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Comparing:
trunk/src/brains/Snapshot.hpp (file contents), Revision 146 by tim, Fri Oct 22 23:09:57 2004 UTC vs.
branches/development/src/brains/Snapshot.hpp (file contents), Revision 1551 by gezelter, Thu Apr 28 18:38:21 2011 UTC

# Line 1 | Line 1
1   /*
2 < * Copyright (C) 2000-2004  Object Oriented Parallel Simulation Engine (OOPSE) project
3 < *
4 < * Contact: oopse@oopse.org
5 < *
6 < * This program is free software; you can redistribute it and/or
7 < * modify it under the terms of the GNU Lesser General Public License
8 < * as published by the Free Software Foundation; either version 2.1
9 < * of the License, or (at your option) any later version.
10 < * All we ask is that proper credit is given for our work, which includes
11 < * - but is not limited to - adding the above copyright notice to the beginning
12 < * of your source code files, and to any copyright notice that you may distribute
13 < * with programs based on this work.
14 < *
15 < * This program is distributed in the hope that it will be useful,
16 < * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 < * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18 < * GNU Lesser General Public License for more details.
19 < *
20 < * You should have received a copy of the GNU Lesser General Public License
21 < * along with this program; if not, write to the Free Software
22 < * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
2 > * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3   *
4 + * The University of Notre Dame grants you ("Licensee") a
5 + * non-exclusive, royalty free, license to use, modify and
6 + * redistribute this software in source and binary code form, provided
7 + * that the following conditions are met:
8 + *
9 + * 1. Redistributions of source code must retain the above copyright
10 + *    notice, this list of conditions and the following disclaimer.
11 + *
12 + * 2. Redistributions in binary form must reproduce the above copyright
13 + *    notice, this list of conditions and the following disclaimer in the
14 + *    documentation and/or other materials provided with the
15 + *    distribution.
16 + *
17 + * This software is provided "AS IS," without a warranty of any
18 + * kind. All express or implied conditions, representations and
19 + * warranties, including any implied warranty of merchantability,
20 + * fitness for a particular purpose or non-infringement, are hereby
21 + * excluded.  The University of Notre Dame and its licensors shall not
22 + * be liable for any damages suffered by licensee as a result of
23 + * using, modifying or distributing the software or its
24 + * derivatives. In no event will the University of Notre Dame or its
25 + * licensors be liable for any lost revenue, profit or data, or for
26 + * direct, indirect, special, consequential, incidental or punitive
27 + * damages, however caused and regardless of the theory of liability,
28 + * arising out of the use of or inability to use software, even if the
29 + * University of Notre Dame has been advised of the possibility of
30 + * such damages.
31 + *
32 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
33 + * research, please cite the appropriate papers when you publish your
34 + * work.  Good starting points are:
35 + *                                                                      
36 + * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
37 + * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
38 + * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).          
39 + * [4]  Vardeman & Gezelter, in progress (2009).                        
40   */
25
26 /**
27  * @file Snapshot.hpp
28  * @author tlin
29  * @date 10/20/2004
30  * @time 23:56am
31  * @version 1.0
32  */
41    
42 + /**
43 + * @file Snapshot.hpp
44 + * @author tlin
45 + * @date 10/20/2004
46 + * @time 23:56am
47 + * @version 1.0
48 + */
49 +  
50   #ifndef BRAINS_SNAPSHOT_HPP
51   #define BRAINS_SNAPSHOT_HPP
52  
53   #include <vector>
54  
55 < #include "math/Vector3.hpp"
56 < #include "math/SquareMatrix3.hpp"
55 > #include "brains/DataStorage.hpp"
56 > #include "brains/Stats.hpp"
57  
58 < using namespace std;
58 > namespace OpenMD{
59  
60 < namespace oopse{
60 >  /**
61 >   * @class Snapshot Snapshot.hpp "brains/Snapshot.hpp"
62 >   * @brief Snapshot class is a repository class for storing dynamic data during
63 >   *  Simulation
64 >   * Every snapshot class will contain one DataStorage for atoms and one DataStorage
65 >   *  for rigid bodies.
66 >   */
67 >  class Snapshot {
68 >  public:
69 >            
70 >    Snapshot(int nAtoms, int nRigidbodies,
71 >             int nCutoffGroups) : atomData(nAtoms),
72 >                                  rigidbodyData(nRigidbodies),
73 >                                  cgData(nCutoffGroups, DataStorage::dslPosition),
74 >                                  currentTime_(0),
75 >                                  orthoTolerance_(1e-6),
76 >                                  orthoRhombic_(0),
77 >                                  chi_(0.0),
78 >                                  integralOfChiDt_(0.0),
79 >                                  eta_(0.0), id_(-1), hasCOM_(false),
80 >                                  hasVolume_(false), volume_(0.0) {
81  
82 <    //forward declaration
47 <    class Snapshot;
48 <    class SnapshotManager;
82 >    }
83  
84 <    /**
85 <     * @struct DataStorage
86 <     * @brief
87 <     */
88 <    class DataStorage {
89 <        public:
90 <            DataStorage() {};
91 <            DataStorage(size_t size);
92 <            void resize(size_t size);
93 <            void reserve(size_t size);
94 <            
95 <        //friend Snapshot;
96 <        //friend SnapshotManager;
97 <        //private:
98 <            vector<Vector3d> position;               /** position array */
65 <            vector<Vector3d> velocity;               /** velocity array */
66 <            vector<RotMat3x3d> Amat;            /** rotation matrix array */
67 <            vector<Vector3d> angularMomentum;/** velocity array */
68 <            vector<Vector3d> ul;                /** the lab frame unit vector array*/
69 <            vector<double> zAngle;              /** z -angle array */        
70 <            vector<Vector3d> force;               /** force array */
71 <            vector<Vector3d> torque;               /** torque array */
84 >    Snapshot(int nAtoms, int nRigidbodies, int nCutoffGroups,
85 >             int storageLayout) : atomData(nAtoms, storageLayout),
86 >                                  rigidbodyData(nRigidbodies, storageLayout),
87 >                                  cgData(nCutoffGroups, DataStorage::dslPosition),
88 >                                  currentTime_(0), orthoTolerance_(1e-6),
89 >                                  orthoRhombic_(0), chi_(0.0),
90 >                                  integralOfChiDt_(0.0), eta_(0.0), id_(-1),
91 >                                  hasCOM_(false), hasVolume_(false),
92 >                                  volume_(0.0)  {
93 >    }
94 >    
95 >    /** Returns the id of this Snapshot */
96 >    int getID() {
97 >      return id_;
98 >    }
99  
100 <    };
100 >    /** Sets the id of this Snapshot */
101 >    void setID(int id) {
102 >      id_ = id;
103 >    }
104  
105 <    /**
106 <     * @class Snapshot Snapshot.hpp "brains/Snapshot.hpp"
107 <     * @brief Snapshot class is a repository class for storing dynamic data during
108 <     *  Simulation
109 <     * Every snapshot class will contain one DataStorage  for atoms and one DataStorage
110 <     *  for rigid bodies.
111 <     * @see SimData
112 <     */
113 <    class Snapshot {
114 <        public:
105 >    int getSize() {
106 >      return atomData.getSize() + rigidbodyData.getSize();
107 >    }
108 >
109 >    /** Returns the number of atoms */
110 >    int getNumberOfAtoms() {
111 >      return atomData.getSize();
112 >    }
113 >
114 >    /** Returns the number of rigid bodies */
115 >    int getNumberOfRigidBodies() {
116 >      return rigidbodyData.getSize();
117 >    }
118 >
119 >    /** Returns the number of rigid bodies */
120 >    int getNumberOfCutoffGroups() {
121 >      return cgData.getSize();
122 >    }
123 >
124 >    /** Returns the H-Matrix */
125 >    Mat3x3d getHmat() {
126 >      return hmat_;
127 >    }
128 >
129 >    /** Sets the H-Matrix */
130 >    void setHmat(const Mat3x3d& m);
131              
132 <            Snapshot() {}
133 <            Snapshot(int i) {
132 >    RealType getVolume() {
133 >      if (hasVolume_){
134 >        return volume_;
135 >      }else{
136 >        return hmat_.determinant();
137 >      }
138 >    }
139  
140 <            }
140 >    void setVolume(RealType volume){
141 >      hasVolume_=true;
142 >      volume_ = volume;
143 >    }
144  
145 <            Snapshot(const Snapshot& s);
145 >    /** Returns the inverse H-Matrix */
146 >    Mat3x3d getInvHmat() {
147 >      return invHmat_;
148 >    }
149  
150 <            Snapshot& operator =(const Snapshot& s);
150 >    /** Wrapping the vector according to periodic boundary condition*/
151 >    void wrapVector(Vector3d& v);
152 >    Vector3d getCOM();
153 >    Vector3d getCOMvel();
154 >    Vector3d getCOMw();
155              
156 <            /** Returns the id of this Snapshot */
157 <            int getID() {
158 <                return id_;
98 <            }
156 >    RealType getTime() {
157 >      return currentTime_;
158 >    }
159  
160 <            /** Sets the id of this Snapshot */
161 <            void setID(int id) {
162 <                id_ = id;
103 <            }
160 >    void increaseTime(RealType dt) {
161 >      setTime(getTime() + dt);
162 >    }
163  
164 <            //template<typename T>
165 <            //static typename T::ElemPointerType getArrayPointer(vector<T>& v) {
166 <            //    return v[0]->getArrayPointer();
167 <            //}
164 >    void setTime(RealType time) {
165 >      currentTime_ =time;
166 >      //time at statData is redundant
167 >      statData[Stats::TIME] = currentTime_;
168 >    }
169  
170 <            static double* getArrayPointer(vector<Vector3d>& v) {
171 <                assert(v.size() > 0);
172 <                return v[0].getArrayPointer();
173 <            }
170 >    RealType getChi() {
171 >      return chi_;
172 >    }
173 >
174 >    void setChi(RealType chi) {
175 >      chi_ = chi;
176 >    }
177 >
178 >    RealType getIntegralOfChiDt() {
179 >      return integralOfChiDt_;
180 >    }
181 >
182 >    void setIntegralOfChiDt(RealType integralOfChiDt) {
183 >      integralOfChiDt_ = integralOfChiDt;
184 >    }
185              
115            static double* getArrayPointer(vector<RotMat3x3d>& v) {
116                assert(v.size() > 0);
117                return v[0].getArrayPointer();
118            }
119            
120            static double* getArrayPointer(vector<double>& v) {
121                assert(v.size() > 0);
122                return &(v[0]);
123            }
124            
125            /** */
126            void resize(size_t size);
186  
187 +    void setOrthoTolerance(RealType orthoTolerance) {
188 +      orthoTolerance_ = orthoTolerance;
189 +    }
190  
191 <            /** */
192 <            void reserve(size_t size);
191 >    Mat3x3d getEta() {
192 >      return eta_;
193 >    }
194  
195 <            DataStorage atomData;
196 <            DataStorage rigidbodyData;
195 >    void setEta(const Mat3x3d& eta) {
196 >      eta_ = eta;
197 >    }
198  
199 <            friend class SnapshotManager;
200 <        private:
199 >    bool hasCOM() {
200 >      return hasCOM_;
201 >    }
202  
203 <            int id_; /**< identification number of the snapshot */
204 <    };
203 >    void setCOMprops(const Vector3d& COM, const Vector3d& COMvel, const Vector3d& COMw) {
204 >      COM_ = COM;
205 >      COMvel_ = COMvel;
206 >      COMw_ = COMw;
207 >      hasCOM_ = true;
208 >    }
209  
210 <    typedef DataStorage* (Snapshot::*DataStoragePointer);
210 >    DataStorage atomData;
211 >    DataStorage rigidbodyData;
212 >    DataStorage cgData;
213 >    Stats statData;
214 >
215 >  private:
216 >    RealType currentTime_;
217 >
218 >    Mat3x3d hmat_;
219 >    Mat3x3d invHmat_;
220 >    RealType orthoTolerance_;
221 >    int orthoRhombic_;
222 >    RealType volume_;
223 >
224 >    RealType chi_;
225 >    RealType integralOfChiDt_;
226 >    Mat3x3d eta_;
227 >    Vector3d COM_;
228 >    Vector3d COMvel_;
229 >    Vector3d COMw_;
230 >    int id_; /**< identification number of the snapshot */
231 >    bool hasCOM_;
232 >    bool hasVolume_;
233 >            
234 >  };
235 >
236 >  typedef DataStorage (Snapshot::*DataStoragePointer);
237   }
238   #endif //BRAINS_SNAPSHOT_HPP

Comparing:
trunk/src/brains/Snapshot.hpp (property svn:keywords), Revision 146 by tim, Fri Oct 22 23:09:57 2004 UTC vs.
branches/development/src/brains/Snapshot.hpp (property svn:keywords), Revision 1551 by gezelter, Thu Apr 28 18:38:21 2011 UTC

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