
void clearProperties() { |
798 |
< |
sd_->clearProperties(); |
799 |
< |
} |
800 |
< |
|
801 |
< |
/** |
802 |
< |
* Returns all names of properties |
803 |
< |
* @return all names of properties |
804 |
< |
*/ |
805 |
< |
std::vector<std::string> getPropertyNames() { |
806 |
< |
return sd_->getPropertyNames(); |
807 |
< |
} |
808 |
< |
|
809 |
< |
/** |
810 |
< |
* Returns all of the properties in PropertyMap |
811 |
< |
* @return all of the properties in PropertyMap |
812 |
< |
*/ |
813 |
< |
std::vector<GenericData*> getProperties() { |
814 |
< |
return sd_->getProperties(); |
815 |
< |
} |
816 |
< |
|
817 |
< |
/** |
818 |
< |
* Returns property |
819 |
< |
* @param propName name of property |
820 |
< |
* @return a pointer point to property with propName. If no property named propName |
821 |
< |
* exists, return NULL |
822 |
< |
*/ |
823 |
< |
GenericData* getPropertyByName(const std::string& propName) { |
824 |
< |
return sd_->getPropertyByName(propName); |
825 |
< |
} |
826 |
< |
|
827 |
< |
private: |
828 |
< |
StuntDouble* sd_; |
829 |
< |
BoolGenericData* moved_; |
830 |
< |
BoolGenericData* moving_; |
831 |
< |
}; |
832 |
< |
|
833 |
< |
} |
834 |
< |
|
835 |
< |
#endif |
42 |
> |
|
43 |
> |
#ifndef CONSTRAINTS_CONTRAINTELEM_HPP |
44 |
> |
#define CONSTRAINTS_CONTRAINTELEM_HPP |
45 |
> |
|
46 |
> |
#include "primitives/StuntDouble.hpp" |
47 |
> |
#include "utils/GenericData.hpp" |
48 |
> |
#include "utils/simError.h" |
49 |
> |
namespace OpenMD { |
50 |
> |
|
51 |
> |
/** |
52 |
> |
* @class ConstraintElem ConstraintElem.hpp "constraints/ConstraintElem.hpp" |
53 |
> |
* An adapter class of StuntDouble which is used at constraint algorithm |
54 |
> |
*/ |
55 |
> |
|
56 |
> |
class ConstraintElem{ |
57 |
> |
public: |
58 |
> |
ConstraintElem(StuntDouble* sd) : sd_(sd) { |
59 |
> |
GenericData* movedData = sd_->getPropertyByName("Moved"); |
60 |
> |
if (movedData !=NULL) { //if generic data with keyword "moved" exists, assign it to moved_ |
61 |
> |
moved_ = dynamic_cast<BoolGenericData*>(movedData); |
62 |
> |
if (moved_ == NULL) { |
63 |
> |
sprintf(painCave.errMsg, |
64 |
> |
"Generic Data with keyword Moved exists, however, it can not be casted to a BoolGenericData.\n"); |
65 |
> |
painCave.isFatal = 1;; |
66 |
> |
simError(); |
67 |
> |
} |
68 |
> |
}else { //if generic data with keyword "moved" does not exist, create it |
69 |
> |
moved_ = new BoolGenericData("Moved"); |
70 |
> |
sd_->addProperty(moved_); |
71 |
> |
} |
72 |
> |
|
73 |
> |
GenericData* movingData = sd_->getPropertyByName("Moving"); |
74 |
> |
if (movingData !=NULL) { |
75 |
> |
moving_ = dynamic_cast<BoolGenericData*>(movingData); |
76 |
> |
if (moving_ == NULL) { |
77 |
> |
sprintf(painCave.errMsg, |
78 |
> |
"Generic Data with keyword Moving exists, however, it can not be casted to a BoolGenericData.\n"); |
79 |
> |
painCave.isFatal = 1;; |
80 |
> |
simError(); |
81 |
> |
} |
82 |
> |
}else { |
83 |
> |
moving_ = new BoolGenericData("Moving"); |
84 |
> |
sd_->addProperty(moving_); |
85 |
> |
} |
86 |
> |
|
87 |
> |
} |
88 |
> |
|
89 |
> |
bool getMoved() { return moved_->getData(); } |
90 |
> |
void setMoved(bool moved) { moved_->setData(moved);} |
91 |
> |
|
92 |
> |
bool getMoving() { return moving_->getData(); } |
93 |
> |
void setMoving(bool moving) { moving_->setData(moving); } |
94 |
> |
|
95 |
> |
StuntDouble* getStuntDouble() { return sd_; } |
96 |
> |
|
97 |
> |
/** |
98 |
> |
* Returns the global index of this stuntRealType. |
99 |
> |
* @return the global index of this stuntdouble |
100 |
> |
*/ |
101 |
> |
int getGlobalIndex() { |
102 |
> |
return sd_->getGlobalIndex(); |
103 |
> |
} |
104 |
> |
|
105 |
> |
/** |
106 |
> |
* Sets the global index of this stuntRealType. |
107 |
> |
* @param new global index to be set |
108 |
> |
*/ |
109 |
> |
void setGlobalIndex(int index) { |
110 |
> |
sd_->setGlobalIndex(index); |
111 |
> |
} |
112 |
> |
|
113 |
> |
/** |
114 |
> |
* Returns the local index of this stuntdouble |
115 |
> |
* @return the local index of this stuntdouble |
116 |
> |
*/ |
117 |
> |
int getLocalIndex() { |
118 |
> |
return sd_->getLocalIndex(); |
119 |
> |
} |
120 |
> |
|
121 |
> |
/** |
122 |
> |
* Sets the local index of this stuntdouble |
123 |
> |
* @param index new index to be set |
124 |
> |
*/ |
125 |
> |
void setLocalIndex(int index) { |
126 |
> |
sd_->setLocalIndex(index); |
127 |
> |
} |
128 |
> |
|
129 |
> |
/** |
130 |
> |
* Sets the Snapshot Manager of this stuntdouble |
131 |
> |
*/ |
132 |
> |
void setSnapshotManager(SnapshotManager* sman) { |
133 |
> |
sd_->setSnapshotManager(sman); |
134 |
> |
} |
135 |
> |
|
136 |
> |
/** |
137 |
> |
* Tests if this stuntdouble is an atom |
138 |
> |
* @return true is this stuntdouble is an atom(or a directional atom), return false otherwise |
139 |
> |
*/ |
140 |
> |
bool isAtom(){ |
141 |
> |
return sd_->isAtom(); |
142 |
> |
} |
143 |
> |
|
144 |
> |
/** |
145 |
> |
* Tests if this stuntdouble is an directional atom |
146 |
> |
* @return true if this stuntdouble is an directional atom, return false otherwise |
147 |
> |
*/ |
148 |
> |
bool isDirectionalAtom(){ |
149 |
> |
return sd_->isDirectional(); |
150 |
> |
} |
151 |
> |
|
152 |
> |
/** |
153 |
> |
* Tests if this stuntdouble is a rigid body. |
154 |
> |
* @return true if this stuntdouble is a rigid body, otherwise return false |
155 |
> |
*/ |
156 |
> |
bool isRigidBody(){ |
157 |
> |
return sd_->isRigidBody(); |
158 |
> |
} |
159 |
> |
|
160 |
> |
/** |
161 |
> |
* Tests if this stuntdouble is a directional one. |
162 |
> |
* @return true is this stuntdouble is a directional atom or a rigid body, return false otherwise |
163 |
> |
*/ |
164 |
> |
bool isDirectional(){ |
165 |
> |
return sd_->isDirectional(); |
166 |
> |
} |
167 |
> |
|
168 |
> |
/** |
169 |
> |
* Returns the previous position of this stuntdouble |
170 |
> |
* @return the position of this stuntdouble |
171 |
> |
*/ |
172 |
> |
Vector3d getPrevPos() { |
173 |
> |
return sd_->getPrevPos(); |
174 |
> |
} |
175 |
> |
|
176 |
> |
/** |
177 |
> |
* Returns the current position of this stuntdouble |
178 |
> |
* @return the position of this stuntdouble |
179 |
> |
*/ |
180 |
> |
Vector3d getPos() { |
181 |
> |
return sd_->getPos(); |
182 |
> |
} |
183 |
> |
|
184 |
> |
/** |
185 |
> |
* Returns the position of this stuntdouble in specified snapshot |
186 |
> |
* @return the position of this stuntdouble |
187 |
> |
* @param snapshotNo |
188 |
> |
*/ |
189 |
> |
Vector3d getPos(int snapshotNo) { |
190 |
> |
return sd_->getPos(snapshotNo); |
191 |
> |
} |
192 |
> |
|
193 |
> |
/** |
194 |
> |
* Sets the previous position of this stuntdouble |
195 |
> |
* @param pos new position |
196 |
> |
* @see #getPos |
197 |
> |
*/ |
198 |
> |
void setPrevPos(const Vector3d& pos) { |
199 |
> |
sd_->setPrevPos(pos); |
200 |
> |
} |
201 |
> |
|
202 |
> |
/** |
203 |
> |
* Sets the current position of this stuntdouble |
204 |
> |
* @param pos new position |
205 |
> |
*/ |
206 |
> |
void setPos(const Vector3d& pos) { |
207 |
> |
sd_->setPos(pos); |
208 |
> |
} |
209 |
> |
|
210 |
> |
/** |
211 |
> |
* Sets the position of this stuntdouble in specified snapshot |
212 |
> |
* @param pos position to be set |
213 |
> |
* @param snapshotNo |
214 |
> |
* @see #getPos |
215 |
> |
*/ |
216 |
> |
void setPos(const Vector3d& pos, int snapshotNo) { |
217 |
> |
sd_->setPos(pos, snapshotNo); |
218 |
> |
} |
219 |
> |
|
220 |
> |
/** |
221 |
> |
* Returns the previous velocity of this stuntdouble |
222 |
> |
* @return the velocity of this stuntdouble |
223 |
> |
*/ |
224 |
> |
Vector3d getPrevVel() { |
225 |
> |
return sd_->getPrevVel(); |
226 |
> |
} |
227 |
> |
|
228 |
> |
/** |
229 |
> |
* Returns the current velocity of this stuntdouble |
230 |
> |
* @return the velocity of this stuntdouble |
231 |
> |
*/ |
232 |
> |
Vector3d getVel() { |
233 |
> |
return sd_->getVel(); |
234 |
> |
} |
235 |
> |
|
236 |
> |
/** |
237 |
> |
* Returns the velocity of this stuntdouble in specified snapshot |
238 |
> |
* @return the velocity of this stuntdouble |
239 |
> |
* @param snapshotNo |
240 |
> |
*/ |
241 |
> |
|
242 |
> |
Vector3d getVel(int snapshotNo) { |
243 |
> |
return sd_->getVel(snapshotNo); |
244 |
> |
} |
245 |
> |
|
246 |
> |
/** |
247 |
> |
* Sets the previous velocity of this stuntdouble |
248 |
> |
* @param vel new velocity |
249 |
> |
* @see #getVel |
250 |
> |
*/ |
251 |
> |
void setPrevVel(const Vector3d& vel) { |
252 |
> |
sd_->setPrevVel(vel); |
253 |
> |
} |
254 |
> |
|
255 |
> |
/** |
256 |
> |
* Sets the current velocity of this stuntdouble |
257 |
> |
* @param vel new velocity |
258 |
> |
*/ |
259 |
> |
void setVel(const Vector3d& vel) { |
260 |
> |
sd_->setVel(vel); |
261 |
> |
} |
262 |
> |
|
263 |
> |
/** |
264 |
> |
* Sets the velocity of this stuntdouble in specified snapshot |
265 |
> |
* @param vel velocity to be set |
266 |
> |
* @param snapshotNo |
267 |
> |
* @see #getVel |
268 |
> |
*/ |
269 |
> |
void setVel(const Vector3d& vel, int snapshotNo) { |
270 |
> |
sd_->setVel(vel, snapshotNo); |
271 |
> |
} |
272 |
> |
|
273 |
> |
/** |
274 |
> |
* Returns the previous rotation matrix of this stuntdouble |
275 |
> |
* @return the rotation matrix of this stuntdouble |
276 |
> |
*/ |
277 |
> |
RotMat3x3d getPrevA() { |
278 |
> |
return sd_->getPrevA(); |
279 |
> |
} |
280 |
> |
|
281 |
> |
/** |
282 |
> |
* Returns the current rotation matrix of this stuntdouble |
283 |
> |
* @return the rotation matrix of this stuntdouble |
284 |
> |
*/ |
285 |
> |
RotMat3x3d getA() { |
286 |
> |
return sd_->getA(); |
287 |
> |
} |
288 |
> |
|
289 |
> |
/** |
290 |
> |
* Returns the rotation matrix of this stuntdouble in specified snapshot |
291 |
> |
* |
292 |
> |
* @return the rotation matrix of this stuntdouble |
293 |
> |
* @param snapshotNo |
294 |
> |
*/ |
295 |
> |
RotMat3x3d getA(int snapshotNo) { |
296 |
> |
return sd_->getA(snapshotNo); |
297 |
> |
} |
298 |
> |
|
299 |
> |
/** |
300 |
> |
* Sets the previous rotation matrix of this stuntdouble |
301 |
> |
* @param a new rotation matrix |
302 |
> |
* @see #getA |
303 |
> |
*/ |
304 |
> |
void setPrevA(const RotMat3x3d& a) { |
305 |
> |
sd_->setPrevA(a); |
306 |
> |
} |
307 |
> |
|
308 |
> |
/** |
309 |
> |
* Sets the current rotation matrix of this stuntdouble |
310 |
> |
* @param a new rotation matrix |
311 |
> |
*/ |
312 |
> |
void setA(const RotMat3x3d& a) { |
313 |
> |
sd_->setA(a); |
314 |
> |
} |
315 |
> |
|
316 |
> |
/** |
317 |
> |
* Sets the rotation matrix of this stuntdouble in specified snapshot |
318 |
> |
* @param a rotation matrix to be set |
319 |
> |
* @param snapshotNo |
320 |
> |
* @see #getA |
321 |
> |
*/ |
322 |
> |
void setA(const RotMat3x3d& a, int snapshotNo) { |
323 |
> |
sd_->setA(a, snapshotNo); |
324 |
> |
} |
325 |
> |
|
326 |
> |
/** |
327 |
> |
* Returns the previous angular momentum of this stuntdouble (body-fixed). |
328 |
> |
* @return the angular momentum of this stuntdouble |
329 |
> |
*/ |
330 |
> |
Vector3d getPrevJ() { |
331 |
> |
return sd_->getPrevJ(); |
332 |
> |
} |
333 |
> |
|
334 |
> |
/** |
335 |
> |
* Returns the current angular momentum of this stuntdouble (body -fixed). |
336 |
> |
* @return the angular momentum of this stuntdouble |
337 |
> |
*/ |
338 |
> |
Vector3d getJ() { |
339 |
> |
return sd_->getJ(); |
340 |
> |
} |
341 |
> |
|
342 |
> |
/** |
343 |
> |
* Returns the angular momentum of this stuntdouble in specified snapshot (body-fixed). |
344 |
> |
* @return the angular momentum of this stuntdouble |
345 |
> |
* @param snapshotNo |
346 |
> |
*/ |
347 |
> |
Vector3d getJ(int snapshotNo) { |
348 |
> |
return sd_->getJ(snapshotNo); |
349 |
> |
} |
350 |
> |
|
351 |
> |
/** |
352 |
> |
* Sets the previous angular momentum of this stuntdouble (body-fixed). |
353 |
> |
* @param angMom new angular momentum |
354 |
> |
* @see #getJ |
355 |
> |
*/ |
356 |
> |
void setPrevJ(const Vector3d& angMom) { |
357 |
> |
sd_->setPrevJ(angMom); |
358 |
> |
} |
359 |
> |
|
360 |
> |
/** |
361 |
> |
* Sets the current angular momentum of this stuntdouble (body-fixed). |
362 |
> |
* @param angMom new angular momentum |
363 |
> |
*/ |
364 |
> |
void setJ(const Vector3d& angMom) { |
365 |
> |
sd_->setJ(angMom); |
366 |
> |
} |
367 |
> |
|
368 |
> |
/** |
369 |
> |
* Sets the angular momentum of this stuntdouble in specified snapshot(body-fixed). |
370 |
> |
* @param angMom angular momentum to be set |
371 |
> |
* @param snapshotNo |
372 |
> |
* @see #getJ |
373 |
> |
*/ |
374 |
> |
void setJ(const Vector3d& angMom, int snapshotNo) { |
375 |
> |
sd_->setJ(angMom, snapshotNo); |
376 |
> |
} |
377 |
> |
|
378 |
> |
/** |
379 |
> |
* Returns the previous quaternion of this stuntdouble |
380 |
> |
* @return the quaternion of this stuntdouble |
381 |
> |
*/ |
382 |
> |
Quat4d getPrevQ() { |
383 |
> |
return sd_->getPrevQ(); |
384 |
> |
} |
385 |
> |
|
386 |
> |
/** |
387 |
> |
* Returns the current quaternion of this stuntdouble |
388 |
> |
* @return the quaternion of this stuntdouble |
389 |
> |
*/ |
390 |
> |
Quat4d getQ() { |
391 |
> |
return sd_->getQ(); |
392 |
> |
} |
393 |
> |
|
394 |
> |
/** |
395 |
> |
* Returns the quaternion of this stuntdouble in specified snapshot |
396 |
> |
* @return the quaternion of this stuntdouble |
397 |
> |
* @param snapshotNo |
398 |
> |
*/ |
399 |
> |
Quat4d getQ(int snapshotNo) { |
400 |
> |
return sd_->getQ(snapshotNo); |
401 |
> |
} |
402 |
> |
|
403 |
> |
/** |
404 |
> |
* Sets the previous quaternion of this stuntdouble |
405 |
> |
* @param q new quaternion |
406 |
> |
* @note actual storage data is rotation matrix |
407 |
> |
*/ |
408 |
> |
void setPrevQ(const Quat4d& q) { |
409 |
> |
sd_->setPrevQ(q); |
410 |
> |
} |
411 |
> |
|
412 |
> |
/** |
413 |
> |
* Sets the current quaternion of this stuntdouble |
414 |
> |
* @param q new quaternion |
415 |
> |
* @note actual storage data is rotation matrix |
416 |
> |
*/ |
417 |
> |
void setQ(const Quat4d& q) { |
418 |
> |
sd_->setQ(q); |
419 |
> |
} |
420 |
> |
|
421 |
> |
/** |
422 |
> |
* Sets the quaternion of this stuntdouble in specified snapshot |
423 |
> |
* |
424 |
> |
* @param q quaternion to be set |
425 |
> |
* @param snapshotNo |
426 |
> |
* @note actual storage data is rotation matrix |
427 |
> |
*/ |
428 |
> |
void setQ(const Quat4d& q, int snapshotNo) { |
429 |
> |
sd_->setQ(q, snapshotNo); |
430 |
> |
} |
431 |
> |
|
432 |
> |
/** |
433 |
> |
* Returns the previous euler angles of this stuntdouble |
434 |
> |
* @return the euler angles of this stuntdouble |
435 |
> |
*/ |
436 |
> |
Vector3d getPrevEuler() { |
437 |
> |
return sd_->getPrevEuler(); |
438 |
> |
} |
439 |
> |
|
440 |
> |
/** |
441 |
> |
* Returns the current euler angles of this stuntdouble |
442 |
> |
* @return the euler angles of this stuntdouble |
443 |
> |
*/ |
444 |
> |
Vector3d getEuler() { |
445 |
> |
return sd_->getEuler(); |
446 |
> |
} |
447 |
> |
|
448 |
> |
/** |
449 |
> |
* Returns the euler angles of this stuntdouble in specified snapshot. |
450 |
> |
* @return the euler angles of this stuntdouble |
451 |
> |
* @param snapshotNo |
452 |
> |
*/ |
453 |
> |
Vector3d getEuler(int snapshotNo) { |
454 |
> |
return sd_->getEuler(snapshotNo); |
455 |
> |
} |
456 |
> |
|
457 |
> |
/** |
458 |
> |
* Sets the previous euler angles of this stuntRealType. |
459 |
> |
* @param euler new euler angles |
460 |
> |
* @see #getEuler |
461 |
> |
* @note actual storage data is rotation matrix |
462 |
> |
*/ |
463 |
> |
void setPrevEuler(const Vector3d& euler) { |
464 |
> |
sd_->setPrevEuler(euler); |
465 |
> |
} |
466 |
> |
|
467 |
> |
/** |
468 |
> |
* Sets the current euler angles of this stuntdouble |
469 |
> |
* @param euler new euler angles |
470 |
> |
*/ |
471 |
> |
void setEuler(const Vector3d& euler) { |
472 |
> |
sd_->setEuler(euler); |
473 |
> |
} |
474 |
> |
|
475 |
> |
/** |
476 |
> |
* Sets the euler angles of this stuntdouble in specified snapshot |
477 |
> |
* |
478 |
> |
* @param euler euler angles to be set |
479 |
> |
* @param snapshotNo |
480 |
> |
* @note actual storage data is rotation matrix |
481 |
> |
*/ |
482 |
> |
void setEuler(const Vector3d& euler, int snapshotNo) { |
483 |
> |
sd_->setEuler(euler, snapshotNo); |
484 |
> |
} |
485 |
> |
|
486 |
> |
/** |
487 |
> |
* Returns the previous dipole vector of this stuntDouble |
488 |
> |
* @return the dipole vector of this stuntDouble |
489 |
> |
*/ |
490 |
> |
Vector3d getPrevDipole() { |
491 |
> |
return sd_->getPrevDipole(); |
492 |
> |
} |
493 |
> |
|
494 |
> |
/** |
495 |
> |
* Returns the current dipole vector of this stuntDouble |
496 |
> |
* @return the dipole vector of this stuntDouble |
497 |
> |
*/ |
498 |
> |
Vector3d getDipole() { |
499 |
> |
return sd_->getDipole(); |
500 |
> |
} |
501 |
> |
|
502 |
> |
/** |
503 |
> |
* Returns the dipole vector of this stuntDouble in specified snapshot |
504 |
> |
* |
505 |
> |
* @return the dipole vector of this stuntDouble |
506 |
> |
* @param snapshotNo |
507 |
> |
*/ |
508 |
> |
Vector3d getDipole(int snapshotNo) { |
509 |
> |
return sd_->getDipole(snapshotNo); |
510 |
> |
} |
511 |
> |
|
512 |
> |
|
513 |
> |
/** |
514 |
> |
* Returns the previous quadrupole tensor of this stuntDouble |
515 |
> |
* @return the quadrupole tensor of this stuntDouble |
516 |
> |
*/ |
517 |
> |
Mat3x3d getPrevQuadrupole() { |
518 |
> |
return sd_->getPrevQuadrupole(); |
519 |
> |
} |
520 |
> |
|
521 |
> |
/** |
522 |
> |
* Returns the current quadrupole tensor of this stuntDouble |
523 |
> |
* @return the quadrupole tensor of this stuntDouble |
524 |
> |
*/ |
525 |
> |
Mat3x3d getQuadrupole() { |
526 |
> |
return sd_->getQuadrupole(); |
527 |
> |
} |
528 |
> |
|
529 |
> |
/** |
530 |
> |
* Returns the quadrupole tensor of this stuntDouble in specified snapshot |
531 |
> |
* |
532 |
> |
* @return the quadrupole tensor of this stuntDouble |
533 |
> |
* @param snapshotNo |
534 |
> |
*/ |
535 |
> |
Mat3x3d getQuadrupole(int snapshotNo) { |
536 |
> |
return sd_->getQuadrupole(snapshotNo); |
537 |
> |
} |
538 |
> |
|
539 |
> |
/** |
540 |
> |
* Returns the previous force of this stuntdouble |
541 |
> |
* @return the force of this stuntdouble |
542 |
> |
*/ |
543 |
> |
Vector3d getPrevFrc() { |
544 |
> |
return sd_->getPrevFrc(); |
545 |
> |
} |
546 |
> |
|
547 |
> |
/** |
548 |
> |
* Returns the current force of this stuntdouble |
549 |
> |
* @return the force of this stuntdouble |
550 |
> |
*/ |
551 |
> |
Vector3d getFrc() { |
552 |
> |
return sd_->getFrc(); |
553 |
> |
} |
554 |
> |
|
555 |
> |
/** |
556 |
> |
* Returns the force of this stuntdouble in specified snapshot |
557 |
> |
* |
558 |
> |
* @return the force of this stuntdouble |
559 |
> |
* @param snapshotNo |
560 |
> |
*/ |
561 |
> |
Vector3d getFrc(int snapshotNo) { |
562 |
> |
return sd_->getFrc(snapshotNo); |
563 |
> |
} |
564 |
> |
|
565 |
> |
/** |
566 |
> |
* Sets the previous force of this stuntdouble |
567 |
> |
* |
568 |
> |
* @param frc new force |
569 |
> |
* @see #getFrc |
570 |
> |
*/ |
571 |
> |
void setPrevFrc(const Vector3d& frc) { |
572 |
> |
sd_->setPrevFrc(frc); |
573 |
> |
} |
574 |
> |
|
575 |
> |
/** |
576 |
> |
* Sets the current force of this stuntdouble |
577 |
> |
* @param frc new force |
578 |
> |
*/ |
579 |
> |
void setFrc(const Vector3d& frc) { |
580 |
> |
sd_->setFrc(frc); |
581 |
> |
} |
582 |
> |
|
583 |
> |
/** |
584 |
> |
* Sets the force of this stuntdouble in specified snapshot |
585 |
> |
* |
586 |
> |
* @param frc force to be set |
587 |
> |
* @param snapshotNo |
588 |
> |
* @see #getFrc |
589 |
> |
*/ |
590 |
> |
void setFrc(const Vector3d& frc, int snapshotNo) { |
591 |
> |
sd_->setFrc(frc, snapshotNo); |
592 |
> |
} |
593 |
> |
|
594 |
> |
/** |
595 |
> |
* Adds force into the previous force of this stuntdouble |
596 |
> |
* |
597 |
> |
* @param frc new force |
598 |
> |
* @see #getFrc |
599 |
> |
*/ |
600 |
> |
void addPrevFrc(const Vector3d& frc) { |
601 |
> |
sd_->addPrevFrc(frc); |
602 |
> |
} |
603 |
> |
|
604 |
> |
/** |
605 |
> |
* Adds force into the current force of this stuntdouble |
606 |
> |
* @param frc new force |
607 |
> |
*/ |
608 |
> |
void addFrc(const Vector3d& frc) { |
609 |
> |
sd_->addFrc(frc); |
610 |
> |
} |
611 |
> |
|
612 |
> |
/** |
613 |
> |
* Adds force into the force of this stuntdouble in specified snapshot |
614 |
> |
* |
615 |
> |
* @param frc force to be set |
616 |
> |
* @param snapshotNo |
617 |
> |
* @see #getFrc |
618 |
> |
*/ |
619 |
> |
void addFrc(const Vector3d& frc, int snapshotNo) { |
620 |
> |
sd_->addFrc(frc, snapshotNo); |
621 |
> |
} |
622 |
> |
|
623 |
> |
/** |
624 |
> |
* Returns the previous torque of this stuntdouble |
625 |
> |
* @return the torque of this stuntdouble |
626 |
> |
*/ |
627 |
> |
Vector3d getPrevTrq() { |
628 |
> |
return sd_->getPrevTrq(); |
629 |
> |
} |
630 |
> |
|
631 |
> |
/** |
632 |
> |
* Returns the current torque of this stuntdouble |
633 |
> |
* @return the torque of this stuntdouble |
634 |
> |
*/ |
635 |
> |
Vector3d getTrq() { |
636 |
> |
return sd_->getTrq(); |
637 |
> |
} |
638 |
> |
|
639 |
> |
/** |
640 |
> |
* Returns the torque of this stuntdouble in specified snapshot |
641 |
> |
* |
642 |
> |
* @return the torque of this stuntdouble |
643 |
> |
* @param snapshotNo |
644 |
> |
*/ |
645 |
> |
Vector3d getTrq(int snapshotNo) { |
646 |
> |
return sd_->getTrq(snapshotNo); |
647 |
> |
} |
648 |
> |
|
649 |
> |
/** |
650 |
> |
* Sets the previous torque of this stuntdouble |
651 |
> |
* |
652 |
> |
* @param trq new torque |
653 |
> |
* @see #getTrq |
654 |
> |
*/ |
655 |
> |
void setPrevTrq(const Vector3d& trq) { |
656 |
> |
sd_->setPrevTrq(trq); |
657 |
> |
} |
658 |
> |
|
659 |
> |
/** |
660 |
> |
* Sets the current torque of this stuntdouble |
661 |
> |
* @param trq new torque |
662 |
> |
*/ |
663 |
> |
void setTrq(const Vector3d& trq) { |
664 |
> |
sd_->setTrq(trq); |
665 |
> |
} |
666 |
> |
|
667 |
> |
/** |
668 |
> |
* Sets the torque of this stuntdouble in specified snapshot |
669 |
> |
* |
670 |
> |
* @param trq torque to be set |
671 |
> |
* @param snapshotNo |
672 |
> |
* @see #getTrq |
673 |
> |
*/ |
674 |
> |
void setTrq(const Vector3d& trq, int snapshotNo) { |
675 |
> |
sd_->setTrq(trq, snapshotNo); |
676 |
> |
} |
677 |
> |
|
678 |
> |
/** |
679 |
> |
* Adds torque into the previous torque of this stuntdouble |
680 |
> |
* |
681 |
> |
* @param trq new torque |
682 |
> |
* @see #getTrq |
683 |
> |
*/ |
684 |
> |
void addPrevTrq(const Vector3d& trq) { |
685 |
> |
sd_->addPrevTrq(trq); |
686 |
> |
} |
687 |
> |
|
688 |
> |
/** |
689 |
> |
* Adds torque into the current torque of this stuntdouble |
690 |
> |
* @param trq new torque |
691 |
> |
*/ |
692 |
> |
void addTrq(const Vector3d& trq) { |
693 |
> |
sd_->addTrq(trq); |
694 |
> |
} |
695 |
> |
|
696 |
> |
/** |
697 |
> |
* Adds torque into the torque of this stuntdouble in specified snapshot |
698 |
> |
* |
699 |
> |
* @param trq torque to be add |
700 |
> |
* @param snapshotNo |
701 |
> |
* @see #getTrq |
702 |
> |
*/ |
703 |
> |
void addTrq(const Vector3d& trq, int snapshotNo) { |
704 |
> |
sd_->addTrq(trq, snapshotNo); |
705 |
> |
} |
706 |
> |
|
707 |
> |
/** Set the force of this stuntdouble to zero */ |
708 |
> |
void zeroForcesAndTorques() { |
709 |
> |
sd_->zeroForcesAndTorques(); |
710 |
> |
} |
711 |
> |
/** |
712 |
> |
* Returns the inertia tensor of this stuntdouble |
713 |
> |
* @return the inertia tensor of this stuntdouble |
714 |
> |
*/ |
715 |
> |
Mat3x3d getI() { |
716 |
> |
return sd_->getI(); |
717 |
> |
} |
718 |
> |
|
719 |
> |
/** |
720 |
> |
* Returns the gradient of this stuntdouble |
721 |
> |
* @return the gradient of this stuntdouble |
722 |
> |
*/ |
723 |
> |
std::vector<RealType> getGrad() { |
724 |
> |
return sd_->getGrad(); |
725 |
> |
} |
726 |
> |
|
727 |
> |
/** |
728 |
> |
* Tests the if this stuntdouble is a linear rigidbody |
729 |
> |
* |
730 |
> |
* @return true if this stuntdouble is a linear rigidbody, otherwise return false |
731 |
> |
* @note atom and directional atom will always return false |
732 |
> |
* |
733 |
> |
* @see #linearAxis |
734 |
> |
*/ |
735 |
> |
bool isLinear() { |
736 |
> |
return sd_->isLinear(); |
737 |
> |
} |
738 |
> |
|
739 |
> |
/** |
740 |
> |
* Returns the linear axis of the rigidbody, atom and directional atom will always return -1 |
741 |
> |
* |
742 |
> |
* @return the linear axis of the rigidbody |
743 |
> |
* |
744 |
> |
* @see #isLinear |
745 |
> |
*/ |
746 |
> |
int linearAxis() { |
747 |
> |
return sd_->linearAxis(); |
748 |
> |
} |
749 |
> |
|
750 |
> |
/** Returns the mass of this stuntdouble */ |
751 |
> |
RealType getMass() { |
752 |
> |
return sd_->getMass(); |
753 |
> |
} |
754 |
> |
|
755 |
> |
/** |
756 |
> |
* Sets the mass of this stuntdoulbe |
757 |
> |
* @param mass the mass to be set |
758 |
> |
*/ |
759 |
> |
void setMass(RealType mass) { |
760 |
> |
sd_->setMass(mass); |
761 |
> |
} |
762 |
> |
|
763 |
> |
/** Returns the name of this stuntdouble */ |
764 |
> |
std::string getType() { |
765 |
> |
return sd_->getType(); |
766 |
> |
} |
767 |
> |
|
768 |
> |
/** Sets the name of this stuntRealType*/ |
769 |
> |
void setType(const std::string& name) { |
770 |
> |
sd_->setType(name); |
771 |
> |
} |
772 |
> |
|
773 |
> |
/** |
774 |
> |
* Converts a lab fixed vector to a body fixed vector. |
775 |
> |
* @return body fixed vector |
776 |
> |
* @param v lab fixed vector |
777 |
> |
*/ |
778 |
> |
Vector3d lab2Body(const Vector3d& v) { |
779 |
> |
return sd_->lab2Body(v); |
780 |
> |
} |
781 |
> |
|
782 |
> |
/** |
783 |
> |
* Converts a body fixed vector to a lab fixed vector. |
784 |
> |
* @return corresponding lab fixed vector |
785 |
> |
* @param v body fixed vector |
786 |
> |
*/ |
787 |
> |
Vector3d body2Lab(const Vector3d& v){ |
788 |
> |
return sd_->body2Lab(v); |
789 |
> |
} |
790 |
> |
/** |
791 |
> |
* <p> |
792 |
> |
* The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on |
793 |
> |
* the elements of a data structure. In this way, you can change the operation being performed |
794 |
> |
* on a structure without the need of changing the classes of the elements that you are operating |
795 |
> |
* on. Using a Visitor pattern allows you to decouple the classes for the data structure and the |
796 |
> |
* algorithms used upon them |
797 |
> |
* </p> |
798 |
> |
* @param v visitor |
799 |
> |
*/ |
800 |
> |
void accept(BaseVisitor* v) { |
801 |
> |
sd_->accept(v); |
802 |
> |
} |
803 |
> |
|
804 |
> |
//below functions are just forward functions |
805 |
> |
/** |
806 |
> |
* Adds property into property map |
807 |
> |
* @param genData GenericData to be added into PropertyMap |
808 |
> |
*/ |
809 |
> |
void addProperty(GenericData* genData){ |
810 |
> |
sd_->addProperty(genData); |
811 |
> |
} |
812 |
> |
|
813 |
> |
/** |
814 |
> |
* Removes property from PropertyMap by name |
815 |
> |
* @param propName the name of property to be removed |
816 |
> |
*/ |
817 |
> |
void removeProperty(const std::string& propName) { |
818 |
> |
sd_->removeProperty(propName); |
819 |
> |
} |
820 |
> |
|
821 |
> |
/** |
822 |
> |
* clear all of the properties |
823 |
> |
*/ |
824 |
> |
void clearProperties() { |
825 |
> |
sd_->clearProperties(); |
826 |
> |
} |
827 |
> |
|
828 |
> |
/** |
829 |
> |
* Returns all names of properties |
830 |
> |
* @return all names of properties |
831 |
> |
*/ |
832 |
> |
std::vector<std::string> getPropertyNames() { |
833 |
> |
return sd_->getPropertyNames(); |
834 |
> |
} |
835 |
> |
|
836 |
> |
/** |
837 |
> |
* Returns all of the properties in PropertyMap |
838 |
> |
* @return all of the properties in PropertyMap |
839 |
> |
*/ |
840 |
> |
std::vector<GenericData*> getProperties() { |
841 |
> |
return sd_->getProperties(); |
842 |
> |
} |
843 |
> |
|
844 |
> |
/** |
845 |
> |
* Returns property |
846 |
> |
* @param propName name of property |
847 |
> |
* @return a pointer point to property with propName. If no property named propName |
848 |
> |
* exists, return NULL |
849 |
> |
*/ |
850 |
> |
GenericData* getPropertyByName(const std::string& propName) { |
851 |
> |
return sd_->getPropertyByName(propName); |
852 |
> |
} |
853 |
> |
|
854 |
> |
private: |
855 |
> |
StuntDouble* sd_; |
856 |
> |
BoolGenericData* moved_; |
857 |
> |
BoolGenericData* moving_; |
858 |
> |
}; |
859 |
> |
|
860 |
> |
} |
861 |
> |
|
862 |
> |
#endif |