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root/OpenMD/branches/development/src/brains/BlockSnapshotManager.cpp
Revision: 1767
Committed: Fri Jul 6 22:01:58 2012 UTC (12 years, 9 months ago) by gezelter
File size: 10000 byte(s)
Log Message:
Various fixes required to compile OpenMD with the MS Visual C++ compiler

File Contents

# Content
1 /*
2 * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3 *
4 * The University of Notre Dame grants you ("Licensee") a
5 * non-exclusive, royalty free, license to use, modify and
6 * redistribute this software in source and binary code form, provided
7 * that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the
15 * distribution.
16 *
17 * This software is provided "AS IS," without a warranty of any
18 * kind. All express or implied conditions, representations and
19 * warranties, including any implied warranty of merchantability,
20 * fitness for a particular purpose or non-infringement, are hereby
21 * excluded. The University of Notre Dame and its licensors shall not
22 * be liable for any damages suffered by licensee as a result of
23 * using, modifying or distributing the software or its
24 * derivatives. In no event will the University of Notre Dame or its
25 * licensors be liable for any lost revenue, profit or data, or for
26 * direct, indirect, special, consequential, incidental or punitive
27 * damages, however caused and regardless of the theory of liability,
28 * arising out of the use of or inability to use software, even if the
29 * University of Notre Dame has been advised of the possibility of
30 * such damages.
31 *
32 * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your
33 * research, please cite the appropriate papers when you publish your
34 * work. Good starting points are:
35 *
36 * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).
37 * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).
38 * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).
39 * [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010).
40 * [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
41 */
42 #include <algorithm>
43 #include "brains/BlockSnapshotManager.hpp"
44 //#include "utils/residentMem.h"
45 //#include "utils/physmem.h"
46 #include "utils/Algorithm.hpp"
47 #include "brains/SimInfo.hpp"
48 #include "io/DumpReader.hpp"
49
50 namespace OpenMD {
51 BlockSnapshotManager::BlockSnapshotManager(SimInfo* info,
52 const std::string& filename,
53 int storageLayout,
54 long long int memSize,
55 int blockCapacity)
56 : SnapshotManager(storageLayout), info_(info), memSize_(memSize),
57 blockCapacity_(blockCapacity), activeBlocks_(blockCapacity_, -1),
58 activeRefCount_(blockCapacity_, 0) {
59
60 nAtoms_ = info->getNGlobalAtoms();
61 nRigidBodies_ = info->getNGlobalRigidBodies();
62 nCutoffGroups_ = info->getNCutoffGroups();
63
64 // eliminate suspect calls to figure out free memory:
65 // RealType physMem = physmem_total();
66 // RealType rssMem = residentMem();
67 // RealType avaliablePhysMem = physMem - rssMem;
68
69 int bytesPerStuntDouble = DataStorage::getBytesPerStuntDouble(storageLayout);
70 int bytesPerFrame = (nRigidBodies_ + nAtoms_) * bytesPerStuntDouble;
71
72 // total number of frames that can fit in memory
73 //RealType frameCapacity = avaliablePhysMem / bytesPerFrame;
74 RealType frameCapacity = (RealType) memSize_ / (RealType) bytesPerFrame;
75
76 // number of frames in each block given the need to hold multiple blocks
77 // in memory at the same time:
78 nSnapshotPerBlock_ = int(frameCapacity) / blockCapacity_;
79 reader_ = new DumpReader(info, filename);
80 nframes_ = reader_->getNFrames();
81 int nblocks = nframes_ / nSnapshotPerBlock_;
82 if (nframes_ % int(nSnapshotPerBlock_) != 0) {
83 ++nblocks;
84 }
85
86 for (int i = 0; i < nblocks; ++i) {
87 blocks_.push_back(SnapshotBlock(i*nSnapshotPerBlock_, (i+1)*nSnapshotPerBlock_));
88 }
89 //the last block may not have nSnapshotPerBlock frames, we need to consider this special situation
90 blocks_.back().second = nframes_;
91
92 snapshots_.insert(snapshots_.begin(), nframes_, static_cast<Snapshot*>(NULL));
93
94 std::cout << "-----------------------------------------------------"<<std::endl;
95 std::cout << "BlockSnapshotManager memory report:" << std::endl;
96 std::cout << "\n";
97 // std::cout << " Physical Memory available:\t" << (unsigned long)physMem << " bytes" <<std::endl;
98 //std::cout << " Resident Memory in use:\t" << (unsigned long)rssMem << " bytes" <<std::endl;
99 //std::cout << "Memory available for OpenMD:\t" << (unsigned long)avaliablePhysMem << " bytes" <<std::endl;
100 std::cout << "Memory requested for OpenMD:\t" << (unsigned long)memSize_ << " bytes" <<std::endl;
101 std::cout << " Bytes per StuntDouble:\t" << (unsigned long)bytesPerStuntDouble <<std::endl;
102 std::cout << " Bytes per Frame:\t" << (unsigned long)bytesPerFrame <<std::endl;
103 std::cout << " Frame Capacity:\t" << (unsigned long)frameCapacity <<std::endl;
104 std::cout << " Frames in trajectory:\t" << (unsigned long)nframes_ <<std::endl;
105 std::cout << " Snapshots per Block:\t" << (unsigned long)nSnapshotPerBlock_ <<std::endl;
106 std::cout << " Total number of Blocks:\t" << (unsigned long)nblocks << std::endl;
107 std::cout << "-----------------------------------------------------"<<std::endl;
108
109 }
110
111
112 BlockSnapshotManager::~BlockSnapshotManager() {
113 currentSnapshot_ = NULL;
114 previousSnapshot_ = NULL;
115
116 delete reader_;
117
118 std::vector<int>::iterator i;
119 for (i = activeBlocks_.begin(); i != activeBlocks_.end(); ++i) {
120 if (*i != -1) {
121 unloadBlock(*i);
122 }
123 }
124 }
125
126 Snapshot* BlockSnapshotManager::getSnapshot(int id) {
127 currentSnapshot_ = snapshots_[id];
128 return snapshots_[id];
129 }
130
131 int BlockSnapshotManager::getNActiveBlocks() {
132 #ifdef __RWSTD
133 int count = 0;
134 std::count_if(activeBlocks_.begin(), activeBlocks_.end(), std::bind2nd(std::not_equal_to<int>(), -1), count);
135 return count;
136 #else
137 return std::count_if(activeBlocks_.begin(), activeBlocks_.end(), std::bind2nd(std::not_equal_to<int>(), -1));
138 #endif
139 }
140
141
142
143 bool BlockSnapshotManager::loadBlock(int block) {
144 std::vector<int>::iterator i = findActiveBlock(block);
145 bool loadSuccess;
146 if (i != activeBlocks_.end()) {
147 //if block is already in memory, just increast the reference count
148 ++activeRefCount_[i - activeBlocks_.begin()];
149 loadSuccess = true;
150 } else if (getNActiveBlocks() < blockCapacity_){
151 //if number of active blocks is less than the block capacity, just load it
152 internalLoad(block);
153 loadSuccess = true;
154 } else if ( hasZeroRefBlock() ) {
155 //if already reach the block capacity, need to unload a block with 0 reference
156 int zeroRefBlock = getFirstZeroRefBlock();
157 assert(zeroRefBlock != -1);
158 internalUnload(zeroRefBlock);
159 internalLoad(block);
160 } else {
161 //reach the capacity and all blocks in memory are not zero reference
162 loadSuccess = false;
163 }
164
165 return loadSuccess;
166 }
167
168 bool BlockSnapshotManager::unloadBlock(int block) {
169 bool unloadSuccess;
170 std::vector<int>::iterator i = findActiveBlock(block);
171
172 if (i != activeBlocks_.end()){
173 --activeRefCount_[i - activeBlocks_.begin()];
174 if (activeRefCount_[i - activeBlocks_.begin()] < 0) {
175 //in case, unloadBlock called multiple times
176 activeRefCount_[i - activeBlocks_.begin()] = 0;
177 }
178
179 unloadSuccess = true;
180 } else {
181 unloadSuccess = false;
182 }
183
184 return unloadSuccess;
185 }
186
187 void BlockSnapshotManager::internalLoad(int block) {
188
189 for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
190 snapshots_[i] = loadFrame(i);
191 }
192
193 std::vector<int>::iterator j;
194 j = std::find(activeBlocks_.begin(), activeBlocks_.end(), -1);
195 assert(j != activeBlocks_.end());
196 *j = block;
197 ++activeRefCount_[j - activeBlocks_.begin()];
198 }
199
200 void BlockSnapshotManager::internalUnload(int block) {
201 for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
202 delete snapshots_[i];
203 snapshots_[i] = NULL;
204 }
205 std::vector<int>::iterator j;
206 j = std::find(activeBlocks_.begin(), activeBlocks_.end(), block);
207 assert(j != activeBlocks_.end());
208 *j = -1;
209 }
210
211 bool BlockSnapshotManager::hasZeroRefBlock(){
212 return std::find(activeRefCount_.begin(), activeRefCount_.end(), 0) != activeRefCount_.end() ? true : false;
213 }
214
215 int BlockSnapshotManager::getFirstZeroRefBlock(){
216 std::vector<int>::iterator i = std::find(activeRefCount_.begin(), activeRefCount_.end(), 0);
217 return i != activeRefCount_.end() ? activeBlocks_[i - activeRefCount_.begin()] : -1;
218 }
219
220 std::vector<int> BlockSnapshotManager::getActiveBlocks() {
221 std::vector<int> result;
222 OpenMD::copy_if(activeBlocks_.begin(), activeBlocks_.end(), std::back_inserter(result),
223 std::bind2nd(std::not_equal_to<int>(), -1));
224 return result;
225 }
226
227 Snapshot* BlockSnapshotManager::loadFrame(int frame){
228 Snapshot* snapshot = new Snapshot(nAtoms_, nRigidBodies_, nCutoffGroups_, getStorageLayout());
229 snapshot->setID(frame);
230 snapshot->clearDerivedProperties();
231
232 /** @todo fixed me */
233 Snapshot* oldSnapshot = currentSnapshot_;
234 currentSnapshot_ = snapshot;
235 reader_->readFrame(frame);
236
237 // What was this for? It doesn't make sense!
238 //currentSnapshot_ = oldSnapshot;
239
240 return snapshot;
241 }
242
243 int BlockSnapshotManager::getNFrames() {
244 return reader_->getNFrames();
245 }
246
247 void BlockSnapshotManager::needCOMprops(bool ncp) {
248 reader_->setNeedCOMprops(ncp);
249 }
250
251 }

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