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/* |
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* Copyright (c) 2013 The University of Notre Dame. All Rights Reserved. |
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* |
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* The University of Notre Dame grants you ("Licensee") a |
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* non-exclusive, royalty free, license to use, modify and |
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* redistribute this software in source and binary code form, provided |
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* that the following conditions are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the |
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* distribution. |
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* |
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* This software is provided "AS IS," without a warranty of any |
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* kind. All express or implied conditions, representations and |
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* warranties, including any implied warranty of merchantability, |
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* fitness for a particular purpose or non-infringement, are hereby |
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* excluded. The University of Notre Dame and its licensors shall not |
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* be liable for any damages suffered by licensee as a result of |
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* using, modifying or distributing the software or its |
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* derivatives. In no event will the University of Notre Dame or its |
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* licensors be liable for any lost revenue, profit or data, or for |
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* direct, indirect, special, consequential, incidental or punitive |
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* damages, however caused and regardless of the theory of liability, |
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* arising out of the use of or inability to use software, even if the |
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* University of Notre Dame has been advised of the possibility of |
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* such damages. |
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* |
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* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your |
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* research, please cite the appropriate papers when you publish your |
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* work. Good starting points are: |
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* |
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* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
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* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
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* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008). |
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* [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010). |
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* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). |
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*/ |
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|
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#include "clusters/Icosahedron.hpp" |
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|
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using namespace std; |
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|
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namespace OpenMD { |
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|
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Icosahedron::Icosahedron() { |
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Basis.clear(); |
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Edges.clear(); |
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Facets.clear(); |
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Points.clear(); |
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|
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// |
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// Initialize Basis vectors. |
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// |
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const RealType HGR = ( sqrt(5.0) + 1.0 ) / 4.0; // half of the golden ratio |
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|
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Basis.push_back( Vector3d( HGR, 0.0, 0.5 )); |
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Basis.push_back( Vector3d( HGR, 0.0, -0.5 )); |
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Basis.push_back( Vector3d( 0.5, HGR, 0.0 )); |
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Basis.push_back( Vector3d( -0.5, HGR, 0.0 )); |
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Basis.push_back( Vector3d( 0.0, 0.5, HGR )); |
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Basis.push_back( Vector3d( 0.0, -0.5, HGR )); |
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Basis.push_back( Vector3d( 0.5, -HGR, 0.0 )); |
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Basis.push_back( Vector3d( 0.0, 0.5, -HGR )); |
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Basis.push_back( Vector3d( -HGR, 0.0, 0.5 )); |
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Basis.push_back( Vector3d( 0.0, -0.5, -HGR )); |
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Basis.push_back( Vector3d( -HGR, 0.0, -0.5 )); |
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Basis.push_back( Vector3d( -0.5, -HGR, 0.0 )); |
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|
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// |
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// Initialize 30 edges |
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// |
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|
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Edges.push_back(std::make_pair(0, 1)); |
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Edges.push_back(std::make_pair(0, 2)); |
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Edges.push_back(std::make_pair(0, 4)); |
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Edges.push_back(std::make_pair(0, 5)); |
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Edges.push_back(std::make_pair(0, 6)); |
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|
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Edges.push_back(std::make_pair(10, 3)); |
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Edges.push_back(std::make_pair(10, 7)); |
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Edges.push_back(std::make_pair(10, 8)); |
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Edges.push_back(std::make_pair(10, 9)); |
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Edges.push_back(std::make_pair(10, 11)); |
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|
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Edges.push_back(std::make_pair(1, 2)); |
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Edges.push_back(std::make_pair(1, 6)); |
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Edges.push_back(std::make_pair(1, 7)); |
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Edges.push_back(std::make_pair(1, 9)); |
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|
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Edges.push_back(std::make_pair(8, 3)); |
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Edges.push_back(std::make_pair(8, 4)); |
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Edges.push_back(std::make_pair(8, 5)); |
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Edges.push_back(std::make_pair(8, 11)); |
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|
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Edges.push_back(std::make_pair(2, 3)); |
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Edges.push_back(std::make_pair(2, 4)); |
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Edges.push_back(std::make_pair(2, 7)); |
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|
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Edges.push_back(std::make_pair(11, 5)); |
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Edges.push_back(std::make_pair(11, 6)); |
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Edges.push_back(std::make_pair(11, 9)); |
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|
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Edges.push_back(std::make_pair(6, 5)); |
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Edges.push_back(std::make_pair(6, 9)); |
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|
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Edges.push_back(std::make_pair(3, 4)); |
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Edges.push_back(std::make_pair(3, 7)); |
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|
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Edges.push_back(std::make_pair(7, 9)); |
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|
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Edges.push_back(std::make_pair(5, 4)); |
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|
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// |
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// Initialize 20 facets |
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// |
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|
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Facets.push_back(make_tuple3(0, 1, 2)); |
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Facets.push_back(make_tuple3(0, 2, 4)); |
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Facets.push_back(make_tuple3(0, 4, 5)); |
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Facets.push_back(make_tuple3(0, 5, 6)); |
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Facets.push_back(make_tuple3(0, 1, 6)); |
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|
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Facets.push_back(make_tuple3(10, 3, 7)); |
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Facets.push_back(make_tuple3(10, 3, 8)); |
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Facets.push_back(make_tuple3(10, 8, 11)); |
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Facets.push_back(make_tuple3(10, 9, 11)); |
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Facets.push_back(make_tuple3(10, 7, 9)); |
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|
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Facets.push_back(make_tuple3(1, 2, 7)); |
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Facets.push_back(make_tuple3(1, 7, 9)); |
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Facets.push_back(make_tuple3(1, 6, 9)); |
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|
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Facets.push_back(make_tuple3(8, 5, 11)); |
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Facets.push_back(make_tuple3(8, 4, 5)); |
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Facets.push_back(make_tuple3(8, 3, 4)); |
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|
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Facets.push_back(make_tuple3(2, 3, 7)); |
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Facets.push_back(make_tuple3(2, 3, 4)); |
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|
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Facets.push_back(make_tuple3(11, 5, 6)); |
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Facets.push_back(make_tuple3(11, 6, 9)); |
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} |
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|
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Icosahedron::~Icosahedron() { |
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Facets.clear(); |
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Edges.clear(); |
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Basis.clear(); |
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Points.clear(); |
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} |
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|
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int Icosahedron::getNpoints( int n ) { |
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int count=0; |
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for( int i = 0; i <= n; i++ ) count += np( i ); |
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return count; |
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} |
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|
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int Icosahedron::np( int n ) { |
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if( n<0 ) return -1; |
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else if( n==0 ) return 1; |
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else if( n==1 ) return 12; |
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else if( n==2 ) return 42; |
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else { |
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int count = 0; |
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count += 12; // edge particles |
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count += (n-1)*30; // side particles |
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for( int i = 1; i <= n-2; i++ ) count += i*20; // body particles |
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return count; |
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} |
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} |
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|
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vector<Vector3d> Icosahedron::ih( int n ) { |
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|
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if( n < 0 ) return Points; |
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|
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if( n==0 ) { |
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|
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// center particle only |
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|
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Points.push_back(Vector3d( 0.0, 0.0, 0.0 )); |
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return Points; |
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} |
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|
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// |
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// Generate edge particles |
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// |
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|
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for( vector<Vector3d>::iterator i = Basis.begin(); i != Basis.end(); ++i ) { |
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|
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Points.push_back( (*i) * RealType(n) ); |
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} |
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|
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// |
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// Generate side particles |
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// |
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|
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if( n<2 ) return Points; |
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|
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for( vector<pair<int,int> >::iterator i=Edges.begin(); |
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i != Edges.end(); ++i ) { |
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|
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Vector3d e1 = Basis[ (*i).first ] * RealType(n); |
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Vector3d e2 = Basis[ (*i).second ] * RealType(n); |
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|
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for( int j = 1; j <= n-1; j++ ) { |
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Points.push_back( e1 + (e2-e1) * RealType(j) / RealType(n)); |
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} |
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} |
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|
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// |
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// Generate body particles |
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// |
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|
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if( n<3 ) return Points; |
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|
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for( vector<tuple3<int,int,int> >::iterator i = Facets.begin(); |
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i != Facets.end(); ++i) { |
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|
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Vector3d e1 = Basis[ (*i).first ] * RealType(n); |
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Vector3d e2 = Basis[ (*i).second ] * RealType(n); |
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Vector3d e3 = Basis[ (*i).third ] * RealType(n); |
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|
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for( int j=1; j<=n-2; j++ ) { |
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|
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Vector3d v1 = e1 + (e2-e1) * RealType(j+1) / RealType(n); |
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Vector3d v2 = e1 + (e3-e1) * RealType(j+1) / RealType(n); |
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|
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for( int k=1; k<=j; k++ ) { |
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Points.push_back(v1 + (v2-v1) * RealType(k) / RealType(j+1)); |
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} |
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} |
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} |
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return Points; |
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} |
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|
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vector<Vector3d> Icosahedron::getPoints(int nshells) { |
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//generate the coordinates |
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for( int i = 0; i <= nshells; i++ ) ih( i ); |
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return Points; |
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} |
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} |