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* redistribute this software in source and binary code form, provided |
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* that the following conditions are met: |
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* |
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* 1. Acknowledgement of the program authors must be made in any |
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* publication of scientific results based in part on use of the |
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* program. An acceptable form of acknowledgement is citation of |
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* the article in which the program was described (Matthew |
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* A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher |
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* J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented |
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* Parallel Simulation Engine for Molecular Dynamics," |
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* J. Comput. Chem. 26, pp. 252-271 (2005)) |
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* |
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* 2. Redistributions of source code must retain the above copyright |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* 3. Redistributions in binary form must reproduce the above copyright |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the |
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* distribution. |
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* arising out of the use of or inability to use software, even if the |
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* University of Notre Dame has been advised of the possibility of |
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* such damages. |
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* |
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* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your |
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* research, please cite the appropriate papers when you publish your |
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* work. Good starting points are: |
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* |
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* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
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* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
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* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
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* [4] Vardeman & Gezelter, in progress (2009). |
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*/ |
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#ifndef BRAINS_BLOCKSNAPSHOTMANAGER_HPP |
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#define BRAINS_BLOCKSNAPSHOTMANAGER_HPP |
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#include <vector> |
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|
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#include "brains/SnapshotManager.hpp" |
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namespace oopse { |
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namespace OpenMD { |
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|
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class SimInfo; |
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class DumpReader; |
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class SimInfo; |
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class DumpReader; |
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|
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typedef std::pair<int, int> SnapshotBlock; |
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typedef std::pair<int, int> SnapshotBlock; |
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|
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/** |
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* @class BlockSnapshotManager |
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* @todo document |
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*/ |
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class BlockSnapshotManager : public SnapshotManager{ |
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/** |
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* @class BlockSnapshotManager |
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* @todo document |
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*/ |
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class BlockSnapshotManager : public SnapshotManager{ |
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|
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public: |
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BlockSnapshotManager(SimInfo* info, const std::string& filename, int storageLayout, int blockCapacity = 2); |
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~BlockSnapshotManager(); |
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public: |
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BlockSnapshotManager(SimInfo* info, const std::string& filename, int storageLayout, int blockCapacity = 2); |
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~BlockSnapshotManager(); |
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|
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virtual Snapshot* getSnapshot(int id) { return snapshots_[id]; } |
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virtual Snapshot* getSnapshot(int id); |
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|
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/** Returns number of snapshot blocks in this BlockSnapshotManager*/ |
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– |
int getNBlocks() { |
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return blocks_.size(); |
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} |
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|
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SnapshotBlock getSnapshotBlock(int block) { |
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return blocks_.at(block); |
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} |
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/** Returns number of snapshot blocks in this BlockSnapshotManager*/ |
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int getNBlocks() { |
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return blocks_.size(); |
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} |
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|
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> |
SnapshotBlock getSnapshotBlock(int block) { |
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return blocks_.at(block); |
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} |
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|
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int getNActiveBlocks(); |
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|
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> |
int getNActiveBlocks(); |
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|
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bool isBlockActive(int block) { |
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return findActiveBlock(block) != activeBlocks_.end() ? true : false; |
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} |
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void needCOMprops(bool ncp); |
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|
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bool loadBlock(int block); |
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|
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bool isBlockActive(int block) { |
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return findActiveBlock(block) != activeBlocks_.end() ? true : false; |
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} |
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|
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bool loadBlock(int block); |
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|
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bool unloadBlock(int block); |
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bool unloadBlock(int block); |
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|
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std::vector<int> getActiveBlocks(); |
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std::vector<int> getActiveBlocks(); |
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|
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int getBlockCapacity() { |
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return blockCapacity_; |
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} |
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int getBlockCapacity() { |
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return blockCapacity_; |
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} |
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|
|
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int getNFrames(); |
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int getNFrames(); |
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|
|
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private: |
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private: |
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|
|
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std::vector<int>::iterator findActiveBlock(int block) { |
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return std::find(activeBlocks_.begin(), activeBlocks_.end(), block); |
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} |
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std::vector<int>::iterator findActiveBlock(int block) { |
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return std::find(activeBlocks_.begin(), activeBlocks_.end(), block); |
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} |
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|
|
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bool hasZeroRefBlock(); |
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bool hasZeroRefBlock(); |
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|
|
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int getFirstZeroRefBlock(); |
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int getFirstZeroRefBlock(); |
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|
|
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void internalLoad(int block); |
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void internalUnload(int block); |
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Snapshot* loadFrame(int frame); |
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void internalLoad(int block); |
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> |
void internalUnload(int block); |
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Snapshot* loadFrame(int frame); |
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|
|
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SimInfo* info_; |
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int blockCapacity_; |
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> |
SimInfo* info_; |
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int blockCapacity_; |
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|
|
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std::vector<Snapshot*> snapshots_; |
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std::vector<SnapshotBlock> blocks_; |
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std::vector<int> activeBlocks_; |
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std::vector<int> activeRefCount_; |
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> |
std::vector<Snapshot*> snapshots_; |
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> |
std::vector<SnapshotBlock> blocks_; |
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> |
std::vector<int> activeBlocks_; |
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std::vector<int> activeRefCount_; |
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|
|
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int nAtoms_; |
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int nRigidBodies_; |
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int nAtoms_; |
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int nRigidBodies_; |
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|
|
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DumpReader* reader_; |
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int nframes_; |
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int nSnapshotPerBlock_; |
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> |
DumpReader* reader_; |
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> |
int nframes_; |
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int nSnapshotPerBlock_; |
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|
|
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}; |
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}; |
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|
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} |
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