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Comparing:
trunk/src/brains/Snapshot.hpp (file contents), Revision 152 by tim, Tue Oct 26 17:28:53 2004 UTC vs.
branches/development/src/brains/Snapshot.hpp (file contents), Revision 1544 by gezelter, Fri Mar 18 19:31:52 2011 UTC

# Line 1 | Line 1
1   /*
2 < * Copyright (C) 2000-2004  Object Oriented Parallel Simulation Engine (OOPSE) project
3 < *
4 < * Contact: oopse@oopse.org
5 < *
6 < * This program is free software; you can redistribute it and/or
7 < * modify it under the terms of the GNU Lesser General Public License
8 < * as published by the Free Software Foundation; either version 2.1
9 < * of the License, or (at your option) any later version.
10 < * All we ask is that proper credit is given for our work, which includes
11 < * - but is not limited to - adding the above copyright notice to the beginning
12 < * of your source code files, and to any copyright notice that you may distribute
13 < * with programs based on this work.
14 < *
15 < * This program is distributed in the hope that it will be useful,
16 < * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 < * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18 < * GNU Lesser General Public License for more details.
19 < *
20 < * You should have received a copy of the GNU Lesser General Public License
21 < * along with this program; if not, write to the Free Software
22 < * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
2 > * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3   *
4 + * The University of Notre Dame grants you ("Licensee") a
5 + * non-exclusive, royalty free, license to use, modify and
6 + * redistribute this software in source and binary code form, provided
7 + * that the following conditions are met:
8 + *
9 + * 1. Redistributions of source code must retain the above copyright
10 + *    notice, this list of conditions and the following disclaimer.
11 + *
12 + * 2. Redistributions in binary form must reproduce the above copyright
13 + *    notice, this list of conditions and the following disclaimer in the
14 + *    documentation and/or other materials provided with the
15 + *    distribution.
16 + *
17 + * This software is provided "AS IS," without a warranty of any
18 + * kind. All express or implied conditions, representations and
19 + * warranties, including any implied warranty of merchantability,
20 + * fitness for a particular purpose or non-infringement, are hereby
21 + * excluded.  The University of Notre Dame and its licensors shall not
22 + * be liable for any damages suffered by licensee as a result of
23 + * using, modifying or distributing the software or its
24 + * derivatives. In no event will the University of Notre Dame or its
25 + * licensors be liable for any lost revenue, profit or data, or for
26 + * direct, indirect, special, consequential, incidental or punitive
27 + * damages, however caused and regardless of the theory of liability,
28 + * arising out of the use of or inability to use software, even if the
29 + * University of Notre Dame has been advised of the possibility of
30 + * such damages.
31 + *
32 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
33 + * research, please cite the appropriate papers when you publish your
34 + * work.  Good starting points are:
35 + *                                                                      
36 + * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
37 + * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
38 + * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).          
39 + * [4]  Vardeman & Gezelter, in progress (2009).                        
40   */
25
26 /**
27  * @file Snapshot.hpp
28  * @author tlin
29  * @date 10/20/2004
30  * @time 23:56am
31  * @version 1.0
32  */
41    
42 + /**
43 + * @file Snapshot.hpp
44 + * @author tlin
45 + * @date 10/20/2004
46 + * @time 23:56am
47 + * @version 1.0
48 + */
49 +  
50   #ifndef BRAINS_SNAPSHOT_HPP
51   #define BRAINS_SNAPSHOT_HPP
52  
53   #include <vector>
54  
55 < #include "math/Vector3.hpp"
56 < #include "math/SquareMatrix3.hpp"
55 > #include "brains/DataStorage.hpp"
56 > #include "brains/Stats.hpp"
57 > #include "UseTheForce/DarkSide/simulation_interface.h"
58  
42 using namespace std;
59  
60 < namespace oopse{
60 > namespace OpenMD{
61  
62 +  /**
63 +   * @class Snapshot Snapshot.hpp "brains/Snapshot.hpp"
64 +   * @brief Snapshot class is a repository class for storing dynamic data during
65 +   *  Simulation
66 +   * Every snapshot class will contain one DataStorage for atoms and one DataStorage
67 +   *  for rigid bodies.
68 +   */
69 +  class Snapshot {
70 +  public:
71 +            
72 +    Snapshot(int nAtoms, int nRigidbodies,
73 +             int nCutoffGroups) : atomData(nAtoms),
74 +                                  rigidbodyData(nRigidbodies),
75 +                                  cgData(nCutoffGroups, DataStorage::dslPosition),
76 +                                  currentTime_(0),
77 +                                  orthoTolerance_(1e-6),
78 +                                  orthoRhombic_(0),
79 +                                  chi_(0.0),
80 +                                  integralOfChiDt_(0.0),
81 +                                  eta_(0.0), id_(-1), hasCOM_(false),
82 +                                  hasVolume_(false), volume_(0.0) {
83  
84 <    //forward declaration
85 <    class Snapshot;
86 <    class SnapshotManager;
87 <    class StuntDouble;
84 >    }
85 >
86 >    Snapshot(int nAtoms, int nRigidbodies, int nCutoffGroups,
87 >             int storageLayout) : atomData(nAtoms, storageLayout),
88 >                                  rigidbodyData(nRigidbodies, storageLayout),
89 >                                  cgData(nCutoffGroups, DataStorage::dslPosition),
90 >                                  currentTime_(0), orthoTolerance_(1e-6),
91 >                                  orthoRhombic_(0), chi_(0.0),
92 >                                  integralOfChiDt_(0.0), eta_(0.0), id_(-1),
93 >                                  hasCOM_(false), hasVolume_(false),
94 >                                  volume_(0.0)  {
95 >    }
96      
97 <    /**
98 <     * @class DataStorage
99 <     * @warning do not try to insert element into (or ease element from) private member data
100 <     * of DataStorage directly.
56 <     */
57 <    class DataStorage {
58 <        public:
97 >    /** Returns the id of this Snapshot */
98 >    int getID() {
99 >      return id_;
100 >    }
101  
102 <            enum{
103 <                slPosition = 1,
104 <                slVelocity = 2,
105 <                slAmat = 4,
64 <                slAngularMomentum = 8,
65 <                slUnitVector = 16,
66 <                slZAngle = 32,
67 <                slForce = 64,
68 <                slTorque = 128
69 <            };
70 <            
71 <            DataStorage(int size);
102 >    /** Sets the id of this Snapshot */
103 >    void setID(int id) {
104 >      id_ = id;
105 >    }
106  
107 <            /** return the size of this DataStorage */
108 <            int size();
109 <            void resize(int size);
76 <            void reserve(int size);
107 >    int getSize() {
108 >      return atomData.getSize() + rigidbodyData.getSize();
109 >    }
110  
111 <            void move(int source, int num, int target);
112 <            int getStorageLayout();
113 <            void setStorageLayout(int layout);
111 >    /** Returns the number of atoms */
112 >    int getNumberOfAtoms() {
113 >      return atomData.getSize();
114 >    }
115  
116 <            double *getArrayPointer(int );
116 >    /** Returns the number of rigid bodies */
117 >    int getNumberOfRigidBodies() {
118 >      return rigidbodyData.getSize();
119 >    }
120  
121 <            friend class StuntDouble;
121 >    /** Returns the number of rigid bodies */
122 >    int getNumberOfCutoffGroups() {
123 >      return cgData.getSize();
124 >    }
125  
126 <        private:
127 <            int size_;
128 <            int storageLayout_;
129 <            vector<Vector3d> position;               /** position array */
90 <            vector<Vector3d> velocity;               /** velocity array */
91 <            vector<RotMat3x3d> aMat;            /** rotation matrix array */
92 <            vector<Vector3d> angularMomentum;/** velocity array */
93 <            vector<Vector3d> unitVector;                /** the lab frame unit vector array*/
94 <            vector<double> zAngle;              /** z -angle array */        
95 <            vector<Vector3d> force;               /** force array */
96 <            vector<Vector3d> torque;               /** torque array */
97 <    };
126 >    /** Returns the H-Matrix */
127 >    Mat3x3d getHmat() {
128 >      return hmat_;
129 >    }
130  
131 <    /**
132 <     * @class Snapshot Snapshot.hpp "brains/Snapshot.hpp"
101 <     * @brief Snapshot class is a repository class for storing dynamic data during
102 <     *  Simulation
103 <     * Every snapshot class will contain one DataStorage  for atoms and one DataStorage
104 <     *  for rigid bodies.
105 <     * @see SimData
106 <     */
107 <    class Snapshot {
108 <        public:
131 >    /** Sets the H-Matrix */
132 >    void setHmat(const Mat3x3d& m);
133              
134 <            Snapshot(int nAtoms, int nRigidbodies) {
135 <                atomData.resize(nAtoms);
136 <                rigidbodyData.resize(nRigidbodies);
137 <            }
134 >    RealType getVolume() {
135 >      if (hasVolume_){
136 >        return volume_;
137 >      }else{
138 >        return hmat_.determinant();
139 >      }
140 >    }
141  
142 <            Snapshot(const Snapshot& s);
142 >    void setVolume(RealType volume){
143 >      hasVolume_=true;
144 >      volume_ = volume;
145 >    }
146  
147 <            Snapshot& operator =(const Snapshot& s);
147 >    /** Returns the inverse H-Matrix */
148 >    Mat3x3d getInvHmat() {
149 >      return invHmat_;
150 >    }
151 >
152 >    /** Wrapping the vector according to periodic boundary condition*/
153 >    void wrapVector(Vector3d& v);
154 >    Vector3d getCOM();
155 >    Vector3d getCOMvel();
156 >    Vector3d getCOMw();
157              
158 <            /** Returns the id of this Snapshot */
159 <            int getID() {
160 <                return id_;
122 <            }
158 >    RealType getTime() {
159 >      return currentTime_;
160 >    }
161  
162 <            /** Sets the id of this Snapshot */
163 <            void setID(int id) {
164 <                id_ = id;
127 <            }
162 >    void increaseTime(RealType dt) {
163 >      setTime(getTime() + dt);
164 >    }
165  
166 <            //template<typename T>
167 <            //static typename T::ElemPointerType getArrayPointer(vector<T>& v) {
168 <            //    return v[0]->getArrayPointer();
169 <            //}
166 >    void setTime(RealType time) {
167 >      currentTime_ =time;
168 >      //time at statData is redundant
169 >      statData[Stats::TIME] = currentTime_;
170 >    }
171  
172 <            int getSize() {
173 <                return atomData.size() + rigidbodyData.size();
174 <            }
172 >    RealType getChi() {
173 >      return chi_;
174 >    }
175  
176 <            /** Returns the number of atoms */
177 <            int getNumberOfAtoms() {
178 <                return atomData.size();
141 <            }
176 >    void setChi(RealType chi) {
177 >      chi_ = chi;
178 >    }
179  
180 <            /** Returns the number of rigid bodies */
181 <            int getNumberOfRigidBodies() {
182 <                return rigidbodyData.size();
146 <            }
180 >    RealType getIntegralOfChiDt() {
181 >      return integralOfChiDt_;
182 >    }
183  
184 <            /** Returns the H-Matrix */
185 <            Mat3x3d getHmat() {
186 <                return hmat_;
187 <            }
184 >    void setIntegralOfChiDt(RealType integralOfChiDt) {
185 >      integralOfChiDt_ = integralOfChiDt;
186 >    }
187 >            
188  
189 <            /** Sets the H-Matrix */
190 <            void setHamt(const Mat3x3d& m) {
191 <                hmat_ = m;
156 <                invHmat_ = hmat_.inverse();
157 <            }
189 >    void setOrthoTolerance(RealType orthoTolerance) {
190 >      orthoTolerance_ = orthoTolerance;
191 >    }
192  
193 <            /** Returns the inverse H-Matrix */
194 <            Mat3x3d getInvHmat() {
195 <                return invHmat_
162 <            }
193 >    Mat3x3d getEta() {
194 >      return eta_;
195 >    }
196  
197 <            double getTimeStamp() {
198 <                return timeStamp_;
199 <            }
197 >    void setEta(const Mat3x3d& eta) {
198 >      eta_ = eta;
199 >    }
200  
201 <            void setTimeStamp(double timeStamp) {
202 <                timeStamp_ =timeStamp;
203 <            }
201 >    bool hasCOM() {
202 >      return hasCOM_;
203 >    }
204  
205 +    void setCOMprops(const Vector3d& COM, const Vector3d& COMvel, const Vector3d& COMw) {
206 +      COM_ = COM;
207 +      COMvel_ = COMvel;
208 +      COMw_ = COMw;
209 +      hasCOM_ = true;
210 +    }
211  
212 <            DataStorage atomData;
213 <            DataStorage rigidbodyData;
212 >    Vector3d getAtomPosByIindex(int iIndex) {
213 > #ifdef IS_MPI
214 >      return atomIData.position[iIndex];
215 > #else
216 >      return atomData.position[iIndex];
217 > #endif
218 >    }
219 >    Vector3d getAtomPosByJindex(int jIndex) {
220 > #ifdef IS_MPI
221 >      return atomJData.position[jIndex];
222 > #else
223 >      return atomData.position[jIndex];
224 > #endif
225 >    }
226 >
227 >    Vector3d getCutoffGroupPosByIindex(int iIndex) {
228 > #ifdef IS_MPI
229 >      return cgIData.position[iIndex];
230 > #else
231 >      return cgData.position[iIndex];
232 > #endif
233 >    }
234 >    Vector3d getCutoffGroupPosByJindex(int jIndex) {
235 > #ifdef IS_MPI
236 >      return cgJData.position[jIndex];
237 > #else
238 >      return cgData.position[jIndex];
239 > #endif
240 >    }
241 >
242 >    DataStorage atomData;
243 >    DataStorage rigidbodyData;
244 >    DataStorage cgData;
245 >    Stats statData;
246 >
247 > #ifdef IS_MPI
248 >    DataStorage atomIData;
249 >    DataStorage atomJData;
250 >    DataStorage cgIData;
251 >    DataStorage cgJData;
252 > #endif
253 >  
254              
255 <            friend class StuntDouble;
255 >  private:
256 >    RealType currentTime_;
257 >
258 >    Mat3x3d hmat_;
259 >    Mat3x3d invHmat_;
260 >    RealType orthoTolerance_;
261 >    int orthoRhombic_;
262 >    RealType volume_;
263 >
264 >    RealType chi_;
265 >    RealType integralOfChiDt_;
266 >    Mat3x3d eta_;
267 >    Vector3d COM_;
268 >    Vector3d COMvel_;
269 >    Vector3d COMw_;
270 >    int id_; /**< identification number of the snapshot */
271 >    bool hasCOM_;
272 >    bool hasVolume_;
273              
274 <        private:
179 <            double timeStamp_;
180 <            Mat3x3d hmat_;
181 <            Mat3x3d invHmat_;
182 <            int id_; /**< identification number of the snapshot */
183 <    };
274 >  };
275  
276 <    typedef DataStorage (Snapshot::*DataStoragePointer);
276 >  typedef DataStorage (Snapshot::*DataStoragePointer);
277   }
278   #endif //BRAINS_SNAPSHOT_HPP

Comparing:
trunk/src/brains/Snapshot.hpp (property svn:keywords), Revision 152 by tim, Tue Oct 26 17:28:53 2004 UTC vs.
branches/development/src/brains/Snapshot.hpp (property svn:keywords), Revision 1544 by gezelter, Fri Mar 18 19:31:52 2011 UTC

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