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Comparing:
trunk/src/brains/BlockSnapshotManager.cpp (file contents), Revision 347 by tim, Tue Feb 15 17:11:35 2005 UTC vs.
branches/development/src/brains/BlockSnapshotManager.cpp (file contents), Revision 1629 by gezelter, Wed Sep 14 21:15:17 2011 UTC

# Line 6 | Line 6
6   * redistribute this software in source and binary code form, provided
7   * that the following conditions are met:
8   *
9 < * 1. Acknowledgement of the program authors must be made in any
10 < *    publication of scientific results based in part on use of the
11 < *    program.  An acceptable form of acknowledgement is citation of
12 < *    the article in which the program was described (Matthew
13 < *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14 < *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15 < *    Parallel Simulation Engine for Molecular Dynamics,"
16 < *    J. Comput. Chem. 26, pp. 252-271 (2005))
17 < *
18 < * 2. Redistributions of source code must retain the above copyright
9 > * 1. Redistributions of source code must retain the above copyright
10   *    notice, this list of conditions and the following disclaimer.
11   *
12 < * 3. Redistributions in binary form must reproduce the above copyright
12 > * 2. Redistributions in binary form must reproduce the above copyright
13   *    notice, this list of conditions and the following disclaimer in the
14   *    documentation and/or other materials provided with the
15   *    distribution.
# Line 37 | Line 28
28   * arising out of the use of or inability to use software, even if the
29   * University of Notre Dame has been advised of the possibility of
30   * such damages.
31 + *
32 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
33 + * research, please cite the appropriate papers when you publish your
34 + * work.  Good starting points are:
35 + *                                                                      
36 + * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
37 + * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
38 + * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).          
39 + * [4]  Vardeman & Gezelter, in progress (2009).                        
40   */
41   #include <algorithm>
42   #include "brains/BlockSnapshotManager.hpp"
43 < #include "utils/physmem.h"
43 > //#include "utils/residentMem.h"
44 > //#include "utils/physmem.h"
45   #include "utils/Algorithm.hpp"
46   #include "brains/SimInfo.hpp"
47   #include "io/DumpReader.hpp"
48  
49 < namespace oopse {
50 < BlockSnapshotManager::BlockSnapshotManager(SimInfo* info, const std::string& filename,
51 <    int storageLayout, int blockCapacity)
52 <    : SnapshotManager(storageLayout), info_(info), blockCapacity_(blockCapacity), activeBlocks_(blockCapacity_, -1) {
49 > namespace OpenMD {
50 >  BlockSnapshotManager::BlockSnapshotManager(SimInfo* info,
51 >                                             const std::string& filename,
52 >                                             int storageLayout,
53 >                                             long long int memSize,
54 >                                             int blockCapacity)
55 >    : SnapshotManager(storageLayout), info_(info), memSize_(memSize),
56 >      blockCapacity_(blockCapacity), activeBlocks_(blockCapacity_, -1),
57 >      activeRefCount_(blockCapacity_, 0) {
58  
59 <    nAtoms_ = info->getNGlobalAtoms();
60 <    nRigidBodies_ = info->getNGlobalRigidBodies();
59 >      nAtoms_ = info->getNGlobalAtoms();
60 >      nRigidBodies_ = info->getNGlobalRigidBodies();
61 >      nCutoffGroups_ = info->getNCutoffGroups();
62  
63 <    double avalPhysMem = physmem_available();
63 >      // eliminate suspect calls to figure out free memory:
64 >      // RealType physMem = physmem_total();
65 >      // RealType rssMem = residentMem();
66 >      // RealType avaliablePhysMem = physMem - rssMem;
67      
68 <    int bytesPerStuntDouble = DataStorage::getBytesPerStuntDouble(storageLayout);
68 >      int bytesPerStuntDouble = DataStorage::getBytesPerStuntDouble(storageLayout);
69 >      int bytesPerFrame = (nRigidBodies_ + nAtoms_) * bytesPerStuntDouble;
70  
71 <    int bytesPerFrame = (nRigidBodies_ + nAtoms_) * bytesPerStuntDouble;
71 >      // total number of frames that can fit in memory
72 >      //RealType frameCapacity = avaliablePhysMem / bytesPerFrame;
73 >      RealType frameCapacity = memSize_ / bytesPerFrame;
74  
75 <    int frameCapacity = int (avalPhysMem / bytesPerFrame);
75 >      // number of frames in each block given the need to hold multiple blocks
76 >      // in memory at the same time:
77 >      nSnapshotPerBlock_ = int(frameCapacity) / blockCapacity_;
78 >      reader_ = new DumpReader(info, filename);
79 >      nframes_ = reader_->getNFrames();
80 >      int nblocks = nframes_ / nSnapshotPerBlock_;
81 >      if (nframes_ % int(nSnapshotPerBlock_) != 0) {
82 >        ++nblocks;
83 >      }  
84      
85 <    nSnapshotPerBlock_ = frameCapacity /blockCapacity_ ;
85 >      for (int i = 0; i < nblocks; ++i) {
86 >        blocks_.push_back(SnapshotBlock(i*nSnapshotPerBlock_, (i+1)*nSnapshotPerBlock_));    
87 >      }
88 >      //the last block may not have nSnapshotPerBlock frames, we need to consider this special situation
89 >      blocks_.back().second = nframes_;
90  
91 <    reader_ = new DumpReader(info, filename);
67 <    nframes_ = reader_->getNFrames();
91 >      snapshots_.insert(snapshots_.begin(), nframes_, static_cast<Snapshot*>(NULL));  
92  
93 <    int nblocks = nframes_ / nSnapshotPerBlock_;
94 <    if (nframes_ % nSnapshotPerBlock_ != 0) {
95 <        ++nblocks;
96 <    }  
93 >      std::cout << "-----------------------------------------------------"<<std::endl;
94 >      std::cout << "BlockSnapshotManager memory report:" << std::endl;
95 >      std::cout << "\n";
96 >      // std::cout << "  Physical Memory available:\t" << (unsigned long)physMem <<  " bytes" <<std::endl;
97 >      //std::cout << "     Resident Memory in use:\t" << (unsigned long)rssMem << " bytes" <<std::endl;
98 >      //std::cout << "Memory available for OpenMD:\t" << (unsigned long)avaliablePhysMem << " bytes" <<std::endl;
99 >      std::cout << "Memory requested for OpenMD:\t" << (unsigned long)memSize_ << " bytes" <<std::endl;
100 >      std::cout << "      Bytes per StuntDouble:\t" << (unsigned long)bytesPerStuntDouble <<std::endl;
101 >      std::cout << "            Bytes per Frame:\t" << (unsigned long)bytesPerFrame <<std::endl;
102 >      std::cout << "             Frame Capacity:\t" << (unsigned long)frameCapacity <<std::endl;
103 >      std::cout << "       Frames in trajectory:\t" << (unsigned long)nframes_ <<std::endl;
104 >      std::cout << "        Snapshots per Block:\t" << (unsigned long)nSnapshotPerBlock_ <<std::endl;
105 >      std::cout << "     Total number of Blocks:\t" << (unsigned long)nblocks << std::endl;
106 >      std::cout << "-----------------------------------------------------"<<std::endl;
107      
74    for (int i = 0; i < nblocks; ++i) {
75        blocks_.push_back(SnapshotBlock(i*nSnapshotPerBlock_, (i+1)*nSnapshotPerBlock_));    
108      }
77    //the last block may not have nSnapshotPerBlock frames, we need to consider this special situation
78    blocks_.back().second = nframes_;
109  
80    snapshots_.insert(snapshots_.begin(), nframes_, static_cast<Snapshot*>(NULL));  
81    
82 }
110  
111 <
85 < BlockSnapshotManager::~BlockSnapshotManager() {
111 >  BlockSnapshotManager::~BlockSnapshotManager() {
112      currentSnapshot_ = NULL;
113      previousSnapshot_ = NULL;
114      
# Line 90 | Line 116 | BlockSnapshotManager::~BlockSnapshotManager() {
116  
117      std::vector<int>::iterator i;
118      for (i = activeBlocks_.begin(); i != activeBlocks_.end(); ++i) {
119 <        if (*i != -1) {
120 <            unloadBlock(*i);
121 <        }
119 >      if (*i != -1) {
120 >        unloadBlock(*i);
121 >      }
122      }
123 < }
123 >  }
124  
125 < int BlockSnapshotManager::getNActiveBlocks() {
125 >   Snapshot* BlockSnapshotManager::getSnapshot(int id) {
126 >    currentSnapshot_ = snapshots_[id];
127 >    return snapshots_[id];
128 >  }
129 >
130 >  int BlockSnapshotManager::getNActiveBlocks() {
131   #ifdef __RWSTD  
132      int count = 0;
133      std::count_if(activeBlocks_.begin(), activeBlocks_.end(), std::bind2nd(std::not_equal_to<int>(), -1), count);
# Line 104 | Line 135 | int BlockSnapshotManager::getNActiveBlocks() {
135   #else
136      return std::count_if(activeBlocks_.begin(), activeBlocks_.end(), std::bind2nd(std::not_equal_to<int>(), -1));
137   #endif
138 < }
138 >  }
139  
109 bool BlockSnapshotManager::isBlockActive(int block) {
110    return std::find(activeBlocks_.begin(), activeBlocks_.end(), block) != activeBlocks_.end() ? true : false;
111 }
140  
141 < bool BlockSnapshotManager::loadBlock(int block) {
141 >
142 >  bool BlockSnapshotManager::loadBlock(int block) {
143 >    std::vector<int>::iterator i = findActiveBlock(block);
144      bool loadSuccess;
145 <    if (isBlockActive(block)) {
146 <        loadSuccess = true;
145 >    if (i != activeBlocks_.end()) {
146 >      //if block is already in memory, just increast the reference count
147 >      ++activeRefCount_[i - activeBlocks_.begin()];
148 >      loadSuccess = true;
149      } else if (getNActiveBlocks() < blockCapacity_){
150 <
151 <        for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
152 <            snapshots_[i] = loadFrame(i);
153 <        }
154 <        
155 <        std::vector<int>::iterator j;
156 <        j = std::find(activeBlocks_.begin(), activeBlocks_.end(), -1);
157 <        assert(j != activeBlocks_.end());
158 <        *j = block;    
159 <        loadSuccess = true;
160 <    }else {
161 <        loadSuccess = false;
150 >      //if number of active blocks is less than the block capacity, just load it
151 >      internalLoad(block);
152 >      loadSuccess = true;
153 >    } else if (hasZeroRefBlock() > 0) {
154 >      //if already reach the block capacity, need to unload a block with 0 reference
155 >      int zeroRefBlock = getFirstZeroRefBlock();
156 >      assert(zeroRefBlock != -1);
157 >      internalUnload(zeroRefBlock);
158 >      internalLoad(block);
159 >    } else {
160 >      //reach the capacity and all blocks in memory are not zero reference
161 >      loadSuccess = false;
162      }
163 <
163 >    
164      return loadSuccess;
165 < }
165 >  }
166  
167 < bool BlockSnapshotManager::unloadBlock(int block) {
167 >  bool BlockSnapshotManager::unloadBlock(int block) {
168      bool unloadSuccess;
169 <    if (!isBlockActive(block)){
170 <        unloadSuccess = false;
169 >    std::vector<int>::iterator i = findActiveBlock(block);
170 >    
171 >    if (i != activeBlocks_.end()){
172 >      --activeRefCount_[i - activeBlocks_.begin()];
173 >      if (activeRefCount_[i - activeBlocks_.begin()] < 0) {
174 >        //in case, unloadBlock called multiple times
175 >        activeRefCount_[i - activeBlocks_.begin()]  = 0;
176 >      }
177 >        
178 >      unloadSuccess = true;
179      } else {
180 <        for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
141 <            delete snapshots_[i];
142 <            snapshots_[i] = NULL;
143 <        }
144 <        std::vector<int>::iterator j;
145 <        j = std::find(activeBlocks_.begin(), activeBlocks_.end(), block);
146 <        assert(j != activeBlocks_.end());
147 <        *j = -1;
148 <        unloadSuccess = true;
180 >      unloadSuccess = false;
181      }
182  
183      return unloadSuccess;
184 < }
184 >  }
185  
186 < std::vector<int> BlockSnapshotManager::getActiveBlocks() {
186 >  void BlockSnapshotManager::internalLoad(int block) {
187 >        
188 >    for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
189 >      snapshots_[i] = loadFrame(i);
190 >    }
191 >    
192 >    std::vector<int>::iterator j;
193 >    j = std::find(activeBlocks_.begin(), activeBlocks_.end(), -1);
194 >    assert(j != activeBlocks_.end());
195 >    *j = block;    
196 >    ++activeRefCount_[j - activeBlocks_.begin()];
197 >  }
198 >
199 >  void BlockSnapshotManager::internalUnload(int block) {
200 >    for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
201 >      delete snapshots_[i];
202 >      snapshots_[i] = NULL;
203 >    }
204 >    std::vector<int>::iterator j;
205 >    j = std::find(activeBlocks_.begin(), activeBlocks_.end(), block);
206 >    assert(j != activeBlocks_.end());
207 >    *j = -1;
208 >  }
209 >
210 >  bool BlockSnapshotManager::hasZeroRefBlock(){
211 >    return std::find(activeRefCount_.begin(), activeRefCount_.end(), 0) != activeRefCount_.end() ?  true : false;
212 >  }
213 >
214 >  int BlockSnapshotManager::getFirstZeroRefBlock(){
215 >    std::vector<int>::iterator i = std::find(activeRefCount_.begin(), activeRefCount_.end(), 0);
216 >    return i != activeRefCount_.end() ? activeBlocks_[i - activeRefCount_.begin()] : -1;
217 >  }
218 >
219 >  std::vector<int> BlockSnapshotManager::getActiveBlocks() {
220      std::vector<int> result;
221 <    oopse::copy_if(activeBlocks_.begin(), activeBlocks_.end(), std::back_inserter(result),
222 <        std::bind2nd(std::not_equal_to<int>(), -1));
221 >    OpenMD::copy_if(activeBlocks_.begin(), activeBlocks_.end(), std::back_inserter(result),
222 >                   std::bind2nd(std::not_equal_to<int>(), -1));
223      return result;    
224 < }
224 >  }
225  
226 < Snapshot* BlockSnapshotManager::loadFrame(int frame){
227 <    Snapshot* snapshot = new Snapshot(nAtoms_, nRigidBodies_, getStorageLayout());
226 >  Snapshot* BlockSnapshotManager::loadFrame(int frame){
227 >    Snapshot* snapshot = new Snapshot(nAtoms_, nRigidBodies_, nCutoffGroups_, getStorageLayout());
228      snapshot->setID(frame);
229      
230      /** @todo fixed me */
231      Snapshot* oldSnapshot = currentSnapshot_;
232      currentSnapshot_ = snapshot;  
233      reader_->readFrame(frame);
234 <    currentSnapshot_ = oldSnapshot;
234 >
235 >    // What was this for?  It doesn't make sense!
236 >    //currentSnapshot_ = oldSnapshot;
237 >
238      return snapshot;
239 < }
239 >  }
240  
241 < int BlockSnapshotManager::getNFrames() {
241 >  int BlockSnapshotManager::getNFrames() {
242      return reader_->getNFrames();
243 < }
243 >  }
244  
245 +  void BlockSnapshotManager::needCOMprops(bool ncp) {
246 +    reader_->setNeedCOMprops(ncp);
247 +  }
248 +
249   }

Comparing:
trunk/src/brains/BlockSnapshotManager.cpp (property svn:keywords), Revision 347 by tim, Tue Feb 15 17:11:35 2005 UTC vs.
branches/development/src/brains/BlockSnapshotManager.cpp (property svn:keywords), Revision 1629 by gezelter, Wed Sep 14 21:15:17 2011 UTC

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