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/* |
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* Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. |
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* |
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* The University of Notre Dame grants you ("Licensee") a |
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* non-exclusive, royalty free, license to use, modify and |
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* redistribute this software in source and binary code form, provided |
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* that the following conditions are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the |
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* distribution. |
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* |
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* This software is provided "AS IS," without a warranty of any |
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* kind. All express or implied conditions, representations and |
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* warranties, including any implied warranty of merchantability, |
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* fitness for a particular purpose or non-infringement, are hereby |
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* excluded. The University of Notre Dame and its licensors shall not |
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* be liable for any damages suffered by licensee as a result of |
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* using, modifying or distributing the software or its |
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* derivatives. In no event will the University of Notre Dame or its |
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* licensors be liable for any lost revenue, profit or data, or for |
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* direct, indirect, special, consequential, incidental or punitive |
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* damages, however caused and regardless of the theory of liability, |
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* arising out of the use of or inability to use software, even if the |
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* University of Notre Dame has been advised of the possibility of |
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* such damages. |
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* |
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* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your |
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* research, please cite the appropriate papers when you publish your |
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* work. Good starting points are: |
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* |
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* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
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* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
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* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
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* [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010). |
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* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). |
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*/ |
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|
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#ifndef CONSTRAINTS_CONTRAINTELEM_HPP |
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#define CONSTRAINTS_CONTRAINTELEM_HPP |
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|
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#include "primitives/StuntDouble.hpp" |
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#include "utils/GenericData.hpp" |
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#include "utils/simError.h" |
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namespace OpenMD { |
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|
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/** |
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* @class ConstraintElem ConstraintElem.hpp "constraints/ConstraintElem.hpp" |
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* An adapter class of StuntDouble which is used at constraint algorithm |
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*/ |
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|
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class ConstraintElem{ |
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public: |
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ConstraintElem(StuntDouble* sd) : sd_(sd) { |
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GenericData* movedData = sd_->getPropertyByName("Moved"); |
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if (movedData !=NULL) { //if generic data with keyword "moved" exists, assign it to moved_ |
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moved_ = dynamic_cast<BoolGenericData*>(movedData); |
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if (moved_ == NULL) { |
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sprintf(painCave.errMsg, |
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"Generic Data with keyword Moved exists, however, it can not be casted to a BoolGenericData.\n"); |
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painCave.isFatal = 1;; |
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simError(); |
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} |
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}else { //if generic data with keyword "moved" does not exist, create it |
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moved_ = new BoolGenericData("Moved"); |
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sd_->addProperty(moved_); |
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} |
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|
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GenericData* movingData = sd_->getPropertyByName("Moving"); |
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if (movingData !=NULL) { |
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moving_ = dynamic_cast<BoolGenericData*>(movingData); |
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if (moving_ == NULL) { |
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sprintf(painCave.errMsg, |
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"Generic Data with keyword Moving exists, however, it can not be casted to a BoolGenericData.\n"); |
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painCave.isFatal = 1;; |
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simError(); |
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} |
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}else { |
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moving_ = new BoolGenericData("Moving"); |
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sd_->addProperty(moving_); |
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} |
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|
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} |
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|
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bool getMoved() { return moved_->getData(); } |
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void setMoved(bool moved) { moved_->setData(moved);} |
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|
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bool getMoving() { return moving_->getData(); } |
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void setMoving(bool moving) { moving_->setData(moving); } |
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|
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StuntDouble* getStuntDouble() { return sd_; } |
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|
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/** |
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* Returns the global index of this stuntRealType. |
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* @return the global index of this stuntdouble |
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*/ |
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int getGlobalIndex() { |
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return sd_->getGlobalIndex(); |
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} |
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|
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/** |
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* Sets the global index of this stuntRealType. |
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* @param new global index to be set |
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*/ |
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void setGlobalIndex(int index) { |
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sd_->setGlobalIndex(index); |
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} |
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|
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/** |
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* Returns the local index of this stuntdouble |
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* @return the local index of this stuntdouble |
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*/ |
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int getLocalIndex() { |
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return sd_->getLocalIndex(); |
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} |
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|
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/** |
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* Sets the local index of this stuntdouble |
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* @param index new index to be set |
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*/ |
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void setLocalIndex(int index) { |
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sd_->setLocalIndex(index); |
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} |
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|
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/** |
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* Sets the Snapshot Manager of this stuntdouble |
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*/ |
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void setSnapshotManager(SnapshotManager* sman) { |
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sd_->setSnapshotManager(sman); |
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} |
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|
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/** |
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* Tests if this stuntdouble is an atom |
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* @return true is this stuntdouble is an atom(or a directional atom), return false otherwise |
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*/ |
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bool isAtom(){ |
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return sd_->isAtom(); |
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} |
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|
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/** |
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* Tests if this stuntdouble is an directional atom |
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* @return true if this stuntdouble is an directional atom, return false otherwise |
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*/ |
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bool isDirectionalAtom(){ |
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return sd_->isDirectional(); |
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} |
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|
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/** |
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* Tests if this stuntdouble is a rigid body. |
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* @return true if this stuntdouble is a rigid body, otherwise return false |
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*/ |
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bool isRigidBody(){ |
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return sd_->isRigidBody(); |
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} |
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|
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/** |
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* Tests if this stuntdouble is a directional one. |
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* @return true is this stuntdouble is a directional atom or a rigid body, return false otherwise |
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*/ |
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bool isDirectional(){ |
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return sd_->isDirectional(); |
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} |
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|
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/** |
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* Returns the previous position of this stuntdouble |
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* @return the position of this stuntdouble |
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*/ |
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Vector3d getPrevPos() { |
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return sd_->getPrevPos(); |
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} |
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|
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/** |
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* Returns the current position of this stuntdouble |
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* @return the position of this stuntdouble |
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*/ |
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Vector3d getPos() { |
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return sd_->getPos(); |
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} |
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|
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/** |
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* Returns the position of this stuntdouble in specified snapshot |
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* @return the position of this stuntdouble |
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* @param snapshotNo |
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*/ |
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Vector3d getPos(int snapshotNo) { |
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return sd_->getPos(snapshotNo); |
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} |
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|
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/** |
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* Sets the previous position of this stuntdouble |
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* @param pos new position |
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* @see #getPos |
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*/ |
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void setPrevPos(const Vector3d& pos) { |
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sd_->setPrevPos(pos); |
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} |
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|
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/** |
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* Sets the current position of this stuntdouble |
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* @param pos new position |
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*/ |
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void setPos(const Vector3d& pos) { |
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sd_->setPos(pos); |
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} |
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|
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/** |
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* Sets the position of this stuntdouble in specified snapshot |
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* @param pos position to be set |
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* @param snapshotNo |
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* @see #getPos |
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*/ |
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void setPos(const Vector3d& pos, int snapshotNo) { |
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sd_->setPos(pos, snapshotNo); |
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} |
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|
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/** |
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* Returns the previous velocity of this stuntdouble |
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* @return the velocity of this stuntdouble |
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*/ |
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Vector3d getPrevVel() { |
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return sd_->getPrevVel(); |
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} |
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|
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/** |
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* Returns the current velocity of this stuntdouble |
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* @return the velocity of this stuntdouble |
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*/ |
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Vector3d getVel() { |
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return sd_->getVel(); |
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} |
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|
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/** |
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* Returns the velocity of this stuntdouble in specified snapshot |
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* @return the velocity of this stuntdouble |
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* @param snapshotNo |
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*/ |
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|
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Vector3d getVel(int snapshotNo) { |
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return sd_->getVel(snapshotNo); |
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} |
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|
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/** |
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* Sets the previous velocity of this stuntdouble |
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* @param vel new velocity |
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* @see #getVel |
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*/ |
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void setPrevVel(const Vector3d& vel) { |
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sd_->setPrevVel(vel); |
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} |
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|
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/** |
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* Sets the current velocity of this stuntdouble |
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* @param vel new velocity |
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*/ |
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void setVel(const Vector3d& vel) { |
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sd_->setVel(vel); |
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} |
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|
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/** |
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* Sets the velocity of this stuntdouble in specified snapshot |
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* @param vel velocity to be set |
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* @param snapshotNo |
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* @see #getVel |
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*/ |
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void setVel(const Vector3d& vel, int snapshotNo) { |
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sd_->setVel(vel, snapshotNo); |
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} |
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|
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/** |
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* Returns the previous rotation matrix of this stuntdouble |
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* @return the rotation matrix of this stuntdouble |
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*/ |
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RotMat3x3d getPrevA() { |
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return sd_->getPrevA(); |
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} |
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|
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/** |
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* Returns the current rotation matrix of this stuntdouble |
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* @return the rotation matrix of this stuntdouble |
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*/ |
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RotMat3x3d getA() { |
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return sd_->getA(); |
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} |
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|
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/** |
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* Returns the rotation matrix of this stuntdouble in specified snapshot |
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* |
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* @return the rotation matrix of this stuntdouble |
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* @param snapshotNo |
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*/ |
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RotMat3x3d getA(int snapshotNo) { |
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return sd_->getA(snapshotNo); |
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} |
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|
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/** |
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* Sets the previous rotation matrix of this stuntdouble |
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* @param a new rotation matrix |
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* @see #getA |
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*/ |
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void setPrevA(const RotMat3x3d& a) { |
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sd_->setPrevA(a); |
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} |
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|
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/** |
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* Sets the current rotation matrix of this stuntdouble |
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* @param a new rotation matrix |
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*/ |
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void setA(const RotMat3x3d& a) { |
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sd_->setA(a); |
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} |
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|
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/** |
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* Sets the rotation matrix of this stuntdouble in specified snapshot |
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* @param a rotation matrix to be set |
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* @param snapshotNo |
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* @see #getA |
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*/ |
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void setA(const RotMat3x3d& a, int snapshotNo) { |
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sd_->setA(a, snapshotNo); |
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} |
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|
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/** |
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* Returns the previous angular momentum of this stuntdouble (body-fixed). |
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* @return the angular momentum of this stuntdouble |
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*/ |
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Vector3d getPrevJ() { |
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return sd_->getPrevJ(); |
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} |
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|
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/** |
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* Returns the current angular momentum of this stuntdouble (body -fixed). |
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* @return the angular momentum of this stuntdouble |
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*/ |
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Vector3d getJ() { |
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return sd_->getJ(); |
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} |
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|
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/** |
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* Returns the angular momentum of this stuntdouble in specified snapshot (body-fixed). |
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* @return the angular momentum of this stuntdouble |
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* @param snapshotNo |
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*/ |
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Vector3d getJ(int snapshotNo) { |
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return sd_->getJ(snapshotNo); |
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} |
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|
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/** |
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* Sets the previous angular momentum of this stuntdouble (body-fixed). |
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* @param angMom new angular momentum |
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* @see #getJ |
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*/ |
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void setPrevJ(const Vector3d& angMom) { |
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sd_->setPrevJ(angMom); |
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} |
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|
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/** |
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* Sets the current angular momentum of this stuntdouble (body-fixed). |
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* @param angMom new angular momentum |
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*/ |
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void setJ(const Vector3d& angMom) { |
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sd_->setJ(angMom); |
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} |
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|
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/** |
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* Sets the angular momentum of this stuntdouble in specified snapshot(body-fixed). |
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* @param angMom angular momentum to be set |
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* @param snapshotNo |
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* @see #getJ |
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*/ |
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void setJ(const Vector3d& angMom, int snapshotNo) { |
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sd_->setJ(angMom, snapshotNo); |
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} |
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|
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/** |
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* Returns the previous quaternion of this stuntdouble |
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* @return the quaternion of this stuntdouble |
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*/ |
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Quat4d getPrevQ() { |
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return sd_->getPrevQ(); |
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} |
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|
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/** |
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* Returns the current quaternion of this stuntdouble |
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* @return the quaternion of this stuntdouble |
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*/ |
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Quat4d getQ() { |
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return sd_->getQ(); |
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} |
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|
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/** |
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* Returns the quaternion of this stuntdouble in specified snapshot |
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* @return the quaternion of this stuntdouble |
397 |
* @param snapshotNo |
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*/ |
399 |
Quat4d getQ(int snapshotNo) { |
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return sd_->getQ(snapshotNo); |
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} |
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|
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/** |
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* Sets the previous quaternion of this stuntdouble |
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* @param q new quaternion |
406 |
* @note actual storage data is rotation matrix |
407 |
*/ |
408 |
void setPrevQ(const Quat4d& q) { |
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sd_->setPrevQ(q); |
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} |
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|
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/** |
413 |
* Sets the current quaternion of this stuntdouble |
414 |
* @param q new quaternion |
415 |
* @note actual storage data is rotation matrix |
416 |
*/ |
417 |
void setQ(const Quat4d& q) { |
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sd_->setQ(q); |
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} |
420 |
|
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/** |
422 |
* Sets the quaternion of this stuntdouble in specified snapshot |
423 |
* |
424 |
* @param q quaternion to be set |
425 |
* @param snapshotNo |
426 |
* @note actual storage data is rotation matrix |
427 |
*/ |
428 |
void setQ(const Quat4d& q, int snapshotNo) { |
429 |
sd_->setQ(q, snapshotNo); |
430 |
} |
431 |
|
432 |
/** |
433 |
* Returns the previous euler angles of this stuntdouble |
434 |
* @return the euler angles of this stuntdouble |
435 |
*/ |
436 |
Vector3d getPrevEuler() { |
437 |
return sd_->getPrevEuler(); |
438 |
} |
439 |
|
440 |
/** |
441 |
* Returns the current euler angles of this stuntdouble |
442 |
* @return the euler angles of this stuntdouble |
443 |
*/ |
444 |
Vector3d getEuler() { |
445 |
return sd_->getEuler(); |
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} |
447 |
|
448 |
/** |
449 |
* Returns the euler angles of this stuntdouble in specified snapshot. |
450 |
* @return the euler angles of this stuntdouble |
451 |
* @param snapshotNo |
452 |
*/ |
453 |
Vector3d getEuler(int snapshotNo) { |
454 |
return sd_->getEuler(snapshotNo); |
455 |
} |
456 |
|
457 |
/** |
458 |
* Sets the previous euler angles of this stuntRealType. |
459 |
* @param euler new euler angles |
460 |
* @see #getEuler |
461 |
* @note actual storage data is rotation matrix |
462 |
*/ |
463 |
void setPrevEuler(const Vector3d& euler) { |
464 |
sd_->setPrevEuler(euler); |
465 |
} |
466 |
|
467 |
/** |
468 |
* Sets the current euler angles of this stuntdouble |
469 |
* @param euler new euler angles |
470 |
*/ |
471 |
void setEuler(const Vector3d& euler) { |
472 |
sd_->setEuler(euler); |
473 |
} |
474 |
|
475 |
/** |
476 |
* Sets the euler angles of this stuntdouble in specified snapshot |
477 |
* |
478 |
* @param euler euler angles to be set |
479 |
* @param snapshotNo |
480 |
* @note actual storage data is rotation matrix |
481 |
*/ |
482 |
void setEuler(const Vector3d& euler, int snapshotNo) { |
483 |
sd_->setEuler(euler, snapshotNo); |
484 |
} |
485 |
|
486 |
/** |
487 |
* Returns the previous dipole vector of this stuntDouble |
488 |
* @return the dipole vector of this stuntDouble |
489 |
*/ |
490 |
Vector3d getPrevDipole() { |
491 |
return sd_->getPrevDipole(); |
492 |
} |
493 |
|
494 |
/** |
495 |
* Returns the current dipole vector of this stuntDouble |
496 |
* @return the dipole vector of this stuntDouble |
497 |
*/ |
498 |
Vector3d getDipole() { |
499 |
return sd_->getDipole(); |
500 |
} |
501 |
|
502 |
/** |
503 |
* Returns the dipole vector of this stuntDouble in specified snapshot |
504 |
* |
505 |
* @return the dipole vector of this stuntDouble |
506 |
* @param snapshotNo |
507 |
*/ |
508 |
Vector3d getDipole(int snapshotNo) { |
509 |
return sd_->getDipole(snapshotNo); |
510 |
} |
511 |
|
512 |
|
513 |
/** |
514 |
* Returns the previous quadrupole tensor of this stuntDouble |
515 |
* @return the quadrupole tensor of this stuntDouble |
516 |
*/ |
517 |
Mat3x3d getPrevQuadrupole() { |
518 |
return sd_->getPrevQuadrupole(); |
519 |
} |
520 |
|
521 |
/** |
522 |
* Returns the current quadrupole tensor of this stuntDouble |
523 |
* @return the quadrupole tensor of this stuntDouble |
524 |
*/ |
525 |
Mat3x3d getQuadrupole() { |
526 |
return sd_->getQuadrupole(); |
527 |
} |
528 |
|
529 |
/** |
530 |
* Returns the quadrupole tensor of this stuntDouble in specified snapshot |
531 |
* |
532 |
* @return the quadrupole tensor of this stuntDouble |
533 |
* @param snapshotNo |
534 |
*/ |
535 |
Mat3x3d getQuadrupole(int snapshotNo) { |
536 |
return sd_->getQuadrupole(snapshotNo); |
537 |
} |
538 |
|
539 |
/** |
540 |
* Returns the previous force of this stuntdouble |
541 |
* @return the force of this stuntdouble |
542 |
*/ |
543 |
Vector3d getPrevFrc() { |
544 |
return sd_->getPrevFrc(); |
545 |
} |
546 |
|
547 |
/** |
548 |
* Returns the current force of this stuntdouble |
549 |
* @return the force of this stuntdouble |
550 |
*/ |
551 |
Vector3d getFrc() { |
552 |
return sd_->getFrc(); |
553 |
} |
554 |
|
555 |
/** |
556 |
* Returns the force of this stuntdouble in specified snapshot |
557 |
* |
558 |
* @return the force of this stuntdouble |
559 |
* @param snapshotNo |
560 |
*/ |
561 |
Vector3d getFrc(int snapshotNo) { |
562 |
return sd_->getFrc(snapshotNo); |
563 |
} |
564 |
|
565 |
/** |
566 |
* Sets the previous force of this stuntdouble |
567 |
* |
568 |
* @param frc new force |
569 |
* @see #getFrc |
570 |
*/ |
571 |
void setPrevFrc(const Vector3d& frc) { |
572 |
sd_->setPrevFrc(frc); |
573 |
} |
574 |
|
575 |
/** |
576 |
* Sets the current force of this stuntdouble |
577 |
* @param frc new force |
578 |
*/ |
579 |
void setFrc(const Vector3d& frc) { |
580 |
sd_->setFrc(frc); |
581 |
} |
582 |
|
583 |
/** |
584 |
* Sets the force of this stuntdouble in specified snapshot |
585 |
* |
586 |
* @param frc force to be set |
587 |
* @param snapshotNo |
588 |
* @see #getFrc |
589 |
*/ |
590 |
void setFrc(const Vector3d& frc, int snapshotNo) { |
591 |
sd_->setFrc(frc, snapshotNo); |
592 |
} |
593 |
|
594 |
/** |
595 |
* Adds force into the previous force of this stuntdouble |
596 |
* |
597 |
* @param frc new force |
598 |
* @see #getFrc |
599 |
*/ |
600 |
void addPrevFrc(const Vector3d& frc) { |
601 |
sd_->addPrevFrc(frc); |
602 |
} |
603 |
|
604 |
/** |
605 |
* Adds force into the current force of this stuntdouble |
606 |
* @param frc new force |
607 |
*/ |
608 |
void addFrc(const Vector3d& frc) { |
609 |
sd_->addFrc(frc); |
610 |
} |
611 |
|
612 |
/** |
613 |
* Adds force into the force of this stuntdouble in specified snapshot |
614 |
* |
615 |
* @param frc force to be set |
616 |
* @param snapshotNo |
617 |
* @see #getFrc |
618 |
*/ |
619 |
void addFrc(const Vector3d& frc, int snapshotNo) { |
620 |
sd_->addFrc(frc, snapshotNo); |
621 |
} |
622 |
|
623 |
/** |
624 |
* Returns the previous torque of this stuntdouble |
625 |
* @return the torque of this stuntdouble |
626 |
*/ |
627 |
Vector3d getPrevTrq() { |
628 |
return sd_->getPrevTrq(); |
629 |
} |
630 |
|
631 |
/** |
632 |
* Returns the current torque of this stuntdouble |
633 |
* @return the torque of this stuntdouble |
634 |
*/ |
635 |
Vector3d getTrq() { |
636 |
return sd_->getTrq(); |
637 |
} |
638 |
|
639 |
/** |
640 |
* Returns the torque of this stuntdouble in specified snapshot |
641 |
* |
642 |
* @return the torque of this stuntdouble |
643 |
* @param snapshotNo |
644 |
*/ |
645 |
Vector3d getTrq(int snapshotNo) { |
646 |
return sd_->getTrq(snapshotNo); |
647 |
} |
648 |
|
649 |
/** |
650 |
* Sets the previous torque of this stuntdouble |
651 |
* |
652 |
* @param trq new torque |
653 |
* @see #getTrq |
654 |
*/ |
655 |
void setPrevTrq(const Vector3d& trq) { |
656 |
sd_->setPrevTrq(trq); |
657 |
} |
658 |
|
659 |
/** |
660 |
* Sets the current torque of this stuntdouble |
661 |
* @param trq new torque |
662 |
*/ |
663 |
void setTrq(const Vector3d& trq) { |
664 |
sd_->setTrq(trq); |
665 |
} |
666 |
|
667 |
/** |
668 |
* Sets the torque of this stuntdouble in specified snapshot |
669 |
* |
670 |
* @param trq torque to be set |
671 |
* @param snapshotNo |
672 |
* @see #getTrq |
673 |
*/ |
674 |
void setTrq(const Vector3d& trq, int snapshotNo) { |
675 |
sd_->setTrq(trq, snapshotNo); |
676 |
} |
677 |
|
678 |
/** |
679 |
* Adds torque into the previous torque of this stuntdouble |
680 |
* |
681 |
* @param trq new torque |
682 |
* @see #getTrq |
683 |
*/ |
684 |
void addPrevTrq(const Vector3d& trq) { |
685 |
sd_->addPrevTrq(trq); |
686 |
} |
687 |
|
688 |
/** |
689 |
* Adds torque into the current torque of this stuntdouble |
690 |
* @param trq new torque |
691 |
*/ |
692 |
void addTrq(const Vector3d& trq) { |
693 |
sd_->addTrq(trq); |
694 |
} |
695 |
|
696 |
/** |
697 |
* Adds torque into the torque of this stuntdouble in specified snapshot |
698 |
* |
699 |
* @param trq torque to be add |
700 |
* @param snapshotNo |
701 |
* @see #getTrq |
702 |
*/ |
703 |
void addTrq(const Vector3d& trq, int snapshotNo) { |
704 |
sd_->addTrq(trq, snapshotNo); |
705 |
} |
706 |
|
707 |
/** Set the force of this stuntdouble to zero */ |
708 |
void zeroForcesAndTorques() { |
709 |
sd_->zeroForcesAndTorques(); |
710 |
} |
711 |
/** |
712 |
* Returns the inertia tensor of this stuntdouble |
713 |
* @return the inertia tensor of this stuntdouble |
714 |
*/ |
715 |
Mat3x3d getI() { |
716 |
return sd_->getI(); |
717 |
} |
718 |
|
719 |
/** |
720 |
* Returns the gradient of this stuntdouble |
721 |
* @return the gradient of this stuntdouble |
722 |
*/ |
723 |
std::vector<RealType> getGrad() { |
724 |
return sd_->getGrad(); |
725 |
} |
726 |
|
727 |
/** |
728 |
* Tests the if this stuntdouble is a linear rigidbody |
729 |
* |
730 |
* @return true if this stuntdouble is a linear rigidbody, otherwise return false |
731 |
* @note atom and directional atom will always return false |
732 |
* |
733 |
* @see #linearAxis |
734 |
*/ |
735 |
bool isLinear() { |
736 |
return sd_->isLinear(); |
737 |
} |
738 |
|
739 |
/** |
740 |
* Returns the linear axis of the rigidbody, atom and directional atom will always return -1 |
741 |
* |
742 |
* @return the linear axis of the rigidbody |
743 |
* |
744 |
* @see #isLinear |
745 |
*/ |
746 |
int linearAxis() { |
747 |
return sd_->linearAxis(); |
748 |
} |
749 |
|
750 |
/** Returns the mass of this stuntdouble */ |
751 |
RealType getMass() { |
752 |
return sd_->getMass(); |
753 |
} |
754 |
|
755 |
/** |
756 |
* Sets the mass of this stuntdoulbe |
757 |
* @param mass the mass to be set |
758 |
*/ |
759 |
void setMass(RealType mass) { |
760 |
sd_->setMass(mass); |
761 |
} |
762 |
|
763 |
/** Returns the name of this stuntdouble */ |
764 |
std::string getType() { |
765 |
return sd_->getType(); |
766 |
} |
767 |
|
768 |
/** Sets the name of this stuntRealType*/ |
769 |
void setType(const std::string& name) { |
770 |
sd_->setType(name); |
771 |
} |
772 |
|
773 |
/** |
774 |
* Converts a lab fixed vector to a body fixed vector. |
775 |
* @return body fixed vector |
776 |
* @param v lab fixed vector |
777 |
*/ |
778 |
Vector3d lab2Body(const Vector3d& v) { |
779 |
return sd_->lab2Body(v); |
780 |
} |
781 |
|
782 |
/** |
783 |
* Converts a body fixed vector to a lab fixed vector. |
784 |
* @return corresponding lab fixed vector |
785 |
* @param v body fixed vector |
786 |
*/ |
787 |
Vector3d body2Lab(const Vector3d& v){ |
788 |
return sd_->body2Lab(v); |
789 |
} |
790 |
/** |
791 |
* <p> |
792 |
* The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on |
793 |
* the elements of a data structure. In this way, you can change the operation being performed |
794 |
* on a structure without the need of changing the classes of the elements that you are operating |
795 |
* on. Using a Visitor pattern allows you to decouple the classes for the data structure and the |
796 |
* algorithms used upon them |
797 |
* </p> |
798 |
* @param v visitor |
799 |
*/ |
800 |
void accept(BaseVisitor* v) { |
801 |
sd_->accept(v); |
802 |
} |
803 |
|
804 |
//below functions are just forward functions |
805 |
/** |
806 |
* Adds property into property map |
807 |
* @param genData GenericData to be added into PropertyMap |
808 |
*/ |
809 |
void addProperty(GenericData* genData){ |
810 |
sd_->addProperty(genData); |
811 |
} |
812 |
|
813 |
/** |
814 |
* Removes property from PropertyMap by name |
815 |
* @param propName the name of property to be removed |
816 |
*/ |
817 |
void removeProperty(const std::string& propName) { |
818 |
sd_->removeProperty(propName); |
819 |
} |
820 |
|
821 |
/** |
822 |
* clear all of the properties |
823 |
*/ |
824 |
void clearProperties() { |
825 |
sd_->clearProperties(); |
826 |
} |
827 |
|
828 |
/** |
829 |
* Returns all names of properties |
830 |
* @return all names of properties |
831 |
*/ |
832 |
std::vector<std::string> getPropertyNames() { |
833 |
return sd_->getPropertyNames(); |
834 |
} |
835 |
|
836 |
/** |
837 |
* Returns all of the properties in PropertyMap |
838 |
* @return all of the properties in PropertyMap |
839 |
*/ |
840 |
std::vector<GenericData*> getProperties() { |
841 |
return sd_->getProperties(); |
842 |
} |
843 |
|
844 |
/** |
845 |
* Returns property |
846 |
* @param propName name of property |
847 |
* @return a pointer point to property with propName. If no property named propName |
848 |
* exists, return NULL |
849 |
*/ |
850 |
GenericData* getPropertyByName(const std::string& propName) { |
851 |
return sd_->getPropertyByName(propName); |
852 |
} |
853 |
|
854 |
private: |
855 |
StuntDouble* sd_; |
856 |
BoolGenericData* moved_; |
857 |
BoolGenericData* moving_; |
858 |
}; |
859 |
|
860 |
} |
861 |
|
862 |
#endif |