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trunk/src/brains/Snapshot.cpp (file contents), Revision 963 by tim, Wed May 17 21:51:42 2006 UTC vs.
branches/development/src/brains/Snapshot.cpp (file contents), Revision 1838 by gezelter, Tue Jan 22 16:20:11 2013 UTC

# Line 6 | Line 6
6   * redistribute this software in source and binary code form, provided
7   * that the following conditions are met:
8   *
9 < * 1. Acknowledgement of the program authors must be made in any
10 < *    publication of scientific results based in part on use of the
11 < *    program.  An acceptable form of acknowledgement is citation of
12 < *    the article in which the program was described (Matthew
13 < *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14 < *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15 < *    Parallel Simulation Engine for Molecular Dynamics,"
16 < *    J. Comput. Chem. 26, pp. 252-271 (2005))
17 < *
18 < * 2. Redistributions of source code must retain the above copyright
9 > * 1. Redistributions of source code must retain the above copyright
10   *    notice, this list of conditions and the following disclaimer.
11   *
12 < * 3. Redistributions in binary form must reproduce the above copyright
12 > * 2. Redistributions in binary form must reproduce the above copyright
13   *    notice, this list of conditions and the following disclaimer in the
14   *    documentation and/or other materials provided with the
15   *    distribution.
# Line 37 | Line 28
28   * arising out of the use of or inability to use software, even if the
29   * University of Notre Dame has been advised of the possibility of
30   * such damages.
31 + *
32 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
33 + * research, please cite the appropriate papers when you publish your
34 + * work.  Good starting points are:
35 + *                                                                      
36 + * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
37 + * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
38 + * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).          
39 + * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010).
40 + * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
41   */
42    
43   /**
44   * @file Snapshot.cpp
45   * @author tlin
46   * @date 11/11/2004
46 * @time 10:56am
47   * @version 1.0
48   */
49  
# Line 51 | Line 51
51   #include "utils/NumericConstant.hpp"
52   #include "utils/simError.h"
53   #include "utils/Utility.hpp"
54 < namespace oopse {
54 > #include <cstdio>
55  
56 <  void  Snapshot::setHmat(const Mat3x3d& m) {
57 <    const RealType orthoTolerance = NumericConstant::epsilon;
58 <    hmat_ = m;
59 <    invHmat_ = hmat_.inverse();
56 > namespace OpenMD {
57 >
58 >  Snapshot::Snapshot(int nAtoms, int nRigidbodies, int nCutoffGroups) :
59 >    atomData(nAtoms), rigidbodyData(nRigidbodies),
60 >    cgData(nCutoffGroups, DataStorage::dslPosition),
61 >    orthoTolerance_(1e-6) {
62      
63 <    //prepare fortran Hmat
64 <    RealType fortranHmat[9];
65 <    RealType fortranInvHmat[9];
66 <    hmat_.getArray(fortranHmat);
67 <    invHmat_.getArray(fortranInvHmat);
63 >    frameData.id = -1;                  
64 >    frameData.currentTime = 0;    
65 >    frameData.hmat = Mat3x3d(0.0);            
66 >    frameData.invHmat = Mat3x3d(0.0);          
67 >    frameData.orthoRhombic = false;        
68 >    frameData.bondPotential = 0.0;      
69 >    frameData.bendPotential = 0.0;      
70 >    frameData.torsionPotential = 0.0;  
71 >    frameData.inversionPotential = 0.0;
72 >    frameData.lrPotentials = potVec(0.0);
73 >    frameData.excludedPotentials = potVec(0.0);
74 >    frameData.restraintPotential = 0.0;
75 >    frameData.rawPotential = 0.0;  
76 >    frameData.xyArea = 0.0;
77 >    frameData.volume = 0.0;          
78 >    frameData.thermostat = make_pair(0.0, 0.0);
79 >    frameData.electronicThermostat = make_pair(0.0, 0.0);
80 >    frameData.barostat = Mat3x3d(0.0);              
81 >    frameData.stressTensor = Mat3x3d(0.0);              
82 >    frameData.conductiveHeatFlux = Vector3d(0.0, 0.0, 0.0);
83  
84 +    clearDerivedProperties();
85 +  }
86 +  
87 +  Snapshot::Snapshot(int nAtoms, int nRigidbodies, int nCutoffGroups,
88 +                     int storageLayout) :
89 +    atomData(nAtoms, storageLayout),
90 +    rigidbodyData(nRigidbodies, storageLayout),
91 +    cgData(nCutoffGroups, DataStorage::dslPosition),
92 +    orthoTolerance_(1e-6) {
93 +    
94 +    frameData.id = -1;                  
95 +    frameData.currentTime = 0;    
96 +    frameData.hmat = Mat3x3d(0.0);            
97 +    frameData.invHmat = Mat3x3d(0.0);          
98 +    frameData.orthoRhombic = false;        
99 +    frameData.bondPotential = 0.0;      
100 +    frameData.bendPotential = 0.0;      
101 +    frameData.torsionPotential = 0.0;  
102 +    frameData.inversionPotential = 0.0;
103 +    frameData.lrPotentials = potVec(0.0);
104 +    frameData.excludedPotentials = potVec(0.0);
105 +    frameData.restraintPotential = 0.0;
106 +    frameData.rawPotential = 0.0;      
107 +    frameData.xyArea = 0.0;
108 +    frameData.volume = 0.0;          
109 +    frameData.thermostat = make_pair(0.0, 0.0);
110 +    frameData.electronicThermostat = make_pair(0.0, 0.0);
111 +    frameData.barostat = Mat3x3d(0.0);              
112 +    frameData.stressTensor = Mat3x3d(0.0);              
113 +    frameData.conductiveHeatFlux = Vector3d(0.0, 0.0, 0.0);
114 +
115 +    clearDerivedProperties();
116 +  }
117 +
118 +  void Snapshot::clearDerivedProperties() {
119 +    frameData.totalEnergy = 0.0;    
120 +    frameData.translationalKinetic = 0.0;  
121 +    frameData.rotationalKinetic = 0.0;  
122 +    frameData.kineticEnergy = 0.0;  
123 +    frameData.potentialEnergy = 0.0;
124 +    frameData.shortRangePotential = 0.0;
125 +    frameData.longRangePotential = 0.0;
126 +    frameData.pressure = 0.0;        
127 +    frameData.temperature = 0.0;
128 +    frameData.pressureTensor = Mat3x3d(0.0);  
129 +    frameData.systemDipole = Vector3d(0.0);            
130 +    frameData.convectiveHeatFlux = Vector3d(0.0, 0.0, 0.0);
131 +    frameData.electronicTemperature = 0.0;
132 +    frameData.COM = V3Zero;            
133 +    frameData.COMvel = V3Zero;          
134 +    frameData.COMw = V3Zero;            
135 +
136 +    hasTotalEnergy = false;        
137 +    hasTranslationalKineticEnergy = false;      
138 +    hasRotationalKineticEnergy = false;      
139 +    hasKineticEnergy = false;      
140 +    hasShortRangePotential = false;
141 +    hasLongRangePotential = false;
142 +    hasPotentialEnergy = false;  
143 +    hasXYarea = false;
144 +    hasVolume = false;        
145 +    hasPressure = false;      
146 +    hasTemperature = false;    
147 +    hasElectronicTemperature = false;
148 +    hasCOM = false;
149 +    hasCOMvel = false;
150 +    hasCOMw = false;
151 +    hasPressureTensor = false;    
152 +    hasSystemDipole = false;      
153 +    hasConvectiveHeatFlux = false;  
154 +    hasInertiaTensor = false;
155 +    hasGyrationalVolume = false;  
156 +    hasHullVolume = false;
157 +    hasConservedQuantity = false;
158 +  }
159 +
160 +  /** Returns the id of this Snapshot */
161 +  int Snapshot::getID() {
162 +    return frameData.id;
163 +  }
164 +  
165 +  /** Sets the id of this Snapshot */
166 +  void Snapshot::setID(int id) {
167 +    frameData.id = id;
168 +  }
169 +  
170 +  int Snapshot::getSize() {
171 +    return atomData.getSize() + rigidbodyData.getSize();
172 +  }
173 +  
174 +  /** Returns the number of atoms */
175 +  int Snapshot::getNumberOfAtoms() {
176 +    return atomData.getSize();
177 +  }
178 +  
179 +  /** Returns the number of rigid bodies */
180 +  int Snapshot::getNumberOfRigidBodies() {
181 +    return rigidbodyData.getSize();
182 +  }
183 +  
184 +  /** Returns the number of rigid bodies */
185 +  int Snapshot::getNumberOfCutoffGroups() {
186 +    return cgData.getSize();
187 +  }
188 +  
189 +  /** Returns the H-Matrix */
190 +  Mat3x3d Snapshot::getHmat() {
191 +    return frameData.hmat;
192 +  }
193 +
194 +  /** Sets the H-Matrix */  
195 +  void Snapshot::setHmat(const Mat3x3d& m) {
196 +    hasVolume = false;
197 +    frameData.hmat = m;
198 +    frameData.invHmat = frameData.hmat.inverse();
199 +    
200      //determine whether the box is orthoTolerance or not
201 <    int oldOrthoRhombic = orthoRhombic_;
201 >    bool oldOrthoRhombic = frameData.orthoRhombic;
202      
203 <    RealType smallDiag = fabs(hmat_(0, 0));
204 <    if(smallDiag > fabs(hmat_(1, 1))) smallDiag = fabs(hmat_(1, 1));
205 <    if(smallDiag > fabs(hmat_(2, 2))) smallDiag = fabs(hmat_(2, 2));    
206 <    RealType tol = smallDiag * orthoTolerance;
203 >    RealType smallDiag = fabs(frameData.hmat(0, 0));
204 >    if(smallDiag > fabs(frameData.hmat(1, 1))) smallDiag = fabs(frameData.hmat(1, 1));
205 >    if(smallDiag > fabs(frameData.hmat(2, 2))) smallDiag = fabs(frameData.hmat(2, 2));    
206 >    RealType tol = smallDiag * orthoTolerance_;
207  
208 <    orthoRhombic_ = 1;
208 >    frameData.orthoRhombic = true;
209  
210      for (int i = 0; i < 3; i++ ) {
211        for (int j = 0 ; j < 3; j++) {
212          if (i != j) {
213 <          if (orthoRhombic_) {
214 <            if ( fabs(hmat_(i, j)) >= tol)
215 <              orthoRhombic_ = 0;
213 >          if (frameData.orthoRhombic) {
214 >            if ( fabs(frameData.hmat(i, j)) >= tol)
215 >              frameData.orthoRhombic = false;
216            }        
217          }
218        }
219      }
220 +    
221 +    if( oldOrthoRhombic != frameData.orthoRhombic){
222 +      
223 +      // It is finally time to suppress these warnings once and for
224 +      // all.  They were annoying and not very informative.
225  
226 <    if( oldOrthoRhombic != orthoRhombic_ ){
227 <
228 <      if( orthoRhombic_ ) {
229 <        sprintf( painCave.errMsg,
230 <                 "OOPSE is switching from the default Non-Orthorhombic\n"
231 <                 "\tto the faster Orthorhombic periodic boundary computations.\n"
232 <                 "\tThis is usually a good thing, but if you want the\n"
233 <                 "\tNon-Orthorhombic computations, make the orthoBoxTolerance\n"
234 <                 "\tvariable ( currently set to %G ) smaller.\n",
235 <                 orthoTolerance);
236 <        painCave.severity = OOPSE_INFO;
237 <        simError();
238 <      }
239 <      else {
240 <        sprintf( painCave.errMsg,
241 <                 "OOPSE is switching from the faster Orthorhombic to the more\n"
242 <                 "\tflexible Non-Orthorhombic periodic boundary computations.\n"
243 <                 "\tThis is usually because the box has deformed under\n"
244 <                 "\tNPTf integration. If you want to live on the edge with\n"
245 <                 "\tthe Orthorhombic computations, make the orthoBoxTolerance\n"
246 <                 "\tvariable ( currently set to %G ) larger.\n",
247 <                 orthoTolerance);
248 <        painCave.severity = OOPSE_WARNING;
111 <        simError();
112 <      }
226 >      // if( frameData.orthoRhombic ) {
227 >      //   sprintf( painCave.errMsg,
228 >      //         "OpenMD is switching from the default Non-Orthorhombic\n"
229 >      //         "\tto the faster Orthorhombic periodic boundary computations.\n"
230 >      //         "\tThis is usually a good thing, but if you want the\n"
231 >      //         "\tNon-Orthorhombic computations, make the orthoBoxTolerance\n"
232 >      //         "\tvariable ( currently set to %G ) smaller.\n",
233 >      //         orthoTolerance_);
234 >      //   painCave.severity = OPENMD_INFO;
235 >      //   simError();
236 >      // }
237 >      // else {
238 >      //   sprintf( painCave.errMsg,
239 >      //         "OpenMD is switching from the faster Orthorhombic to the more\n"
240 >      //         "\tflexible Non-Orthorhombic periodic boundary computations.\n"
241 >      //         "\tThis is usually because the box has deformed under\n"
242 >      //         "\tNPTf integration. If you want to live on the edge with\n"
243 >      //         "\tthe Orthorhombic computations, make the orthoBoxTolerance\n"
244 >      //         "\tvariable ( currently set to %G ) larger.\n",
245 >      //         orthoTolerance_);
246 >      //   painCave.severity = OPENMD_WARNING;
247 >      //   simError();
248 >      // }
249      }    
250 +  }
251 +  
252 +  /** Returns the inverse H-Matrix */
253 +  Mat3x3d Snapshot::getInvHmat() {
254 +    return frameData.invHmat;
255 +  }
256  
257 <    //notify fortran simulation box has changed
258 <    setFortranBox(fortranHmat, fortranInvHmat, &orthoRhombic_);
257 >  RealType Snapshot::getXYarea() {
258 >    if (!hasXYarea) {
259 >      Vector3d x = frameData.hmat.getColumn(0);
260 >      Vector3d y = frameData.hmat.getColumn(1);
261 >      frameData.xyArea = cross(x,y).length();
262 >      hasXYarea = true;
263 >    }
264 >    return frameData.xyArea;
265    }
266  
267 +  RealType Snapshot::getVolume() {
268 +    if (!hasVolume) {
269 +      frameData.volume = frameData.hmat.determinant();
270 +      hasVolume = true;
271 +    }
272 +    return frameData.volume;
273 +  }
274  
275 +  void Snapshot::setVolume(RealType vol) {
276 +    hasVolume = true;
277 +    frameData.volume = vol;
278 +  }
279 +
280 +  /** Wrap a vector according to periodic boundary conditions */
281    void Snapshot::wrapVector(Vector3d& pos) {
282 +    
283 +    Vector3d scaled = scaleVector(pos);
284 +    
285 +    for (int i = 0; i < 3; i++)
286 +      scaled[i] -= roundMe(scaled[i]);
287 +    
288 +    if( !frameData.orthoRhombic )
289 +      pos = frameData.hmat * scaled;    
290 +    else {
291 +      
292 +      // calc the wrapped real coordinates from the wrapped scaled coordinates
293 +      for (int i=0; i<3; i++) {
294 +        pos[i] = scaled[i] * frameData.hmat(i, i);
295 +      }  
296 +    }
297 +  }
298  
299 <    int i;
299 >  /** Scaling a vector to multiples of the periodic box */
300 >  inline Vector3d Snapshot::scaleVector(Vector3d& pos) {  
301 >    
302      Vector3d scaled;
303  
304 <    if( !orthoRhombic_ ){
305 <
304 >    if( !frameData.orthoRhombic )
305 >      scaled = frameData.invHmat * pos;
306 >    else {
307        // calc the scaled coordinates.
308 <      scaled = invHmat_* pos;
308 >      for (int i=0; i<3; i++)
309 >        scaled[i] = pos[i] * frameData.invHmat(i, i);
310 >    }
311  
312 <      // wrap the scaled coordinates
313 <      for (i = 0; i < 3; ++i) {
132 <        scaled[i] -= roundMe(scaled[i]);
133 <      }
312 >    return scaled;
313 >  }
314  
315 <      // calc the wrapped real coordinates from the wrapped scaled coordinates
316 <      pos = hmat_ * scaled;    
315 >  void Snapshot::setCOM(const Vector3d& com) {
316 >    frameData.COM = com;
317 >    hasCOM = true;
318 >  }
319 >  
320 >  void Snapshot::setCOMvel(const Vector3d& comVel) {
321 >    frameData.COMvel = comVel;
322 >    hasCOMvel = true;
323 >  }
324 >  
325 >  void Snapshot::setCOMw(const Vector3d& comw) {
326 >    frameData.COMw = comw;
327 >    hasCOMw = true;
328 >  }
329 >  
330 >  Vector3d Snapshot::getCOM() {
331 >    return frameData.COM;
332 >  }
333 >  
334 >  Vector3d Snapshot::getCOMvel() {
335 >    return frameData.COMvel;
336 >  }
337 >  
338 >  Vector3d Snapshot::getCOMw() {
339 >    return frameData.COMw;
340 >  }
341 >  
342 >  RealType Snapshot::getTime() {
343 >    return frameData.currentTime;
344 >  }
345 >  
346 >  void Snapshot::increaseTime(RealType dt) {
347 >    setTime(getTime() + dt);
348 >  }
349 >  
350 >  void Snapshot::setTime(RealType time) {
351 >    frameData.currentTime = time;
352 >  }
353 >
354 >  void Snapshot::setBondPotential(RealType bp) {
355 >    frameData.bondPotential = bp;
356 >  }
357 >  
358 >  void Snapshot::setBendPotential(RealType bp) {
359 >    frameData.bendPotential = bp;
360 >  }
361 >  
362 >  void Snapshot::setTorsionPotential(RealType tp) {
363 >    frameData.torsionPotential = tp;
364 >  }
365 >  
366 >  void Snapshot::setInversionPotential(RealType ip) {
367 >    frameData.inversionPotential = ip;
368 >  }
369  
370 <    } else {//if it is orthoRhombic, we could improve efficiency by only caculating the diagonal element
370 >
371 >  RealType Snapshot::getBondPotential() {
372 >    return frameData.bondPotential;
373 >  }
374 >  RealType Snapshot::getBendPotential() {
375 >    return frameData.bendPotential;
376 >  }
377 >  RealType Snapshot::getTorsionPotential() {
378 >    return frameData.torsionPotential;
379 >  }
380 >  RealType Snapshot::getInversionPotential() {
381 >    return frameData.inversionPotential;
382 >  }
383 >
384 >  RealType Snapshot::getShortRangePotential() {
385 >    if (!hasShortRangePotential) {
386 >      frameData.shortRangePotential = frameData.bondPotential;
387 >      frameData.shortRangePotential += frameData.bendPotential;
388 >      frameData.shortRangePotential += frameData.torsionPotential;
389 >      frameData.shortRangePotential += frameData.inversionPotential;
390 >      hasShortRangePotential = true;
391 >    }
392 >    return frameData.shortRangePotential;
393 >  }
394 >
395 >  void Snapshot::setLongRangePotential(potVec lrPot) {
396 >    frameData.lrPotentials = lrPot;
397 >  }
398      
399 <      // calc the scaled coordinates.
400 <      for (i=0; i<3; i++) {
401 <        scaled[i] = pos[i] * invHmat_(i, i);
399 >  RealType Snapshot::getLongRangePotential() {
400 >    if (!hasLongRangePotential) {
401 >      for (int i = 0; i < N_INTERACTION_FAMILIES; i++) {
402 >        frameData.longRangePotential += frameData.lrPotentials[i];
403        }
404 <        
405 <      // wrap the scaled coordinates
406 <      for (i = 0; i < 3; ++i) {
407 <        scaled[i] -= roundMe(scaled[i]);
148 <      }
404 >      hasLongRangePotential = true;
405 >    }  
406 >    return frameData.longRangePotential;
407 >  }
408  
409 <      // calc the wrapped real coordinates from the wrapped scaled coordinates
410 <      for (i=0; i<3; i++) {
411 <        pos[i] = scaled[i] * hmat_(i, i);
412 <      }
413 <        
409 >  potVec Snapshot::getLongRangePotentials() {
410 >    return frameData.lrPotentials;
411 >  }
412 >
413 >  RealType Snapshot::getPotentialEnergy() {
414 >    if (!hasPotentialEnergy) {
415 >      frameData.potentialEnergy = this->getLongRangePotential();
416 >      frameData.potentialEnergy += this->getShortRangePotential();
417 >      hasPotentialEnergy = true;
418      }
419 +    return frameData.potentialEnergy;
420 +  }
421 +    
422 +  void Snapshot::setExcludedPotentials(potVec exPot) {
423 +    frameData.excludedPotentials = exPot;
424 +  }
425  
426 +  potVec Snapshot::getExcludedPotentials() {
427 +    return frameData.excludedPotentials;
428    }
429 +      
430 +  void Snapshot::setRestraintPotential(RealType rp) {
431 +    frameData.restraintPotential = rp;
432 +  }
433 +  
434 +  RealType Snapshot::getRestraintPotential() {
435 +    return frameData.restraintPotential;
436 +  }
437 +  
438 +  void Snapshot::setRawPotential(RealType rp) {
439 +    frameData.rawPotential = rp;
440 +  }
441 +  
442 +  RealType Snapshot::getRawPotential() {
443 +    return frameData.rawPotential;
444 +  }
445  
446 < }
446 >  RealType Snapshot::getTranslationalKineticEnergy() {
447 >    return frameData.translationalKinetic;
448 >  }
449 >
450 >  RealType Snapshot::getRotationalKineticEnergy() {
451 >    return frameData.rotationalKinetic;
452 >  }
453 >
454 >  RealType Snapshot::getKineticEnergy() {
455 >    return frameData.kineticEnergy;
456 >  }
457 >
458 >  void Snapshot::setTranslationalKineticEnergy(RealType tke) {
459 >    hasTranslationalKineticEnergy = true;
460 >    frameData.translationalKinetic = tke;
461 >  }
462 >
463 >  void Snapshot::setRotationalKineticEnergy(RealType rke) {
464 >    hasRotationalKineticEnergy = true;
465 >    frameData.rotationalKinetic = rke;
466 >  }
467 >
468 >  void Snapshot::setKineticEnergy(RealType ke) {
469 >    hasKineticEnergy = true;
470 >    frameData.kineticEnergy = ke;
471 >  }
472 >
473 >  RealType Snapshot::getTotalEnergy() {
474 >    return frameData.totalEnergy;
475 >  }
476 >
477 >  void Snapshot::setTotalEnergy(RealType te) {
478 >    hasTotalEnergy = true;
479 >    frameData.totalEnergy = te;
480 >  }
481 >
482 >  RealType Snapshot::getConservedQuantity() {
483 >    return frameData.conservedQuantity;
484 >  }
485 >
486 >  void Snapshot::setConservedQuantity(RealType cq) {
487 >    hasConservedQuantity = true;
488 >    frameData.conservedQuantity = cq;
489 >  }
490 >
491 >  RealType Snapshot::getTemperature() {
492 >    return frameData.temperature;
493 >  }
494 >
495 >  void Snapshot::setTemperature(RealType temp) {
496 >    hasTemperature = true;
497 >    frameData.temperature = temp;
498 >  }
499 >
500 >  RealType Snapshot::getElectronicTemperature() {
501 >    return frameData.electronicTemperature;
502 >  }
503 >
504 >  void Snapshot::setElectronicTemperature(RealType eTemp) {
505 >    hasElectronicTemperature = true;
506 >    frameData.electronicTemperature = eTemp;
507 >  }
508 >
509 >  RealType Snapshot::getPressure() {
510 >    return frameData.pressure;
511 >  }
512 >
513 >  void Snapshot::setPressure(RealType pressure) {
514 >    hasPressure = true;
515 >    frameData.pressure = pressure;
516 >  }
517 >
518 >  Mat3x3d Snapshot::getPressureTensor() {
519 >    return frameData.pressureTensor;
520 >  }
521 >
522 >
523 >  void Snapshot::setPressureTensor(const Mat3x3d& pressureTensor) {
524 >    hasPressureTensor = true;
525 >    frameData.pressureTensor = pressureTensor;
526 >  }
527 >
528 >  void Snapshot::setStressTensor(const Mat3x3d& stressTensor) {
529 >    frameData.stressTensor = stressTensor;
530 >  }
531 >
532 >  Mat3x3d  Snapshot::getStressTensor() {
533 >    return frameData.stressTensor;
534 >  }
535 >
536 >  void Snapshot::setConductiveHeatFlux(const Vector3d& chf) {
537 >    frameData.conductiveHeatFlux = chf;
538 >  }
539 >
540 >  Vector3d Snapshot::getConductiveHeatFlux() {
541 >    return frameData.conductiveHeatFlux;
542 >  }
543    
544 +  Vector3d Snapshot::getConvectiveHeatFlux() {
545 +    return frameData.convectiveHeatFlux;
546 +  }
547 +
548 +  void Snapshot::setConvectiveHeatFlux(const Vector3d& chf) {    
549 +    hasConvectiveHeatFlux = true;
550 +    frameData.convectiveHeatFlux = chf;
551 +  }
552 +
553 +  Vector3d Snapshot::getHeatFlux() {
554 +    // BE CAREFUL WITH UNITS
555 +    return getConductiveHeatFlux() + getConvectiveHeatFlux();
556 +  }
557 +
558 +  Vector3d Snapshot::getSystemDipole() {
559 +    return frameData.systemDipole;
560 +  }
561 +
562 +  void Snapshot::setSystemDipole(const Vector3d& bd) {    
563 +    hasSystemDipole = true;
564 +    frameData.systemDipole = bd;
565 +  }
566 +
567 +  void Snapshot::setThermostat(const pair<RealType, RealType>& thermostat) {
568 +    frameData.thermostat = thermostat;
569 +  }
570 +
571 +  pair<RealType, RealType> Snapshot::getThermostat() {
572 +    return frameData.thermostat;
573 +  }
574 +
575 +  void Snapshot::setElectronicThermostat(const pair<RealType, RealType>& eTherm) {
576 +    frameData.electronicThermostat = eTherm;
577 +  }
578 +
579 +  pair<RealType, RealType> Snapshot::getElectronicThermostat() {
580 +    return frameData.electronicThermostat;
581 +  }
582 +
583 +  void Snapshot::setBarostat(const Mat3x3d& barostat) {
584 +    frameData.barostat = barostat;
585 +  }
586 +
587 +  Mat3x3d Snapshot::getBarostat() {
588 +    return frameData.barostat;
589 +  }
590 +
591 +  void Snapshot::setInertiaTensor(const Mat3x3d& inertiaTensor) {
592 +    frameData.inertiaTensor = inertiaTensor;
593 +    hasInertiaTensor = true;
594 +  }
595 +
596 +  Mat3x3d Snapshot::getInertiaTensor() {
597 +    return frameData.inertiaTensor;
598 +  }
599 +
600 +  void Snapshot::setGyrationalVolume(const RealType gyrationalVolume) {
601 +    frameData.gyrationalVolume = gyrationalVolume;
602 +    hasGyrationalVolume = true;
603 +  }
604 +
605 +  RealType Snapshot::getGyrationalVolume() {
606 +    return frameData.gyrationalVolume;
607 +  }
608 +
609 +  void Snapshot::setHullVolume(const RealType hullVolume) {
610 +    frameData.hullVolume = hullVolume;
611 +    hasHullVolume = true;
612 +  }
613 +
614 +  RealType Snapshot::getHullVolume() {
615 +    return frameData.hullVolume;
616 +  }
617 +
618 +  void Snapshot::setOrthoTolerance(RealType ot) {
619 +    orthoTolerance_ = ot;
620 +  }
621 + }

Comparing:
trunk/src/brains/Snapshot.cpp (property svn:keywords), Revision 963 by tim, Wed May 17 21:51:42 2006 UTC vs.
branches/development/src/brains/Snapshot.cpp (property svn:keywords), Revision 1838 by gezelter, Tue Jan 22 16:20:11 2013 UTC

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