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root/OpenMD/branches/development/src/brains/BlockSnapshotManager.cpp
Revision: 1215
Committed: Wed Jan 23 21:22:37 2008 UTC (17 years, 3 months ago) by xsun
Original Path: trunk/src/brains/BlockSnapshotManager.cpp
File size: 9347 byte(s)
Log Message:
fixed printing of memory available

File Contents

# User Rev Content
1 tim 318 /*
2     * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3     *
4     * The University of Notre Dame grants you ("Licensee") a
5     * non-exclusive, royalty free, license to use, modify and
6     * redistribute this software in source and binary code form, provided
7     * that the following conditions are met:
8     *
9     * 1. Acknowledgement of the program authors must be made in any
10     * publication of scientific results based in part on use of the
11     * program. An acceptable form of acknowledgement is citation of
12     * the article in which the program was described (Matthew
13     * A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14     * J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15     * Parallel Simulation Engine for Molecular Dynamics,"
16     * J. Comput. Chem. 26, pp. 252-271 (2005))
17     *
18     * 2. Redistributions of source code must retain the above copyright
19     * notice, this list of conditions and the following disclaimer.
20     *
21     * 3. Redistributions in binary form must reproduce the above copyright
22     * notice, this list of conditions and the following disclaimer in the
23     * documentation and/or other materials provided with the
24     * distribution.
25     *
26     * This software is provided "AS IS," without a warranty of any
27     * kind. All express or implied conditions, representations and
28     * warranties, including any implied warranty of merchantability,
29     * fitness for a particular purpose or non-infringement, are hereby
30     * excluded. The University of Notre Dame and its licensors shall not
31     * be liable for any damages suffered by licensee as a result of
32     * using, modifying or distributing the software or its
33     * derivatives. In no event will the University of Notre Dame or its
34     * licensors be liable for any lost revenue, profit or data, or for
35     * direct, indirect, special, consequential, incidental or punitive
36     * damages, however caused and regardless of the theory of liability,
37     * arising out of the use of or inability to use software, even if the
38     * University of Notre Dame has been advised of the possibility of
39     * such damages.
40     */
41     #include <algorithm>
42     #include "brains/BlockSnapshotManager.hpp"
43 tim 354 #include "utils/residentMem.h"
44 tim 322 #include "utils/physmem.h"
45 tim 324 #include "utils/Algorithm.hpp"
46 tim 318 #include "brains/SimInfo.hpp"
47     #include "io/DumpReader.hpp"
48    
49     namespace oopse {
50 gezelter 507 BlockSnapshotManager::BlockSnapshotManager(SimInfo* info, const std::string& filename,
51     int storageLayout, int blockCapacity)
52 tim 351 : SnapshotManager(storageLayout), info_(info), blockCapacity_(blockCapacity),
53     activeBlocks_(blockCapacity_, -1), activeRefCount_(blockCapacity_, 0) {
54 tim 318
55 gezelter 507 nAtoms_ = info->getNGlobalAtoms();
56     nRigidBodies_ = info->getNGlobalRigidBodies();
57 tim 318
58 tim 963 RealType physMem = physmem_total();
59     RealType rssMem = residentMem();
60     RealType avaliablePhysMem = physMem - rssMem;
61 xsun 1215
62 tim 355
63 gezelter 507 int bytesPerStuntDouble = DataStorage::getBytesPerStuntDouble(storageLayout);
64 tim 318
65 gezelter 507 int bytesPerFrame = (nRigidBodies_ + nAtoms_) * bytesPerStuntDouble;
66 tim 318
67 xsun 1215 // total number of frames that can fit in memory
68     RealType frameCapacity = avaliablePhysMem / bytesPerFrame;
69    
70     // number of frames in each block given the need to hold multiple blocks
71     // in memory at the same time:
72     nSnapshotPerBlock_ = int(frameCapacity) / blockCapacity_;
73 gezelter 507 reader_ = new DumpReader(info, filename);
74     nframes_ = reader_->getNFrames();
75     int nblocks = nframes_ / nSnapshotPerBlock_;
76 xsun 1215 if (nframes_ % int(nSnapshotPerBlock_) != 0) {
77 tim 318 ++nblocks;
78 gezelter 507 }
79 tim 318
80 gezelter 507 for (int i = 0; i < nblocks; ++i) {
81 tim 337 blocks_.push_back(SnapshotBlock(i*nSnapshotPerBlock_, (i+1)*nSnapshotPerBlock_));
82 gezelter 507 }
83     //the last block may not have nSnapshotPerBlock frames, we need to consider this special situation
84     blocks_.back().second = nframes_;
85 tim 318
86 gezelter 507 snapshots_.insert(snapshots_.begin(), nframes_, static_cast<Snapshot*>(NULL));
87 tim 358
88 xsun 1215 std::cout << "-----------------------------------------------------"<<std::endl;
89     std::cout << "BlockSnapshotManager memory report:" << std::endl;
90     std::cout << "\n";
91     std::cout << " Physical Memory available:\t" << (unsigned long)physMem << " bytes" <<std::endl;
92     std::cout << " Resident Memory in use:\t" << (unsigned long)rssMem << " bytes" <<std::endl;
93     std::cout << "Memory available for OOPSE:\t" << (unsigned long)avaliablePhysMem << " bytes" <<std::endl;
94     std::cout << " Bytes per StuntDouble:\t" << (unsigned long)bytesPerStuntDouble <<std::endl;
95     std::cout << " Bytes per Frame:\t" << (unsigned long)bytesPerFrame <<std::endl;
96     std::cout << " Frame Capacity:\t" << (unsigned long)frameCapacity <<std::endl;
97     std::cout << " Frames in trajectory:\t" << (unsigned long)nframes_ <<std::endl;
98     std::cout << " Snapshots per Block:\t" << (unsigned long)nSnapshotPerBlock_ <<std::endl;
99     std::cout << " Total number of Blocks:\t" << (unsigned long)nblocks << std::endl;
100     std::cout << "-----------------------------------------------------"<<std::endl;
101 tim 318
102 gezelter 507 }
103 tim 318
104    
105 gezelter 507 BlockSnapshotManager::~BlockSnapshotManager() {
106 tim 318 currentSnapshot_ = NULL;
107     previousSnapshot_ = NULL;
108    
109     delete reader_;
110 tim 324
111     std::vector<int>::iterator i;
112     for (i = activeBlocks_.begin(); i != activeBlocks_.end(); ++i) {
113 gezelter 507 if (*i != -1) {
114     unloadBlock(*i);
115     }
116 tim 324 }
117 gezelter 507 }
118 tim 318
119 xsun 1215
120     // virtual Snapshot* BlockSnapshotManager::getSnapshot(int id) {
121     // currentSnapshot_ = snapshots[id];
122     // return snapshots_[id];
123     //}
124    
125 gezelter 507 int BlockSnapshotManager::getNActiveBlocks() {
126 tim 347 #ifdef __RWSTD
127     int count = 0;
128     std::count_if(activeBlocks_.begin(), activeBlocks_.end(), std::bind2nd(std::not_equal_to<int>(), -1), count);
129     return count;
130     #else
131 tim 324 return std::count_if(activeBlocks_.begin(), activeBlocks_.end(), std::bind2nd(std::not_equal_to<int>(), -1));
132 tim 347 #endif
133 gezelter 507 }
134 tim 318
135    
136 tim 351
137 gezelter 507 bool BlockSnapshotManager::loadBlock(int block) {
138 tim 351 std::vector<int>::iterator i = findActiveBlock(block);
139 tim 318 bool loadSuccess;
140 tim 351 if (i != activeBlocks_.end()) {
141 gezelter 507 //if block is already in memory, just increast the reference count
142     ++activeRefCount_[i - activeBlocks_.begin()];
143     loadSuccess = true;
144 tim 318 } else if (getNActiveBlocks() < blockCapacity_){
145 gezelter 507 //if number of active blocks is less than the block capacity, just load it
146     internalLoad(block);
147     loadSuccess = true;
148 tim 351 } else if (hasZeroRefBlock() > 0) {
149 gezelter 507 //if already reach the block capacity, need to unload a block with 0 reference
150     int zeroRefBlock = getFirstZeroRefBlock();
151     assert(zeroRefBlock != -1);
152     internalUnload(zeroRefBlock);
153     internalLoad(block);
154 tim 351 } else {
155 gezelter 507 //reach the capacity and all blocks in memory are not zero reference
156     loadSuccess = false;
157 tim 318 }
158 tim 351
159 tim 318 return loadSuccess;
160 gezelter 507 }
161 tim 318
162 gezelter 507 bool BlockSnapshotManager::unloadBlock(int block) {
163 tim 318 bool unloadSuccess;
164 tim 351 std::vector<int>::iterator i = findActiveBlock(block);
165    
166     if (i != activeBlocks_.end()){
167 gezelter 507 --activeRefCount_[i - activeBlocks_.begin()];
168     if (activeRefCount_[i - activeBlocks_.begin()] < 0) {
169     //in case, unloadBlock called multiple times
170     activeRefCount_[i - activeBlocks_.begin()] = 0;
171     }
172 tim 351
173 gezelter 507 unloadSuccess = true;
174 tim 351 } else {
175 gezelter 507 unloadSuccess = false;
176 tim 318 }
177 tim 324
178     return unloadSuccess;
179 gezelter 507 }
180 tim 318
181 gezelter 507 void BlockSnapshotManager::internalLoad(int block) {
182 tim 351
183     for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
184 gezelter 507 snapshots_[i] = loadFrame(i);
185 tim 351 }
186    
187     std::vector<int>::iterator j;
188     j = std::find(activeBlocks_.begin(), activeBlocks_.end(), -1);
189     assert(j != activeBlocks_.end());
190     *j = block;
191     ++activeRefCount_[j - activeBlocks_.begin()];
192 gezelter 507 }
193 tim 351
194 gezelter 507 void BlockSnapshotManager::internalUnload(int block) {
195 tim 351 for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
196 gezelter 507 delete snapshots_[i];
197     snapshots_[i] = NULL;
198 tim 351 }
199     std::vector<int>::iterator j;
200     j = std::find(activeBlocks_.begin(), activeBlocks_.end(), block);
201     assert(j != activeBlocks_.end());
202     *j = -1;
203 gezelter 507 }
204 tim 351
205 gezelter 507 bool BlockSnapshotManager::hasZeroRefBlock(){
206 tim 352 return std::find(activeRefCount_.begin(), activeRefCount_.end(), 0) != activeRefCount_.end() ? true : false;
207 gezelter 507 }
208 tim 351
209 gezelter 507 int BlockSnapshotManager::getFirstZeroRefBlock(){
210     std::vector<int>::iterator i = std::find(activeRefCount_.begin(), activeRefCount_.end(), 0);
211     return i != activeRefCount_.end() ? activeBlocks_[i - activeRefCount_.begin()] : -1;
212     }
213 tim 351
214 gezelter 507 std::vector<int> BlockSnapshotManager::getActiveBlocks() {
215 tim 318 std::vector<int> result;
216 tim 324 oopse::copy_if(activeBlocks_.begin(), activeBlocks_.end(), std::back_inserter(result),
217 gezelter 507 std::bind2nd(std::not_equal_to<int>(), -1));
218 tim 324 return result;
219 gezelter 507 }
220 tim 318
221 gezelter 507 Snapshot* BlockSnapshotManager::loadFrame(int frame){
222 tim 318 Snapshot* snapshot = new Snapshot(nAtoms_, nRigidBodies_, getStorageLayout());
223     snapshot->setID(frame);
224 tim 324
225     /** @todo fixed me */
226     Snapshot* oldSnapshot = currentSnapshot_;
227     currentSnapshot_ = snapshot;
228 tim 318 reader_->readFrame(frame);
229 xsun 1215
230     // What was this for? It doesn't make sense!
231     //currentSnapshot_ = oldSnapshot;
232    
233 tim 318 return snapshot;
234 gezelter 507 }
235 tim 318
236 gezelter 507 int BlockSnapshotManager::getNFrames() {
237 tim 322 return reader_->getNFrames();
238 gezelter 507 }
239 tim 322
240 gezelter 1106 void BlockSnapshotManager::needCOMprops(bool ncp) {
241     reader_->setNeedCOMprops(ncp);
242     }
243    
244 tim 322 }